Active:Kog'Maw launches a ball of acid into the air that drops after 0.6 seconds at the target location, dealing magic damage, increased by 0% − 50% (based on target's missing health), and revealing enemies hit for 2 seconds.
100 / 140 / 180 (+ 65% bonus AD)(+ 25% AP)
Increased Magic Damage:
150 / 210 / 270 (+ 97.5% bonus AD)(+ 37.5% AP)
Maximum Magic Damage:
200 / 280 / 360 (+ 130% bonus AD)(+ 50% AP)
Living Artillery's damage is doubled against enemies below 40% maximum health. Each subsequent Living Artillery within the next 8 seconds costs an additional 40 mana, capping at 400 per cast.
On cast Living Artillery grants slight sight of the target area.
Living Artillery will not reveal stealthed champions (can still damage them)