- Upon Buying
- "Another friend."
- "They will see two of me!"
- Bug Fix: Restored missing audio during Shadowfire Kindred's run cycle when Lamb throws her bow in the air.
- Armor reduced to 20 from 27.
- Armor growth increased to 3.5 from 3.25.
- Removed: On-hit heal with 100 Hunter's Vigor stacks.
- New Effect: Wolf's attacks against neutral monsters both slow them and reduce their attack speed, each by 50% for 2 seconds.
- [ |
- Basic attack particles updated for visibility.
- Bug Fix: Everyone but Kindred seeing Wolf as two copies of himself stacked on top of each other.
- Champion-mark cooldown reduced to 75 seconds from 90.
- Neutral monster marking changed to based on current stacks from random before 6:
- Base damage reduced to 55 / 75 / 95 / 115 / 135 from 60 / 90 / 120 / 150 / 180.
- New Effect: Gains + 5 damage per stack.
- Bug Fix: Wolf occasionally stopping damaging targets that got in range while active.
- Base damage changed to 40 / 75 / 110 / 145 / 180 from 60 / 90 / 120 / 150 / 180.
- Slow reduced to 50% from 70%.
- Reduced cooldown increased to 4 / 3.5 / 3 / 2.5 / 2 seconds from 2 at all ranks
- New Effect: Hunter's Vigor stacks are generated on-attack
- Hunter's Vigor stacks from movement reduced
- Duration increased to 8.5 seconds from 8
- New Effect: Wolf deals 50% bonus damage to neutral monsters
- Heal changed to 34 - 102 (based on level) from 43 - 94 (based on level)
- Targeting changed to self-only from allied
- Bug Fix: Not gaining stacks from marked neutral monsters if they are too far away from their spawn point
- Cost increased to 35 from 30
- Damage reduced to 60 / 90 / 120 / 150 / 180 from 80 / 110 / 140 / 170 / 200
- Heal reduced to 43 - 94 (based on level) from 63 - 114 (based on level)
- Cooldown changed to 160 / 130 / 100 from 150 / 130 / 110
- Attack damage increased to 54 from 49
- Attack damage growth reduced to 1.7 from 2.2
- Health regen reduced to 7 from 10
- New Effect: Baron Nashor and Rift Herald will be marked after obtaining 6 stacks (restriction on other neutral monsters unchanged)
- New Effect: Damage to monsters is capped at 75 (+ 10 per stack)
- Removed: Displaying a stack on buff bar when having none
- Bug Fix: Sound sometimes not playing
- Bug Fix: Occasional incorrect coloring for allied and enemy mark indicators (instead of the intended blue for allies and red for enemies)
- Bug Fix: Stacks occasionally being gained from unmarked neutral monsters
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