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Lee Sin

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Champion Background Strategy Skins & Trivia
LeeSinSquare Lee Sin
the Blind Monk
Cost: IP 4800 or RP 880
Primary: Fighter Secondary: Assassin Release date 2011-04-01
Attackpower.png 80
Defensepower.png 50
Abilitypower.png 30
Difficulty.png 60
Statistics Edit
Health 428 (+85) Attack damage 55.8 (+3.2)
Health regen. 8.95 (+0.7) Attack speed 0.651 (+3%)
Energy 200 Armor 20 (+3.7)
Energy regen. 50 Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 350
Lee Sin, the Blind Monk is a champion in League of Legends [1].

Abilities

Flurry
Flurry

After using an ability, Lee Sin's next 2 basic attacks within 3 seconds gain 40% attack speed and return 15 energy each.

Ability Details
Flurry is a passive self-buff that triggers after Lee Sin uses an ability.

Additional Information:

  • Flurry does not activate when using summoner spells or items.
  • Flurry will still return energy even if the attack is Counter Strike.png dodged, Riposte.png parried, Aegis Protection.png blocked, or if Lee Sin is blinded.
Sonic Wave
RANGE: 1100
COST: 50 energy
COOLDOWN: 11 / 10 / 9 / 8 / 7
Sonic Wave

Active: Lee Sin shoots a wave of sound in a line, dealing physical damage to the first enemy it hits and granting true sight of it for 3 seconds. If Sonic Wave hits, Lee Sin can cast Resonating Strike.png Resonating Strike within the next 3 seconds.

  • Physical Damage: 50 / 80 / 110 / 140 / 170 (+ 90% bonus AD)
Resonating Strike
RANGE: 1300
COST: 30 energy
Resonating Strike

Active: Lee Sin dashes to the enemy marked by Sonic Wave.png Sonic Wave, dealing physical damage including 8% of the target's missing health. Minions and monsters take a maximum of 400 damage.

  • Physical Damage: 50 / 80 / 110 / 140 / 170 (+ 90% bonus AD) (+ 8% target's missing health)
  • Combined Damage: 100 / 160 / 220 / 280 / 340 (+ 180% bonus AD) (+ 8% target's missing health)
Ability Details
Sonic Wave is a single target collision linear skill shot.

Resonating Strike is an auto-targeted dash.

Additional Information:

  • Sonic Wave's mark grants true sight on enemies hit but is consumed when Lee Sin casts Resonating Strike.
  • If Resonating Strike is activated and the target dies mid-flight, Lee Sin will travel to their last location.
Safeguard
RANGE: 700
COST: 50 energy
COOLDOWN: 14
Safeguard

Active: Lee Sin dashes to a target ally. If the ally is a champion, they and Lee Sin receive a shield that lasts 2 seconds and Safeguard's cooldown is halved. Lee Sin can activate Safeguard on himself to receive the shield, and can cast Iron Will.png Iron Will within 3 seconds.

  • Shield: 40 / 80 / 120 / 160 / 200 (+ 80% AP)
Iron Will
COST: 30 energy
Iron Will

Active: For 4 seconds, Lee Sin gains bonus life steal and spell vamp.

  • Life steal & spell vamp: 5 / 10 / 15 / 20 / 25%
Ability Details
Safeguard is a targeted dash ability that can be cast on allied units or Lee Sin himself. Iron Will is a self-targeted buff ability.

Additional Information:

  • Lee Sin cannot self-cast Safeguard on himself if he is immobilized.
  • Safeguard can be used on any targetable allied or enemy unit except for towers and inhibitors. This can include champions, minions, wards and champion pets such as TeemoSquare.png Teemo's Noxious Trap.png Noxious Trap, JarvanIVSquare.png Jarvan IV's Demacian Standard.png Demacian Standard and ThreshSquare.png Thresh's Dark Passage.png Lantern.
  • Casting Safeguard will interrupt an in-flight Resonating Strike.png Resonating Strike, canceling its dash and preventing any damage from being dealt.
Tempest
RANGE: 350
COST: 50 energy
COOLDOWN: 10
Tempest

Active: Lee Sin smashes the ground, dealing magic damage to all nearby enemies and granting true sight of them for 4 seconds. If Tempest hits an enemy, Lee Sin can cast Cripple.png Cripple within the next 3 seconds.

  • Magic damage: 60 / 95 / 130 / 165 / 200 (+ 100% bonus AD)
Cripple
RANGE: 500
COST: 30 energy
Cripple

Active: Lee Sin cripples all enemies within range that are marked by Tempest.png Tempest, reducing their movement speed for 4 seconds, decaying over the duration.

  • Slow: 20 / 30 / 40 / 50 / 60%
Ability Details
Tempest is a point blank area of effect ability.

Cripple is a point blank autotargeted debuff.

Additional Information:

  • Tempest grants true sight around all enemies hit. Unlike Sonic Wave.png Sonic Wave, this is not removed when he casts Cripple.
Dragon's Rage
RANGE: 375
COOLDOWN: 90 / 75 / 60
Dragon's Rage

Active: Lee Sin launches a powerful roundhouse kick, dealing physical damage to a target champion and knocking it back 1200 units over 1 second. Enemies the target collides with take the same damage and are knocked airborne for 1 second.

  • Physical damage: 200 / 400 / 600 (+ 200% bonus AD)
Ability Details
Dragon's Rage is a single targeted area of effect ability.

Additional Information:

References

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