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Legendary item

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A legendary item (or high tier item) is an item that is crafted from at least one advanced item and a recipe. They may also serve as ingredients for a mythical item. They are generally more expensive than basic and advanced items but cheaper than mythical items.

The general list can be found here: Category:Legendary items

Legendary Items

Abyssal Scepter item.png Abyssal Scepter: +10% cooldown reduction. +60 ability power. +60 magic resistance. Aura: Unique: Nearby enemy champions take 10% more magic damage (700 range) 
Recipe: Fiendish Codex item.png Fiendish Codex + Negatron Cloak item.png Negatron Cloak + Amplifying Tome item.png Amplifying Tome + 695 Gold = 2750 Gold.
Archangel's Staff item.png Archangel's Staff: +80 ability power. +250 mana. Passive: Unique – Awe: Grants bonus ability power equal to 3% maximum mana. Refunds 25% of mana spent. Passive: Unique – Mana Charge: Grants +8 maximum mana (max +750 mana) for each spell cast and mana expenditure (occurs up to 2 times every 8 seconds). 
Recipe: Tear of the Goddess item.png Tear of the Goddess + Needlessly Large Rod item.png Needlessly Large Rod + 1100 Gold = 3100 Gold
Builds Into: Seraph's Embrace item.png Seraph's Embrace
Ardent Censer item.png Ardent Censer: +10% cooldown reduction. +60 ability power. +50% base mana regeneration. Passive: Unique: +10% bonus healing and shielding power. Passive: Unique: +8% movement speed Passive: Unique: Heals and shields on allied champions (excluding yourself) grant them +20% attack speed and their attacks drain 20 health on-hit for 6 seconds. 
Recipe: Forbidden Idol item.png Forbidden Idol + Aether Wisp item.png Aether Wisp + 650 Gold = 2300 Gold.
Athene's Unholy Grail item.png Athene's Unholy Grail: +20% cooldown reduction. +40 ability power. +25 magic resistance. +{{{hp5}}}% base health regeneration. Passive: Unique: Gain 20% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 (based on level). Healing or shielding another ally consumes charges to heal them, up to the original effect amount. Passive: Unique – Harmony: Gain +25% base health regeneration for every +25% base mana regeneration
Recipe: Fiendish Codex item.png Fiendish Codex + Chalice of Harmony item.png Chalice of Harmony + 300 Gold = 2100 Gold.
Banner of Command item.png Banner of Command: +10% cooldown reduction. +30 magic resistance. +400 mana. +60 armor. Active: Unique – Promote: Greatly increases the power of a lane minion and grants it immunity to magic damage. 120 second cooldown (1200 range). 
Recipe: Aegis of the Legion item.png Aegis of the Legion + Glacial Shroud item.png Glacial Shroud + 100 Gold = 2200 Gold.
Banshee's Veil item.png Banshee's Veil: +300 health. +100% base health regeneration. +70 magic resistance. Passive: Unique: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds. 
Recipe: Spectre's Cowl item.png Spectre's Cowl + Negatron Cloak item.png Negatron Cloak + 530 Gold = 2450 Gold.
Bilgewater Cutlass item.png Bilgewater Cutlass: +25 attack damage. +10% life steal. Active: Unique: Deals 100 magic damage and Slow icon slows the target enemy champion by 25% for 2 seconds (550 range) (90 second cooldown). 
Recipe: Vampiric Scepter item.png Vampiric Scepter + Long Sword item.png Long Sword + 250 Gold = 1500 Gold
Builds Into: Blade of the Ruined King item.png Blade of the Ruined King, Hextech Gunblade item.png Hextech Gunblade
Dead Man's Plate item.png Dead Man's Plate: +500 health. +50 armor. Passive: Unique – Dreadnought: Generates Momentum stacks while moving, up to 100, granting up to +60 bonus movement speed. Momentum slowly decays while Slow icon slowed and decays rapidly while immobilized or pacified. Passive: Unique – Crushing Blow: Basic attacks (on-hit) discharge all Momentum, dealing +1 on-hit physical damage for every 2 Momentum discharged. If 100 stacks are discharged, damage is doubled to +100 and Slow icon slows its target by 50%, decaying over 1 second. On Ranged role ranged champions, Crushing Blow cannot deal damage, nor Slow icon slow. However, Momentum will still discharge on-hit. 
