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Previous Lore

Kog&#039;Maw
"If that's just hungry, I don't want to see angry." - Tryndamere Tryndamere, the Barbarian King

When the prophet Malzahar Malzahar was reborn in Icathia, he was led there by an ominous voice which thereafter anchored itself to his psyche. From within, this voice bestowed upon him terrible purpose, and though Malzahar was no longer tormented by its call, the voice did not cease its unrelenting summons.

This baleful beacon's gentle flicker - now fastened to Runeterra - drew forth a putrid beast that ambled across a threshold it did not understand, widening a fissure between spaces which were never meant to meet.

There, amongst the haunting ruins of Icathia, Kog&#039;Maw Kog'Maw manifested in Valoran with unsettling curiosity. The spark which led him to Runeterra teased him still, urging him gently towards Malzahar. It also encouraged him to familiarize himself with his new environment, to the stark horror of everything he encountered on his journey.

The enchanting colors and aromas of Runeterra intoxicated Kog'Maw, and he explored the fruits of the strange world the only way he knew how: by devouring them. At first he sampled only the wild flora and fauna he happened across. As he traversed the parched Tempest Flats, however, he came upon a tribe of nomads.

Seemingly unhampered by conventional rules of physics, Kog'Maw consumed every nomad and any obstacles they put in his way, amounting to many times his own mass and volume. The most composed of his victims may have had time to wonder if this was due to the Caustic Spittle.png caustic enzymes which stung the ground as they dripped from his gaping mouth, although such musings were abruptly concluded.

When his wake of catastrophe reached the Institute of War, an enthusiastic Malzahar greeted him with an enticing prospect: taste the best Runeterra could offer... on the Fields of Justice.

