Champion Spotlight

LeBlanc Preseason Spotlight02:43

LeBlanc Preseason Spotlight

Recommended Items

Summoner's Rift
Starting Doran's Ring item Health Potion item2 Warding Totem item
Early Boots of Speed item Fiendish Codex item Lost Chapter item
Essential Sorcerer's Shoes item Morellonomicon item Rabadon's Deathcap item
Offensive Luden's Echo item Void Staff item
Defensive Zhonya's Hourglass item Abyssal Scepter item Hextech GLP-800 item
Consumables Health Potion item Control Ward item Elixir of Sorcery item
Twisted Treeline
Starting Doran's Ring item2 Health Potion item
Early Boots of Speed item Needlessly Large Rod item Fiendish Codex item
Essential Morellonomicon item Sorcerer's Shoes item
Standard Wooglet's Witchcap item Void Staff item Luden's Echo item
Situational Rylai's Crystal Scepter item Abyssal Scepter item
Consumables Health Potion item Elixir of Sorcery item
Howling Abyss
Starting Boots of Speed item Fiendish Codex item Health Potion item4
Essential Morellonomicon item Luden's Echo item Sorcerer's Shoes item
Offensive Void Staff item Rabadon's Deathcap item
Defensive Zhonya's Hourglass item Abyssal Scepter item
Consumables Oracle's Extract item Health Potion item Elixir of Sorcery item

Tips

Playing As LeBlanc LeBlanc
Playing Against LeBlanc LeBlanc
  • Stunning or silencing LeBlanc will prevent her from activating the return part of Distortion.png Distortion.
  • Stay behind minions to make Ethereal Chains.png Ethereal Chains difficult to land and force her to use Distortion.png Distortion in a suboptimal manner.

Tricks

LeBlanc LeBlanc is a demanding champion when it comes to managing her abilities. Although a little practice will help the player figure out the main combos, this section should helpful regardless to skip those parts.

