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Legendary item

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A legendary item (or high tier item) is an item that is crafted from at least one advanced item and a recipe. They may also serve as ingredients for a mythical item. They are generally more expensive than basic and advanced items but cheaper than mythical items.

The general list can be found here: Category:Legendary items

Legendary Items

Abyssal Scepter item.png Abyssal Scepter: +60 ability power. +60 magic resistance. +10% cooldown reduction. Aura: Unique: Nearby enemy champions take 10% more magic damage (700 range) 
Recipe: Fiendish Codex item.png Fiendish Codex + Negatron Cloak item.png Negatron Cloak + Amplifying Tome item.png Amplifying Tome + Gold 695 = Gold 2750.
Archangel's Staff item.png Archangel's Staff: +80 ability power. +250 mana. Passive: Unique – Awe: Grants bonus ability power equal to 3% maximum mana. Refunds 25% of mana spent. Passive: Unique – Mana Charge: Grants +8 maximum mana (max +750 mana) for each spell cast and mana expenditure (occurs up to 2 times every 8 seconds). Passive: Transforms into Seraph's Embrace item.png Seraph's Embrace at +750 mana. 
Recipe: Tear of the Goddess item.png Tear of the Goddess + Needlessly Large Rod item.png Needlessly Large Rod + Gold 1100 = Gold 3100.
Builds Into: Seraph's Embrace item.png Seraph's Embrace
Ardent Censer item.png Ardent Censer: +60 ability power. +50% base mana regeneration. +10% cooldown reduction. Passive: Unique: +10% bonus healing and shielding power. Passive: Unique: +8% movement speed Passive: Unique: Heals and shields on allied champions (excluding yourself) grant them +20% - 35% (based on level) attack speed and their attacks drain 20 - 35 (based on level) health on-hit for 6 seconds. 
Recipe: Forbidden Idol item.png Forbidden Idol + Aether Wisp item.png Aether Wisp + Gold 650 = Gold 2300.
Athene's Unholy Grail item.png Athene's Unholy Grail: +40 ability power. +30 magic resistance. +75% base mana regeneration. +20% cooldown reduction. Passive: Unique: Gain 20% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 (based on level). Healing or shielding another ally consumes charges to heal them, up to the original effect amount. Passive: Unique – Harmony: Gain +25% base health regeneration for every +25% base mana regeneration
Recipe: Fiendish Codex item.png Fiendish Codex + Chalice of Harmony item.png Chalice of Harmony + Gold 300 = Gold 2100.
Banner of Command item.png Banner of Command: +60 armor. +30 magic resistance. +400 mana. +10% cooldown reduction. Active: Unique – Promote: Greatly increases the power of a lane minion and grants it immunity to magic damage (120 second cooldown) (1200 range). 
Recipe: Aegis of the Legion item.png Aegis of the Legion + Glacial Shroud item.png Glacial Shroud + Gold 100 = Gold 2200.
Banshee's Veil item.png Banshee's Veil: +70 magic resistance. +300 health. +100% base health regeneration. Passive: Unique: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds. 
Recipe: Spectre's Cowl item.png Spectre's Cowl + Negatron Cloak item.png Negatron Cloak + Gold 530 = Gold 2450.
Bilgewater Cutlass item.png Bilgewater Cutlass: +25 attack damage. +10% life steal. Active: Unique: Deals 100 magic damage and Slow icon slows the target enemy champion by 25% for 2 seconds (550 range) (90 second cooldown). 
Recipe: Vampiric Scepter item.png Vampiric Scepter + Long Sword item.png Long Sword + Gold 250 = Gold 1500.
Builds Into: Blade of the Ruined King item.png Blade of the Ruined King, Hextech Gunblade item.png Hextech Gunblade
Dead Man's Plate item.png Dead Man's Plate: +50 armor. +500 health. Passive: Unique – Dreadnought: Generates Momentum stacks while moving, up to 100, granting up to +60 bonus movement speed. Momentum slowly decays while Slow icon slowed and decays rapidly while immobilized or pacified. Passive: Unique – Crushing Blow: Basic attacks (on-hit) discharge all Momentum, dealing +1 on-hit physical damage for every 2 Momentum discharged. If 100 stacks are discharged, damage is doubled to +100 and Slow icon slows its target by 50%, decaying over 1 second. 
