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LeBlanc Preseason Spotlight

LeBlanc Preseason Spotlight

Recommended Items

Summoner's Rift
Starting Doran's Ring item Health Potion item2 Warding Totem item
Early Boots of Speed item Fiendish Codex item Lost Chapter item
Essential Sorcerer's Shoes item Morellonomicon item Rabadon's Deathcap item
Offensive Luden's Echo item Void Staff item
Defensive Zhonya's Hourglass item Banshee's Veil item Hextech GLP-800 item
Consumables Health Potion item Control Ward item Elixir of Sorcery item
Twisted Treeline
Starting Doran's Ring item2 Health Potion item
Early Boots of Speed item Needlessly Large Rod item Fiendish Codex item
Essential Morellonomicon item Sorcerer's Shoes item
Standard Wooglet's Witchcap item Void Staff item Luden's Echo item
Situational Rylai's Crystal Scepter item Banshee's Veil item
Consumables Health Potion item Elixir of Sorcery item
Howling Abyss
Starting Boots of Speed item Fiendish Codex item Health Potion item4
Essential Morellonomicon item Luden's Echo item Sorcerer's Shoes item
Offensive Void Staff item Rabadon's Deathcap item
Defensive Zhonya's Hourglass item Banshee's Veil item
Consumables Oracle's Extract item Health Potion item Elixir of Sorcery item


Playing As LeBlancSquare LeBlanc
Playing Against LeBlancSquare LeBlanc
  • Stunning or silencing LeBlanc will prevent her from activating the return part of Distortion Distortion.
  • Stay behind minions to make Ethereal Chains Ethereal Chains difficult to land and force her to use Distortion Distortion in a suboptimal manner.


LeBlancSquare LeBlanc is a demanding champion when it comes to managing her abilities. Although a little practice will help the player figure out the main combos, this section should helpful regardless to skip those parts.

Ability Usage
  • Minor Poke: Ethereal Chains Ethereal Chains>Shatter Orb Shatter Orb/AA. If your opponent is foolish enough to let you land your Ethereal Chains Ethereal Chains (by not staying behind minions for example), you can easily trigger your Sigil of Malice Sigil of Malice. Throw in a Shatter Orb Shatter Orb or AA add insult to the injury. Will take off a huge chunk of HP from a squishy and preserve your Distortion Distortion (besides saving its massive mana costs). Keep in mind that your Sigil of Malice Sigil of Malice alongside two instances of damage from your Ethereal Chains Ethereal Chains is enough to proc Thunderlord's.
  • Standard Poke: Shatter Orb Shatter Orb>delay>Distortion Distortion>(AA)>Distortion Distortion OR Shatter Orb Shatter Orb>delay>Distortion Distortion>Ethereal Chains Ethereal Chains>(AA)>Distortion Distortion>(Shatter Orb Shatter Orb). Your standard harass pre-6 should be your Shatter Orb Shatter Orb due to it having 700 range, point-click (thus impossible to miss) targeting, and decent damage for manageable mana. If your opponent fails to retreat once hit by your Shatter Orb Shatter Orb, move towards him/her and Distortion Distortion (after 1.5s) to trigger your passive. Usually, you'll be close enough to hit your Ethereal Chains Ethereal Chains point blank (if you have Ethereal Chains Ethereal Chains; else just AA to do a little more damage before you blink back with a second Distortion Distortion), AA if you want to weave in a little more damage (or if you have Lich Bane) before you blink back safe and sound with a second Distortion Distortion. If you have some form of CDR (CDR Runes, Morellonomicon); or even sometimes otherwise you'll find your Shatter Orb Shatter Orb is off CD at the end, so hit it again for massive damage. All because they didn't retreat after your first Shatter Orb Shatter Orb. Do make sure they don't have hard CC during this combo though; if they do hit your second Distortion Distortion IMMEDIATELY (0.3 secs delay) after you Distortion Distortion into the fray, sometimes even without bothering to land your Ethereal Chains Ethereal Chains. You don't want to come even in a trade after wasting your Distortion Distortion and a big chunk of mana, as you don't have hard CC but if your opponent does both sides getting low on HP will benefit him/her more.