  • Minor Poke: Ethereal Chains.png Ethereal Chains>Shatter Orb.png Shatter Orb/AA. If your opponent is foolish enough to let you land your Ethereal Chains.png Ethereal Chains (by not staying behind minions for example), you can easily trigger your Sigil of Malice.png Sigil of Malice. Throw in a Shatter Orb.png Shatter Orb or AA add insult to the injury. Will take off a huge chunk of HP from a squishy and preserve your Distortion.png Distortion (besides saving its massive mana costs). Keep in mind that your Sigil of Malice.png Sigil of Malice alongside two instances of damage from your Ethereal Chains.png Ethereal Chains is enough to proc Thunderlord's.
  • Standard Poke: Shatter Orb.png Shatter Orb>delay>Distortion.png Distortion>(AA)>Distortion.png Distortion OR Shatter Orb.png Shatter Orb>delay>Distortion.png Distortion>Ethereal Chains.png Ethereal Chains>(AA)>Distortion.png Distortion>(Shatter Orb.png Shatter Orb). Your standard harass pre-6 should be your Shatter Orb.png Shatter Orb due to it having 700 range, point-click (thus impossible to miss) targetting, and decent damage for manageable mana. If your opponent fails to retreat once hit by your Shatter Orb.png Shatter Orb, move towards him/her and Distortion.png Distortion (after 1.5s) to trigger your passive. Usually, you'll be close enough to hit your Ethereal Chains.png Ethereal Chains point blank (if you have Ethereal Chains.png Ethereal Chains; else just AA to do a little more damage before you blink back with a second Distortion.png Distortion), AA if you want to weave in a little more damage (or if you have Lich Bane) before you blink back safe and sound with a second Distortion.png Distortion. If you have some form of CDR (CDR Runes, Morellonomicon); or even sometimes otherwise you'll find your Shatter Orb.png Shatter Orb is off CD at the end, so hit it again for massive damage. All because they didn't retreat after your first Shatter Orb.png Shatter Orb. Do make sure they don't have hard CC during this combo though; if they do hit your second Distortion.png Distortion IMMEDIATELY (0.3 secs delay) after you Distortion.png Distortion into the fray, sometimes even without bothering to land your Ethereal Chains.png Ethereal Chains. You don't want to come even in a trade after wasting your Distortion.png Distortion and a big chunk of mana, as you don't have hard CC but if your opponent does both sides getting low on HP will benefit him/her more.
  • Half-In Burst: Distortion.png Distortion>Ethereal Chains.png Ethereal Chains>Shatter Orb.png Shatter Orb>(AA>Ignite>AA>)>Distortion.png Distortion OR Distortion.png Distortion>Ethereal Chains.png Ethereal Chains>AA>Shatter Orb.png Shatter Orb>Distortion.png Distortion. Meant to ensure you land your E, usually when your jungler is ready to gank. Distortion.png Distortion first as close as possible and behind enemy minions; predict opponent's pathing and launch your E. You don't have to ensure your Distortion.png Distortion hits the enemy as long as your E hits. If you miss with your Ethereal Chains.png Ethereal Chains but hit with your Distortion.png Distortion, AA once, wait for your passive then proc it with Shatter Orb.png Shatter Orb, then Distortion.png Distortion back. More often than not you'll easily hit Ethereal Chains.png Ethereal Chains; securing a hard to evade root (even if he/she flashes) and a ripe target for your jungler. Sometimes when fed or having built Deathcap and facing a squishy; you don't even need an ally. Follow up with your Shatter Orb.png Shatter Orb, couple AA's with a Ignite inbetween if target is low enough, then blink back. Don't do this if your enemy has hard CC; but if your combo does enough damage to kill and you're skilled enough not to miss Ethereal Chains.png Ethereal Chains, go ahead. Having a spellshield like Banshee's Veil is helpful for this combo and the next one.
  • All-In Poke: Shatter Orb.png Shatter Orb>Distortion.png Distortion>Ethereal Chains.png Ethereal Chains>(Distortion.png Distortion)>Mimic Shatter Orb.png Mimic Shatter Orb>(AA>Ignite>Shatter Orb.png Shatter Orb>AA): All-In as in using your Ult. Start off as your standard poke ability Shatter Orb.png Shatter Orb, but if target is squishy, go in with Distortion.png Distortion in a position to land your Ethereal Chains.png Ethereal Chains and not necessarily deal damage; as you mustn't miss Ethereal Chains.png Ethereal Chains and Distortion.png Distortion does low damage anyhow (though if you can trigger Distortion.png Distortion's damage too, even better). Then immediately Distortion.png Distortion back (unless target starts fleeing). Do it fast enough, and if your second Distortion.png Distortion location is far enough from your target he/she will probably miss most skillshots he/she may have fired in retaliation, including CC. Since your Distortion.png Distortion range is less than your Shatter Orb.png Shatter Orb range, sometimes once you blink back to your original location you can use your Mimic Shatter Orb.png Mimic Shatter Orb from there itself. If Distortion.png Distortion was used as a gapcloser instead of repositioning ability, don't retreat before finishing your combo. If your Distortion.png Distortion, by any chance, triggered your passive on other targets (like other champions or minions), Mimic Shatter Orb.png Mimic Shatter Orb will do massive AOE damage to both your target and the other marked targets (the flight time of Shatter Orb.png Shatter Orb has a delay long enough for sigils to mature on secondary targets). By this time your Ethereal Chains.png Ethereal Chains's root and second damage should trigger, so move forward (alongside your allies if any) to finish them off with AA's, Ignite, and once your Shatter Orb.png Shatter Orb is off CD again, a second Shatter Orb.png Shatter Orb.
