League of Legends Wiki

League of Legends terminology

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There are LoL terms that are used in and outside the game, with some terms being used to simplify and facilitate rapid communication. This is a list of these terms and their definitions.

Please contribute to the page by adding more terms and definitions alphabetically.

Contents:
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

#

1v1
A custom game between two players. Usually done on Howling Abyss but occasionally done on Summoner's Rift in mid lane.
3's
Twisted Treeline (referring to the fact that teams consist of 3 champions each).
5's
Summoner's Rift (referring to the fact that teams consist of 5 champions each).

A

AA
Auto attack.
AAS
Archangel's Staff.
ABAM
All Blind All Mid: a custom game type where players pick champions in Blind Pick Mode to fight only in the middle lane.
Ace
When all champions on a team are dead at the same time.
To kill the last living champion on the opposing team.
Active
Abilities possessed by champions and certain items that require activating (via clicking and/or hitting a key) to function, as opposed to "passive".
AD
Attack Damage.
ADAM
All Draft All Mid: a custom game type where players pick a champion to only fight in the middle lane.
ADC
Attack Damage Carry: a champion that deals high amounts of attack damage as the match progresses.
AFK
Away From Keyboard: a player who is not currently in control of their champion in a match.
Aggro
The targeting priority (or enmity) of an A.I. controlled minion, turret, monster, etc.
Ali
 Alistar.
Ani
Aniv
 Anivia.
AoE
Area of Effect.
AP
Ability Power.
ARAB
All Random All Bottom: A custom game type like ARAM, but played on the bottom lane on the Crystal Scar instead.
ARAM
All Random All Mid: A custom game type where players randomly pick a champion to only fight in the middle lane.
A matched game type where players randomly pick a champion to play on Howling Abyss.
ARAP
All Random All Proving Grounds: A custom game type like ARAM, but played on the proving grounds map instead.
ArP
ArPen
Armor Penetration.
ARTS
Action Real-Time Strategy.
AS
ATS
ASPD
Attack Speed.
Assassin
A champion type whose forte is rapidly ambushing and slaying enemy champions. They have abilities that may include stealthing themselves or having a strong dash skill.
Assist
To help an allied champion in killing an enemy champion, gaining a share of the bounty.
The alternative term for Support champions.
Atmallet
A build that utilizes Atma's Impaler and Frozen Mallet. Can also be referred to as Fratma's.
Atmog's
A build that utilizes Atma's Impaler and Warmog's Armor. Can also be referred to as Warma's.
Aura
A passive ability that usually applies to the champion and those around the champion.
Aura platform
Aura bot
A champion who is equipped with multiple aura-producing items to assist teammates.
Auto attack
Auto-attack
Autoattack
The basic attack move performed by a champion when right-clicking an enemy unit.

B

B
Back: to retreat in the general direction of your base or away from the enemy.
Recall: To return to the base by pressing the "B" key by default.
Babysit
For one champion to continually assist another champion in order to assist them in getting more powerful.
For a champion (usually jungler) to cover a lane and see to it that the minions don't push to the friendly tower, while the usual laning champion is temporarily elsewhere.
Bait
To feign weakness in order to lure the enemy into a trap.
Ball
The untargetable mobile object under  Orianna's command.
Banana
 Soraka's autoattack.
Baron
 Baron Nashor.
Exalted with Baron Nashor. (Aka "Baron Buff")
Base
The walled area where the shop, nexus and inhibitors are situated.
Bear
 Volibear.
 Annie's  Summon Tibbers.
BC
The Black Cleaver.
BD
Backdoor
To attack an enemy tower or base without the support of a minion wave. Typically this is done by sneaking through the jungle and only becoming revealed to the opposing team as late as possible, in order to delay a reaction.
To capture a capture point, typically the middle one, which is close to the enemy fountain and surrounded by two other enemy capture points.
BF
BFS
B. F. Sword.
BG
Bad Game.
Bird
 Anivia.
Somestimes refers to the crows from  Fiddlesticks's  Dark Wind.
Blind
A Crowd control effect that causes the recipient's autoattacks to miss completely.
Blind pick
A type of match where all participants select their champion simultaneously. Both teams are unaware which champions the opposing side has picked until the loading screen appears. Any champion can be summoned by one ally and one enemy at the same time.
A type of movement ability, similar to the summoner spell Flash.
Blitz
 Blitzcrank.
Blue
Blue Buff: Crest of the Ancient Golem. By extension, can also refer to the  Ancient Golem.
Blue Team: the group of players that start out at the lower left side of Summoner's Rift or Howling Abyss, or on the left side of Twisted Treeline and Crystal Scar. This team will always be the first during the pick/ban phase of Ranked and Normal Draft modes.
Glyphs, a type of rune.
BoRK
Blade of the Ruined King.
Bot
Bottom lane.
The Quarry/Boneyard capture points in Dominion.
An A.I. controlled champion.
Bot game
Co-op vs. AI.
A custom game where nearly all of the players are bots.
Bounty
The amount of gold a target is worth should they be slain.
BP
Blue Pill (obsolete), which was replaced by Recall. Sometimes used in place of "B".
BRB
Be right back.
Broken
When something within the game is viewed as imbalanced or malfunctioning (a champion, an item, a spell, etc.).
Bruce
 Lee Sin
Bruiser
A champion with high effective health and damage per second. See fighter.
Brush
Bush
The tall grass in which champions can hide.
BT
The Bloodthirster.
Buff
A positive effect applied to a champion.
An official modification to the game mechanics which makes something more powerful, as opposed to a "nerf".
Bug
A defect in the mechanics of the game that is not intended.
Burst
A large amount of damage being dealt in a short time, pertaining particularly to the damage dealt by a single champion. Nuke is also a commonly used term.
BV
Banshee's Veil.

