A legendary item (or high tier item) is an item that is crafted from at least one advanced item and a recipe. They may also serve as ingredients for a mythical item. They are generally more expensive than basic and advanced items but cheaper than mythical items.

The general list can be found here: Category:Legendary items

Legendary Items

Abyssal Mask item.png Abyssal Mask: +55 magic resistance. +350 health. +300 mana. +10% cooldown reduction. Aura: Unique: Nearby enemy champions take 10% more magic damage (700 range). Passive: Unique – Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second). 
Recipe: Catalyst of Aeons item.png Catalyst of Aeons + Negatron Cloak item.png Negatron Cloak + Gold 1080 = Gold 2900.
Adaptive Helm item.png Adaptive Helm: +55 magic resistance. +350 health. +100% base health regeneration. +10% cooldown reduction. Passive: Unique: Taking magic damage from a spell or effect reduces all subsequent magic damage taken from that spell or effect by 20% for 4 seconds. Multiple sources of magic damage can have this effect active at any one time and the duration is tracked separately per source. 
Recipe: Null-Magic Mantle item.png Null-Magic Mantle + Spectre's Cowl item.png Spectre's Cowl + Rejuvenation Bead item.png Rejuvenation Bead + Gold 1000 = Gold 2800.
Archangel's Staff item.png Archangel's Staff: +80 ability power. +250 mana. Passive: Unique – Awe: Grants bonus ability power equal to 3% maximum mana. Refunds 25% of mana spent. Passive: Unique – Mana Charge: Grants +8 maximum mana (max +750 mana) for each spell cast and mana expenditure (occurs up to 2 times every 8 seconds). Passive: Transforms into Seraph's Embrace item.png Seraph's Embrace at +750 mana. 
Recipe: Tear of the Goddess item.png Tear of the Goddess + Needlessly Large Rod item.png Needlessly Large Rod + Gold 1100 = Gold 3100.
Builds Into: Seraph's Embrace item.png Seraph's Embrace
Ardent Censer item.png Ardent Censer: +60 ability power. +50% base mana regeneration. +10% cooldown reduction. +10% (Unique) heal and shield power. Passive: Unique: +8% movement speed Passive: Unique: Heals and shields on allied champions (excluding yourself) enhance your basic attacks and theirs for 6 seconds. Granting you and them +20% - 35% (based on target's level) attack speed and 20 - 35 (based on target's level) bonus on-hit magic damage
Recipe: Forbidden Idol item.png Forbidden Idol + Aether Wisp item.png Aether Wisp + Gold 650 = Gold 2300.
Athene's Unholy Grail item.png Athene's Unholy Grail: +30 ability power. +30 magic resistance. +100% base mana regeneration. +10% cooldown reduction. Passive: Unique: Gain 25% of the premitigation damage dealt to champions as Blood Charges, up to 100 - 250 (based on level). Healing or shielding another ally consumes charges to heal them, up to the original effect amount. Passive: Unique – Dissonance: Gain +5 ability power for every additional 25% base mana regeneration. Disables Harmony on your other items. 
Recipe: Fiendish Codex item.png Fiendish Codex + Chalice of Harmony item.png Chalice of Harmony + Gold 300 = Gold 2100.
Banner of Command item.png Banner of Command: +60 armor. +30 magic resistance. +125% base health regeneration. +10% cooldown reduction. Active: Unique – Promote: Greatly increases the power of a lane minion and grants it immunity to magic damage (120 second cooldown) (1200 range). Passive: Unique – Point Runner: Builds up to 20% bonus movement speed over 2 seconds while near turrets, fallen turrets and Void Gates. 
Recipe: Aegis of the Legion item.png Aegis of the Legion + Raptor Cloak item.png Raptor Cloak + Gold 200 = Gold 2200.
Banshee's Veil item.png Banshee's Veil: +70 ability power. +60 magic resistance. +10% cooldown reduction. Passive: Unique: Grants a spell shield that blocks the next enemy ability. This shield refreshes after no damage is taken from enemy champions for 40 seconds. 
Recipe: Fiendish Codex item.png Fiendish Codex + Null-Magic Mantle item.png Null-Magic Mantle + Blasting Wand item.png Blasting Wand + Gold 800 = Gold 3000.
Bilgewater Cutlass item.png Bilgewater Cutlass: +25 attack damage. +10% life steal. Active: Unique: Deals 100 magic damage and Slow icon slows the target enemy champion by 25% for 2 seconds (550 range) (90 second cooldown). 
Recipe: Vampiric Scepter item.png Vampiric Scepter + Long Sword item.png Long Sword + Gold 250 = Gold 1500.