  • All-In Burst: Distortion.png Distortion>Ethereal Chains.png Ethereal Chains/Mimic Ethereal Chains.png Mimic Ethereal Chains>Shatter Orb.png Shatter Orb>(AA>Ignite>AA)>Mimic Ethereal Chains.png Mimic Ethereal Chains/Ethereal Chains.png Ethereal Chains>(Distortion.png Distortion)>(AA>Shatter Orb.png Shatter Orb). Pretty obvious. When you want maximum single target damage. Mimic Ethereal Chains.png Mimic Ethereal Chains deals massive single target damage; but just in case you don't want to miss you might want to use your normal Ethereal Chains.png Ethereal Chains first, and, once the root triggers, your Mimic Ethereal Chains.png Mimic Ethereal Chains. In between your two Ethereal Chains.png Ethereal Chains's (especially if you've levelled your Ethereal Chains.png Ethereal Chains) you'll bring your opponent very close to death (180% AP scaling, and minimum 240 base damage). Use your Shatter Orb.png Shatter Orb, a couple AA and/or Ignite until the first root triggers, then you land your second Ethereal Chains.png Ethereal Chains/Mimic Ethereal Chains.png Mimic Ethereal Chains and blink back, unless the target has moved away far enough that the blink might break the second tether. Follow up with even more AA's; when the second root is about to expire you'll in all probability have your Shatter Orb.png Shatter Orb off CD alongside your Sigil of Malice.png Sigil of Malice (because entire combo until the second Ethereal Chains.png Ethereal Chains's duration is around 4.5 sec; and with around 20% CDR from Morellonomicon your passive has a 4 sec CD); so Shatter Orb.png Shatter Orb and your passive will proc from either it or the second instance of damage from your Mimic Ethereal Chains.png Mimic Ethereal Chains/Ethereal Chains.png Ethereal Chains. Ginormous damage guaranteed to finish off most squishies. With 20%+ CDR you don't need to hit with Distortion.png Distortion to ensure you'll be able to proc a second Sigil of Malice on your target (exact CDR requirement untested).
  • Waveclear: Obvious. Distortion.png Distortion>(AA)>Distortion.png Distortion>delay>Shatter Orb.png Shatter Orb. Just try to have quickcast with indicators on to ensure you get all (or most of) the minions in the Distortion.png Distortion's AOE. A useful gimmik here is to get your lane opponent in Distortion.png Distortion's AOE, to force him/her to retreat to prevent Shatter Orb.png Shatter Orb from buncing onto him/her. This is mana expensive, pushes your lane, and is very unlikely to hit; so if you want to harass, use Shatter Orb.png Shatter Orb instead. Useful to force the opponent outside the protection of his/her meatshield minions and open up more opportunities to land a E>Shatter Orb.png Shatter Orb/AA. Alternatively, if opponent doesn't have hard CC skillshots, throw in an AA on him/her before blinking back.
  • Double Deception: Basically using your Shadow of the Rose.png Shadow of the Rose for deception in immediate combat. Hide in a mid-river brush and summon your mimic from the opposite river brush or from a opposite river entrance brush (whichever isn't warded). Best if your last used spell is Ethereal Chains.png Ethereal Chains. Use it from a direction your mimic's fake Ethereal Chains.png Ethereal Chains won't get interrupted by minions (since it'll pass through them and give away the game early). Also works with Distortion.png Distortion since it has lowest range thus the mimic will last longest. Avoid Shatter Orb.png Shatter Orb as your last ability, since it is least threatening. If done properly, there's a high likelihood of the opponent turning his mouse in the other direction thus slowing down his reaction time by a fraction of a second allowing you a easier time landing your first Ethereal Chains.png Ethereal Chains in the all in combo. Plus, if the real you emerges a fraction of a second later than your mimic, not only will you benefit because enemy's mouse is in the other direction, but he also won't know which of you is real since none of you have casted anything. Do remember though, for some opponents, your Shadow of the Rose.png Shadow of the Rose can block skillshots (particularly Caitlyn's Ace in the Hole); and the strategic benefits or Shadow of the Rose.png Shadow of the Rose (like to send your mimic top through warded river while you're on your way bot through your own side's jungle which is unlikely to be warded). Always try time it right so that both of you cast your first ability simultaneously, thus maximizing the benefits of Shadow of the Rose.png Shadow of the Rose.