Recipe: Chain Vest item.png Chain Vest + Giant's Belt item.png Giant's Belt + 1100 Gold = 2900 Gold.
Death's Dance item.png Death's Dance: +10% cooldown reduction. +75 attack damage. Passive: Unique: Instantly heal for 15% of all physical damage dealt. Area of effect physical damage only heals 5% for every unit affected. Passive: Unique: Stores 15% of all physical and magic damage received, and is taken as damage over time true damage instead, dealing one-third of the stored damage every second. 
Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + Pickaxe item.png Pickaxe + Vampiric Scepter item.png Vampiric Scepter + 625 Gold = 3500 Gold.
Duskblade of Draktharr item.png Duskblade of Draktharr: +65 attack damage. Passive: Unique: +15 Lethality (6.5 - 15 (based on target's level) armor penetration) Passive: Unique: +20 movement speed out of combat. Passive: Unique – Nightstalker: After being unseen for at least 1 second, your next basic attack deals 50 + (200% Lethality) bonus true damage on-hit (lasts 4 seconds after being seen by an enemy champion). Passive: Unique – Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby wards (90 second cooldown). 
Recipe: Serrated Dirk item.png Serrated Dirk + B. F. Sword item.png B. F. Sword + 850 Gold = 3250 Gold.
Edge of Night item.png Edge of Night: +60 attack damage. +35 magic resistance. Passive: Unique: +15 Lethality (6.5 - 15 (based on target's level) armor penetration) Passive: Unique: +20 movement speed out of combat. Active: Unique: Channels for 1.5 seconds to gain a Spell Shield spell shield that blocks the next enemy ability within the next 10 seconds (45 second cooldown). Damage from an enemy champion will interrupt the channel. You can move while channeling. If the channel is interrupted, the item is put on a reduced 5 second cooldown. 
Recipe: Pickaxe item.png Pickaxe + Serrated Dirk item.png Serrated Dirk + Null-Magic Mantle item.png Null-Magic Mantle + 675 Gold = 3100 Gold.
Essence Reaver item.png Essence Reaver: +10% (Unique) cooldown reduction. +70 attack damage. +20% crit chance. Passive: Unique: Gain additional Cooldown Reduction depending on Critical Strike Chance from other sources:
10% critical: +3% CDR
20% critical: +10% CDR
30% critical: +20% CDR. Passive: Unique: Critical strikes restore 3% of your maximum mana pool. 
Recipe: B. F. Sword item.png B. F. Sword + Caulfield's Warhammer item.png Caulfield's Warhammer + Cloak of Agility item.png Cloak of Agility + 400 Gold = 3600 Gold.
Eye of the Equinox item.png Eye of the Equinox: +Gold per 10 seconds. +500 health. +200% base health regeneration. Passive: Unique – Spoils of War: Melee autoattacks execute minions below 340 - 680 (based on level) health. Killing a minion by any means heals you and the nearest allied champion for 50 health and grants them kill gold. These effects require an allied champion within 850 units of the user and consume a charge. Recharges every 30 seconds. Max 4 charges. Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. Limited to 1 Gold Income item. 
Recipe: Sightstone item.png Sightstone + Targon's Brace item.jpg Targon's Brace + 550 Gold = 2200 Gold.
Eye of the Oasis item.png Eye of the Oasis: +10% cooldown reduction. +200 health. +100% base health regeneration. +100% base mana regeneration. Passive: Unique – Favor: Grants Gold and restores 10 health each time a nearby enemy minion dies that you didn't kill (1400 range). Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. Limited to 1 Gold Income item. 
Recipe: Sightstone item.png Sightstone + Nomad's Medallion item.png Nomad's Medallion + 250 Gold = 1900 Gold.
Eye of the Watchers item.png Eye of the Watchers: +200 health. +100% base mana regeneration. +25 ability power. +10% cooldown reduction. +Gold per 10 seconds. Passive: Unique – Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds. Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. Limited to 1 Gold Income item. 
Recipe: Sightstone item.png Sightstone + Frostfang item.jpg Frostfang + 550 Gold = 2200 Gold.
Face of the Mountain item.png Face of the Mountain: +10% cooldown reduction. +Gold per 10 seconds. +450 health. +100% base health regeneration. Passive: Unique – Spoils of War: Melee basic attacks execute minions below 340 - 680 (based on level) health. Killing a minion heals the owner and a nearby allied champion for 50 and grants them kill gold. These effects require an allied champion within 1050 units of the user. Recharges every 30 seconds. Max 4 charges. Active: Unique: Grant a shield to yourself and an ally equal to 10% of your maximum health for 4 seconds. After 4 seconds, the shield explodes to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Limited to 1 Gold Income item. 
