- How do ranked leagues work?
There are five divisions (V through I, with I being the highest) and six tiers (Bronze, Silver, Gold, Platinum, Diamond and Challenger).
After you play your initial placement matches*, the system will place you in a specific tier and division based on your results. From there, you’ll have to climb the ladder by winning matches and improving. Win ranked games and you’ll gain League Points (LP), while losing in ranked loses you LP. If you’re already at the bottom of your division, this may mean dropping to the previous division.
- If your match is protected by Loss Forgiveness, the outcome of the match will not be counted toward your placement. However, it will take up a placement match. If you play 10 placement matches and one of them is protected by Loss Forgiveness, you will be placed based on the outcome of the other 9 matches.
Each time you hit 100 LP within your division, you'll qualify for a promotion series best-of-three. Beat that and you’ll promote yourself to the next division. If you hit a promotion series when you’re in division I, then you'll qualify for a larger promotion series best-of-five. Beat that series and you’ll move on to the next tier!
You're briefly protected from falling to a lower tier after your promotion, but you can still fall back down into lower tiers if your MMR falls significantly after this period of protection.
- What changes have you made to ranked leagues in 2014?
- Temporary shields will stop players from dropping into a lower tier immediately. Last season, you couldn’t be demoted to a lower tier unless you didn't play ranked games for a long time. This season, we’re giving players who are promoted into division V a temporary shield that stops them from dropping into a lower tier for 10 games. If their MMR falls more than a full tier below their current tier once those 10 games are over, they’ll get a warning on their profile. For example, a Gold V player with a Silver V MMR would get a warning. Continuing to lose games at 0 LP gets them demoted to division I of the next lowest tier – in our example, Silver I.
- LP gains are now more consistent through all divisions and tiers except for in Diamond I. Small LP gains are necessary in Diamond I to ensure that Challenger represents only the most elite players and is always highly accurate.
- We’ve also increased the solo/duo queue Challenger pool from 50 to 200. The skill gap between players at 0 LP and 100 LP in Diamond I is super wide, so there’s a jam of extremely skilled players vying for Challenger at the top of Diamond I. We want to ease some of that pressure and recognize more players by increasing the number of spots in Challenger tier.
- Can you walk me through an example of how the league system works?
Sure. A player completes his placement matches and is placed into Silver III. He’s then placed into the Katarina’s Assassins league with up to 250 other Silver tier players because he’s already got three friends who are competing there. Based on their skill level, these 250 players are evenly distributed across the five Silver tier divisions, so his league contains around 50 players in each division. When he acquires 100 LP through ranked wins, he gets to play a division series to move up to Silver II. If he were already in Silver I, he’d be entered into a promotion series to break into Gold V.
- How does my preseason ranking determine my initial seeding?
Our system will determine your 2014 season starting tier and league through a combination of your preseason ranking and your placement matches (five ranked team games or 10 solo/duo games).
- Will I only be matched against opponents in my league?
Nope. Matchmaking isn’t affected by your league, so you’ll compete against opponents of various skill levels. Your league indicates your progress against a set of opponents who’re similar to you in skill level, but it doesn't restrict competition solely to those in your league.
- What if I want to see how I measure up against my friends?
The league system will always try to place you in a league with players on your friends list as long as they’re in the same skill tier (e.g., Silver). If you want to check your ranking against a friend in another league, you can compare your tier, division and LP to get a general idea of who’s closer to the top.
- What determines how many league points I gain from winning a match?
There are numerous factors, but if your competitors are generally ranked higher than you, you’ll gain more LP for victories (and lose less from losses) and trend upwards even with a 50/50 record. If matchmaking favors your opponent, you’ll gain more LP than normal if you pull off the upset. The opposite is also true.
This is generally true up until you hit Diamond I because we want to ensure that Challenger standing is highly accurate and represents only the very best players. At Diamond I, you may notice significantly slower LP gains so the system can match your MMR to the MMR of Challenger players. This means that even with 99 or 100 LP, you won’t necessarily hit your promo series, but they will trigger once your MMR reaches Challenger levels.
- What happens to my accumulated league points if I’m defeated in a division or promotion series?
You’ll lose LP relative to how you performed in the series, so you’ll lose more LP if you tanked your promotion series pretty hard. You’ll generally find yourself somewhere between 60-90 points following an unsuccessful series.
- What happens if I transfer my account to another region?
You’ll need to play one placement match to be reseeded into a new league. Keep in mind that your new league could be different from the one you were in before, as it will be based on the MMR distribution on the new server. Hit up our Account Transfer FAQ for more info.
- What happens if I stop playing ranked for a while?
After 28 days of inactivity in a particular ranked queue, a couple things will happen. First, you’ll be hidden from the standings in your League. You may also lose LP depending on your current tier. Every seven days thereafter, you’ll lose LP until you play a match in that queue.