  • Half-In Burst: Distortion Distortion>Ethereal Chains Ethereal Chains>Shatter Orb Shatter Orb>(AA>Ignite>AA>)>Distortion Distortion OR Distortion Distortion>Ethereal Chains Ethereal Chains>AA>Shatter Orb Shatter Orb>Distortion Distortion. Meant to ensure you land your E, usually when your jungler is ready to gank. Distortion Distortion first as close as possible and behind enemy minions; predict opponent's pathing and launch your E. You don't have to ensure your Distortion Distortion hits the enemy as long as your E hits. If you miss with your Ethereal Chains Ethereal Chains but hit with your Distortion Distortion, AA once, wait for your passive then proc it with Shatter Orb Shatter Orb, then Distortion Distortion back. More often than not you'll easily hit Ethereal Chains Ethereal Chains; securing a hard to evade root (even if he/she flashes) and a ripe target for your jungler. Sometimes when fed or having built Deathcap and facing a squishy; you don't even need an ally. Follow up with your Shatter Orb Shatter Orb, couple AA's with an Ignite in between if target is low enough, then blink back. Don't do this if your enemy has hard CC; but if your combo does enough damage to kill and you're skilled enough not to miss Ethereal Chains Ethereal Chains, go ahead. Having a spellshield like Banshee's Veil is helpful for this combo and the next one.
  • All-In Poke: Shatter Orb Shatter Orb>Distortion Distortion>Ethereal Chains Ethereal Chains>(Distortion Distortion)>Mimic Shatter Orb Mimic Shatter Orb>(AA>Ignite>Shatter Orb Shatter Orb>AA): All-In as in using your Ult. Start off as your standard poke ability Shatter Orb Shatter Orb, but if target is squishy, go in with Distortion Distortion in a position to land your Ethereal Chains Ethereal Chains and not necessarily deal damage; as you mustn't miss Ethereal Chains Ethereal Chains and Distortion Distortion does low damage anyhow (though if you can trigger Distortion Distortion's damage too, even better). Then immediately Distortion Distortion back (unless target starts fleeing). Do it fast enough, and if your second Distortion Distortion location is far enough from your target he/she will probably miss most skillshots he/she may have fired in retaliation, including CC. Since your Distortion Distortion range is less than your Shatter Orb Shatter Orb range, sometimes once you blink back to your original location you can use your Mimic Shatter Orb Mimic Shatter Orb from there itself. If Distortion Distortion was used as a gapcloser instead of repositioning ability, don't retreat before finishing your combo. If your Distortion Distortion, by any chance, triggered your passive on other targets (like other champions or minions), Mimic Shatter Orb Mimic Shatter Orb will do massive AOE damage to both your target and the other marked targets (the flight time of Shatter Orb Shatter Orb has a delay long enough for sigils to mature on secondary targets). By this time your Ethereal Chains Ethereal Chains's root and second damage should trigger, so move forward (alongside your allies if any) to finish them off with AA's, Ignite, and once your Shatter Orb Shatter Orb is off CD again, a second Shatter Orb Shatter Orb.
  • All-In Burst: Distortion Distortion>Ethereal Chains Ethereal Chains/Mimic Ethereal Chains Mimic Ethereal Chains>Shatter Orb Shatter Orb>(AA>Ignite>AA)>Mimic Ethereal Chains Mimic Ethereal Chains/Ethereal Chains Ethereal Chains>(Distortion Distortion)>(AA>Shatter Orb Shatter Orb). Pretty obvious. When you want maximum single target damage. Mimic Ethereal Chains Mimic Ethereal Chains deals massive single target damage; but just in case you don't want to miss you might want to use your normal Ethereal Chains Ethereal Chains first, and, once the root triggers, your Mimic Ethereal Chains Mimic Ethereal Chains. In between your two Ethereal Chains Ethereal Chains's (especially if you've levelled your Ethereal Chains Ethereal Chains) you'll bring your opponent very close to death (180% AP scaling, and minimum 240 base damage). Use your Shatter Orb Shatter Orb, a couple AA and/or Ignite until the first root triggers, then you land your second Ethereal Chains Ethereal Chains/Mimic Ethereal Chains Mimic Ethereal Chains and blink back, unless the target has moved away far enough that the blink might break the second tether. Follow up with even more AA's; when the second root is about to expire you'll in all probability have your Shatter Orb Shatter Orb off CD alongside your Sigil of Malice Sigil of Malice (because entire combo until the second Ethereal Chains Ethereal Chains's duration is around 4.5 sec; and with around 20% CDR from Morellonomicon your passive has a 4 sec CD); so Shatter Orb Shatter Orb and your passive will proc from either it or the second instance of damage from your Mimic Ethereal Chains Mimic Ethereal Chains/Ethereal Chains Ethereal Chains. Ginormous damage guaranteed to finish off most squishies. With 20%+ CDR you don't need to hit with Distortion Distortion to ensure you'll be able to proc a second Sigil of Malice on your target (exact CDR requirement untested).