Recipe: Targon's Brace item.jpg Targon's Brace + Kindlegem item.png Kindlegem + 550 Gold = 2200 Gold.
Frost Queen's Claim item.png Frost Queen's Claim: +10% cooldown reduction. +50 ability power. +Gold per 10 seconds. +75% base mana regeneration. Passive: Unique – Tribute: Spells and basic attacks against champions or buildings deal 15 additional damage and grant 15 Gold. This can occur up to 3 times every 30 seconds. Active: Unique: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions (4500 range).
Ghosts True Sight icon reveal enemies on contact and reduce their movement speed by 40% for 2–5 seconds (90 second cooldown.) Limited to 1 Gold Income item. 
Recipe: Frostfang item.jpg Frostfang + Fiendish Codex item.png Fiendish Codex + 550 Gold = 2200 Gold.
Frozen Heart item.png Frozen Heart: +20% cooldown reduction. +400 mana. +90 armor. Aura: Unique: Slow icon Cripples nearby enemies' attack speed by 15% (700 range). 
Recipe: Warden's Mail item.png Warden's Mail + Glacial Shroud item.png Glacial Shroud + 700 Gold = 2700 Gold.
Frozen Mallet item.png Frozen Mallet: +30 attack damage. +700 health. Passive: Unique – Icy: Basic attacks (on-hit) apply a Slow icon 40% slow to your target for 1.5 seconds, refreshing with every hit. On Ranged role ranged champions, applies a Slow icon 30% slow instead. 
Recipe: Jaurim's Fist item.png Jaurim's Fist + Giant's Belt item.png Giant's Belt + 900 Gold = 3100 Gold.
Guardian Angel item.png Guardian Angel: +45 magic resistance. +60 armor. Passive: Unique: Upon taking lethal damage, restores the greater of 700 health or 30% of maximum health and 30% of maximum mana after 4 seconds of stasis (300 second cooldown). 
Recipe: Negatron Cloak item.png Negatron Cloak + Chain Vest item.png Chain Vest + 880 Gold = 2400 Gold.
Guinsoo's Rageblade item.png Guinsoo's Rageblade: +25% attack speed. +35 attack damage. +50 ability power. Passive: Unique: Basic attacks deal +15 on-hit magic damage. Passive: Basic attacks grant +8% attack speed, +3 attack damage and +4 ability power for 5 seconds, stacking up to 6 times, granting a total of +48% attack speed, +18 attack damage and +24 ability power. At 6 stacks, gain Guinsoo's Rage. Passive: Unique – Guinsoo's Rage: Every other basic attack will trigger on-hit effects an additional time. 
Recipe: Blasting Wand item.png Blasting Wand + Pickaxe item.png Pickaxe + Recurve Bow item.png Recurve Bow + 875 Gold = 3600 Gold.
Hextech GLP-800 item.png Hextech GLP-800: +80 ability power. +300 health. +400 mana. Passive: Unique – Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of the cost as health, up to 25 per spell cast. Active: Unique – Frost Bolt: Fires a spray of icy bolts that explode, dealing 100 - 200 (based on level) (+ 35% AP) magic damage to all enemies hit (40 second cooldown, shared with other Hextech items). Enemies hit are slowed by 65% decaying over 0.5 seconds. 
Recipe: Catalyst the Protector item.png Catalyst the Protector + Hextech Revolver item.png Hextech Revolver + 750 Gold = 3000 Gold.
Hextech Protobelt-01 item.png Hextech Protobelt-01: +10% cooldown reduction. +60 ability power. +300 health. Active: Unique – Fire Bolt: Dash forward and unleash a nova of seven fire bolts that individually deal 75 - 150 (based on level) (+ 25% AP) magic damage (40 second cooldown, shared with other Hextech items). Champions and monsters hit by multiple fire bolts take 20% damage per additional bolt. This dash cannot pass through terrain. 
Recipe: Hextech Revolver item.png Hextech Revolver + Kindlegem item.png Kindlegem + 650 Gold = 2500 Gold.