C

Cait
 Caitlyn.
Cap
Rabadon's Deathcap.
To capture a point in Dominion.
A limit past which something can not rise (For instance, attack speed is capped at 2.5 attacks per second).
Care
To be careful, implying a possible gank incoming or any other kind of danger.
Carry
A champion that generally starts off weaker than other champions, but becomes more powerful as the game progresses.
The action of being ultimately responsible for winning a game.
Cass
Casio
 Cassiopeia.
Caster
A champion whose main source of damage is their abilities. The damage can be either magic or physical damage, and can scale with either AP (ability power) or AD (attack damage).
Cat
 Nidalee.
 Rengar.
CC
Crowd control: A category of status effects which limit movement or actions.
CD
Cooldown
Waiting for an ability's cooldown to finish before commencing an action.
CDR
Cooldown reduction.
Chain CC
To consecutively use multiple crowd control spells on an enemy champion.
Champ
A champion; a particular character that the summoner calls on and controls.
Char
Short for "character", used to mean champion.
Channelling
The casting time required to perform certain spells. These types of spells can be interrupted by "hard" crowd control.
Chase
To pursue an enemy champion as they're running away.
Cho
 Cho'Gath.
Classic
The standard MOBA game mode in which players focus on laning, pushing minion waves, and destroying the enemy structures.
Clutch move
To perform a well-timed action while under pressure.
Co-op
Co-op vs. AI: the player versus A.I. controlled champion match mode.
Collapsing
When allied players coordinate with each other in order to converge and overwhelm the enemy team.
Commit
To not retreat. To stay in a fight until the battle is over, or until your champion is slain.
Counter gank
Setting up an ambush in immediate response to an enemy ambush with the intention of negating or thwarting the advantage gained by the enemy's attack.
Counter jungle
To slay the neutral creeps in the enemy's side of the jungle, depriving the enemy team of buffs, gold and experience.
Counter pick
To choose a particular champion during the selection phase in order to oppose a particular enemy champion.
Cover
A player request for another teammate to hold the player's lane while they're not there. (See "babysit" and "hold.")
Cow
 Alistar.
Creeps
Monsters and minions.
CS
Creeps Slain or Creep Score, an adapted DotA term.
The Crystal Scar, the map in which Dominion takes place.
 Zilean's  Chrono Shift.
Custom
Custom game: the match mode created by player with the freedom to determine the team size, map, A.I. controlled champion participation and install a password for limited access.
Cup
Chalice of Harmony, Athene's Unholy Grail.
Cupcake
 Caitlyn's  Yordle Snap Trap.
 Caitlyn; thus coined by  Vi.
 Lulu's  Whimsy under her Bittersweet skin.
CV
Clairvoyance.

D

Dar
 Darius.
D
Def
Defend: to protect the tower or base without attacking aggressively.
DFG
Deathfire Grasp.
DC
Disconnected.
DD
Direct damage.
Double damage.
Debuff
A negative effect applied to a champion; the opposite of a buff.
Deny
Denial
To kill allied minions or pets, preventing the opponent from earning the gold and experience from killing them in other MOBA games. This feature is intentionally absent from League of Legends and replaced with zoning tactics.
Di
 Diana.
Disable
A form of crowd control that prevents the enemy from taking particular actions.
Dive
To pursue a specific target into a highly dangerous area, typically beneath an enemy turret.
Dodge
Queue dodge.
A deprecated champion stat, which determined the possibility to avoid an autoattack.
Following the removal of the dodge global stat, it is the status effect granted by  Jax's  Counter Strike.
Dog
 Nasus.
Dom
Dominion
A game mode that differs from the classic MOBA-style gameplay, and focuses on seizing capture points.
Donger
 Heimerdinger.
DoT
Damage over Time effect.
DotA
Defense of the Ancients: a successful mod created from Warcraft 3. It has inspired similar games such as League of Legends. "Dota" is also used to categorize games of this particular sub-genre within the real-time strategy genre.
Double kill
Slaying two enemy champions within a certain length of time.
DPS
Damage per second (i.e. attack speed).
A champion who specializes in dealing steady sustained damage.
Draft
Draft Pick: a type of champion selection where all participants must first go through a champion banning phase and where no champion can be picked by more than one player.
Drag
Drake
 Dragon.
Duellist
A champion who excels at combating enemy champions one on one (e.g.  Fiora,  Jax).
Dunking
A flashy or rewarding kill on a champion, described in terms of a slam dunk.
To use an aerial leap ability to severely damage or slay an enemy champion. Examples of dunking abilities include  Darius's  Noxian Guillotine,  Jarvan IV's  Cataclysm and  Jayce's  To the Skies!.