Builds Into: Blade of the Ruined King item.png Blade of the Ruined King, Hextech Gunblade item.png Hextech Gunblade
Dead Man's Plate item.png Dead Man's Plate: +60 armor. +425 health. Passive: Unique – Dreadnought: Generates Momentum stacks while moving, up to 100, granting up to +60 bonus movement speed. Momentum slowly decays while Slow icon slowed or when using basic attacks and decays rapidly while immobilized or pacified. Passive: Unique – Crushing Blow: Basic attacks (on-hit) Basic attacks at 100 stacks deal +100 damage and Slow icon slows its target by 50% for 1 second. 
Recipe: Chain Vest item.png Chain Vest + Giant's Belt item.png Giant's Belt + Gold 1100 = Gold 2900.
Death's Dance item.png Death's Dance: +80 attack damage. +10% cooldown reduction. Passive: Unique: Instantly heal for 15% of all physical damage dealt. Area of effect physical damage only heals 5% for every unit affected. Passive: Unique: Stores 30% of all physical and magic damage received, and is taken as damage over time true damage instead, dealing one-third of the stored damage every second. 
Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + Pickaxe item.png Pickaxe + Vampiric Scepter item.png Vampiric Scepter + Gold 625 = Gold 3500.
Duskblade of Draktharr item.png Duskblade of Draktharr: +55 attack damage. +10% cooldown reduction. Passive: Unique: +18 Lethality (11.2 - 18 (based on level) armor penetration) Passive: Unique – Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion will have enhanced effects. Melee role Melee champions will deal 65 - 320 (based on level) bonus on-hit physical damage and Slow icon slows by 99% for 0.25 seconds. While Ranged role ranged champions will only deal 45 - 300 (based on level) bonus on-hit physical damage and not apply the slow. The enhanced attack lasts 5 seconds after being seen by an enemy champion. Passive: Unique – Blackout: When spotted by an enemy ward, causes a blackout for 8 seconds, disabling all nearby enemy wards (90 second cooldown). 
Recipe: Serrated Dirk item.png Serrated Dirk + Caulfield's Warhammer item.png Caulfield's Warhammer + Gold 700 = Gold 2900.
Edge of Night item.png Edge of Night: +55 attack damage. +250 health. Active: Unique: Channels for 1.5 seconds to gain a Spell Shield spell shield that blocks the next enemy ability within the next 7 seconds (40 second cooldown). Damage will interrupt the channel. You can move while channeling. If the channel is interrupted, the item is put on a reduced 5 second cooldown. Passive: Unique: +18 Lethality (11.2 - 18 (based on level) armor penetration
Recipe: Pickaxe item.png Pickaxe + Serrated Dirk item.png Serrated Dirk + Ruby Crystal item.png Ruby Crystal + Gold 725 = Gold 3100.
Essence Reaver item.png Essence Reaver: +70 attack damage. +20% crit chance. +10% (Unique) cooldown reduction. Passive: Unique: Gain 0% - 20% (based on critical strike chance) additional cooldown reduction. This bonus does not include the critical strike chance given by this item. Passive: Unique: Critical strikes restore 3% of your maximum mana pool. 
Recipe: B. F. Sword item.png B. F. Sword + Caulfield's Warhammer item.png Caulfield's Warhammer + Cloak of Agility item.png Cloak of Agility + Gold 200 = Gold 3400.
Eye of the Equinox item.png Eye of the Equinox: +500 health. +200% base health regeneration. +10% cooldown reduction. +Gold 2 per 10 seconds. Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. Passive: Unique – Spoils of War: Melee autoattacks execute minions below 340 - 680 (based on level) health. Melee autoattacks that would proc Spoils of War gain 150 bonus range and slightly increased attack speed. Killing a minion by any means heals you and the nearest allied champion for 50 health and grants them kill gold. These effects require an allied champion within 850 units of the user and consume a charge. Recharges every 30 seconds. Max 4 charges. Passive: Unique – Quest: Earn Gold 650 using this item. Reward: Shield Battery, a permanent shield that regenerates slowly outside of combat. Passive: Unique – Shield Battery: Grants a permanent shield for 255 - 340 (based on level). The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 - 85 (based on level) shield value. 
Recipe: Sightstone item.png Sightstone + Targon's Brace item.png Targon's Brace + Gold 650 = Gold 2300.
Eye of the Oasis item.png Eye of the Oasis: +200 health. +125% base health regeneration. +10% cooldown reduction. +Gold 2 per 10 seconds. Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. Passive: Unique – Favor: Enemy minions killed by your allies sometimes drop coins that give either Gold 40 or restore 6% missing mana (minimum 10). Cannon minions always drop coins. Passive: Unique – Quest: Earn Gold 650 using this item. Reward: Favor is upgraded to Emperor's Favor and you grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range). Passive: Unique – Emperor's Favor: Enemy minions killed by your allies sometimes drop coins that give either Gold 40 or restore 6% missing mana (minimum 10). Cannon minions always drop coins. Champion takedowns grant both the gold and mana. 