Simple combos include such as double dash Distortion.png Distortion>Mimic Distortion.png Mimic Distortion; hard poke (Distortion.png Distortion)>Shatter Orb.png Shatter Orb>(delay)>Mimic Shatter Orb.png Mimic Shatter Orb; double chains (Distortion.png Distortion)>Ethereal Chains.png Ethereal Chains>Mimic Ethereal Chains.png Mimic Ethereal Chains particularly for teamfights; or direction change Distortion.png Distortion>movement in one direction>Distortion.png Distortion>Mimic Distortion.png Mimic Distortion in opposite direction. More situational combos should ideally be figured out by the player himself/herself. If enemy has Banshee's Veil or similar spellshields, try to land your first Distortion.png Distortion in most all-in combos to break it cheaply.

Ability Usage
  • LeBlanc LeBlanc is a prime candidate for a solo lane due to her high burst damage and her need to level up quickly. Distortion.png Distortion also provides her with a deceptively large radius of threat.
  • When using LeBlanc LeBlanc, you should not throw all of the abilities at once. Be sneaky and space out your combo.
  • Distortion.png Distortion can be used as an escape mechanism as it can pass through thin walls.
    • Distortion.png Distortion can also be used to "juke" enemies by dashing to one location, running, then using the second activation to return to the casting point.
    • Never be afraid to use Mimic.png Mimic to double-Distortion.png Distortion out of a gank. Combined with Flash.pngFlash, this should make any ganks on LeBlanc LeBlanc difficult.
  • Distortion.png Distortion/Mimic Distortion.png Mimic Distortion allows LeBlanc LeBlanc to close the gap between her and her target.
  • Distortion.png Distortion/Mimic Distortion.png Mimic Distortion if timed right, can be used to follow opponents through walls since it counts as a dash.
  • If you have Distortion.png Distortion/Mimic Distortion.png Mimic Distortion and Flash.pngFlash up, try to use Distortion.png Distortion/Mimic Distortion.png Mimic Distortion and then Flash.pngFlash to travel a longer distance.
  • Distortion.png Distortion can also be used as a ganking tool as it can dash through enemies and has a second activation, that allows you to blink back.
  • The second damaging part of Ethereal Chains.png Ethereal Chains can also trigger Sigil of Malice.png Sigil of Malice.
  • If you are being chased, throw Ethereal Chains.png Ethereal Chains on the pursuer for the slow and potential snare, giving you a better chance of escaping.
  • If you have used Ethereal Chains.png Ethereal Chains while you're chasing a single enemy, use Mimic Ethereal Chains.png Mimic Ethereal Chains to snare the enemy again and to insure the kill.
  • When you end up in a team fight, you should consider utility of your spells over damage, and consider using Ethereal Chains.png Ethereal Chains as your Mimic.png Mimic spell for a double slow and longer snare.
  • Do not use Mimic.png Mimic on a champion that has a spell shield. Use a basic ability to break the shield first, or wait for another way to break the shield.
  • Distortion.png Distortion then Shatter Orb.png Shatter Orb is the most reliable source of damage, since the duration of Distortion.png Distortion is long enough for you to escape without putting yourself out of position. But Shatter Orb.png Shatter Orb then Ethereal Chains.png Ethereal Chains is the safest source of damage, which gives you 4 seconds of powerful disables to kite enemy champions.
  • Ethereal Chains.png Ethereal Chains - Mimic Ethereal Chains.png Mimic Ethereal Chains - Ethereal Chains.png Ethereal Chains and juke in between is a must-known combo. This is also why you have to get high cooldown reductions.
    • This is not an "ideal" scenario at all. You can use this in an ambush, or just simply Flash.pngFlash to land your Ethereal Chains.png chains then start to juke for the kill.
  • Practice to kill 5 raptors with a single Distortion.png Distortion Shatter Orb.png Shatter Orb combo. It's basically a free canon minion.
  • Learning to hide your Ethereal Chains.png chains is crucial. It is a really strong tool to catch/ambush a target. Use Ethereal Chains.png Ethereal Chains then Distortion.png Distortion immediately to cancel its animation.
