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Contents
Abilities
Unseen Threat
When Kha'Zix is not visible to the enemy team, he gains Unseen Threat. Unseen Threat lasts until consumed and has no internal cooldown.
Unseen Threat causes his next basic attack against an enemy champion to deal Template:Pp18 (10 + 5 / 10 / 15 / 10 at each level) (+ 50% AP) bonus magic damage and slow by 25% for 2 seconds.
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Taste Their Fear
Passive: Kha'Zix marks enemies that are isolated from their allies. Enemy champions are marked as isolated when they have no allies (allied champions or turrets) within 500 units.
Active: Kha'Zix slashes, dealing physical damage to a single enemy. If the target was isolated, the damage dealt is increased by 30%.
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Evolved Enlarged Claws
Increases by 50 the range of both Taste Their Fear (375 total range) and Kha'Zix's basic attacks (175 total range).
Additionally, Taste Their Fear now deals an additional (10 × Kha'Zix's level) (+ 104% bonus AD) bonus physical damage to isolated targets.
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Void Spike
Active: Kha'Zix fires a cluster of spikes in a line that explode on contact with an enemy, dealing physical damage to all nearby enemies and slowing them by 20% for 2 seconds.
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Kha'Zix is healed if he is within the explosion radius. Monsters take 20% extra damage.
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Evolved Spike Racks
Enhances Void Spike to fire three spikes in a cone, increases the slow to 50% and grants vision of champions hit for 2 seconds. Multiple explosions upon the same enemy do not deal extra damage, and the vision does not apply to stealthed units.
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Leap
Active: Kha'Zix leaps to an area, dealing physical damage to nearby enemies upon landing.
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Evolved Wings
Increases Leap's range by 300 (900 total range), and causes kills and assists scored by Kha'Zix to refresh Leap's cooldown.
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Void Assault
Passive: Each rank of Void Assault allows Kha'Zix to evolve one of his abilities, granting it an additional effect.
Active: Kha'Zix enters stealth for 1 second, gaining 40% bonus movement speed and ignores unit collision while stealthed. Unseen Threat is also granted (even if Kha'Zix is revealed through stealth). 2 seconds after leaving stealth, Void Assault can be cast a second time within 15 seconds at no cost.
Evolved Active Camouflage
Allows Void Assault to be cast up to three times and stealth duration increased by 1 second (total 2 seconds).
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References
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