  • Waveclear: Obvious. Distortion Distortion>(AA)>Distortion Distortion>delay>Shatter Orb Shatter Orb. Just try to have quickcast with indicators on to ensure you get all (or most of) the minions in the Distortion Distortion's AOE. A useful gimmik here is to get your lane opponent in Distortion Distortion's AOE, to force him/her to retreat to prevent Shatter Orb Shatter Orb from buncing onto him/her. This is mana expensive, pushes your lane, and is very unlikely to hit; so if you want to harass, use Shatter Orb Shatter Orb instead. Useful to force the opponent outside the protection of his/her meatshield minions and open up more opportunities to land a E>Shatter Orb Shatter Orb/AA. Alternatively, if opponent doesn't have hard CC skillshots, throw in an AA on him/her before blinking back.
  • Double Deception: Basically using your Shadow of the Rose Shadow of the Rose for deception in immediate combat. Hide in a mid-river brush and summon your mimic from the opposite river brush or from an opposite river entrance brush (whichever isn't warded). Best if your last used spell is Ethereal Chains Ethereal Chains. Use it from a direction your mimic's fake Ethereal Chains Ethereal Chains won't get interrupted by minions (since it'll pass through them and give away the game early). Also works with Distortion Distortion since it has lowest range thus the mimic will last longest. Avoid Shatter Orb Shatter Orb as your last ability, since it is least threatening. If done properly, there's a high likelihood of the opponent turning his mouse in the other direction thus slowing down his reaction time by a fraction of a second allowing you an easier time landing your first Ethereal Chains Ethereal Chains in the all in combo. Plus, if the real you emerges a fraction of a second later than your mimic, not only will you benefit because enemy's mouse is in the other direction, but he also won't know which of you is real since none of you have casted anything. Do remember though, for some opponents, your Shadow of the Rose Shadow of the Rose can block skillshots (particularly Caitlyn's Ace in the Hole); and the strategic benefits or Shadow of the Rose Shadow of the Rose (like to send your mimic top through warded river while you're on your way bot through your own side's jungle which is unlikely to be warded). Always try time it right so that both of you cast your first ability simultaneously, thus maximizing the benefits of Shadow of the Rose Shadow of the Rose.
  • Simple combos include such as double dash Distortion Distortion>Mimic Distortion Mimic Distortion; hard poke (Distortion Distortion)>Shatter Orb Shatter Orb>(delay)>Mimic Shatter Orb Mimic Shatter Orb; double chains (Distortion Distortion)>Ethereal Chains Ethereal Chains>Mimic Ethereal Chains Mimic Ethereal Chains particularly for teamfights; or direction change Distortion Distortion>movement in one direction>Distortion Distortion>Mimic Distortion Mimic Distortion in opposite direction. More situational combos should ideally be figured out by the player himself/herself. If enemy has Banshee's Veil or similar spellshields, try to land your first Distortion Distortion in most all-in combos to break it cheaply.

  • LeBlancSquare LeBlanc is a prime candidate for a solo lane due to her high burst damage and her need to level up quickly. Distortion Distortion also provides her with a deceptively large radius of threat.
  • When using LeBlancSquare LeBlanc, you should not throw all of the abilities at once. Be sneaky and space out your combo.
  • Distortion Distortion can be used as an escape mechanism as it can pass through thin walls.
    • Distortion Distortion can also be used to "juke" enemies by dashing to one location, running, then using the second activation to return to the casting point.
    • Never be afraid to use Mimic Mimic to double-Distortion Distortion out of a gank. Combined with Flash Flash, this should make any ganks on LeBlancSquare LeBlanc difficult.
  • Distortion Distortion/Mimic Distortion Mimic Distortion allows LeBlancSquare LeBlanc to close the gap between her and her target.
  • Distortion Distortion/Mimic Distortion Mimic Distortion if timed right, can be used to follow opponents through walls since it counts as a dash.
  • If you have Distortion Distortion/Mimic Distortion Mimic Distortion and Flash Flash up, try to use Distortion Distortion/Mimic Distortion Mimic Distortion and then Flash Flash to travel a longer distance.
  • Distortion Distortion can also be used as a ganking tool as it can dash through enemies and has a second activation, that allows you to blink back.
  • The second damaging part of Ethereal Chains Ethereal Chains can also trigger Sigil of Malice Sigil of Malice.
  • If you are being chased, throw Ethereal Chains Ethereal Chains on the pursuer for the slow and potential snare, giving you a better chance of escaping.