E

E
The third champion ability which is bound to the "E" key by default.
EC
Executioner's Calling.
Effective health
Health multiplied by the various damage reduction affecting it (normally armor and magic resistance), i.e. the damage that the champion needs to receive in order to be killed.
Egg
 Anivia's  Rebirth
Elo
A mathematical rating system for a player's relative skill level.
Elo hell
A perceived Elo level where it is very difficult or frustrating for a player to get out of.
Eve
 Evelynn
Execute
An ability that does damage based on the missing health of an enemy. Examples include  Lee Sin's  Resonating Strike and  Jinx's  Super Mega Death Rocket!.
Executed
Being slain by a tower or a creep with no enemy champion receiving credit for the kill.
Otherwise, being slain by  Darius's  Noxian Guillotine.
Exp
Shorthand for experience points.
Ez
 Ezreal
Easy

F

Face check
A champion going into a brush to see if an enemy champion is hidden in there. This can be a very risky action.
Fail flash
When the player uses their Flash spell in an unintended way, or when they try escape over a wall with Flash but end up at the same side they started, because the wall is too big
Farm
To seek out and kill minions to obtain experience and gold.
FB
First Blood: the first kill of the game.
Fear
A debuff which makes target champion walk around randomly and uncontrollably.
Fed
A champion becoming disproportionately powerful after obtaining multiple kills on enemy champions.
Feed
To repeatedly die to the enemy team, giving them gold and experience. A player who does this is a feeder.
FF
Refers to /ff or "forfeit", another term for surrender.
FFS
For fuck's sake. An expression of anger or frustration.
Fid
Fiddle
FS
 Fiddlesticks
Field of Justice
An in-universe term for a location where champions do battle with each other. Also referred to as a map.
Fighter
A hybrid champion between tanking and DPS that combines the survivability of a tank and the damage of a DPS or a caster. They were formerly called Bruisers.
Fish
 Fizz
Flash
A blink-type summoner spell that activates instantly upon being cast, teleporting the player's champion a short distance in the direction of their cursor.
FM
Frozen Mallet
Fratma's
A build that utilizes Atma's Impaler and Frozen Mallet. Can also be referred to as Atmallet.
Fratmog's
A build that utilizes Atma's Impaler, Frozen Mallet and Warmog's Armor all at once.
Freezing
Freezing the lane is a very advanced technique that is very efficient. If you do it right, you can effectively deny all creeps to your opponent while freely acquiring creep score without threat.
Focus
To direct a team's efforts toward killing a specific target, normally one of high strategic value such as the enemy carry.
Fog
FoW
Fog of War
The shadowed areas of the map which are out of the vision range of allied champions, minions and structures.
FoN
Force of Nature
Forced teamfight
When one team attempts to take a map objective in order to compel the enemy team to try and stop them, resulting in a battle.
FotM
Flavor of the Month: a champion that suddenly becomes very popular among players. This can be for reasons such as their usage at a competitive level, an overly tuned buff or the discovery of a bug that is highly beneficial to the champion.
Fountain
The raised stone platforms located in each team's base, where champions will respawn after death, regenerate health and mana, and can purchase items.
Fourchan/4Chan
A nickname for  Miss Fortune based on her ability to dominate early-game bottom lane if played right. Named after the infamous image board.
FPS
Frames per second
Franky
 Vi
FWotD
First Win of the day: rewards player a flat bonus of 150 to the IP earned from winning the first match. The bonus refreshes every 22 hours after the first win. (Also known as WotD.)

G

GA
Guardian Angel
Game throw
When a team with a lead makes a mistake or a series of mistakes that causes them to lose the lead, or the entire match.
Gang
GP
 Gangplank
Gank
To ambush one or more unsuspecting enemies with one or more champions.
Gap closer
An ability or spell that shortens the distance between the champion and the enemy.
GG
Good game
Ghoster
Ghosting
A player who watches an enemy player's online stream in order to gain an advantage during the match.
GJ
Good Job
GL
Good Luck
GLHF
Good Luck; Have Fun: a portmanteau of GL and HF.
Glass cannon
A champion/build that is high in damage but low in defense. This primarily refers to building a champion purely for offense, sacrificing survivability.
Global
An ability that can strike anywhere on the map (e.g.  Gangplank's  Cannon Barrage).
Glyph
A type of rune which primarily boosts various magical stats.
Golem
 Ancient Golem, which grants the Crest of the Ancient Golem (aka blue buff) after being slain.
Golem and Big Golem, usually refered to together as "Golems".
Gold
The in-game currency used to buy items.
Golden Pose
Zhonya's Hourglass's active
GP10
Items/masteries/runes that generate extra gold over time. Gold generating items are often incorrectly referred to as GP5.
Grag
 Gragas