Recipe: Chain Vest item.png Chain Vest + Giant's Belt item.png Giant's Belt + Gold 1100 = Gold 2900.
Death's Dance item.png Death's Dance: +75 attack damage. +10% cooldown reduction. Passive: Unique: Instantly heal for 15% of all physical damage dealt. Area of effect physical damage only heals 5% for every unit affected. Passive: Unique: Stores 15% of all physical and magic damage received, and is taken as damage over time true damage instead, dealing one-third of the stored damage every second. 
Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + Pickaxe item.png Pickaxe + Vampiric Scepter item.png Vampiric Scepter + Gold 625 = Gold 3500.
Duskblade of Draktharr item.png Duskblade of Draktharr: +65 attack damage. Passive: Unique: +15 Lethality (9.33 - 15 (based on target's level) armor penetration) Passive: Unique: +20 movement speed out-of-combat. Passive: Unique – Nightstalker: After being unseen for at least 1 second, your next basic attack deals 75 + (200% Lethality) bonus true damage on-hit (lasts 4 seconds after being seen by an enemy champion). Passive: Unique – Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby enemy wards (90 second cooldown). 
Recipe: Serrated Dirk item.png Serrated Dirk + B. F. Sword item.png B. F. Sword + Gold 850 = Gold 3250.
Edge of Night item.png Edge of Night: +55 attack damage. +35 magic resistance. Active: Unique: Channels for 1.5 seconds to gain a Spell Shield spell shield that blocks the next enemy ability within the next 5 seconds (45 second cooldown). Damage will interrupt the channel. You can move while channeling. If the channel is interrupted, the item is put on a reduced 5 second cooldown. Passive: Unique: +15 Lethality (9.33 - 15 (based on target's level) armor penetration) Passive: Unique: +20 movement speed out-of-combat. 
Recipe: Pickaxe item.png Pickaxe + Serrated Dirk item.png Serrated Dirk + Null-Magic Mantle item.png Null-Magic Mantle + Gold 675 = Gold 3100.
Essence Reaver item.png Essence Reaver: +70 attack damage. +20% crit chance. +10% (Unique) cooldown reduction. Passive: Unique: Gain additional Cooldown Reduction depending on Critical Strike Chance from other sources:
10% critical: +3% CDR
20% critical: +10% CDR
30% critical: +20% CDR. Passive: Unique: Critical strikes restore 3% of your maximum mana pool. 
Recipe: B. F. Sword item.png B. F. Sword + Caulfield's Warhammer item.png Caulfield's Warhammer + Cloak of Agility item.png Cloak of Agility + Gold 400 = Gold 3600.
Eye of the Equinox item.png Eye of the Equinox: +500 health. +200% base health regeneration. +10% cooldown reduction. +Gold 2 per 10 seconds. Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. Passive: Unique – Spoils of War: Melee autoattacks execute minions below 340 - 680 (based on level) health. Killing a minion by any means heals you and the nearest allied champion for 50 health and grants them kill gold. These effects require an allied champion within 850 units of the user and consume a charge. Recharges every 30 seconds. Max 4 charges. 
Recipe: Sightstone item.png Sightstone + Targon's Brace item.png Targon's Brace + Gold 650 = Gold 2300.
Eye of the Oasis item.png Eye of the Oasis: +200 health. +100% base health regeneration. +100% base mana regeneration. +10% cooldown reduction. Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. Passive: Unique – Favor: Grants Gold 6 and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range). 
Recipe: Sightstone item.png Sightstone + Nomad's Medallion item.png Nomad's Medallion + Gold 250 = Gold 1900.
Eye of the Watchers item.png Eye of the Watchers: +25 ability power. +200 health. +100% base mana regeneration. +10% cooldown reduction. +Gold 2 per 10 seconds. Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. Passive: Unique – Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant Gold 15. This can occur up to 3 times every 30 seconds. 
Recipe: Sightstone item.png Sightstone + Frostfang item.jpg Frostfang + Gold 550 = Gold 2200.