  • "FAKE All-in" is a trick that can be used to bait some abilities. You Distortion.png dash in, create a Shadow of the Rose.png Mimic with Mimic Ethereal Chains.png Mimic Ethereal Chains and snare your target. Enemy will try to throw some abilities on you.
    • You can press S to stand still or walk harmlessly to shift the attention to your clone.
    • You can retreat without waiting for your passive. The purpose of this combo is to make your opponent waste their abilities/spells.
  • Mimic Shatter Orb.png Mimic Shatter Orb is your strongest tool to deal with champions who has massive, point-and-click single target burst like Syndra Syndra, Veigar Veigar, and Malzahar Malzahar. Distortion.png Dash in, Mimic Shatter Orb.png Mimic Shatter Orb, juke, then continue your combo. By doing this, you put a huge pressure on them and force them to delay their retaliation. Even if you can't take them down, you can still out-trade them really hard.
    • While the Shadow of the Rose.png Mimic is still alive, do not use any damaging abilities. Practice to know when to retreat.
  • Distortion.png Distortion - Mimic Distortion.png Mimic Distortion - Shatter Orb.png Shatter Orb is a strong tool to clear a big wave of minions, or to apply multiple Sigil of Malice.png marks during a teamfight.
    • Only go in when the enemies' hard crowd controls are on cooldown. This way to stay for your passive.
  • You have to wait until the Shatter Orb.png Shatter Orb has bounced to the right target before retreating. If you retreat immediately after throwing your Shatter Orb.png Shatter Orb, it may not bounce to other targets.
  • Use Ethereal Chains.png Ethereal Chains then Distortion.png Distortion toward another direction to juke. Follow with Mimic Ethereal Chains.png Mimic Ethereal Chains for the biggest damage output.
  • Shadow of the Rose.png  Shadow of the Rose has many usage, such as deny few of the turret shots, block incoming skillshot(s), force a lane to be less aggressive, etc.
  • Shadow of the Rose.png Mimic can be used as a shield against skillshots such as Caitlyn Caitlyn's Ace in the Hole.png Ace in the Hole and Blitzcrank Blitzcrank's Rocket Grab.png Rocket Grab. Thus, it can be used as a utility shield for all sorts of situations if needed, such as stopping ultimates to save either yourself or help allies retreat.
  • You can also use Shadow of the Rose.png Shadow of the Rose as a vision. Try to send it to the jungle so as to scout through both bushes and river, thus warning for an incoming enemy jungler or other threats.
Mastery Usage
  • Being a delay-burst champion, Thunderlord's Decree mastery 2016.png Thunderlord's Decree is almost certainly the best mastery for LeBlanc LeBlanc.
  • Merciless mastery 2016.png Merciless goes particularly well with Morellonomicon item.png Morellonomicon. If a squishy or semi-squishy target takes the full brunt of LeBlanc LeBlanc's burst, they are almost certain to be under 40% health. From there, Merciless mastery 2016.png Merciless helps LeBlanc LeBlanc to finish them off while Morellonomicon item.png Morellonomicon prevents them from being healed above the 40% threshold.
  • Intelligence mastery 2016.png Intelligence will help LeBlanc LeBlanc maximize her cooldown reduction. At max rank and cooldown reduction, Distortion.png Distortion's cooldown will be 5.5 seconds, giving LeBlanc LeBlanc more mobilities for roaming and escape.
Item Usage
  • Cooldown reduction is the strongest stat on LeBlanc LeBlanc. You must reach the cap as soon as possible using Flat Cooldown reduction runes or itemization.
  • Doran's Ring item.png Doran's Ring is a great starting item on LeBlanc LeBlanc, as she can make effective use of all the stats it gives. The extra health especially is very useful during trades due to her mid range, and the on-kill passive has fantastic synergy with the bounces on Shatter Orb.png Shatter Orb.
  • The Dark Seal item.png The Dark Seal is dangerous to start with, but it can pay off if you're able to keep yourself alive or if your teammates can protect you well. However, you should never start with this item if you aren't completely confident that you can win lane without dying once.
  • Morellonomicon item.png Morellonomicon is a good item to rush on LeBlanc LeBlanc, offering mana sustain, ability power, and cooldown reduction.