Iceborn Gauntlet item.png Iceborn Gauntlet: +20% cooldown reduction. +500 mana. +65 armor. Passive: Unique – Spellblade: After using an ability, your next basic attack (on-hit) creates an Icy Zone under the target, dealing (100% base AD) bonus physical damage to all enemies in the zone (1.5 second cooldown). Passive: Unique – Icy Zone: The zone lasts for 2 seconds, and Slow icon slows enemies within by 30%. The zone has a radius of 180 (+ 55% bonus armor) units. 
Recipe: Sheen item.png Sheen + Glacial Shroud item.png Glacial Shroud + 650 Gold = 2700 Gold.
Knight's Vow item.png Knight's Vow: +400 health. +20 armor. +100% base health regeneration. Passive: Unique: If your Partner is nearby, gain 40 armor, and 15% bonus movement speed while moving toward them. Passive: Unique: If your Partner is nearby, heal for 12% of the damage your Partner deals to champions and redirect 12% of the damage your Partner takes from champions (after reductions) to you as true damage. Both effects are reduced to 6% if the item holder is Ranged role ranged. Active: Unique: Designate an allied champion as your Partner (90 second cooldown). 
Recipe: Crystalline Bracer item.png Crystalline Bracer + Cloth Armor item.png Cloth Armor + Crystalline Bracer item.png Crystalline Bracer + 800 Gold = 2400 Gold.
Liandry's Torment item.png Liandry's Torment: +80 ability power. +300 health. Passive: Unique – Eyes of Pain: +15 magic penetration Passive: Unique: Dealing spell damage applies a damage-over-time effect that deals bonus magic damage equal to 2% of the target's current health per second for 3 seconds. This bonus damage is doubled to 4% of the target's current health against movement-impaired units and capped at 100 damage per second against monsters
Recipe: Haunting Guise item.png Haunting Guise + Blasting Wand item.png Blasting Wand + 750 Gold = 3200 Gold.
Lich Bane item.png Lich Bane: +10% cooldown reduction. +80 ability power. +7% movement speed. +250 mana. Passive: Unique – Spellblade: After using an ability, your next basic attack (on-hit) deals 75% base AD (+ 50% AP) bonus magic damage (1.5 second cooldown). 
Recipe: Sheen item.png Sheen + Aether Wisp item.png Aether Wisp + Blasting Wand item.png Blasting Wand + 450 Gold = 3200 Gold.
Locket of the Iron Solari item.png Locket of the Iron Solari: +60 magic resistance. +30 armor. Active: Unique: Shield yourself and nearby allied champions for 2.5 seconds, absorbing up to 70 - 665 (based on level) damage (90 second cooldown) (600 range). 
Recipe: Aegis of the Legion item.png Aegis of the Legion + Null-Magic Mantle item.png Null-Magic Mantle + 650 Gold = 2200 Gold.
Lord Dominik's Regards item.png Lord Dominik's Regards: +50 attack damage. Passive: Unique – Giant Slayer: Grants up to +15% bonus physical damage against enemy champions with greater maximum health than you (+1.5% damage per 50 health difference, maxing at 500 health difference). Passive: Unique – Last Whisper: +45% Bonus Armor Penetration. 
Recipe: Giant Slayer item.png Giant Slayer + Last Whisper item.png Last Whisper + 400 Gold = 2700 Gold.
Lord Van Damm's Pillager item.png Lord Van Damm's Pillager: +10% cooldown reduction. +50 attack damage. +300 health. Passive: Unique – Ashes to Ashes: Controlling the nearest Altar sets you aflame, dealing 26 - 43 (based on level) magic damage per second to nearby enemies while dealing 「 50% bonus 」「 39 - 64.5 (based on level) 」 magic damage to minions and monsters. Controlling the furthest Altar causes your basic attacks to burn targets for 12 - 114 (based on level) true damage over 3 seconds. 
Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + Jaurim's Fist item.png Jaurim's Fist + 700 Gold = 3000 Gold.
Luden's Echo item.png Luden's Echo: +100 ability power. +10% movement speed. Passive: Unique – Echo: Gains charges upon moving or casting. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 100 (+ 10% AP) bonus magic damage to the first enemy hit and summon up to 3 lesser bolts that target nearby enemies, prioritizing enemies damaged by the ability and champions over minions. 
Recipe: Needlessly Large Rod item.png Needlessly Large Rod + Aether Wisp item.png Aether Wisp + 1100 Gold = 3200 Gold.