Face of the Mountain item.png Face of the Mountain: +450 health. +100% base health regeneration. +10% cooldown reduction. +Gold 2 per 10 seconds. Active: Unique: Grant a shield to yourself and an ally equal to 10% of your maximum health for 4 seconds. After 4 seconds, the shield explodes to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Passive: Unique – Spoils of War: Melee basic attacks execute minions below 340 - 680 (based on level) health. Killing a minion by any means heals you and the nearest allied champion for 50 health and grants them kill gold. These effects require an allied champion within 1050 units of the user. Recharges every 30 seconds. Max 4 charges. 
Recipe: Targon's Brace item.png Targon's Brace + Kindlegem item.png Kindlegem + Gold 550 = Gold 2200.
Frost Queen's Claim item.png Frost Queen's Claim: +50 ability power. +75% base mana regeneration. +10% cooldown reduction. +Gold 2 per 10 seconds. Active: Unique: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions (4500 range).
Ghosts True Sight icon reveal enemies on contact and reduce their movement speed by 40% for 2–5 seconds (90 second cooldown.) Passive: Unique – Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant Gold 15. This can occur up to 3 times every 30 seconds. 
Recipe: Frostfang item.jpg Frostfang + Fiendish Codex item.png Fiendish Codex + Gold 550 = Gold 2200.
Frozen Heart item.png Frozen Heart: +90 armor. +400 mana. +20% cooldown reduction. Aura: Unique: Slow icon Cripples nearby enemies' attack speed by 15% (700 range). 
Recipe: Warden's Mail item.png Warden's Mail + Glacial Shroud item.png Glacial Shroud + Gold 700 = Gold 2700.
Frozen Mallet item.png Frozen Mallet: +30 attack damage. +700 health. Passive: Unique – Icy: Basic attacks (on-hit) apply a Slow icon 40% slow to your target for 1.5 seconds, refreshing with every hit. 
Recipe: Jaurim's Fist item.png Jaurim's Fist + Giant's Belt item.png Giant's Belt + Gold 900 = Gold 3100.
Guardian Angel item.png Guardian Angel: +60 armor. +45 magic resistance. Passive: Unique: Upon taking lethal damage, restores the greater of 700 health or 30% of maximum health and 30% of maximum mana after 4 seconds of stasis (300 second cooldown). 
Recipe: Negatron Cloak item.png Negatron Cloak + Chain Vest item.png Chain Vest + Gold 880 = Gold 2400.
Guinsoo's Rageblade item.png Guinsoo's Rageblade: +35 attack damage. +50 ability power. +25% attack speed. Passive: Unique: Basic attacks deal +15 on-hit magic damage. Passive: Basic attacks grant +8% attack speed, +3 attack damage and +4 ability power for 5 seconds, stacking up to 6 times, granting a total of +48% attack speed, +18 attack damage and +24 ability power. At 6 stacks, gain Guinsoo's Rage. Passive: Unique – Guinsoo's Rage: Every other basic attack will trigger on-hit effects an additional time. 
Recipe: Blasting Wand item.png Blasting Wand + Pickaxe item.png Pickaxe + Recurve Bow item.png Recurve Bow + Gold 875 = Gold 3600.
Hextech GLP-800 item.png Hextech GLP-800: +80 ability power. +300 health. +400 mana. Active: Unique – Frost Bolt: Fires a spray of icy bolts that explode, dealing 100 - 200 (based on level) (+ 35% AP) magic damage to all enemies hit (40 second cooldown, shared with other Hextech items). Enemies hit are slowed by 65% decaying over 0.5 seconds. Passive: Unique – Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of the cost as health, up to 25 per spell cast. 
Recipe: Catalyst the Protector item.png Catalyst the Protector + Hextech Revolver item.png Hextech Revolver + Gold 750 = Gold 3000.
Hextech Protobelt-01 item.png Hextech Protobelt-01: +60 ability power. +300 health. +10% cooldown reduction. Active: Unique – Fire Bolt: Dash forward and unleash a nova of seven fire bolts that individually deal 75 - 150 (based on level) (+ 25% AP) magic damage (40 second cooldown, shared with other Hextech items). Champions and monsters hit by multiple fire bolts take 10% damage per additional bolt. Passive:  
Recipe: Hextech Revolver item.png Hextech Revolver + Kindlegem item.png Kindlegem + Gold 650 = Gold 2500.
