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Lee Sin

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Champion Ability Details Background Strategy Skins & Trivia
Lee Sin
the Blind Monk
Cost: IP 4800 or RP 880
Assassin, Melee Release date 1 April 2011
80
50
30
80
Statistics
Health 428 (+85) Attack damage 55.8 (+3.2)
Health regen. 6.25 (+0.7) Attack speed 0.651 (+3%)
Energy 200 Armor 16 (+3.7)
Energy regen. 50 Magic res. 30 (+1.25)
Range 125 Mov. speed 350

Lee Sin, the Blind Monk is a champion in League of Legends.[1]

Abilities

Flurry
    Flurry

    After using an ability, Lee Sin's next 2 basic attacks within 3 seconds gain 40% attack speed and return 15 energy each.

    Sonic Wave
    • Range: 975
    • Cooldown: 11 / 10 / 9 / 8 / 7
    • Cost: 50 energy
    Sonic Wave

    Active: Lee Sin shoots a wave of sound in a line, dealing physical damage to the first enemy it hits and revealing the enemy for 3 seconds. If Sonic Wave hits, Lee Sin can cast Resonating Strike within the next 3 seconds.

    • Physical damage: 50 / 80 / 110 / 140 / 170 (+ 90% bonus AD)


    Resonating Strike
    • Range: 1100
    • Cost: 30 energy
    Resonating Strike

    Active: Lee Sin dashes to the enemy revealed by Sonic Wave, dealing physical damage including 8% of the target's missing health. Minions and monsters take a maximum of 400 damage.

    • Physical damage: 50 / 80 / 110 / 140 / 170 (+ 90% bonus AD) (+ 8% target's missing health)
    • Combined damage: 100 / 160 / 220 / 280 / 340 (+ 180% bonus AD) (+ 8% target's missing health)


    Safeguard
    • Range: 700
    • Cooldown: 9
    • Cost: 50 energy
    Safeguard

    Active: Lee Sin dashes to target ally, he and the target each gaining a shield that absorbs a certain amount of damage. Each shield dissipates after 5 seconds if not already destroyed. Lee Sin can cast Iron Will within 3 seconds of using Safeguard.

    • Shield: 40 / 80 / 120 / 160 / 200 (+ 80% AP)


    Iron Will
    • Cost: 30 energy
    Iron Will

    Active: For 5 seconds, Lee Sin gains bonus life steal and spell vamp.

    • Bonus life steal and spell vamp: 5% / 10% / 15% / 20% / 25%
    Tempest
    • Range: 450
    • Cooldown: 10
    • Cost: 50 energy
    Tempest

    Active: Lee Sin smashes the ground, dealing magic damage to all nearby enemies and revealing them for 4 seconds. If Tempest hits an enemy, Lee Sin can cast Cripple within the next 3 seconds.

    • Magic damage: 60 / 95 / 130 / 165 / 200 (+ 100% bonus AD)


    Cripple
    • Range: 600
    • Cost: 30 energy
    Cripple

    Active: Lee Sin cripples all enemies revealed by Tempest reducing their movement and attack speed. The movement and attack speed recover over 4 seconds.

    • Slow: 20% / 30% / 40% / 50% / 60%
    Dragon's Rage
    • Range: 375
    • Cooldown: 90 / 75 / 60
    • Cost: No cost
    Dragon's Rage

    Active: Lee Sin launches a powerful roundhouse kick, dealing physical damage to a target champion and knocking it back 1200 units over 1 second. Enemies the target collides with take the same damage and are knocked airborne for 1 second.

    • Physical damage: 200 / 400 / 600 (+ 200% bonus AD)

    References

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