H

Harass
To put pressure on an enemy champion by causing damage with little risk of retaliation.
Hard CC
A crowd control effect that disrupts the channeling of abilities.
Hard leash
To aid the allied jungler by attacking a monster and reducing its health greatly and allowing the ally to deal the last hit.
Hat
Rabadon's Deathcap. Also known to some as "Funny hat" or "Funky hat".
Heal bot
 Soraka
Hec
Heca
 Hecarim
Heim
Heimer
 Heimerdinger
Hero
The equivalent term for "champion" in other MOBA games.
HF
Have Fun
Hold
To stay in a lane and protect a tower from being destroyed by the enemy. Primarily done by junglers while the laner is away.
Hook
Ability which prevents movement and brings an enemy towards the champion's position. Examples include  Thresh's  Death Sentence or  Blitzcrank's  Rocket Grab
Horse
 Hecarim
Hourglass
Zhonya's Hourglass
HP
Health, also known as "Hit Points"
HP5
Health Regeneration per 5 seconds
Hybrid
A champion that uses two or more build types, such as going both AP and AD.
Hypercarry
A champion that has an extremely weak early or mid game, but scales extremely well late game to the point of being nearly unstoppable if well fed and farmed. This term often describes adcs that are often highly dependent on auto-attacking (i.e.  Tristana,  Kog'Maw, and  Vayne) and can be used to describe other champions as well in a lesser extent (i.e.  Poppy,  Jax,  Nasus).

I

IE
Infinity Edge
IBG
Iceborn Gauntlet
Ignite
A summoner spell which deals true damage over time on one enemy target. Can also refer to casting the spell on a certain enemy champion.
Imba
Imbalanced: describing something as unfairly powerful.
Inc
Incoming
Used to warn a player that one or more champs are heading their way in an attempt to gank. This is unlike MIA, which does not give a definite indication of the missing enemy champion's direction.
Inhib
Inhibitor: a structure that prevents the enemy's super minions from being spawned.
Inhibitor turret
The tower protecting the inhibitor.
Initiate
A champion performing an action which signals allied champions to begin the battle. The initiator may act as bait and take heavy damage from the enemy in order to protect their allies from taking major damage.
Inner turrets
The three towers at the outer perimeters of the base.
Instagib
Instakill
Instant giblets or Instant kill: when a full health or nearly full health champion/monster takes lethal damage within such a short time that they essentially died instantly, with no chance to react.
Instalock
Instalocking
Instant lock: to quickly select and lock-in a particular champion (or a random one) to prevent someone else from getting them, usually without previous warning to the rest of the team. This is often perceived as poor sportsmanship.
Invade
To go into the enemy's territory, particularly their jungle.
IP
Influence Points
Ire
Irie
 Irelia
Item
An object carried or used by a champion to enhance their performance in the match.

J

J4
Jar
Jarv
 Jarvan IV
Jack
JitB
 Shaco's  Jack In The Box
Jay
 Jayce
JoJ
The Journal of Justice
Juke
The act of feinting a pursuing enemy into chasing the wrong direction by breaking line of sight through usage of brush and/or fog of war.
The act of dodging skill shots.
Jungle
The spaces populated by neutral monsters between the lanes.
Jungler
A champion who forgoes fighting in a lane in order to obtain experience and gold from killing creeps in the jungle.
Jungling
To kill monsters in the jungle.

K

Kar
Karth
 Karthus
Kass
 Kassadin
Kat
Kata
 Katarina
Kay
 Kayle
Ken
 Kennen
Kha
Khaz
K6
 Kha'Zix
Kill lane
A combination of two champions that have the specific purpose of slaying the opposing two champions during the laning phase. A kill lane is usually attempted in the bottom lane.
Killing spree
A champion who slays at least three champions consecutively without being slain them self.
Kit
A champion's set of abilities.
Kiter
A champion that is particularly good at kiting (e.g.  Ashe).
Kite
Kiting
Continuously backing away and attacking a pursuing enemy champion in such a way that the enemy is damaged while unable to deal damage back.
Knockback
Pushing the target's position in the opposite direction of the skill user. Target cannot move or act during the knocking motion.
Knockup
Disabling the target by sending them into the air. The airbound target's horizontal position does not change.
Kog
 Kog'Maw
KS
Kill Steal: Blaming an ally for landing the finishing hit on an enemy champion who they intended to score the kill on.
Kill Secured: Preventing a severely weakened target from surviving by doing an excessive amount of damage to the target.
Kill Streak: when a champion slays multiple enemy champions consecutively. The "Kill Streak" will reset when the champion is slain.