Iceborn Gauntlet item.png Iceborn Gauntlet: +65 armor. +500 mana. +20% cooldown reduction. Passive: Unique – Spellblade: After using an ability, your next basic attack (on-hit) creates an Icy Zone under the target, dealing (100% base AD) bonus physical damage to all enemies in the zone (1.5 second cooldown). Passive: Unique – Icy Zone: The zone lasts for 2 seconds, and Slow icon slows enemies within by 30%. The zone has a radius of 180 (+ 55% bonus armor) units. 
Recipe: Sheen item.png Sheen + Glacial Shroud item.png Glacial Shroud + Gold 650 = Gold 2700.
Knight's Vow item.png Knight's Vow: +40 armor. +400 health. +100% base health regeneration. Active: Unique: Designate an allied champion as your Partner (90 second cooldown). Passive: Unique: If your Partner is nearby, gain 20 armor, and 15% bonus movement speed while moving toward them. Passive: Unique: While within a 1000 range of your Partner, heal for 12% of the damage your Partner deals to champions and redirect 12% of the damage your Partner takes from champions (after reductions) to you as true damage. Both effects are reduced to 6% if the item holder is Ranged role ranged
Recipe: Crystalline Bracer item.png Crystalline Bracer + Chain Vest item.png Chain Vest + Gold 850 = Gold 2300.
Liandry's Torment item.png Liandry's Torment: +80 ability power. +300 health. Passive: Unique – Eyes of Pain: +15 magic penetration Passive: Unique: Dealing spell damage applies a damage-over-time effect that deals bonus magic damage equal to 2% of the target's current health per second for 3 seconds. This bonus damage is doubled to 4% of the target's current health against movement-impaired units and capped at 100 damage per second against monsters
Recipe: Haunting Guise item.png Haunting Guise + Blasting Wand item.png Blasting Wand + Gold 750 = Gold 3100.
Lich Bane item.png Lich Bane: +80 ability power. +250 mana. +7% movement speed. +10% cooldown reduction. Passive: Unique – Spellblade: After using an ability, your next basic attack (on-hit) deals 75% base AD (+ 50% AP) bonus magic damage (1.5 second cooldown). 
Recipe: Sheen item.png Sheen + Aether Wisp item.png Aether Wisp + Blasting Wand item.png Blasting Wand + Gold 450 = Gold 3200.
Locket of the Iron Solari item.png Locket of the Iron Solari: +30 armor. +60 magic resistance. Active: Unique: Grants a decaying shield to nearby allied champions and yourself for up to 2.5 seconds, absorbing up to 70 - 665 (based on level) damage (90 second cooldown) (600 range). 
Recipe: Aegis of the Legion item.png Aegis of the Legion + Null-Magic Mantle item.png Null-Magic Mantle + Gold 650 = Gold 2200.
Lord Dominik's Regards item.png Lord Dominik's Regards: +50 attack damage. Passive: Unique – Giant Slayer: Grants up to +15% bonus physical damage against enemy champions with greater maximum health than you (+1.5% damage per 100 health difference, maxing at 1000 health difference). Passive: Unique – Last Whisper: +45% bonus armor penetration
Recipe: Giant Slayer item.png Giant Slayer + Last Whisper item.png Last Whisper + Gold 400 = Gold 2700.
Lord Van Damm's Pillager item.png Lord Van Damm's Pillager: +50 attack damage. +300 health. +10% cooldown reduction. Passive: Unique – Ashes to Ashes: Controlling the nearest Altar sets you aflame, dealing 26 - 43 (based on level) magic damage per second to nearby enemies while dealing 「 50% bonus 」「 39 - 64.5 (based on level) 」 magic damage to minions and monsters. Controlling the furthest Altar causes your basic attacks to burn targets for 12 - 114 (based on level) true damage over 3 seconds. 
Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + Jaurim's Fist item.png Jaurim's Fist + Gold 700 = Gold 3000.
Luden's Echo item.png Luden's Echo: +100 ability power. +10% movement speed. Passive: Unique – Echo: Gains charges upon moving or casting. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 100 (+ 10% AP) bonus magic damage to the first enemy hit and summon up to 3 lesser bolts that target nearby enemies, prioritizing enemies damaged by the ability and champions over minions. 
Recipe: Needlessly Large Rod item.png Needlessly Large Rod + Aether Wisp item.png Aether Wisp + Gold 1100 = Gold 3200.