Manamune item.png Manamune: +25 attack damage. +250 mana. Passive: Unique – Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent. Passive: Unique – Mana Charge: Grants +4 maximum mana for each basic attack, spell cast, and mana expenditure (occurs up to 2 times every 8 seconds), while also passively generating 1 maximum mana every 8 seconds. 
Recipe: Tear of the Goddess item.png Tear of the Goddess + Pickaxe item.png Pickaxe + 775 Gold = 2400 Gold
Builds Into: Muramana item.png Muramana
Maw of Malmortius item.png Maw of Malmortius: +10% cooldown reduction. +50 attack damage. +45 magic resistance. Passive: Upon taking magic damage that would reduce maximum health below 30%, grants Lifeline and Lifegrip (90 second cooldown). Passive: Unique – Lifeline: Grants a shield that absorbs 300 (+ 100% bonus magic resistance) magic damage for 5 seconds. Passive: Unique – Lifegrip: Grants +20 attack damage, +10% spell vamp and +10% life steal until out-of-combat. 
Recipe: Hexdrinker item.png Hexdrinker + Caulfield's Warhammer item.png Caulfield's Warhammer + 850 Gold = 3250 Gold.
Moonflair Spellblade item.png Moonflair Spellblade: +50 ability power. +50 magic resistance. +50 armor. Passive: Unique – Tenacity: Reduces the duration of all crowd control effects by 35% (except for Suppression icon Suppression, Stasis icon Stasis, and Airborne icon Displacements
Recipe: Seeker's Armguard item.png Seeker's Armguard + Negatron Cloak item.png Negatron Cloak + 580 Gold = 2500 Gold.
Morellonomicon item.png Morellonomicon: +20% (Unique) cooldown reduction. +100 ability power. +400 mana. Passive: Unique: Kills and assists restore 20% of your maximum mana Passive: Unique: Dealing magic damage to an enemy champion below 35% health inflicts Grievous Wounds icon Grievous Wounds to them for 8 seconds. 
Recipe: Lost Chapter item.png Lost Chapter + Fiendish Codex item.png Fiendish Codex + Amplifying Tome item.png Amplifying Tome + 665 Gold = 2900 Gold.
Mortal Reminder item.png Mortal Reminder: +50 attack damage. Passive: Unique – Executioner: Physical damage inflicts Grievous Wounds icon Grievous Wounds on enemy champions for 5 seconds. Passive: Unique – Last Whisper: +45% Bonus armor penetration
Recipe: Executioner's Calling item.png Executioner's Calling + Last Whisper item.png Last Whisper + 600 Gold = 2700 Gold.
Nashor's Tooth item.png Nashor's Tooth: +20% (Unique) cooldown reduction. +50% attack speed. +80 ability power. Passive: Unique: +15 (+ 15% AP) on-hit magic damage 
Recipe: Stinger item.png Stinger + Fiendish Codex item.png Fiendish Codex + 1000 Gold = 3000 Gold.
Phantom Dancer item.png Phantom Dancer: +45% attack speed. +30% crit chance. +5% movement speed. Passive: Unique – Spectral Waltz: Grants Ghost ghosting and +7% movement speed while within 500 units of a visible enemy champion. Passive: Unique – Lament: Grants 12% damage reduction against the last enemy champion hit (ends after 10 seconds out-of-combat). 
Recipe: Dagger item.png Dagger + Zeal item.png Zeal + Dagger item.png Dagger + 650 Gold = 2550 Gold.
Randuin's Omen item.png Randuin's Omen: +500 health. +60 armor. +10% Critical strike icon critical strike damage reduction. Passive: Unique – Cold Steel: When hit by basic attacks, Slow icon cripples source's attack speed by 15% for 1 second. Active: Unique: Slow icon Slows all nearby units within 500 units range by 35% for 4 seconds (60 second cooldown). 
Recipe: Warden's Mail item.png Warden's Mail + Giant's Belt item.png Giant's Belt + 900 Gold = 2900 Gold.
Rapid Firecannon item.png Rapid Firecannon: +30% attack speed. +30% crit chance. +5% movement speed. Passive: Unique – Energized Strike: Moving and attacking generates Energize stacks, up to 100. When fully Energized, your next basic attack gains Firecannon. Passive: Unique – Firecannon: Your next basic attack gains 35% increased range (up to a maximum of +150 range) and deals 50 - 160 (based on level) bonus on-hit magic damage
Recipe: Kircheis Shard item.png Kircheis Shard + Zeal item.png Zeal + 550 Gold = 2600 Gold.