  • If you have used Ethereal Chains Ethereal Chains while you're chasing a single enemy, use Mimic Ethereal Chains Mimic Ethereal Chains to snare the enemy again and to insure the kill.
  • When you end up in a team fight, you should consider utility of your spells over damage, and consider using Ethereal Chains Ethereal Chains as your Mimic Mimic spell for a double slow and longer snare.
  • Do not use Mimic Mimic on a champion that has a spell shield. Use a basic ability to break the shield first, or wait for another way to break the shield.
  • Distortion Distortion then Shatter Orb Shatter Orb is the most reliable source of damage, since the duration of Distortion Distortion is long enough for you to escape without putting yourself out of position. But Shatter Orb Shatter Orb then Ethereal Chains Ethereal Chains is the safest source of damage, which gives you 4 seconds of powerful disables to kite enemy champions.
  • Ethereal Chains Ethereal Chains - Mimic Ethereal Chains Mimic Ethereal Chains - Ethereal Chains Ethereal Chains and juke in between is a must-known combo. This is also why you have to get high cooldown reductions.
    • This is not an "ideal" scenario at all. You can use this in an ambush, or just simply Flash Flash to land your Ethereal Chains chains then start to juke for the kill.
  • Practice to kill 5 raptors with a single Distortion Distortion Shatter Orb Shatter Orb combo. It's basically a free canon minion.
  • Learning to hide your Ethereal Chains chains is crucial. It is a really strong tool to catch/ambush a target. Use Ethereal Chains Ethereal Chains then Distortion Distortion immediately to cancel its animation.
  • "FAKE All-in" is a trick that can be used to bait some abilities. You Distortion dash in, create a Shadow of the Rose Mimic with Mimic Ethereal Chains Mimic Ethereal Chains and snare your target. Enemy will try to throw some abilities on you.
    • You can press S to stand still or walk harmlessly to shift the attention to your clone.
    • You can retreat without waiting for your passive. The purpose of this combo is to make your opponent waste their abilities/spells.
  • Mimic Shatter Orb Mimic Shatter Orb is your strongest tool to deal with champions who has massive, point-and-click single target burst like SyndraSquare Syndra, VeigarSquare Veigar, and MalzaharSquare Malzahar. Distortion Dash in, Mimic Shatter Orb Mimic Shatter Orb, juke, then continue your combo. By doing this, you put a huge pressure on them and force them to delay their retaliation. Even if you can't take them down, you can still out-trade them really hard.
    • While the Shadow of the Rose Mimic is still alive, do not use any damaging abilities. Practice to know when to retreat.
  • Distortion Distortion - Mimic Distortion Mimic Distortion - Shatter Orb Shatter Orb is a strong tool to clear a big wave of minions, or to apply multiple Sigil of Malice marks during a teamfight.
    • Only go in when the enemies' hard crowd controls are on cooldown. This way to stay for your passive.
  • You have to wait until the Shatter Orb Shatter Orb has bounced to the right target before retreating. If you retreat immediately after throwing your Shatter Orb Shatter Orb, it may not bounce to other targets.
  • Use Ethereal Chains Ethereal Chains then Distortion Distortion toward another direction to juke. Follow with Mimic Ethereal Chains Mimic Ethereal Chains for the biggest damage output.
  • Shadow of the Rose Shadow of the Rose has many usage, such as deny few of the turret shots, block incoming skillshot(s), force a lane to be less aggressive, etc.
  • Shadow of the Rose Mimic can be used as a shield against skillshots such as CaitlynSquare Caitlyn's Ace in the Hole Ace in the Hole and BlitzcrankSquare Blitzcrank's Rocket Grab Rocket Grab. Thus, it can be used as a utility shield for all sorts of situations if needed, such as stopping ultimates to save either yourself or help allies retreat.
  • You can also use Shadow of the Rose Shadow of the Rose as a vision. Try to send it to the jungle so as to scout through both bushes and river, thus warning for an incoming enemy jungler or other threats.
Rune Usage
Item Usage
  • Cooldown reduction is the strongest stat on LeBlancSquare LeBlanc. You must reach the cap as soon as possible using Flat Cooldown reduction runes or itemization.
  • Doran's Ring item Doran's Ring is a great starting item on LeBlancSquare LeBlanc, as she can make effective use of all the stats it gives. The extra health especially is very useful during trades due to her mid range, and the on-kill passive has fantastic synergy with the bounces on Shatter Orb Shatter Orb.