  • Abyssal Scepter item.png Abyssal Scepter and Zhonya's Hourglass item.png Zhonya's Hourglass are good against magic and physical damage, respectively. Abyssal Scepter item.png Abyssal Scepter in particular will greatly enhance LeBlanc LeBlanc's burst potential against squishy targets.
  • Both Ionian Boots of Lucidity item.png Ionian Boots of Lucidity and Sorcerer's Shoes item.png Sorcerer's Shoes are good boots for LeBlanc LeBlanc.
  • Mejai's Soulstealer item.png Mejai's Soulstealer can be especially powerful, particularly if mid-laning. Be warned that due to her already snowbally nature, getting killed while using this item may cause her to fall even earlier in the game than necessary.
  • As an ability power carry, Rabadon's Deathcap item.png Rabadon's Deathcap is an essential buy.
  • Hextech Protobelt-01 item.png Hextech Protobelt-01 boosts LeBlanc LeBlanc's mobility even more, while offering more cooldown reduction and health.
  • Many enemies have magic resistance that increases as they level up. Buying a Void Staff item.png Void Staff as a last or second-to-last item will help LeBlanc LeBlanc's spells deal significantly more damage.
Countering
  • Be wary of LeBlanc LeBlanc's damage potentials when she has you Sigil of Malice.png marked.
  • Presuring her into using both her Distortion.png Distortion can set her up for a gank by a teammate from which she can't escape, as they both have long cooldown.
  • LeBlanc LeBlanc is extremely squishy so she is very vulnerable to hard crowd controls, such as stuns and suppression, and focus. Taking her out of the fight early prevents her from being able to burst down a carry.
  • Avoid minion waves that was Sigil of Malice.png marked while you've been marked as well. Shatter Orb.png Shatter Orb or Mimic Shatter Orb.png Mimic Shatter Orb will bounces on you and deals massive damage.
  • Both Ethereal Chains.png Ethereal Chains and Mimic Ethereal Chains.png Mimic Ethereal Chains are strong disengage tools. Create distance to avoid being Ethereal Chains.png rooted and seek to engage afterwards.
  • All of LeBlanc LeBlanc's spells deal magic damage, therefore any form of magic resistance will mitigate her damage significantly.
    • Banshee's Veil item.png Banshee's Veil offers a spell shield to negate 1 spell from LeBlanc LeBlanc. Its magic resistance and health will help tremendously in surviving LeBlanc LeBlanc's burst, while possibly blocking LeBlanc LeBlanc's initiation. As such, it is a recommended buy if going against LeBlanc LeBlanc.
  • After LeBlanc LeBlanc uses her Distortion.png Distortion and Mimic Distortion.png Mimic Distortion, she is at her most vulnerable as her damage and mobility are both dependent upon it.
  • Do not be tricked by her Shadow of the Rose.png mimics, try to save up abilities like ultimates during this situation, as the Shadow of the Rose.png mimics can be used as a shield against certain attacks and abilities, making them get wasted.
    • A common technique against LeBlanc LeBlanc is to play a champion that can easily guess where the Real LeBlanc LeBlanc and the clone of herself is. Fiora Fiora & Zed Zed are considered the best choices, because Grand Challenge.png Grand Challenge & Death Mark.png Death Mark can let them easily guess which is the Real LeBlanc and which is the clone of herself before using Mimic.
  • Watch out when you see LeBlanc LeBlanc missing from her lane. Her gank potential is very good and may result in you dying in a 2v3 or 2v4 fight.
    • Remember warn your teammates, when LeBlanc LeBlanc leaves your lane.
  • LeBlanc LeBlanc is surprisingly dangerous, especially when assassinating low-health champions due to Sigil of Malice.png Sigil of Malice, so beware.
  • Lissandra Lissandra is probably the best counter to LeBlanc LeBlanc for two reasons. First Lissandra Lissandra can outpoke LeBlanc LeBlanc in the laning phase thanks to Ice Shard.png Ice Shard and second, Lissandra Lissandra can use Frozen Tomb.png Frozen Tomb to negate LeBlanc LeBlanc's burst.
  • LeBlanc LeBlanc is notorious for being able to burst down AP mid laners. However, because she specializes on bursting one target, having your jungler gank during her dives will cripple her aggression significantly and cause her to fall off prematurely.
  • Warding brushes will make it harder for LeBlanc LeBlanc to juke using Distortion.png Distortion.

References