Raptor Cloak item.png Raptor Cloak: +125% base health regeneration. +40 armor. Passive: Unique – Point Runner: Builds up to 20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates. 
Recipe: Rejuvenation Bead item.png Rejuvenation Bead + Chain Vest item.png Chain Vest + 250 Gold = 1200 Gold
Builds Into: Ohmwrecker item.png Ohmwrecker, Talisman of Ascension item.png Talisman of Ascension, Zz'Rot Portal item.png Zz'Rot Portal
Ravenous Hydra item.png Ravenous Hydra: +75 attack damage. +100% base health regeneration. +12% life steal. Passive: Life steal applies to 50% of Cleave and Crescent's splash physical damage. Passive: Unique – Cleave: Basic attacks deal (20% to 60% AD) physical damage to units around your target – (20% AD near the edge) (350 units radius). Active: Unique – Crescent: Deals (60% to 100% AD) physical damage to units around you – (60% AD near the edge) (400 units radius) (10 second cooldown). Cleave and Crescent are Melee role melee only. 
Recipe: Tiamat item.png Tiamat + Vampiric Scepter item.png Vampiric Scepter + Pickaxe item.png Pickaxe + 525 Gold = 3500 Gold.
Redemption item.png Redemption: +400 health. +75% base mana regeneration. +75% base health regeneration. +10% cooldown reduction. Passive: Unique: +10% bonus healing and shielding power. Active: Unique: Target an area within 5500 range. After 2.5 second, call down a beam of light to heal allies for 150 - 490 (based on target's level), deals 10% of maximum health true damage to enemy champions and 250 true damage to minions (120 second cooldown). Can be used while dead. This effect is halved if the target has been affected by another Redemption item.png Redemption recently. 
Recipe: Forbidden Idol item.png Forbidden Idol + Crystalline Bracer item.png Crystalline Bracer + 650 Gold = 2100 Gold.
Righteous Glory item.png Righteous Glory: +500 health. +100% base health regeneration. +300 mana. Passive: Unique – Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of mana spent as health, up to 25 health per cast (Toggle spells heal for up to 25 per second). Active: Unique: Grants +75% movement speed when moving towards enemies for 4 seconds. When this speed boost ends, it emits a shockwave, slowing nearby enemy champions by 75% for 2 seconds (90 second cooldown). 
Recipe: Crystalline Bracer item.png Crystalline Bracer + Catalyst of Aeons item.png Catalyst of Aeons + 750 Gold = 2500 Gold.
Rod of Ages item.png Rod of Ages: +60 ability power. +300 health. +300 mana. Passive: This item gains 20 health, 10 mana and 4 ability power every minute, up to 10 times. Passive: Unique – Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second). 
Recipe: Catalyst of Aeons item.png Catalyst of Aeons + Blasting Wand item.png Blasting Wand + 750 Gold = 2700 Gold.
Ruby Sightstone item.png Ruby Sightstone: +500 health. Passive: Unique: Item Active cooldowns are reduced by 20%. Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges and refills when visiting the shop.

A player may only have 3 Sight Ward item.png Stealth Wards on the map at one time. 
Recipe: Sightstone item.png Sightstone + Ruby Crystal item.png Ruby Crystal + 400 Gold = 1600 Gold.

Runaan's Hurricane item.png Runaan's Hurricane: +40% attack speed. +30% crit chance. +7% movement speed. Passive: Unique: +15 on-hit physical damage Passive: Unique – Wind's Fury: When Basic attacking, bolts are fired at up to 2 enemies near the target, each dealing 25% AD physical damage. Bolts can Critical strike icon critically strike and apply on-hit effects. Can only be purchased on Ranged role ranged champions. 
Recipe: Recurve Bow item.png Recurve Bow + Zeal item.png Zeal + 300 Gold = 2600 Gold.
Rylai's Crystal Scepter item.png Rylai's Crystal Scepter: +100 ability power. +400 health. Passive: Unique – Icy: Damaging abilitiesSlow icon slow affected units based on their type: 
Recipe: Needlessly Large Rod item.png Needlessly Large Rod + Amplifying Tome item.png Amplifying Tome + Giant's Belt item.png Giant's Belt + 515 Gold = 3200 Gold.