The number of LP lost following each period of decay is as follows:
- Diamond: 50
- Platinum: 35
- Gold: 25
- Silver: 10
- Bronze: 0
If you fall below zero LP as a result of decay, you’ll be placed into the next lowest division. If you’re already in division V of your league, you’ll fall into a new league in the next tier down (for example, Gold V to Silver I).
tl;dr: don’t take a break from ranked for too long :)
- How do Demotions work?
When you lose a match with 0 LP, there's a chance that you may be demoted down to the next lowest division (for example Division IV to Division V), or even drop down a tier (for example from Silver to Bronze). Whether or not this happens depends on your hidden MMR, which is compared against the lowest average MMR rating of your division and tier.
When you reach a new division, you are protected from demotion for three games before you're in danger of demotion. When you reach Division 5 of any tier, you are protected from demotion for ten games.
We have implemented a warning system to indicate when you are close to dropping a tier. You will receive a soft warning when your MMR falls below your tier's lowest MMR value, and a sterner warning when the gap increases.
Further losses beyond this point will result in a tier demotion to division 1 of the next lowerst tier with either 25 or 75 LP, depending on your MMR at the time of demotion.
- How do I make sure no one steals my team name?
Your team name isn’t locked down until your team finishes five placement matches and gets officially seeded. If you don’t want anyone to snipe your awesome team name, please finish the placement matches.
- I just hit my promo series. How long do I have to complete it?
You have 28 days from the day you hit your promotion series to complete the entire series. This time limit doesn’t refresh every time you play another game in the series; you’ve gotta finish all three (or five) matches within 28 days. For promotion from Diamond I to Challenger, you’ve only got five days total!
- What’s the penalty for queue dodging in ranked under the league system, and why’s there a penalty?
The first time you queue dodge in ranked solo/duo, you’ll lose three LP and receive a six-minute matchmaking ban. If you’ve already queue dodged recently, successive dodges will cost you 10 LP and a 30-minute ban from matchmaking. For teams, the penalty is always 10 LP and a one-minute matchmaking ban.
Why? We want to penalize chronic queue-dodgers without affecting the matchmaking ecosystem. The three LP penalty is intentionally light so players who dodge to escape a potentially toxic situation aren't punished as severely. However, the subsequent 10 LP penalties are targeted at players who queue dodge to game the system by only playing when they have a favorable match-up. Because queue dodging wastes a lot of time and frustrates players more than failed flashes, we want to discourage people from dodging except in extreme circumstances.
- How are leagues named, and how do I get a new league name?
League names are purely cosmetic and are created by randomly pairing a champion’s name with an appropriately epic plural noun. Some examples include Katarina’s Assassins, Twisted Fate’s Shadows and Vi’s Brawlers. You can’t change your league name or switch to another league; however you may change leagues when you move up or down into a new tier (e.g., Silver to Gold). If you happen to drop a division, you will go back to the League you were in earlier rather than a random one.
We’d like to assure you that no champion, living or undead, human or yordle (except The Great Warlord Teemo), receives special treatment on the basis of race, gender, species, political allegiance or extra-dimensional origins. Riot Games is an equally opportunity league-namer.
- What are emblems and how can I get one?
Emblems call out certain players and teams in the League standings. There are currently three you can earn:
- Recruit: you joined this League within the last 14 days
- Veteran: you’ve played over 100 games in this League
- Hot Streak: you’ve won three or more games in a row in this queue
You’ll earn an emblem immediately after you meet the criteria and lose it as soon as it’s no longer relevant. While there aren’t any gameplay benefits to picking one up, they’re fun and they call out significant accomplishments to make you feel special. You’ll find your emblems displayed by your summoner name in your league standings.
- How does the Challenger tier work?
Only the most elite players and teams in a region will make it into the Challenger tier. Membership in this tier is more strenuously regulated and competition works a little differently:
- Challenger has no divisions. There’s just a single league with all the Challenger tier competitors.
- Once the Challenger tier is full and a new competitor is promoted to Challenger, the Challenger player with the lowest LP (or team, in the case of 5v5 and 3v3 queues) will be demoted to Diamond I to make room for the new competitor.
- Challenger tier competitors will be flagged as inactive after only seven days. Inactive players and teams will be the first to be demoted if another player or team is promoted to Challenger.
- There’s no upper limit on LP. Players and teams that continue winning will keep earning LP and increase their lead in the standings.
- The top 5v5 teams can participate in the 2014 Coke Zero Challenger Series.
- When a player or team enters Challenger Tier, they cannot be removed from Challenger Tier for seven days. Once this seven-day grace period has ended, normal Challenger rules apply and the player(s) must fight to maintain their spot in the tier.
- Can I go pro if I reach the top of the ranked team or solo/duo queue Challenger tier?
Maybe! Stomping the competition in ranked solo/duo queue won’t qualify you for the LCS, but it’s a recruitment tool for pro teams. Your 5v5 ranked team has a shot at the Coke Zero Challenger Series if your team reigns among the top 20 in Challenger tier.