L

Lag
Slow response during the match due to high network connection latency. Severe lag may result in disconnection and will count as a leave if the player does not reconnect before the end of the match.
Some players also refer to the slowdown due to a bad computer system as lag.
Lag specifically refers to the time between when information is sent and when it is recieved. This can be caused by a network latency, in which data is delayed between a user's computer and the game server, or by a slow computer. Lag most often manifests as "outbound lag", or delay between when a command is given and when it is performed. Lag can also manifest as "inbound lag", or a delay between when an event is registered on the server and when it is displayed on a user's computer. This causes "jumping", or the appearance that a champion's position, health, mana, etc has suddenly changed.
Lag Spike
A sudden and often momentary period of severe lag.
Lane
The paths that allied and enemy minions follow.
Laner
The champion or player who occupies a certain lane during the early game.
Laning
Staying in the minion paths in order to push or farm.
Laning phase
The first part of the match on Summoner's Rift and Twisted Treeline. This phase usually ends as one or two turrets are destroyed.
Lantern
 Thresh's  Dark Passage
Laser
 Lux's  Final Spark
The Nexus Obelisk's autoattack.
Last hit
Getting the killing blow on a minion, creep, or enemy champion.
LB
 LeBlanc
Leash
A tactic used to draw monster aggro, benefiting the jungler.
A type of ability effect requiring the caster and target to stay within a certain distance. (E.x.  Nocturne's  Unspeakable Horror.)
Leave
Leaver
Exiting the champion selection or the match before each game is finished, whether voluntarily or not. This is regulated by the Leaver Buster system.
Lee
 Lee Sin
LS
 Lee Sin
Life steal
Leech
Staying within range of enemy units to gain experience points without assisting your team mates with the kills.
Leo
 Leona
Liss
 Lissandra
LOL
League of Legends, the title of the game itself.
The League of Legends, a peacekeeping institution within the game's lore.
Laughing out loud
LOM
Low On Mana – See also Out of Mana
LW
Last Whisper

M

Main
A player's best or favorite champion to use.
Mana
Resource used by most champions to cast abilities.
Mana Battery
Mana Dispenser
 Soraka
Manaless
Champions who do not have the mana stat.
Malp
Malph
 Malphite
Malz
 Malzahar
ManBearPig
ManBearPheonix
ManBearTiger and combinations thereof
 Udyr
Man drop
 Pantheon's  Grand Skyfall
Mao
 Maokai
Map
A location where champions battle against each other.
A diagrammatic representation of the arena, displayed at the lower right corner of the player's screen.
Map awareness
To be conscious of the events occurring around the map. To increase Map awareness, there are abilities and items (e.g. Clairvoyance or wards) which reveal the fog of war at strategic areas.
Map control
To have vision and influence over areas around the map. Ways to increase Map control include placing wards and destroying enemy towers.
Map objective
A task that is sought after which goes towards winning the match. These tasks include getting the blue and red buffs, slaying the Dragon and Baron, destroying towers and inhibitors, etc.
Mark
A type of rune which primarily boosts various physical stats.
A status effect (usually a debuff) which changes the effect of a champion's ability. For instance, Katarina's Bouncing Blades adds a mark to all targets hit, and Katarina's basic attacks and abilities against marked targets deal bonus damage and consume the mark.
Martyr
A champion that dies defending a capture point with an extra score reward, depending on how many enemy champions are involved in the kill.
Mermaid
 Nami
Meta
Metagame
The game's current play style, consisting of aspects such as lane setup, jungling, and team composition.
Metagolem
A tanky-dps build that (ideally) consists of Atmog's, Frozen Mallet, Trinity Force, and Mercury's Treads. The term is a portmanteau of the words "metagame" and "golem".
MF
 Miss Fortune
MIA
Missing In Action: an enemy champion who was laning does not show up in the original lane which may result in recalled to base, preparing to gank the other lane and/or hiding in the brush. "MIA" is more common on the NA server than on EUW and EUNE. ss is used as the equivalent on the EUW and EUNE servers.
Mid
Middle lane
The Refinery/Drill capture points in Dominion.
Mid top
At the beginning of Dominion, a player declares to capture the nearest middle capture point then rushes up to top.
Mid turrets
The three towers just outside the base.
Minion
The computer-controlled unit spawned from the allied structure (nexus or capture point) to march to the opposing structure along the designated lane.
Minion wave
A group of minions spawned together once at a time. Multiple groups of minion waves may accumulate to form a bigger group that is harder to be dealt with.
Miss
Enemy champion missing in action. "Miss" (along with "ss") is more common than "MIA" on the European servers.
MK
Minion Kills
MM
Marksman: a champion that deals high amounts of attack damage as the match progresses, sacrificing it's defensive power and utility. An official term substitutes "ADC" (attack damage carry).
MOBA
Multiplayer Online Battle Arena: a genre of games which brings many of the RPG (Role Playing Game) and RTS (Real-Time Strategy) elements together.
Monkey
 Wukong
Morde
 Mordekaiser
Morg
 Morgana
MP5
Mana regeneration per 5 seconds
MPen
Magic Penetration
MR
MRes
Magic Resistance
MS
Movement Speed
Mundo
 Dr. Mundo
Mummy
Mumu
 Amumu
Murder bridge
Another name for the Howling Abyss map. (At the start of the match, the announcer will occasionally refer to the "Murder Bridge" rather than "Howling Abyss".)
Previously, the custom game version of the Proving Grounds map, before it was replaced by Howling Abyss.

