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Liandry's Torment

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Liandry's Torment
v e
Liandry's Torment
Liandry's Torment
Availability
Common
Tier
Stats
Passive

Unique – Eyes of Pain: +15 magic penetration

Unique: Dealing spell damage applies a damage-over-time effect that deals bonus magic damage equal to 2% of the target's current health per second for 3 seconds. This bonus damage is doubled against movement-impaired units and capped at 100 damage per second vs. monsters.
Menu
Defense › Health
Magic › Ability Power
Item cost
3000 Gold (650 Gold)
Sell value
2100 Gold
Item code 3151

Liandry's Torment is a legendary item in League of Legends.[1]

Recipe

Liandry's Torment item
Liandry's Torment
3000 Gold (650 Gold)
Haunting Guise item
1500 Gold (665 Gold)

Cost Analysis

Gold Value

Gold Efficiency

  • Liandry's Torment item.png Liandry's Torment is 101.83% gold efficient, without its passive.


Similar Items

Strategy

Notes

Mechanic

  • Liandry's Torment item.png Liandry's Torment ticks will tick 6 times at half second intervals. Each tick does 1% of enemy current health as magic damage. Damage from each tick is calculated individually.
    • This effect checks on every tick if the enemy movement is impaired and will deal double the magic damage (2%) if true.

Trivia

  • The Unique Passive's effects possibly reffers to the Landry's Paralysis, better known as the Guillain–Barré syndrome.
  • The item was referred to as "Liandry's Lament" in several Riot posts, and is occasionally referred to as such.
  • The item was originally going to be called "Zephyr's Lament", but was later changed to Liandry's Torment.
    • If a player checks the "death recap" after dying, if they were dealt damage by Liandry's Torment, the damage from this item has no icon and is referred as "zephyrslamentburn"
  • The item was named after LiaNdrY, the leader of unofficial Russian client development team.

Patch history

V5.13:

V3.10:

  • Enabled on Twisted Treeline and Crystal Scar.

V3.03:

  • Bug where Liandry's Torment was not dealing damage with damage over time effects or rapid spell damage was fixed.

V3.02:

  • Ability power reduced to 50 from 60.
  • Damage per second increased to 2% from 1.66%.
  • Damage-over-time and multi-target spells no longer have reduced effect.
  • Fixed damage effect not being properly reapplied on targets that already have it.

V1.0.0.154:

  • Health increased to 300 from 200.
  • Ability power reduced to 60 from 70.

V1.0.0.152: Added

  • Recipe: Haunting Guise item.png Haunting Guise + Amplifying Tome item.png Amplifying Tome
  • Item cost: 2900 Gold
  • Combine cost: 980 Gold
  • +70 ability power
  • +200 health.
  • Unique Passive – Eyes of Pain: +15 magic penetration
  • Unique Passive: Dealing spell damage burns enemies for 5% of their current health as magic damage over 3 seconds. If their movement is impaired, they take double damage from this effect. Duration is halved for multi-target or periodic effects, 300 max damage vs monsters.

References

  1. Itemlist on leagueoflegends.com

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