Recipe: Sightstone item.png Sightstone + Nomad's Medallion item.png Nomad's Medallion + Gold 250 = Gold 1900.
Eye of the Watchers item.png Eye of the Watchers: +35 ability power. +200 health. +50% base mana regeneration. +10% cooldown reduction. +Gold 2 per 10 seconds. Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. Passive: Unique – Tribute: Damaging spells and attacks against champions and buildings deal 15 additional damage and grant Gold 15. This can occur up to 3 times every 30 seconds. Cannot trigger Tribute more than every 1.25 seconds. Passive: Unique – Quest: Earn Gold 650 using this item. Reward: Tribute is upgraded into Queen's Tribute. Passive: Unique – Queen's Tribute: Spells and basic attacks against champions or buildings deal 10 additional damage, grant Gold 15 and 50% bonus movement speed for 1 second (additional stacks extend duration). This can occur up to 3 times every 30 seconds. Cannot trigger Queen's Tribute more than once every 1.25 seconds. 
Recipe: Sightstone item.png Sightstone + Frostfang item.png Frostfang + Gold 550 = Gold 2200.
Face of the Mountain item.png Face of the Mountain: +450 health. +100% base health regeneration. +10% cooldown reduction. +Gold 2 per 10 seconds. Active: Unique: Grant a shield to yourself and an ally equal to 10% of your maximum health for 4 seconds. After 4 seconds, the shield explodes to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Passive: Unique – Spoils of War: Melee basic attacks execute minions below 340 - 680 (based on level) health. Melee autoattacks that would proc Spoils of War gain 150 bonus range and slightly increased attack speed. Killing a minion by any means heals you and the nearest allied champion for 50 health and grants them kill gold. These effects require an allied champion within 1050 units of the user. Recharges every 30 seconds. Max 4 charges. Passive: Unique – Quest: Earn Gold 650 using this item. Reward: Shield Battery, a permanent shield that regenerates slowly outside of combat. Passive: Unique – Shield Battery: Grants a permanent shield for 255 - 340 (based on level). The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 - 85 (based on level) shield value. 
Recipe: Targon's Brace item.png Targon's Brace + Kindlegem item.png Kindlegem + Gold 550 = Gold 2200.
Frost Queen's Claim item.png Frost Queen's Claim: +60 ability power. +50% base mana regeneration. +10% cooldown reduction. +Gold 2 per 10 seconds. Active: Unique: Summon 2 icy ghosts for 6 seconds that seek out nearby enemy champions (4500 range). Ghosts True Sight icon reveal enemies on contact and reduce their movement speed by 40% for 2–5 seconds (90 second cooldown). Passive: Unique – Tribute: Damaging spells and attacks against champions and buildings deal 15 additional damage and grant Gold 15. This can occur up to 3 times every 30 seconds. Cannot trigger Tribute more than once every 1.25 seconds. Passive: Unique – Quest: Earn Gold 650 using this item. Reward: Tribute is upgraded into Queen's Tribute. Passive: Unique – Queen's Tribute: Spells and basic attacks against champions or buildings deal 10 additional damage, grant Gold 15 and 50% bonus movement speed for 1 second (additional stacks extend duration). This can occur up to 3 times every 30 seconds. Cannot trigger Queen's Tribute more than once every 1.25 seconds. 
Recipe: Frostfang item.png Frostfang + Blasting Wand item.png Blasting Wand + Gold 500 = Gold 2200.
Frozen Heart item.png Frozen Heart: +90 armor. +400 mana. +20% cooldown reduction. Aura: Unique: Slow icon Cripples nearby enemies' attack speed by 15% (700 range). 
Recipe: Warden's Mail item.png Warden's Mail + Glacial Shroud item.png Glacial Shroud + Gold 800 = Gold 2700.
Frozen Mallet item.png Frozen Mallet: +30 attack damage. +700 health. Passive: Unique – Icy: Basic attacks (on-hit) apply a Slow icon 40% slow to your target for 1.5 seconds, refreshing with every hit. 
Recipe: Jaurim's Fist item.png Jaurim's Fist + Giant's Belt item.png Giant's Belt + Gold 900 = Gold 3100.
Gargoyle Stoneplate item.png Gargoyle Stoneplate: +40 armor. +40 magic resistance. Active: Unique – Metallicize: Increases current and maximum health by 40%, as well as champion size, but reduces the damage you deal by 60% for 4 seconds. If Stone Skin is active, instead increases health by 100% (90 second cooldown). Current health percentage is conserved when the effect ends, as well. Passive: Unique – Stone Skin: If 3 or more enemy champions are nearby, grants 40 bonus armor and 40 bonus magic resistance
Recipe: Chain Vest item.png Chain Vest + Negatron Cloak item.png Negatron Cloak + Gold 980 = Gold 2500.