N

N1
Nice One
Naut
Nauti
 Nautilus
Nerf
An official modification to the game mechanics which makes something less powerful, as opposed to a "buff".
Nexus
The primary structure of the match where minions are spawned from. Victory is achieved when the opposing nexus is destroyed.
Nexus turrets
The two towers protecting the nexus.
NJ
Nice Job
Noc
 Nocturne
Nid
 Nidalee
Noob
Unskillful player/unexperienced beginner. Similar forms include "nub" and "n00b". Derived from the word newbie.
Normal
Normal game
NPC
Non-Player Character
Nuke
Any ability that deals huge amounts of damage, such as Javelin Toss or Requiem. Burst does not mean the same because most characters' burst combos consist of multiple abilities.

O

OC
Original champion/character. New champion idea by fan who is not associated with or hired by Riot Games.
Off tank
A champion that has some attributes of a Tank (ability to soak damage, initiation ability, CC, etc.), but lacks in one or more areas.
OMW
On My Way
OOM
Out Of Mana
OP
Overpowered
Oracle
Oracle's
Oracle's Elixir and Oracle's Extract, used to detect invisibility.
Orange
 Gangplank's  Remove Scurvy
Ori
 Orianna
OTW
On The Way
Outer turrets
The three towers furthest from the base.
Overextending
A champion moving too far in lane/enemy territory, which can open them up to ganks.

P

Pant
Panth
 Pantheon
Party
A player can invite other players from their friend list to form a team before joining a match. If the amount of participants does not reach the maximum size of the selected match mode (3 or 5), they will be placed with solo players to fill the vacancy/vacancies.
Path
Pathing
The route that will be taken towards a destination.
PBE
Public Beta Environment, a testing realm for upcoming content.
PD
Phantom Dancer
Peeling
To use CC abilities to stop enemy champions from attacking an allied champion.
Penta
Pentakill - Slaying five enemy champions within a certain length of time.
Pet
A non-champion, non-minion ally that may or may not be controllable, is generated by a champion's ability and fights for them on its own (e.g. Tibbers).
PFE
Pulsefire Ezreal
Philo
Philosopher's Stone
Ping
To alt/G+left-click on the mini map causing a "ping" noise and a mark on the map that your entire team can see.
The latency of player's internet connection to the game server, measured in "ms" (millisecond, 1 ms=0.001 second).
Pink
Vision Ward
Poach
A strategy that annihilates any monster camp of the opposite side of jungle in order to weaken the opponent team's chance on obtaining experience, gold and buff from the jungle camp of their side.
Poke
A form of harass which uses long ranged attacks to cause small to moderate damage in order to weaken an enemy, while keeping a safe position.
Pony
 Hecarim
Position
Positioning
A champion's location during a fight. Good positioning is determined by the player knowing the optimal location their champion should be at.
Pot
Potion(s), usually Health Potion.
Premade
Multiple players, who know each other, forming a team together before entering the champion selection phase.
Pro
An act of calling someone that is very talented when playing, short for professional.
Proc
The activation of an effect.
Proxy
A high-risk, high-reward strategy (generally done at the top or bottom lanes due the length of the lanes) that involves farming enemy minions between the enemy turrets to prevent the opposing laner from effectively pushing or farming.
Pub
Public player: a person that the player is placed on a team with through the automated matchmaking system.
Pubstomp
When an organized team of good players thoroughly defeat random public players in a match.
Pull
A tactic used to draw monster aggro, benefiting the jungler. Same as leash.
An ability that brings the enemy closer to you (e.g.  Blitzcrank's  Rocket Grab).
Purple
Purple team: The group of players that start out at the upper-right side of Summoner's Rift, or right side of Twisted Treeline and Crystal Scar.
Push
To continue advancing forward in a lane, clearing it of minions and towers.
PvP
Player versus Player: game modes that do not include bot-controlled champions.

Q

Q
The first champion ability which is bound to the "Q" key by default.
QQ
Depicts a pair of crying eyes, implying that the other player is complaining.
QSS
Quicksilver Sash
Quadra kill
Slaying four enemy champions within a certain length of time.
Que
Queue: the champion selection phase before commencing the match. Currently there are Blind Pick and Draft Pick available.
Queue dodge
To shut down the game client or disconnect from the internet during the champion selection process to avoid playing the match.
Quint
Quintessence, the most expensive/powerful type of rune.

R

R
The fourth champion ability (usually the ultimate ability) which is bound to the "R" key by default.
Rage
To display in-game frustration.
Ragequit
An incident where a player quits (leaves) the game due to in-game frustrations.
Raka
 Soraka
Rambo
Diving into a fight alone, usually a suicidal tactic.
Random
Blindly summoning a champion during the champion selection phase by clicking the "?" or "Lock In" buttons before selecting a champion. (Champions not yet bought or not free to play will not be chosen.)
Rank
Ranked
Ranked game
Rat
 Twitch
Razors
Madred's Razors
Rdy
Ready
Re
Short for reappear, meaning an enemy champion is no longer MIA.
Recall
A universal ability to teleport back to base after an 8 second channel.
A category of champions whose controlling difficulty is relatively low and suitable to new player of League of Legends.
The recommended items listed in the shop for shortcut purchase. Player can edit their recommended items manually.
Red
Blessing of the Lizard Elder. Also know as "red buff." By extension, can refer to the  Lizard Elder.
Marks, a type of rune.
Ren
Rene
 Renekton
Reng
 Rengar
Report
An action after each match to report a player to official for inappropriate behavior such as verbal abuse or intentionally feeding the opponent.
Req
Request
Require
 Karthus's  Requiem
Revolver
Hextech Revolver
Riot
The development company that created League of Legends.
River
The water crossing between lanes on the Summoner's Rift.
RNG
Range
Random number regeneration, game mechanics that utilize randomness. See RNG in WoW.
RoA
Rod of Ages
Roamer
A champion that is suited to moving around the map in order to support, jungle or gank.
ROFL
Rolling on the floor laughing.
Root
A debuff which prevents any movement by an enemy champion. Can also be refered to as "snare" and "immobilize".
RP
Riot Points
Rylais
Rylai's Crystal Scepter