Spirit Visage item.png Spirit Visage: +10% cooldown reduction. +500 health. +200% base health regeneration. +55 magic resistance. Passive: Unique: Increases effectiveness of all sources of health restoration by 25% (including health regeneration, life steal and spell vamp). 
Recipe: Kindlegem item.png Kindlegem + Spectre's Cowl item.png Spectre's Cowl + 800 Gold = 2800 Gold.
Statikk Shiv item.png Statikk Shiv: +35% attack speed. +30% crit chance. +5% movement speed. Passive: Unique – Energized Strike: Moving and attacking generates Energize stacks, up to 100. When fully Energized, your next basic attack gains Shiv Lightning. Passive: Unique – Shiv Lightning: Your next basic attack (on-hit) sparks lightning to up to 5 nearby units, dealing 50 - 120 (based on level) bonus magic damage, increased to 110 - 264 (based on level) against minions
Recipe: Zeal item.png Zeal + Kircheis Shard item.png Kircheis Shard + 550 Gold = 2600 Gold.
Sterak's Gage item.png Sterak's Gage: +25% base attack damage. +400 health. Passive: Unique – Lifeline: Grants Sterak's Fury upon taking 400 - 1800 (based on level) damage within 5 seconds (60 second cooldown). Passive: Unique – Sterak's Fury: Grants increased size, +25% additional base attack damage for 8 seconds, and a rapidly decaying shield based of 30% maximum health for 3 seconds. 
Recipe: Jaurim's Fist item.png Jaurim's Fist + Long Sword item.png Long Sword + 1050 Gold = 2600 Gold.
Sunfire Cape item.png Sunfire Cape: +500 health. +50 armor. Passive: Unique – Immolate: Deals 26 - 43 (based on level) magic damage per second to nearby enemies. Deals 「 50% bonus 」「 39 - 64.5 (based on level) 」 magic damage to minions and monsters (400 range). 
Recipe: Chain Vest item.png Chain Vest + Bami's Cinder item.png Bami's Cinder + 1000 Gold = 2900 Gold.
The Black Cleaver item.png The Black Cleaver: +20% cooldown reduction. +50 attack damage. +300 health. Passive: Unique: Dealing physical damage to an enemy champion Cleaves them, reducing their armor by 5% for 6 seconds, stacking up to 6 times for a maximum of 30%. Passive: Unique – Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This movement speed bonus is halved for Ranged role ranged champions. 
Recipe: Phage item.png Phage + Caulfield's Warhammer item.png Caulfield's Warhammer + 750 Gold = 3100 Gold.
The Bloodthirster item.png The Bloodthirster: +{{{as}}}% attack speed. Passive: Unique: +20% life steal Passive: Unique: Your life steal overheals you, converting the excess healing into a shield that absorbs up to 50 - 350 (based on level) damage and decays when out of combat for 25 seconds. 
Recipe: B. F. Sword item.png B. F. Sword + Vampiric Scepter item.png Vampiric Scepter + Long Sword item.png Long Sword + 1150 Gold = 3700 Gold.
The Hex Core mk-2 item.png The Hex Core mk-2: Passive: Grants 6 - 108 (based on level) ability power and 20 - 360 (based on level) mana. Passive: Unique – Progress: Viktor Viktor can upgrade one of his basic abilities. Only available to Viktor Viktor
Recipe: The Hex Core mk-1 item.png The Hex Core mk-1 + 1000 Gold = 2250 Gold
Builds Into: Perfect Hex Core item.png Perfect Hex Core
Thornmail item.png Thornmail: +100 armor. Passive: Unique: Reflects 15% of the physical damage taken (+ 25% bonus armor) from basic attacks and on-hit effects back to its source as magic damage (Calculated before any resistances or reductions are taken into account). 
Recipe: Cloth Armor item.png Cloth Armor + Chain Vest item.png Chain Vest + 1250 Gold = 2350 Gold.
Titanic Hydra item.png Titanic Hydra: +35 attack damage. +450 health. +100% base health regeneration. Passive: Unique – Cleave: Basic attacks deal 5 (+ 1% maximum health) bonus on-hit physical damage. Additionally, basic attacks also deal 40 (+ 2.5% maximum health) physical damage in a cone to units behind the target (700 range). Active: Unique – Crescent: On your next basic attack, Cleave's damage to all targets is increased to 40 (+ 10% maximum health) and has a larger cone (20 second cooldown). Crescent resets your autoattack timer. Can only be purchased on Melee role melee champions. 