Guinsoo's Rageblade item.png Guinsoo's Rageblade: +35 attack damage. +50 ability power. +25% attack speed. Passive: Basic attacks deal +15 on-hit magic damage. Passive: Unique: Basic attacks grant +8% attack speed, +3 attack damage and +4 ability power for 5 seconds, stacking up to 6 times, granting a total of +48% attack speed, +18 attack damage and +24 ability power. At 6 stacks, gain Guinsoo's Rage. Passive: Unique – Guinsoo's Rage: Every other basic attack will trigger on-hit effects an additional time. 
Recipe: Blasting Wand item.png Blasting Wand + Pickaxe item.png Pickaxe + Recurve Bow item.png Recurve Bow + Gold 875 = Gold 3600.
Hextech GLP-800 item.png Hextech GLP-800: +80 ability power. +300 health. +400 mana. Active: Unique – Frost Bolt: Fires a spray of icy bolts that explode, dealing 100 - 200 (based on level) (+ 35% AP) magic damage to all enemies hit (40 second cooldown, shared with other Hextech items). Enemies hit are slowed by 65% decaying over 0.5 seconds. Passive: Unique – Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of the cost as health, up to 25 per spell cast. 
Recipe: Catalyst of Aeons item.png Catalyst of Aeons + Hextech Revolver item.png Hextech Revolver + Gold 750 = Gold 3000.
Hextech Protobelt-01 item.png Hextech Protobelt-01: +60 ability power. +300 health. +10% cooldown reduction. Active: Unique – Fire Bolt: Dash forward and unleash a nova of seven fire bolts that individually deal 75 - 150 (based on level) (+ 25% AP) magic damage (40 second cooldown, shared with other Hextech items). Champions and monsters hit by multiple fire bolts take 10% damage per additional bolt. Passive:  
Recipe: Hextech Revolver item.png Hextech Revolver + Kindlegem item.png Kindlegem + Gold 650 = Gold 2500.
Iceborn Gauntlet item.png Iceborn Gauntlet: +65 armor. +500 mana. +20% cooldown reduction. Passive: Unique – Spellblade: After using an ability, your next basic attack (on-hit) deals (100% base AD) bonus damage (1.5 second cooldown). Passive: Unique – Icy Zone: Triggering Spellblade also deals (100% base AD) physical damage to enemies surrounding the target and creates a icy zone for 2 seconds, which Slow icon slows enemies within by 30%. The zone has a radius of 180 (+ 55% bonus armor) units. 
Recipe: Sheen item.png Sheen + Glacial Shroud item.png Glacial Shroud + Gold 750 = Gold 2700.
Knight's Vow item.png Knight's Vow: +40 armor. +250 health. +10% cooldown reduction. Active: Unique: Designate an allied champion as your Partner (90 second cooldown). Passive: Unique: If your Partner is nearby, gain 20 armor, and 15% bonus movement speed while moving toward them. Passive: Unique: While within a 1000 range of your Partner, heal for 12% of the damage your Partner deals to champions and redirect 12% of the damage your Partner takes from champions (after reductions) to you as true damage. Both effects are reduced to 6% if the item holder is Ranged role ranged
Recipe: Kindlegem item.png Kindlegem + Chain Vest item.png Chain Vest + Gold 600 = Gold 2200.
Liandry's Torment item.png Liandry's Torment: +80 ability power. +300 health. Passive: Unique – Eyes of Pain: +15 magic penetration Passive: Unique: Dealing spell damage applies a damage-over-time effect that deals bonus magic damage equal to 2% of the target's current health per second for 3 seconds. This bonus damage is doubled to 4% of the target's current health against movement-impaired units and capped at 100 damage per second against monsters
Recipe: Haunting Guise item.png Haunting Guise + Blasting Wand item.png Blasting Wand + Gold 750 = Gold 3100.
Lich Bane item.png Lich Bane: +80 ability power. +250 mana. +7% movement speed. +10% cooldown reduction. Passive: Unique – Spellblade: After using an ability, your next basic attack (on-hit) deals 75% base AD (+ 50% AP) bonus magic damage (1.5 second cooldown). 
Recipe: Sheen item.png Sheen + Aether Wisp item.png Aether Wisp + Blasting Wand item.png Blasting Wand + Gold 450 = Gold 3200.
