Whenever LeBlanc is below 40% health, she will become stealthed for 0.5 seconds. When the stealth ends, she creates a controllable clone of herself for 8 seconds with 53 + (17 × level) less health. Mirror Image has a static cooldown.
Mirror Image is a passive ability that triggers whenever LeBlanc has less than 40% of her maximum health.
Mirror Image will trigger whenever it is off cooldown and LeBlanc has less than 40% of her maximum health, even if LeBlanc does not take any damage when it becomes available.
Mirror Image can be controlled by Alt + Right-Click or by pressing the R button (default hotkeys). Mirror Image can be commanded to move or attack (and it will automatically move to follow its attack target).
Mirror Image has a leash range of approximately 1125.
When summoned, the clone will automatically run away from the source of damage that brought LeBlanc below 40% health. If Mirror Image triggered without damage, the clone will run in the direction LeBlanc is facing.
The Mirror Image does not benefit from attack damage (it attacks as if it had 0 AD). As such, it will not apply life steal and critical strikes will have no effect.
While LeBlanc is unable to activate her basic abilities, she cannot command her clone.
Sigil of Silence
Cost: 50 / 60 / 70 / 80 / 90 mana
Active: LeBlanc projects an orb towards her target, dealing magic damage and marking the target for 3.5 seconds. If the target takes damage from one of LeBlanc's abilities, the mark will trigger, dealing bonus magic damage and silencing the target for 1.5 seconds.
LeBlanc can use the second cast of Distortion no matter the distance between her and the return pad, unlike Zed'sLiving Shadow.
Mimic Distortion and Distortion have independent return pads and LeBlanc can reactivate both abilities within the given 3 seconds.
Cooldown: 14 / 12.5 / 10 / 9.5 / 8
Cost: 80 mana
Active: LeBlanc flings illusionary chains in a line towards a target location. If it hits an enemy unit, it will deal initial magic damage and leash to it, slowing their movement speed by 25% while the leash remains.
If the target remains within 1000 units for the full 1.5 seconds, the target takes additional magic damage and is rooted for 1.5 seconds.