Manamune item.png Manamune: +25 attack damage. +250 mana. Passive: Unique – Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent. Passive: Unique – Mana Charge: Grants +4 maximum mana for each basic attack, spell cast, and mana expenditure (occurs up to 2 times every 8 seconds), while also passively generating 1 maximum mana every 8 seconds. Passive: Transforms into Muramana item.png Muramana at +750 mana. 
Recipe: Tear of the Goddess item.png Tear of the Goddess + Pickaxe item.png Pickaxe + Gold 775 = Gold 2400.
Builds Into: Muramana item.png Muramana
Maw of Malmortius item.png Maw of Malmortius: +50 attack damage. +45 magic resistance. +10% cooldown reduction. Passive: Upon taking magic damage that would reduce maximum health below 30%, grants Lifeline and Lifegrip (90 second cooldown). Passive: Unique – Lifeline: Grants a shield that absorbs 300 (+ 100% bonus magic resistance) magic damage for 5 seconds. Passive: Unique – Lifegrip: Grants +20 attack damage, +10% spell vamp and +10% life steal until out-of-combat. 
Recipe: Hexdrinker item.png Hexdrinker + Caulfield's Warhammer item.png Caulfield's Warhammer + Gold 850 = Gold 3250.
Moonflair Spellblade item.png Moonflair Spellblade: +50 ability power. +50 armor. +50 magic resistance. Passive: Unique – Tenacity: Reduces the duration of all crowd control effects by 35% (except for Suppression icon Suppression, Stasis icon Stasis, and Airborne icon Displacements
Recipe: Seeker's Armguard item.png Seeker's Armguard + Negatron Cloak item.png Negatron Cloak + Gold 580 = Gold 2500.
Morellonomicon item.png Morellonomicon: +100 ability power. +400 mana. +20% (Unique) cooldown reduction. Passive: Unique: Kills and assists restore 20% of your maximum mana Passive: Unique: Dealing magic damage to an enemy champion below 35% health inflicts Grievous Wounds icon Grievous Wounds to them for 8 seconds. 
Recipe: Lost Chapter item.png Lost Chapter + Fiendish Codex item.png Fiendish Codex + Amplifying Tome item.png Amplifying Tome + Gold 665 = Gold 2900.
Mortal Reminder item.png Mortal Reminder: +50 attack damage. Passive: Unique – Executioner: Physical damage inflicts Grievous Wounds icon Grievous Wounds on enemy champions for 5 seconds. Passive: Unique – Last Whisper: +45% bonus armor penetration
Recipe: Executioner's Calling item.png Executioner's Calling + Last Whisper item.png Last Whisper + Gold 600 = Gold 2700.
Nashor's Tooth item.png Nashor's Tooth: +80 ability power. +50% attack speed. +20% (Unique) cooldown reduction. Passive: Unique: +15 (+ 15% AP) on-hit magic damage 
Recipe: Stinger item.png Stinger + Fiendish Codex item.png Fiendish Codex + Gold 1000 = Gold 3000.
Phantom Dancer item.png Phantom Dancer: +45% attack speed. +30% crit chance. +5% movement speed. Passive: Unique – Spectral Waltz: Grants Ghost ghosting and +7% movement speed while within 550 units of a visible enemy champion. Passive: Unique – Lament: Grants 12% damage reduction against the last enemy champion hit (ends after 10 seconds out-of-combat). 
Recipe: Dagger item.png Dagger + Zeal item.png Zeal + Dagger item.png Dagger + Gold 650 = Gold 2550.
Randuin's Omen item.png Randuin's Omen: +10% Critical strike icon critical strike damage reduction. +60 armor. +500 health. Active: Unique: Slow icon Slows all nearby units within 500 units range by 35% for 4 seconds (60 second cooldown). Passive: Unique – Cold Steel: When hit by basic attacks, Slow icon cripples source's attack speed by 15% for 1 second. 
Recipe: Warden's Mail item.png Warden's Mail + Giant's Belt item.png Giant's Belt + Gold 900 = Gold 2900.
Rapid Firecannon item.png Rapid Firecannon: +30% attack speed. +30% crit chance. +5% movement speed. Passive: Unique – Energized Strike: Moving and attacking generates Energize stacks, up to 100. When fully Energized, your next basic attack gains Firecannon. Passive: Unique – Firecannon: Your next basic attack gains 35% increased range (up to a maximum of +150 range) and deals 50 - 160 (based on level) bonus on-hit magic damage. Passive: Firecannon is applicable on structures. 