S

Scaling
How well a champion's efficiency increases as the game continues and as they gain levels and items. Champions that scale well are normally called carries.
Scrim
Scrimmage: two teams competing against each other for fun in a non-tournament game.
Scrub
An insult indicating that the player has a low skill level for the game.
Seal
A type of rune which primarily boosts defensive or utility stats.
Sej
Seju
 Sejuani
Shop
The location where items are bought.
To return to the base and buy items. Interchangeable with "b" or "brb".
Shroom
 Noxious Trap
Shutdown
To slay a champion that is on a killing spree.
To harass or slay a champion continuously to prevent them from getting more powerful.
Shyv
 Shyvana
Silence
A debuff which prevents any activated abilities from being used by the target champion.
Siv
 Sivir
Skar
 Skarner
Skillshot
An ability that requires aiming a projectile that could miss its target.
Skin
A different appearance for a champion that can only be obtained by spending RP.
Slow
A debuff which reduces the target's movement speed.
Smart cast
An entry scheme of action command that allows 1-click on the keyboard (or combined with the shift key) to perform the action without clicking the mouse button on the target.
Smiteless
Killing the  Ancient Golem or  Lizard Elder without using Smite so that one can immediately invade the enemy jungle to steal the enemy's Ancient Golem/Lizard Elder.
Snake
 Cassiopeia
Snare
A debuff which prevents a champion from moving. Can also be referred to as a "root" or an "immobilize".
Snipe
To shoot out an ability at long range to strike a target.
Snowball
Situation that occurs when a champion or team gains an advantage, and continues to use the advantage to win the game.
Snowball item
An item that grows in power as you gain kills/assists, e.g. Mejai's Soulstealer.
Soft CC
A crowd control effect that does not disrupt the channeling of abilities.
Soft leash
To draw the aggro of a monster briefly before moving away.
Solo
A champion (usually the top and mid laners) that guards an entire lane on their own.
Solo queue
As opposed to a party, a player allows the automatic matching system to assign a team for them. The player may end up joining a team completely composed of solo players, or an incomplete party. For the latter case, solo players may need to wait longer until the rest of the party has finished selecting their champions.
Sora
 Soraka
SotO
Sword of the Occult
Space AIDS
 Malzahar's  Malefic Visions.
Spell
Summoner spell: The battle abilities which are not provided by the champion, but rather designated by the summoner to their champion before entering the match.
Split push
To continuously advance in one lane while the other members of the team are advancing in another lane.
Squishy
A champion that can be killed easily due to low base health/defenses.
SR
Summoner's Rift
SS
Enemy champion missing, shortened form of "miss". "SS" (along with "miss") is more common than "MIA" on the European servers.
Steal
To kill the neutral creeps that's on the enemy's side of the map, particularly their  Lizard Elder (for Red Buff) or their  Ancient Golem (for Blue Buff).
To land the killing blow on a neutral creep that the enemy was actively fighting, particularly  Dragon and  Baron Nashor.
Stealth
An ability to conceal the user from being seen or detected by enemies.
Steroid
An ability that increases one or more of a champion's base stats.
Store
Riot Store: the "shop" accessible in the PVP.net interface where player can purchase RP, champions, Skins, Runes, IP Boosts, etc. The term "shop" dominantly refers to the Shop in the Field of Justice where the actual match is played.
Streaming
To watch a video in "real time", instead of downloading a file to the computer and watching it later.
Stronk
A typo of the word "strong," mostly used sarcastically due to being a misspelling.
Stun
A debuff which prevents the target champions from moving, attacking or casting abilities.
Summoner
The role given to the player as they call a champion to the field and directs them in battle.
Super
Super Minion: a stronger minion that is spawned by destroying an enemy inhibitor in classic game mode. In Dominion mode, each minion wave already contains one super minion.
Support
A category of champions whose forte is to support his/her allies' performance.
Suppress
Suppression
A stronger version of the debuff stun which cannot be alleviated or actively broken out of by most methods except Quicksilver Sash.
Surrender
Surrendering
To start a vote between teammates to end the game earlier before the Nexus is destroyed by the opponent team and admit defeat.
Sustain
Sustainability
A champion's capacity for staying in a lane or jungle without having to go back to the base.
SV
Spirit Visage
Synergy
How well two or more champions/players work together.
An item that benefits a particular champion without wasted stat boosts or inefficient abilities. ("Synergy" sections were removed from the item pages due to the definition being fairly subjective and cumbersome.)