Locket of the Iron Solari item.png Locket of the Iron Solari: +30 armor. +60 magic resistance. Active: Unique: Grants a decaying shield to nearby allied champions and yourself for up to 2.5 seconds, absorbing up to 60 - 434 (based on highest level between target and caster) (+ 2% - 36% (based on level) of caster's bonus health) damage (90 second cooldown) (600 range). 
Recipe: Aegis of the Legion item.png Aegis of the Legion + Null-Magic Mantle item.png Null-Magic Mantle + Gold 650 = Gold 2200.
Lord Dominik's Regards item.png Lord Dominik's Regards: +50 attack damage. Passive: Unique – Giant Slayer: Grants 0% - 20% (based on health difference) bonus physical damage against enemy champions with greater maximum health than you. Passive: Unique – Last Whisper: + 35% bonus armor penetration
Recipe: Giant Slayer item.png Giant Slayer + Last Whisper item.png Last Whisper + Gold 300 = Gold 2600.
Lord Van Damm's Pillager item.png Lord Van Damm's Pillager: +50 attack damage. +300 health. +10% cooldown reduction. Passive: Unique – Ashes to Ashes: Controlling the Altar on the allied side of the map sets you aflame, dealing 26 - 43 (based on level) magic damage per second to nearby enemies. Deals 「 50% bonus 」「 39 - 64.5 (based on level) 」 magic damage to minions and monsters.

Controlling the Altar on the enemy's side of the map causes your basic attacks to burn targets for 12 - 114 (based on level) true damage over 3 seconds. 
Recipe: Caulfield's Warhammer item.png Caulfield's Warhammer + Jaurim's Fist item.png Jaurim's Fist + Gold 700 = Gold 3000.

Luden's Echo item.png Luden's Echo: +100 ability power. +10% movement speed. Passive: Unique – Echo: Gains charges upon moving or casting. At 100 charges, the next instance of ability damage you deal will expend all charges to deal 100 (+ 10% AP) bonus magic damage to the first enemy hit and summon up to 3 lesser bolts that target nearby enemies, prioritizing enemies damaged by the ability and champions over minions. 
Recipe: Needlessly Large Rod item.png Needlessly Large Rod + Aether Wisp item.png Aether Wisp + Gold 1100 = Gold 3200.
Manamune item.png Manamune: +25 attack damage. +250 mana. Passive: Unique – Awe: Grants bonus attack damage equal to 2% maximum mana. Refunds 15% of mana spent. Passive: Unique – Mana Charge: Grants +4 maximum mana for each basic attack, spell cast, and mana expenditure (occurs up to 2 times every 8 seconds), while also passively generating 1 maximum mana every 8 seconds. Passive: Transforms into Muramana item.png Muramana at +750 mana. 
Recipe: Tear of the Goddess item.png Tear of the Goddess + Pickaxe item.png Pickaxe + Gold 775 = Gold 2400.
Builds Into: Muramana item.png Muramana
Maw of Malmortius item.png Maw of Malmortius: +50 attack damage. +45 magic resistance. +10% cooldown reduction. Passive: Upon taking magic damage that would reduce maximum health below 30%, grants Lifeline and Lifegrip (90 second cooldown). Passive: Unique – Lifeline: Grants a shield that absorbs 300 (+ 100% bonus magic resistance) magic damage for 5 seconds. Passive: Unique – Lifegrip: Grants +20 attack damage, +10% spell vamp and +10% life steal until out-of-combat. 
Recipe: Hexdrinker item.png Hexdrinker + Caulfield's Warhammer item.png Caulfield's Warhammer + Gold 850 = Gold 3250.
Moonflair Spellblade item.png Moonflair Spellblade: +50 ability power. +50 armor. +50 magic resistance. Passive: Unique – Tenacity: Reduces the duration of all crowd control effects by 35% (except for Suppression icon Suppression, Stasis icon Stasis, and Airborne icon Displacements
Recipe: Seeker's Armguard item.png Seeker's Armguard + Negatron Cloak item.png Negatron Cloak + Gold 580 = Gold 2500.
Morellonomicon item.png Morellonomicon: +100 ability power. +400 mana. +20% (Unique) cooldown reduction. Passive: Unique: Kills and assists restore 20% of your maximum mana. Passive: Unique: Dealing magic damage to an enemy champion below 35% health inflicts Grievous Wounds icon Grievous Wounds to them for 8 seconds. 
Recipe: Lost Chapter item.png Lost Chapter + Fiendish Codex item.png Fiendish Codex + Amplifying Tome item.png Amplifying Tome + Gold 665 = Gold 2900.
Mortal Reminder item.png Mortal Reminder: +50 attack damage. Passive: Unique – Executioner: Physical damage inflicts Grievous Wounds icon Grievous Wounds on enemy champions for 5 seconds. Passive: Unique – Last Whisper: +35% bonus armor penetration
Recipe: Executioner's Calling item.png Executioner's Calling + Last Whisper item.png Last Whisper + Gold 500 = Gold 2600.