Previous Splash Art



Patch History

V6.21
  • Living Artillery.png Living Artillery
    • Initial and stacking mana cost reduced to 40 from 50.
      • Maximum mana cost reduced to 400 from 500.
    • Increased cost debuff duration reduced to 8 seconds from 10.
    • Base damage increased to 100 / 140 / 180 from 70 / 110 / 150.
    • New Effect: Deals 0.83% increased damage for every 1% of target's missing health, up to 50% bonus damage (versus targets above 40% of their maximum health).
      • Maximum damage implemented at 150 / 210 / 270 (+ 97.5% bonus AD) (+ 37.5% AP).
    • Threshold to deal double damage changed to below 40% health from below 50% health. Target's below the above threshold take double damage instead of the previous modifier.
      • Base double damage increased to 200 / 280 / 360 from 140 / 220 / 300.
    • Removed: Triple damage below 25% health, previously 240 / 330 / 540 (+ 195% bonus AD) (+ 75% AP).
V6.20
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Made Bio-Arcane Barrage's attack animation cool again.
    • Updated Lion Dance Kog'Maw's hit particles for even more fireworks.
    • Updated Bio-Arcane Barrage's visual effects across skins to match the new duration.
V6.19
  • Stats
    • Base attack speed increased to 0.665 from 0.625.
    • Attack speed growth reduced to 2.65% from 3.5%.
  • Caustic Spittle.png Caustic Spittle
    • New Effect: Now grants 15 / 20 / 25 / 30 / 35% bonus attack speed.
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Removed: Bonus attack speed, maximum attack speed and reduced cast time.
    • Removed: Basic attacks dealing 55% AD to non-minions.
    • Bonus magic damage changed to 2 / 3 / 4 / 5 / 6% (+ 1% per 100 AP) of target's maximum health from 4 / 8 / 12 / 16 / 20 (+ 2% (+ 0.75% per 100 AP) of target's maximum health).
    • Bonus range increased to 130 / 150 / 170 / 190 / 210 from 90 / 120 / 150 / 180 / 210.
    • Cooldown increased to 17 seconds at all ranks from 13 / 11.5 / 10 / 8.5 / 7.
    • Duration increased to 8 seconds from 6.
    • New effect: Cooldown now starts on-cast instead of at the end of buff duration.
V6.8
  • Caustic Spittle.png Caustic Spittle
    • Resistance reductions increased to 20 / 22 / 24 / 26 / 28% from 12 / 16 / 20 / 24 / 28%.
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Damage reduced to 4 / 8 / 12 / 16 / 20 from 10 / 15 / 20 / 25 / 30.
March 11th Hotfix
  • Bug Fix: On-hit effects dealing significantly reduced damage while active
V6.5
  • Stats
    • Attack speed growth increased to 3.5% from 1.5
  • Caustic Spittle.png Caustic Spittle
    • Cost reduced to 40 from 60
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Removed: Passive bonus attack speed
    • Removed: Minimum damage threshold
    • New Effect: Has 5 / 10 / 15 / 20 / 25 flat damage (health and AP ratios unchanged)
V6.4
  • Stats
    • Attack speed reduced to 0.625 from 0.665
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Maximum bonus damage to non-champions reduced to 60 from 100
V6.3
  • Caustic Spittle.png Caustic Spittle
    • Removed: Passively granting 15 / 20 / 25 / 30 / 35% bonus attack speed
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • New Effect: Passively grants 15 / 20 / 25 / 30 / 35% bonus attack speed
    • New Effect: Minimum damage threshold (15)
V5.24
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Damage changed to 2% of target's maximum health from (+ 1.25% per 100 AD) (AP ratio unchanged)
November 17th Hotfix
  • Stats
    • Attack damage increased to 57.46 from 54.46
    • Attack speed increased to 0.655 from 0.625
V5.22
  • Gameplay Update
    • General
      • New ability icons
      • Recommended items updated
    • Stats
      • Attack damage increased to 54.46 from 52.04
      • Attack damage growth reduced to 2.41% from 3
      • Health reduced to 517.76 from 546.16
      • Health growth reduced to 82 from 87
    • Caustic Spittle.png Caustic Spittle
      • Passive bonus attack speed increased to 15 / 20 / 25 / 30 / 35% from 10 / 15 / 20 / 25 / 30
      • Range increased to 1175 from 975
    • Bio-Arcane Barrage.png Bio-Arcane Barrage
      • New Effect: Upon activation, and for the next 6 seconds, Kog'Maw gains bonus attack range, double his current total attack speed, double maximum attack speed (5.0) and his ability cast times are reduced by 50%. For the duration, Kog'Maw's basic attacks versus non-minions deal only 55% AD but deal 「 (+ 1.25% per 100 AD) 」「 (+ 1% per 80 AD) 」 「 (+ 0.75% per 100 AP) 」「 (+ 1% per 133.3 AP) 」% of target's maximum health bonus magic damage
      • Duration reduced to 6 seconds from 8
      • Bonus range changed to 90 / 120 / 150 / 180 / 210 from 130 / 150 / 170 / 190 / 210
      • Cooldown reduced to 13 / 11.5 / 10 / 8.5 / 7 seconds from 17 at all ranks
      • Cost increased to 40 from 0
      • Cooldown timer changed to at end of duration from on-cast
    • Living Artillery.png Living Artillery
      • Damage changed to 70 / 110 / 150 (+ 65% Bonus AD) (+ 25% AP) from 80 / 120 / 160 (+ 50% Bonus AD) (+ 30% AP)
      • Removed: Bonus damage to champions