T

Tank
A champion designed to take high amounts of damage, usually with high CC abilities and low damage.
Tankiness
The quality of being able to take high amounts of damage, primarily through items that give defensive stats.
Tanking
To take high amounts of damage. Usually refers to damage being done to tanks and fighters, who have the durability to survive such damage.
Tanky DPS
An alternative term for a "Fighter" type champion. Though the term can be used to describe any champion that has obtained high survivability and damage through levels and items.
Taunt
A disable which forces the target to attack the taunter.
A champion quote which can be activated by entering /t or pressing shift+2.
Team comp
Team composition: A specific champion set-up for a team in which they work together to achieve an overall strategy. Examples include Poke comp, Heal comp, Push comp, AoE comp, CC comp, etc.
Teamfight
When multiple champions, from each opposing side, gather in one area to battle.
Teeto
Nickname for  Teemo made popular by PhantomL0rd with this video
Tenacity
A champion stat which determines the reduction of effect duration of most crowd control debuffs.
TF
 Twisted Fate
Trinity Force
Teamfight, when multiple champions, from each opposing side, gather in one area to battle.
Toon
Another word for character.
Top
Top/upper lane
The capture point of windmill in Dominion mode.
Tower
A commonly used alternative term for the turret.
Tower diving
TD
To pursue an enemy champion while in range of the enemy's tower.
Tower hugging
To stay near the tower to deter enemy champions from attacking them.
TP
Teleport
 Gate
Trade
Trading
Trade champions: to switch champions with another player during the champion selection for Draft or Ranked games after all players of both teams have finished selecting champions.
Trade damage: when players from each side deal equivalent injury to each other during a confrontation.
Trade kills: when players from each side suffer an equivalent number of deaths after a confrontation.
Tree
 Maokai
Tri-brush
A particular "Y" shaped brush that covers three directions, such as those located on Summoner's Rift near the top exit of the jungle of the purple team's side of the map and near the bottom exit of jungle of the blue team's side.
Triple kill
Slaying three enemy champions within a certain length of time.
Tris
Trist
Tristy
 Tristana
Troll
A person who causes acts of disruption to other players and to the community. These acts may include writing offensive messages or intentionally feeding the enemy. Trolls are also referred to as griefers. See Troll on Wikipedia for more information.
Mythical beings originating from the Norse mythology. In League of Legends,  Trundle belongs to this race.
Troll pole
 Fizz's  Playful.
Troll pool
 Vladimir's  Sanguine Pool.
TT
Twisted Treeline
Tryn
Trynd
Trynda
 Tryndamere
Turret
A stationary defense structure that guards the lanes and the base. It is also commonly referred to as the Tower.
 Heimerdinger's  H-28G Evolution Turret.

U

Ult
Ulti
Ultimate ability
To tell a player to use their champion's ultimate ability.
Unique
An aura or ability that does not stack, common to item effects.
UP
Underpowered
Utility
Spells or abilities that have a quality of being beneficial for the team. Support champions are known to have a lot of utility.

V

Var
 Varus
Vel
 Vel'Koz
Vision hack
An ability which allows a player to see through the fog of war, such as  Twisted Fate's  Destiny.
Veig
 Veigar
Vent
Ventrillo: a third party voice chat software.
Vik
 Viktor
Vlad
 Vladimir
Voli
 Volibear

W

W
The second champion ability which is bound to the "W" key by default.
Ward
Items that reveal the Fog of War once placed.
Ward jump
Using an ability  Lee Sin's  Safeguard or  Katarina's  Shunpo and targeting a ward. This is useful for escaping enemy attacks or intercepting an enemy that has used walls to juke away. Experienced Lee Sin players often build Sightstone or Ruby Sightstone to complement this ability. They may also build Wriggle's Lantern especially when jungling to make use of the ward ability this item offers.
Ward bait
To place down a ward in order to set up a gank. When an enemy champion attempts to destroy the ward, usually due to having an Oracle, the player initiates their surprise attack.
Ward coverage
The amount of wards placed down to give more vision around the map.
Ward placement
The location in which a ward is laid down. Good places to lay down wards are usually in brushes, entrances, the river, etc.
Warma's
A build that utilizes Atma's Impaler and Warmog's Armor. Can also be referred to as Atmogs.
Wet Noodle Fight
Often describes a fight between two champions that are building very little damage - usually tanks. This often takes place in the top lane in competitive play
Wombo combo
When teammates effectively and consecutively chain together their abilities on enemy champions. The term first originated from a Smash Brothers Melee match.
WotA
Will of the Ancients
WotD
Win of the day: rewards player a flat bonus of 150 to the IP earned from winning the first match. The bonus refreshes every 22 hours after the first win.
WP
Well Played
Wu
Wuk
 Wukong
WW
 Warwick

X

Xin
XZ
 Xin Zhao

Y

Yas
 Yasuo
Yellow
Seals, a type of rune.
Yi
 Master Yi
Yor
 Yorick

Z

Zil
 Zilean
Zone
Zoning
Tactics used to prevent enemy champion(s) from gaining gold/experience.

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