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Lee Sin

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Champion Background Strategy Skins & Trivia
LeeSinSquare Lee Sin
the Blind Monk
Cost: IP 4800 or RP 880
Primary: Fighter Secondary: Assassin Release date 2011-04-01
80
50
30
90
Statistics
Health 428 (+85) Attack damage 55.8 (+3.2)
Health regen. 6.25 (+0.7) Attack speed 0.651 (+3%)
Energy 200 Armor 20 (+3.7)
Energy regen. 50 Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 350
Lee Sin, the Blind Monk is a champion in League of Legends.[1]

Abilities

Flurry
    Flurry

    After using an ability, Lee Sin's next 2 basic attacks within 3 seconds gain 40% attack speed and return 15 energy each.

    Ability Details
    Flurry is a passive self-buff that triggers after Lee Sin uses an ability.

    Additional Information:

    • Flurry does not activate when using summoner spells or items.
    • Flurry will still return energy even if the attack is  dodged,  parried,  blocked, or if he is blinded.


    Sonic Wave
    • Range: 1100
    • Cooldown: 11 / 10 / 9 / 8 / 7
    • Cost: 50 energy
    Sonic Wave

    Active: Lee Sin shoots a wave of sound in a line, dealing physical damage to the first enemy it hits and granting true sight of it for 3 seconds. If Sonic Wave hits, Lee Sin can cast Resonating Strike within the next 3 seconds.

    • Physical Damage: 50 / 80 / 110 / 140 / 170 (+ 90% bonus AD)


    Resonating Strike
    • Range: 1300
    • Cost: 30 energy
    Resonating Strike

    Active: Lee Sin dashes to the enemy marked by Sonic Wave, dealing physical damage including 8% of the target's missing health. Minions and monsters take a maximum of 400 damage.

    • Physical Damage: 50 / 80 / 110 / 140 / 170 (+ 90% bonus AD) (+ 8% target's missing health)
    • Combined Damage: 100 / 160 / 220 / 280 / 340 (+ 180% bonus AD) (+ 8% target's missing health)
    Ability Details
    Sonic Wave is a single target collision linear skill shot. Resonating Strike is an auto-targeted dash.

    Additional Information:

    • Sonic Wave's mark grants true sight on enemies hit but is consumed when Lee Sin casts Resonating Strike.
    • If Resonating Strike is activated and the target dies mid-flight, Lee Sin will travel to their last location.
    Lee Sin QVideo


    Safeguard
    • Range: 700
    • Cooldown: 14
    • Cost: 50 energy
    Safeguard

    Active: Lee Sin dashes to a target ally. If the ally is a champion, they and Lee Sin receive a shield that lasts 4 seconds and Safeguard's cooldown is halved. Lee Sin can activate Safeguard on himself to receive the shield, and can cast Iron Will within 3 seconds of using Safeguard.

    • Shield: 40 / 80 / 120 / 160 / 200 (+ 80% AP)


    Iron Will
    • Cost: 30 energy
    Iron Will

    Active: For 4 seconds, Lee Sin gains bonus life steal and spell vamp.

    • Life steal / spell vamp: 5 / 10 / 15 / 20 / 25%
    Ability Details
    Safeguard is a targeted dash ability that can be cast on allied units or Lee Sin himself. Iron Will is a self-targeted buff ability.

    Additional Information:

    • Lee Sin cannot self-cast Safeguard on himself if he is immobilized.
    • Safeguard can be used on any targetable allied or enemy unit except for towers and inhibitors. This can include champions, minions, wards and champion pets such as  Teemo's  Noxious Trap,  Jarvan IV's  Demacian Standard and  Thresh's  Lantern.
    • Casting Safeguard will interrupt an in-flight  Resonating Strike, canceling its dash and preventing any damage from being dealt.
    Lee Sin WVideo


    Tempest
    • Range: 350
    • Cooldown: 10
    • Cost: 50 energy
    Tempest

    Active: Lee Sin smashes the ground, dealing magic damage to all nearby enemies and granting true sight of them for 4 seconds. If Tempest hits an enemy, Lee Sin can cast Cripple within the next 3 seconds.

    • Magic damage: 60 / 95 / 130 / 165 / 200 (+ 100% bonus AD)


    Cripple
    • Range: 500
    • Cost: 30 energy
    Cripple

    Active: Lee Sin cripples all enemies within range that are marked by Tempest, reducing their movement and attack speed. The movement and attack speed recover over 4 seconds.

    • Slow: 20 / 30 / 40 / 50 / 60%
    Ability Details
    Tempest is a point blank area of effect ability. Cripple is a point blank autotargeted debuff.

    Additional Information:

    • Tempest grants true sight around all enemies hit. Unlike  Sonic Wave, this is not removed when he casts Cripple.
    Lee Sin EVideo


    Dragon's Rage
    • Range: 375
    • Cooldown: 90 / 75 / 60
    • Cost: No cost
    Dragon's Rage

    Active: Lee Sin launches a powerful roundhouse kick, dealing physical damage to a target champion and knocking it back 1200 units over 1 second. Enemies the target collides with take the same damage and are knocked airborne for 1 second.

    • Physical damage: 200 / 400 / 600 (+ 200% bonus AD)
    Ability Details
    Dragon's Rage is a single targeted area of effect ability.

    Additional Information:

    Lee Sin RVideo


    References

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