      • New Effect: Deals 「 twice the damage 」「 140 / 220 / 300 (+ 130% Bonus AD) (+ 50% AP) 」 to targets below 50% maximum health and 「 thrice the damage 」「 210 / 330 / 450 (+ 195% Bonus AD) (+ 75% AP) 」 to targets below 25% maximum health
      • Cost increased to 50 from 40
      • Per-cast added cost increased to 50 from 40
      • Maximum cost increased to 500 from 400
      • Added cost duration increased to 10 seconds from 6
V4.18
  • General
    • Classic artwork updated
V4.14
  • Stats
    • Movement speed reduced to 325 from 330
  • Void Ooze.png Void Ooze
    • New particle effects
  • Living Artillery.png Living Artillery
    • Bonus damage to champions reduced to 100% from 125
V4.13
  • Stats
    • Health reduced to 487 from 524
    • Health growth increased to 87 from 84
  • Caustic Spittle.png Caustic Spittle
    • Resistance reductions reduced to 12 / 16 / 20 / 24 / 28% from 20 / 22 / 24 / 26 / 28
V4.5
  • Stats
    • Armor increased to 14 from 10
V4.4
  • Caustic Spittle.png Caustic Spittle
    • Targeting changed to linear skillshot from single-target
    • Range increased to 1000 from 625
    • Damage changed to 80 / 130 / 180 / 230 / 280 (+ 50% AP) from 60 / 110 / 160 / 210 / 260 (+ 70% AP)
    • Resistance reductions increased to 20 / 22 / 24 / 26 / 28% from 5 / 10 / 15 / 20 / 25 flat
    • Cost increased to 60 from 50
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Cost reduced to 0 from 50
V3.8
  • Void Ooze.png Void Ooze
    • Bug Fix: Slow not being reduced by Mercury&#039;s Treads item.png Tenacity / Boots of Swiftness item.png Slow Resist
    • New Effect: Targets hit are slowed for 1 second, refreshing every 0.25
V1.0.0.152
  • Stats
    • Movement speed increased to 330 from 305
V1.0.0.142
  • General
    • Ability tooltips updated
  • Living Artillery.png Living Artillery
    • Cost stacking times increased to 10 from 5
    • Maximum cost increased to 400 from 200
V1.0.0.140b
V1.0.0.139
  • Void Ooze.png Void Ooze
    • Slow reduced to 20 / 28 / 36 / 44 / 52% from 28 / 36 / 44 / 52 / 60
V1.0.0.138
V1.0.0.131
V1.0.0.130
  • Icathian Surprise.png Icathian Surprise
    • Bug Fix: Enemies killed by the explosion being awarded an extra kill
    • Bug Fix: Brand Brand being awarded an extra kill if triggered as Pyroclasm.png Pyroclasm traveled toward Kog'Maw
    • Bug Fix: Not triggering if Kog'Maw is killed by Ignite.png Ignite
    • Bug Fix: Not triggering if Kog'Maw was affected by Silver Bolts.png Silver Bolts
V1.0.0.129
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Bonus attack range reduced to 130 / 150 / 170 / 190 / 210 from 130 / 160 / 190 / 220 / 250
V1.0.0.127
V1.0.0.125
  • Icathian Surprise.png Icathian Surprise
    • Bug Fix: Tooltip displaying incorrect damage values as it updates with level-up
V1.0.0.123
V1.0.0.121
  • General
    • Basic attack animation updated to be more responsive.
  • Caustic Spittle.png Caustic Spittle
    • Animation updated to be more responsive
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Animation updated to be more responsive
    • Duration increased to 10 seconds from 6
    • Cooldown increased to 17 seconds from 15
  • Void Ooze.png Void Ooze
    • Bug Fix: Incorrect ability classification (not the intended area-of-effect one)
  • Living Artillery.png Living Artillery
    • Projectile drop time reduced slightly to improve consistency
V1.0.0.118b
V1.0.0.118
  • Void Ooze.png Void Ooze
    • Bug Fix: Offset linear-targeting display
V1.0.0.115
  • Void Ooze.png Void Ooze
    • Bug Fix: Acting as single-targeted
    • Bug Fix: Destroying non-units (Noxious Trap.png Noxious Trap)
    • Bug Fix: Blocking skillshots
V1.0.0.111
V1.0.0.106
  • Stats
    • Movement speed reduced to 305 from 310
V1.0.0.105
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Bug Fix: Doing more damage than intended
    • Bug Fix: Dealing physical damage instead of the intended magic one
V1.0.0.103
V1.0.0.102
V1.0.0.101
  • Caustic Spittle.png Caustic Spittle
    • Bug Fix: Giving multiplicative attack speed instead of the intended base one
V1.0.0.100
  • Living Artillery.png Living Artillery
    • Buff text updated to display correct per-cast added cost (40)
V1.0.0.99
  • Caustic Spittle.png Caustic Spittle
    • Moved to Q from E
    • Removed: Passively granting 13 / 16 / 19 / 22 / 26% armor penetration
    • New Effect: Passively grants 10 / 15 / 20 / 25 / 30% bonus attack speed
    • Removed: Granting 26 / 32 / 38 / 44 / 52% armor penetration upon activation and for the duration
    • New Effect: Upon activation Kog'Maw fires a projectile that reduces the target's armor by 5 / 10 / 15 / 20 / 25 for 4 seconds
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Moved to W from Q
    • Cooldown reduced to 15 seconds from 20
  • Void Ooze.png Void Ooze
    • Moved to E from W
    • Cooldown reduced to 12 seconds from 13
V1.0.0.97
  • Stats
    • Attack range increased to 500 from 450
  • Caustic Spittle.png Caustic Spittle
    • Range increased to 625 from 600
  • Bio-Arcane Barrage.png Bio-Arcane Barrage
    • Bonus range reduced to 130 / 160 / 190 / 220 / 250 from 140 / 180 / 220 / 260 / 300.
V1.0.0.96
V1.0.0.94
  • Added

References

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