Recipe: Kircheis Shard item.png Kircheis Shard + Zeal item.png Zeal + Gold 550 = Gold 2600.
Raptor Cloak item.png Raptor Cloak: +40 armor. +125% base health regeneration. Passive: Unique – Point Runner: Builds up to 20% bonus movement speed over 2 seconds while near turrets, fallen turrets and Void Gates. 
Recipe: Rejuvenation Bead item.png Rejuvenation Bead + Chain Vest item.png Chain Vest + Gold 250 = Gold 1200.
Builds Into: Ohmwrecker item.png Ohmwrecker, Talisman of Ascension item.png Talisman of Ascension, Zz'Rot Portal item.png Zz'Rot Portal
Ravenous Hydra item.png Ravenous Hydra: +75 attack damage. +100% base health regeneration. +12% life steal. Active: Unique – Crescent: Deals (60% to 100% AD) physical damage to units around you – (60% AD near the edge) (400 units radius) (10 second cooldown). Passive: Life steal applies to 50% of Cleave and Crescent's splash physical damage. Passive: Unique – Cleave: Basic attacks deal (20% to 60% AD) physical damage to units around your target – (20% AD near the edge) (350 units radius). 
Recipe: Tiamat item.png Tiamat + Vampiric Scepter item.png Vampiric Scepter + Pickaxe item.png Pickaxe + Gold 525 = Gold 3500.
Redemption item.png Redemption: +300 health. +75% base health regeneration. +125% base mana regeneration. +10% cooldown reduction. Active: Unique: Target an area within 5500 range. After 2.5 second, call down a beam of light to heal allies for 65 - 490 (based on target's level), deals 10% of maximum health true damage to enemy champions and 250 true damage to minions (120 second cooldown). Can be used while dead. Passive: Unique: +10% bonus healing and shielding power. 
Recipe: Forbidden Idol item.png Forbidden Idol + Crystalline Bracer item.png Crystalline Bracer + Gold 650 = Gold 2100.
Righteous Glory item.png Righteous Glory: +500 health. +300 mana. +100% base health regeneration. Active: Unique: Grants +75% movement speed when moving towards enemies for 4 seconds. When this speed boost ends, it emits a shockwave, slowing nearby enemy champions by 75% for 2 seconds (90 second cooldown). Passive: Unique – Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of mana spent as health, up to 25 health per cast (Toggle spells heal for up to 25 per second). 
Recipe: Crystalline Bracer item.png Crystalline Bracer + Catalyst of Aeons item.png Catalyst of Aeons + Gold 750 = Gold 2500.
Rod of Ages item.png Rod of Ages: +60 ability power. +300 health. +300 mana. Passive: This item gains 20 health, 10 mana and 4 ability power every minute, up to 10 times. Passive: Unique – Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second). 
Recipe: Catalyst of Aeons item.png Catalyst of Aeons + Blasting Wand item.png Blasting Wand + Gold 750 = Gold 2700.
Ruby Sightstone item.png Ruby Sightstone: +500 health. Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges and refills when visiting the shop. Passive: Unique: Active ability items' cooldowns are reduced by 20% each. 
Recipe: Sightstone item.png Sightstone + Ruby Crystal item.png Ruby Crystal + Gold 400 = Gold 1600.
Runaan's Hurricane item.png Runaan's Hurricane: +40% attack speed. +30% crit chance. +7% movement speed. Passive: Unique: +15 on-hit physical damage Passive: Unique – Wind's Fury: When Basic attacking, bolts are fired at up to 2 enemies near the target, each dealing 25% AD physical damage. Bolts can Critical strike icon critically strike and apply on-hit effects
Recipe: Recurve Bow item.png Recurve Bow + Zeal item.png Zeal + Gold 300 = Gold 2600.
Rylai's Crystal Scepter item.png Rylai's Crystal Scepter: +75 ability power. +300 health. Passive: Unique – Icy: Damaging abilities and pet attacks Slow icon slow affected units by 20% for 1 second. Passive:  
Recipe: Blasting Wand item.png Blasting Wand + Amplifying Tome item.png Amplifying Tome + Ruby Crystal item.png Ruby Crystal + Gold 915 = Gold 2600.