  • The Dark Seal item The Dark Seal is dangerous to start with, but it can pay off if you're able to keep yourself alive or if your teammates can protect you well. However, you should never start with this item if you aren't completely confident that you can win lane without dying once.
  • Morellonomicon item Morellonomicon is a good item to rush on LeBlancSquare LeBlanc, offering mana sustain, ability power, and cooldown reduction.
  • Banshee's Veil item Banshee's Veil and Zhonya's Hourglass item Zhonya's Hourglass are good against magic and physical damage, respectively.
  • Both Ionian Boots of Lucidity item Ionian Boots of Lucidity and Sorcerer's Shoes item Sorcerer's Shoes are good boots for LeBlancSquare LeBlanc.
  • Mejai's Soulstealer item Mejai's Soulstealer can be especially powerful, particularly if mid-laning. Be warned that due to her already snowbally nature, getting killed while using this item may cause her to fall even earlier in the game than necessary.
  • As an ability power carry, Rabadon's Deathcap item Rabadon's Deathcap is an essential buy.
  • Hextech Protobelt-01 item Hextech Protobelt-01 boosts LeBlancSquare LeBlanc's mobility even more, while offering more cooldown reduction and health.
  • Many enemies have magic resistance that increases as they level up. Buying a Void Staff item Void Staff as a last or second-to-last item will help LeBlancSquare LeBlanc's spells deal significantly more damage.
  • Be wary of LeBlancSquare LeBlanc's damage potentials when she has you Sigil of Malice marked.
  • Presuring her into using both her Distortion Distortion can set her up for a gank by a teammate from which she can't escape, as they both have long cooldown.
  • LeBlancSquare LeBlanc is extremely squishy so she is very vulnerable to hard crowd controls, such as stuns and suppression, and focus. Taking her out of the fight early prevents her from being able to burst down a carry.
  • Avoid minion waves that was Sigil of Malice marked while you've been marked as well. Shatter Orb Shatter Orb or Mimic Shatter Orb Mimic Shatter Orb will bounces on you and deals massive damage.
  • Both Ethereal Chains Ethereal Chains and Mimic Ethereal Chains Mimic Ethereal Chains are strong disengage tools. Create distance to avoid being Ethereal Chains rooted and seek to engage afterwards.
  • All of LeBlancSquare LeBlanc's spells deal magic damage, therefore any form of magic resistance will mitigate her damage significantly.
    • Banshee's Veil item Banshee's Veil offers a spell shield to negate 1 spell from LeBlancSquare LeBlanc. Its magic resistance and health will help tremendously in surviving LeBlancSquare LeBlanc's burst, while possibly blocking LeBlancSquare LeBlanc's initiation. As such, it is a recommended buy if going against LeBlancSquare LeBlanc.
  • After LeBlancSquare LeBlanc uses her Distortion Distortion and Mimic Distortion Mimic Distortion, she is at her most vulnerable as her damage and mobility are both dependent upon it.
  • Do not be tricked by her Shadow of the Rose mimics, try to save up abilities like ultimates during this situation, as the Shadow of the Rose mimics can be used as a shield against certain attacks and abilities, making them get wasted.
    • A common technique against LeBlancSquare LeBlanc is to play a champion that can easily guess where the Real LeBlancSquare LeBlanc and the clone of herself is. FioraSquare Fiora & ZedSquare Zed are considered the best choices, because Grand Challenge Grand Challenge & Death Mark Death Mark can let them easily guess which is the Real LeBlanc and which is the clone of herself before using Mimic.
  • Watch out when you see LeBlancSquare LeBlanc missing from her lane. Her gank potential is very good and may result in you dying in a 2v3 or 2v4 fight.
    • Remember warn your teammates, when LeBlancSquare LeBlanc leaves your lane.
  • LeBlancSquare LeBlanc is surprisingly dangerous, especially when assassinating low-health champions due to Sigil of Malice Sigil of Malice, so beware.
  • LissandraSquare Lissandra is probably the best counter to LeBlancSquare LeBlanc for two reasons. First LissandraSquare Lissandra can outpoke LeBlancSquare LeBlanc in the laning phase thanks to Ice Shard Ice Shard and second, LissandraSquare Lissandra can use Frozen Tomb Frozen Tomb to negate LeBlancSquare LeBlanc's burst.
  • LeBlancSquare LeBlanc is notorious for being able to burst down AP mid laners. However, because she specializes on bursting one target, having your jungler gank during her dives will cripple her aggression significantly and cause her to fall off prematurely.
  • Warding brushes will make it harder for LeBlancSquare LeBlanc to juke using Distortion Distortion.