Nashor's Tooth item.png Nashor's Tooth: +80 ability power. +50% attack speed. +20% (Unique) cooldown reduction. Passive: Unique: +15 (+ 15% AP) on-hit magic damage 
Recipe: Stinger item.png Stinger + Fiendish Codex item.png Fiendish Codex + Gold 1000 = Gold 3000.
Ohmwrecker item.png Ohmwrecker: +50 armor. +300 health. +150% base health regeneration. +10% cooldown reduction. Active: Unique: Prevents nearby enemy towers from attacking for 3 seconds (120 second cooldown). This effect cannot be used against the same tower more than once every 8 seconds. Passive: Unique – Point Runner: Builds up to 20% bonus movement speed over 2 seconds while near turrets, fallen turrets and Void Gates. 
Recipe: Raptor Cloak item.png Raptor Cloak + Kindlegem item.png Kindlegem + Gold 950 = Gold 2650.
Phantom Dancer item.png Phantom Dancer: +45% attack speed. +30% crit chance. +5% movement speed. Passive: Unique – Spectral Waltz: Grants Ghost ghosting and +7% movement speed while within 550 units of a visible enemy champion. Passive: Unique – Lament: Grants 12% damage reduction against the last enemy champion hit (ends after 10 seconds out-of-combat). 
Recipe: Dagger item.png Dagger + Zeal item.png Zeal + Dagger item.png Dagger + Gold 800 = Gold 2600.
Randuin's Omen item.png Randuin's Omen: +60 armor. +400 health. Active: Unique: Slow icon Slows all nearby units within 500 units range by 55% for 2 seconds (60 second cooldown). Passive: Unique: -20% Critical strike icon critical strike damage taken from basic attacks. Passive: Unique – Cold Steel: When hit by basic attacks, Slow icon cripples source's attack speed by 15% for 1 second. 
Recipe: Warden's Mail item.png Warden's Mail + Giant's Belt item.png Giant's Belt + Gold 900 = Gold 2900.
Rapid Firecannon item.png Rapid Firecannon: +30% attack speed. +30% crit chance. +5% movement speed. Passive: Unique – Energized Strike: Moving and attacking generates Energize stacks, up to 100. When fully Kircheis Shard item Energized, your next basic attack gains Firecannon. Passive: Unique – Firecannon: Your next basic attack gains 35% increased range (up to a maximum of +150 range) and deals 50 - 120 (based on level) bonus on-hit magic damage. Passive: Firecannon is applicable on structures. Passive: Attacks become Energized 25% faster. 
Recipe: Kircheis Shard item.png Kircheis Shard + Zeal item.png Zeal + Gold 600 = Gold 2600.
Ravenous Hydra item.png Ravenous Hydra: +80 attack damage. +100% base health regeneration. +12% life steal. Active: Unique – Crescent: Deals (60% to 100% AD) physical damage to units around you – (60% AD near the edge) (400 units radius) (10 second cooldown). Passive: Life steal applies to 50% of Cleave and Crescent's splash physical damage. Passive: Unique – Cleave: Basic attacks deal (20% to 60% AD) physical damage to units around your target – (20% AD near the edge) (350 units radius). 
Recipe: Tiamat item.png Tiamat + Vampiric Scepter item.png Vampiric Scepter + Pickaxe item.png Pickaxe + Gold 525 = Gold 3500.
Redemption item.png Redemption: +200 health. +50% base health regeneration. +150% base mana regeneration. +10% cooldown reduction. +10% (Unique) heal and shield power. Active: Unique: Target an area within 5500 range. After 2.5 second, call down a beam of light to heal allies for 30 - 370 (based on target's level), deals 10% of maximum health true damage to enemy champions and 250 true damage to minions (120 second cooldown). Can be used while dead. Passive: Unique: The healing from the active effect is affected three times as much by increased healing and shielding power amplifiers. 
Recipe: Forbidden Idol item.png Forbidden Idol + Crystalline Bracer item.png Crystalline Bracer + Gold 650 = Gold 2100.
Righteous Glory item.png Righteous Glory: +30 armor. +400 health. +300 mana. +100% base health regeneration. +10% cooldown reduction. Active: Unique: Grants +75% movement speed when moving towards enemies for 4 seconds. When this speed boost ends or when an enemy champion is within close proximity, it emits a shockwave, slowing nearby enemy champions by 75% for 2 seconds (90 second cooldown). 
Recipe: Glacial Shroud item.png Glacial Shroud + Crystalline Bracer item.png Crystalline Bracer + Gold 1100 = Gold 2650.