Recipe: Tiamat item.png Tiamat + Ruby Crystal item.png Ruby Crystal + Jaurim's Fist item.png Jaurim's Fist + 700 Gold = 3500 Gold.
Trinity Force item.png Trinity Force: +20% cooldown reduction. +25 attack damage. +40% attack speed. +5% movement speed. +250 health. +250 mana. Passive: Unique – Spellblade: After using an ability, your next basic attack (on-hit) deals (200% base AD) bonus physical damage (1.5 second cooldown). Passive: Unique – Rage: Basic attacks (on-hit) grant +20 flat movement speed for 2 seconds. Killing a Unit grants +60 flat movement speed instead. Passive: Unique – Spellblade: After using an ability, your next basic attack (on-hit) deals (200% base AD) bonus physical damage (1.5 second cooldown). 
Recipe: Stinger item.png Stinger + Sheen item.png Sheen + Phage item.png Phage + 333 Gold = 3733 Gold.
Warmog's Armor item.png Warmog's Armor: +10% (Unique) cooldown reduction. +800 health. +200% base health regeneration. Passive: Grants Warmog's Heart if you have at least 3000 maximum health. Passive: Unique – Warmog's Heart: Regenerate 「 1.5% maximum health every half-second 」「 15% maximum health every 5 seconds 」if damage has not been taken in the last 8 seconds. 
Recipe: Giant's Belt item.png Giant's Belt + Kindlegem item.png Kindlegem + Crystalline Bracer item.png Crystalline Bracer + 400 Gold = 2850 Gold.
Wit's End item.png Wit's End: +40% attack speed. +40 magic resistance. Passive: Unique: +40 bonus on-hit magic damage Passive: Unique: Basic attacks (on-hit) grant +5 magic resistance and reduce the target's magic resistance by 5 for 5 seconds. Stacks up to 5 times for a total of +25 bonus magic resistance and -25 magic resistance reduction
Recipe: Recurve Bow item.png Recurve Bow + Negatron Cloak item.png Negatron Cloak + Dagger item.png Dagger + 480 Gold = 2500 Gold.
Wooglet's Witchcap item.png Wooglet's Witchcap: +100 ability power. +45 armor. Passive: Unique: +25% ability power Active: Unique – Stasis: Put yourself in Stasis icon stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. 90 second cooldown. 
Recipe: Seeker's Armguard item.png Seeker's Armguard + Needlessly Large Rod item.png Needlessly Large Rod + 1050 Gold = 3500 Gold.
Youmuu's Ghostblade item.png Youmuu's Ghostblade: +10% cooldown reduction. +60 attack damage. Passive: Unique: +20 Lethality (8.67 - 20 (based on target's level) armor penetration). Passive: Unique: +20 movement speed out of combat. Active: Unique: Gain +20% movement speed for 6 seconds. 45 second cooldown. 
Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + Serrated Dirk item.png Serrated Dirk + 700 Gold = 2900 Gold.
Zeke's Harbinger item.png Zeke's Harbinger: +10% cooldown reduction. +50 ability power. +250 mana. +30 armor. Passive: Unique: When within 1000-units of each other, you and your Conduit will generate 1 charge every second, up to 100, with a bonus 4 / 2 charges whenever you or your ally attack, and 8 / 4 on spell cast.
At 100 charge, dealing damage grants you and your Conduit 20% increased AP and +50% flat critical strike chance for 8 seconds.
All current charge is lost if you move further than 1000-units apart or hold onto 100 charge for longer than 5 seconds. Active: Unique – Conduit: Bind to target ally. This will remove all other Conduits on your target (60 seconds cooldown). 
Recipe: Glacial Shroud item.png Glacial Shroud + Amplifying Tome item.png Amplifying Tome + Amplifying Tome item.png Amplifying Tome + 380 Gold = 2250 Gold.
Zhonya's Hourglass item.png Zhonya's Hourglass: +10% cooldown reduction. +70 ability power. +45 armor. Active: Unique – Stasis: Put yourself in Stasis icon stasis for 2.5 seconds, rendering yourself untargetable and invulnerable for the duration, but also unable to move, attack, cast spells, or use items during this time. 120 second cooldown. 
Recipe: Seeker's Armguard item.png Seeker's Armguard + Fiendish Codex item.png Fiendish Codex + 800 Gold = 2900 Gold.

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