Spirit Visage item.png Spirit Visage: +55 magic resistance. +500 health. +200% base health regeneration. +10% cooldown reduction. Passive: Unique: Increases effectiveness of all sources of health restoration by 25% (including health regeneration, life steal and spell vamp). 
Recipe: Kindlegem item.png Kindlegem + Spectre's Cowl item.png Spectre's Cowl + Gold 800 = Gold 2800.
Statikk Shiv item.png Statikk Shiv: +35% attack speed. +30% crit chance. +5% movement speed. Passive: Unique – Energized Strike: Moving and attacking generates Energize stacks, up to 100. When fully Energized, your next basic attack gains Shiv Lightning. Passive: Unique – Shiv Lightning: Your next basic attack (on-hit) sparks lightning to up to 5 nearby units, dealing 50 - 120 (based on level) bonus magic damage, increased to 110 - 264 (based on level) against minions. Passive: This damage can Critical strike icon critically strike and scales with critical strike damage
Recipe: Zeal item.png Zeal + Kircheis Shard item.png Kircheis Shard + Gold 550 = Gold 2600.
Sterak's Gage item.png Sterak's Gage: +25% base attack damage. +400 health. Passive: Unique – Lifeline: Grants Sterak's Fury upon taking 400 - 1800 (based on level) damage within 5 seconds (60 second cooldown). Passive: Unique – Sterak's Fury: Grants increased size, +25% additional base attack damage for 8 seconds, and a rapidly decaying shield based of 30% maximum health for 3 seconds. 
Recipe: Jaurim's Fist item.png Jaurim's Fist + Long Sword item.png Long Sword + Gold 1050 = Gold 2600.
Sunfire Cape item.png Sunfire Cape: +50 armor. +500 health. Passive: Unique – Immolate: Deals 26 - 43 (based on level) magic damage per second to nearby enemies. Deals 「 50% bonus 」「 39 - 64.5 (based on level) 」 magic damage to minions and monsters (400 range). 
Recipe: Chain Vest item.png Chain Vest + Bami's Cinder item.png Bami's Cinder + Gold 1000 = Gold 2900.
The Black Cleaver item.png The Black Cleaver: +40 attack damage. +400 health. +20% cooldown reduction. Passive: Unique: Dealing physical damage to an enemy champion Cleaves them, reducing their armor by 5% for 6 seconds, stacking up to 6 times for a maximum of 30%. Passive: Unique – Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This movement speed bonus is halved for Ranged role ranged champions. 
Recipe: Phage item.png Phage + Kindlegem item.png Kindlegem + Gold 950 = Gold 3000.
The Bloodthirster item.png The Bloodthirster: +75 attack damage. Passive: Unique: +20% life steal Passive: Unique: Your life steal overheals you, converting the excess healing into a shield that absorbs up to 50 - 350 (based on level) damage and decays when out-of-combat for 25 seconds. 
Recipe: B. F. Sword item.png B. F. Sword + Vampiric Scepter item.png Vampiric Scepter + Long Sword item.png Long Sword + Gold 1150 = Gold 3700.
The Hex Core mk-2 item.png The Hex Core mk-2: Passive: Grants 6 - 108 (based on level) ability power and 20 - 360 (based on level) mana. Passive: Unique – Progress: Viktor Viktor can upgrade one of his basic abilities. 
Recipe: The Hex Core mk-1 item.png The Hex Core mk-1 + Gold 1000 = Gold 2250.
Builds Into: Perfect Hex Core item.png Perfect Hex Core
Thornmail item.png Thornmail: +100 armor. Passive: Unique: Reflects 15% of the physical damage taken (+ 25% bonus armor) from basic attacks and on-hit effects back to its source as magic damage (Calculated before any resistances or reductions are taken into account). 
Recipe: Cloth Armor item.png Cloth Armor + Chain Vest item.png Chain Vest + Gold 1250 = Gold 2350.
Titanic Hydra item.png Titanic Hydra: +35 attack damage. +450 health. +100% base health regeneration. Active: Unique – Crescent: On your next basic attack, Cleave's damage to all targets is increased to 40 (+ 10% maximum health) and has a larger cone (20 second cooldown). Crescent resets your autoattack timer. Passive: Unique – Cleave: Basic attacks deal 5 (+ 1% maximum health) bonus on-hit physical damage. Additionally, basic attacks also deal 40 (+ 2.5% maximum health) physical damage in a cone to units behind the target (700 range). 