Rod of Ages item.png Rod of Ages: +60 ability power. +300 health. +300 mana. Passive: This item gains 20 health, 10 mana and 4 ability power every minute, up to 10 times. Passive: Unique – Eternity: 15% of damage taken from champions is gained as mana. Spending mana restores 20% of mana spent as health, up to 25 per cast (toggle spells heal for up to 25 per second). 
Recipe: Catalyst of Aeons item.png Catalyst of Aeons + Blasting Wand item.png Blasting Wand + Gold 750 = Gold 2700.
Ruby Sightstone item.png Ruby Sightstone: +500 health. Active: Unique – Warding: Consumes a charge to place a Sight Ward item.png Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 4 charges and refills when visiting the shop. Passive: Unique: Active ability items' cooldowns are reduced by 20% each. 
Recipe: Sightstone item.png Sightstone + Ruby Crystal item.png Ruby Crystal + Gold 400 = Gold 1600.
Runaan's Hurricane item.png Runaan's Hurricane: +40% attack speed. +30% crit chance. +7% movement speed. Passive: Unique – Wind's Fury: When Basic attacking, bolts are fired at up to 2 enemies near the target, each dealing 40% AD physical damage. Bolts can Critical strike icon critically strike and apply on-hit effects
Recipe: Dagger item.png Dagger + Zeal item.png Zeal + Dagger item.png Dagger + Gold 800 = Gold 2600.
Rylai's Crystal Scepter item.png Rylai's Crystal Scepter: +75 ability power. +300 health. Passive: Unique – Icy: Damaging abilities and pet attacks Slow icon slow affected units by 20% for 1 second. Passive:  
Recipe: Blasting Wand item.png Blasting Wand + Amplifying Tome item.png Amplifying Tome + Ruby Crystal item.png Ruby Crystal + Gold 915 = Gold 2600.
Spirit Visage item.png Spirit Visage: +55 magic resistance. +450 health. +100% base health regeneration. +10% cooldown reduction. Passive: Unique: Increases effectiveness of all sources of health restoration by 30% (including health regeneration, life steal and spell vamp). 
Recipe: Kindlegem item.png Kindlegem + Spectre's Cowl item.png Spectre's Cowl + Gold 800 = Gold 2800.
Statikk Shiv item.png Statikk Shiv: +35% attack speed. +30% crit chance. +5% movement speed. Passive: Unique – Energized Strike: Moving and attacking generates Energize stacks, up to 100. When fully Kircheis Shard item Energized, your next basic attack gains Shiv Lightning. Passive: Unique – Shiv Lightning: Your next basic attack (on-hit) sparks lightning to up to 5 nearby units, dealing 60 - 160 (based on level) bonus magic damage, increased to 99 - 264 (based on level) against minions. Passive: This damage can Critical strike icon critically strike and scales with critical strike damage
Recipe: Zeal item.png Zeal + Kircheis Shard item.png Kircheis Shard + Gold 600 = Gold 2600.
Sterak's Gage item.png Sterak's Gage: +450 health. Passive: Unique: +50% base attack damage. Passive: Unique – Lifeline: Grants Sterak's Fury upon taking 400 - 1800 (based on level) damage within 5 seconds (60 second cooldown). Passive: Unique – Sterak's Fury: For 8 seconds grants increased size, +30% Tenacity, and a shield that starts decaying after 0.75 seconds based of 75% bonus health
Recipe: Jaurim's Fist item.png Jaurim's Fist + Pickaxe item.png Pickaxe + Ruby Crystal item.png Ruby Crystal + Gold 725 = Gold 3200.
Sunfire Cape item.png Sunfire Cape: +60 armor. +425 health. Passive: Unique – Immolate: Deals 12 - 29 (based on level) magic damage per second to nearby enemies. Deals 「 200% bonus 」「 36 - 87 (based on level) 」 magic damage to minions and monsters (325 range). 
Recipe: Bami's Cinder item.png Bami's Cinder + Ruby Crystal item.png Ruby Crystal + Chain Vest item.png Chain Vest + Gold 800 = Gold 2900.
Talisman of Ascension item.png Talisman of Ascension: +45 armor. +175% base health regeneration. +10% cooldown reduction. +Gold 2 per 10 seconds. Active: Unique: Grants nearby allies +40% movement speed for 3 seconds (60 second cooldown) (600 range). Passive: Unique – Point Runner: Builds up to 20% bonus movement speed over 2 seconds while near turrets, fallen turrets and Void Gates. Passive: Unique – Favor: Enemy minions killed by your allies sometimes drop coins that give either Gold 40 or restore 6% missing mana (minimum 10). Cannon minions always drop coins. Passive: Unique – Quest: Earn Gold 650 using this item. Reward: Favor is upgraded to Emperor's Favor and you grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range). Passive: Unique – Emperor's Favor: Enemy minions killed by your allies sometimes drop coins that give either Gold 40 or restore 6% missing mana (minimum 10). Cannon minions always drop coins. Champion takedowns grant both the gold and mana. 
Recipe: Nomad's Medallion item.png Nomad's Medallion + Raptor Cloak item.png Raptor Cloak + Gold 450 = Gold 2200.
The Black Cleaver item.png The Black Cleaver: +40 attack damage. +400 health. +20% cooldown reduction. Passive: Unique: Dealing physical damage to an enemy champion Cleaves them, reducing their armor by 4% for 6 seconds, stacking up to 6 times for a maximum of 24%. Passive: Unique – Rage: Dealing physical damage grants 20 movement speed for 2 seconds. Assists on Cleaved enemy champions or kills on any unit grant 60 movement speed for 2 seconds instead. This movement speed bonus is halved for Ranged role ranged champions. 
Recipe: Phage item.png Phage + Kindlegem item.png Kindlegem + Gold 950 = Gold 3000.
The Bloodthirster item.png The Bloodthirster: +80 attack damage. Passive: Unique: +20% life steal Passive: Unique: Your life steal overheals you, converting the excess healing into a shield that absorbs up to 50 - 350 (based on level) damage and decays when out-of-combat for 25 seconds. 
Recipe: B. F. Sword item.png B. F. Sword + Vampiric Scepter item.png Vampiric Scepter + Long Sword item.png Long Sword + Gold 1150 = Gold 3700.
The Hex Core mk-2 item.png The Hex Core mk-2: Passive: Grants 6 - 108 (based on level) ability power and 20 - 360 (based on level) mana. Passive: Unique – Progress: Viktor Viktor can upgrade one of his basic abilities. 
Recipe: The Hex Core mk-1 item.png The Hex Core mk-1 + Gold 1000 = Gold 2250.
Builds Into: Perfect Hex Core item.png Perfect Hex Core
Thornmail item.png Thornmail: +80 armor. +250 health. Passive: Unique – Thorns: Upon being hit by a basic attack, reflects magic damage equal to 25 (+ 10% bonus armor), while also inflicting Grievous Wounds icon Grievous Wounds on the attacker for 1 second. Passive: Unique – Cold Steel: When hit by basic attacks, Slow icon cripples source's attack speed by 15% for 1 second. 
Recipe: Bramble Vest item.png Bramble Vest + Ruby Crystal item.png Ruby Crystal + Warden's Mail item.png Warden's Mail + Gold 500 = Gold 2900.
Titanic Hydra item.png Titanic Hydra: +35 attack damage. +450 health. +100% base health regeneration. Active: Unique – Crescent: On your next basic attack, Cleave's damage to all targets is increased to 40 (+ 10% maximum health) and has a larger cone (20 second cooldown). Crescent resets your autoattack timer. Passive: Unique – Cleave: Basic attacks deal 5 (+ 1% maximum health) bonus on-hit physical damage. Additionally, basic attacks also deal 40 (+ 2.5% maximum health) physical damage in a cone to units behind the target (700 range). 
Recipe: Tiamat item.png Tiamat + Ruby Crystal item.png Ruby Crystal + Jaurim's Fist item.png Jaurim's Fist + Gold 700 = Gold 3500.
Trinity Force item.png Trinity Force: +25 attack damage. +250 health. +250 mana. +40% attack speed. +5% movement speed. +20% cooldown reduction. Passive: Unique – Spellblade: After using an ability, your next basic attack (on-hit) deals (200% base AD) bonus damage (1.5 second cooldown). Passive: Unique – Rage: Basic attacks (on-hit) grant +20 flat movement speed for 2 seconds. Killing a unit grants +60 flat movement speed instead. Bonus movement speed is halved on Ranged role ranged champions
Recipe: Stinger item.png Stinger + Sheen item.png Sheen + Phage item.png Phage + Gold 333 = Gold 3733.
Warmog's Armor item.png Warmog's Armor: +800 health. +200% base health regeneration. +10% (Unique) cooldown reduction. Passive: Grants Warmog's Heart if you have at least 2750 maximum health. Passive: Unique – Warmog's Heart: Regenerate 「 2.5% maximum health every half-second 」「 25% maximum health every 5 seconds 」if damage has not been taken in the last 6 seconds (3 second for minions). 
Recipe: Giant's Belt item.png Giant's Belt + Kindlegem item.png Kindlegem + Crystalline Bracer item.png Crystalline Bracer + Gold 400 = Gold 2850.
Wit's End item.png Wit's End: #switch:all
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