Recipe: Tiamat item.png Tiamat + Ruby Crystal item.png Ruby Crystal + Jaurim's Fist item.png Jaurim's Fist + Gold 700 = Gold 3500.
Trinity Force item.png Trinity Force: +25 attack damage. +250 health. +250 mana. +40% attack speed. +5% movement speed. +20% cooldown reduction. Passive: Unique – Spellblade: After using an ability, your next basic attack (on-hit) deals (200% base AD) bonus physical damage (1.5 second cooldown). Passive: Unique – Rage: Basic attacks (on-hit) grant +20 flat movement speed for 2 seconds. Killing a Unit grants +60 flat movement speed instead. 
Recipe: Stinger item.png Stinger + Sheen item.png Sheen + Phage item.png Phage + Gold 333 = Gold 3733.
Warmog's Armor item.png Warmog's Armor: +800 health. +200% base health regeneration. +10% (Unique) cooldown reduction. Passive: Grants Warmog's Heart if you have at least 3000 maximum health. Passive: Unique – Warmog's Heart: Regenerate 「 1.5% maximum health every half-second 」「 15% maximum health every 5 seconds 」if damage has not been taken in the last 8 seconds. 
Recipe: Giant's Belt item.png Giant's Belt + Kindlegem item.png Kindlegem + Crystalline Bracer item.png Crystalline Bracer + Gold 400 = Gold 2850.
Wit's End item.png Wit's End: +40 magic resistance. +40% attack speed. Passive: Unique: +40 bonus on-hit magic damage Passive: Unique: Basic attacks (on-hit) grant +5 magic resistance and reduce the target's magic resistance by 5 for 5 seconds. Stacks up to 5 times for a total of +25 bonus magic resistance and -25 magic resistance reduction
Recipe: Recurve Bow item.png Recurve Bow + Negatron Cloak item.png Negatron Cloak + Dagger item.png Dagger + Gold 480 = Gold 2500.
Wooglet's Witchcap item.png Wooglet's Witchcap: +100 ability power. +45 armor. Active: Unique – Stasis: Put yourself in Stasis icon stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. 120 second cooldown. Passive: Unique: +25% ability power 
Recipe: Seeker's Armguard item.png Seeker's Armguard + Needlessly Large Rod item.png Needlessly Large Rod + Gold 1050 = Gold 3500.
Youmuu's Ghostblade item.png Youmuu's Ghostblade: +60 attack damage. +10% cooldown reduction. Active: Unique: Gain +20% movement speed for 6 seconds. 45 second cooldown. Passive: Unique: +15 Lethality (9.33 - 15 (based on target's level) armor penetration) Passive: Unique: +20 movement speed out-of-combat. 
Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + Serrated Dirk item.png Serrated Dirk + Gold 700 = Gold 2900.
Zeke's Harbinger item.png Zeke's Harbinger: +50 ability power. +30 armor. +250 mana. +10% cooldown reduction. Active: Unique – Conduit: Bind to target ally. This will remove all other Conduits on your target (60 seconds cooldown). Passive: Unique: When within 1000-units of each other, you and your Conduit will generate 1 charge every second, up to 100, with a bonus 4 / 2 charges whenever you or your ally attack, and 8 / 4 on spell cast.
At 100 charge, dealing damage grants you and your Conduit 20% increased AP and +50% flat critical strike chance for 8 seconds.
All current charge is lost if you move further than 1000-units apart or hold onto 100 charge for longer than 5 seconds. 
Recipe: Glacial Shroud item.png Glacial Shroud + Amplifying Tome item.png Amplifying Tome + Amplifying Tome item.png Amplifying Tome + Gold 380 = Gold 2250.
Zhonya's Hourglass item.png Zhonya's Hourglass: +70 ability power. +45 armor. +10% cooldown reduction. Active: Unique – Stasis: Put yourself in Stasis icon stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. 120 second cooldown. 
Recipe: Seeker's Armguard item.png Seeker's Armguard + Fiendish Codex item.png Fiendish Codex + Gold 800 = Gold 2900.

List of Items

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