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Lich Bane

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Lich Bane is a legendary item in League of Legends.[1] 

Recipe

Lich Bane item
Lich Bane
3200 Gold (450 Gold)
Sheen item
1050 Gold (700 Gold)
Aether Wisp item
850 Gold (415 Gold)

Cost Analysis*

Gold Value

Gold Efficiency*

  • Lich Bane item.png Lich Bane is 82.29% gold efficient without its passive.
  • On manaless champions, Lich Bane is 71.35% gold efficient without its passive.


Similar Items

Notes

Lich Bane effect

Lich Bane's effect.

  • Lich Bane item.png Lich Bane does not proc spell vamp nor lifesteal.
  • Lich Bane item.png Lich Bane's proc can be countered by Jax Jax's Counter Strike.png Counter Strike and Fiora Fiora's Riposte.png Riposte.
  • The passive's 1.5 second cooldown will not begin after using an ability, but after hitting an enemy with the spellblade-empowered auto attack.
  • The lowest base movement speed in the game is 325. At this speed, Lich Bane item.png Lich Bane grants 22.75 movement speed.
  • The movement speed stat only increases flat movement speed, and will not interact with other percentage increases.
  • The passive on Lich Bane item.png Lich Bane effectively costs 533 gold, this is equivalent to about 24.5 AP. For Lich Bane item.png Lich Bane to be worth purchasing, the passive must deal more damage than an additional 25 AP would.
  • Lich Bane item.png Lich Bane's passive is considered an on-hit effect and, as such, is capable of being applied to skills such as Ezreal Ezreal's Mystic Shot.png Mystic Shot and Gangplank Gangplank's Parrrley.png Parrrley, which effectively adds a 50% AP ratio to those abilities in addition to their natural AD/AP ratios.
  • Lich Bane item.png Lich Bane is especially deadly if combined with an AA modifier, such as  Twisted Fate Twisted Fate's Pick A Card.png Pick A Card massively increasing the AP ratio on the ability, and is even more effective if the user can force the use only minding the 1.5 second cooldown.
  • Lich Bane item.png Lich Bane scales with base attack damage and ability power while Trinity Force item.png Trinity Force only scales with base attack damage. For some hybrid champions, it may be better to buy Lich Bane item.png Lich Bane because once the champion reaches level 18, it becomes impossible to increase the damage from Trinity Force item.png Trinity Force with items compared to Lich Bane item.png Lich Bane. The proc from Lich Bane item.png Lich Bane far surpasses Trinity Force item.png Trinity Force with a Rabadon's Deathcap item.png Rabadon's Deathcap alone on the majority of champions, not to mention other AP items.
    • The highest Trinity Force item.png Trinity Force is of 292, achieved by Mordekaiser Mordekaiser at level 18. Lich Bane item.png Lich Bane beats it out on Mordekaiser at 365 ability power.
  • Similar to Trinity Force item.png Trinity Force, Lich Bane item.png Lich Bane synergizes well with cooldown reduction, enabling champions to proc the bonus damage as often as possible while minding the 1.5 second cooldown; the 10 second bonus damage buff does not stack. Using two skills in quick succession will not accrue two stacks of bonus damage, but one.
  • The effect by Lich Bane item.png Lich Bane can be seen on the champion as a purple glow. For example, Kog'Maw Kog'Maw will have a glowing mouth, Shaco Shaco will have glowing hands, and Master Yi Master Yi will have a glowing sword, etc. The glow only appears after using an ability.
    • The same thing will occur with Sheen item.png Sheen, Iceborn Gauntlet item.png Iceborn Gauntlet and Trinity Force item.png Trinity Force. You can easily distinguish between Lich Bane item.png Lich Bane buff and that of the other items by looking at the color.
      • The particle from Sheen item.png Sheen and Trinity Force item.png Trinity Force is bright red and it leaves a small trail.
      • The particle from Iceborn Gauntlet item.png Iceborn Gauntlet is bright blue.
      • The particle from Lich Bane item.png Lich Bane is bright purple.
  • The bonus damage does not stack with Iceborn Gauntlet item.png Iceborn Gauntlet, Trinity Force item.png Trinity Force, or Sheen item.png Sheen since they all have a unique passive with the same name.
  • Only the more damaging is used:
    • 1. Lich Bane item.png Lich Bane
      • 75% base AD + (50% AP) bonus magic damage.
    • 2. Trinity Force item.png Trinity Force
      • 200% base AD bonus physical damage.
    • 3. Iceborn Gauntlet item.png Iceborn Gauntlet
      • 100% base AD bonus physical damage.
    • 4. Sheen item.png Sheen
      • 100% base AD bonus physical damage.

Patch history

V5.22:

  • new recipe: Sheen item.png Sheen + Aether Wisp item.png Aether Wisp + Blasting Wand item.png Blasting Wand + 450 Gold = 3200 Gold
  • Now grants 10% cooldown reduction,
  • Movement speed increased to 7% from 5%.

V5.2:

  • Combine cost increased to 950 Gold from 850 Gold (Total cost unchanged).

V4.13:

  • Now correctly lists the Spellblade passive as having a 1.5 second cooldown.

V4.5:

  • Combine cost reduced to 850 Gold from 940 Gold (Total cost unchanged).
  • New recipe: Sheen item.png Sheen + Aether Wisp item.png Aether Wisp.

V4.4:

  • Spellblade now deals (+75% base AD)(+50% AP) instead of 50 (+75% AP).

V3.04:

  • Combine cost increased to 940 Gold from 880 Gold (Total cost unchanged).

V1.0.0.152:

  • Item cost reduced to 3000 Gold from 3470 Gold.
  • Combine cost reduced to 880 Gold from 950 Gold.
  • New recipe: Sheen item.png Sheen + Blasting Wand item.png Blasting Wand
  • No longer grants magic resistance.
  • Mana reduced to 250 from 350.
  • Movement speed reduced to 5% from 7%.
  • Passive's on-hit magic damage changed to 50 + 75% AP magic damage from 100% AP physical damage.
  • Particle effects have been updated.

V1.0.0.146:

  • Now displays its cooldown on the item itself rather than with a buff.

V1.0.0.110:

  • Fixed a bug where the cost was inadvertently increased and the mana gain lowered.

V1.0.0.100:

  • "Reservoir" system has been removed. Lich Bane will now strictly respect the cooldown time between procs. The cooldown has been reduced to 2 second delays between procs from 3 seconds.

V0.8.22.115:

  • Now has an internal cooldown of 3 seconds (but now works with all spells including Lay Waste.png Lay Waste and Hate Spike.png Hate Spike).

V0.8.21.110:

  • Fixed tooltip.

June 26, 2009 Patch:

  • Recipe changed: Now requires Null-Magic Mantle item.png Null-Magic Mantle instead of Amplifying Tome item.png Amplifying Tome.
  • Cost increased to 950 Gold from 710 Gold.
  • Movement speed reduced to 7% from 8%.
  • Ability power reduced to 80 from 100.
  • Magic resistance increased to 32 from 0.

June 19, 2009 Patch:

  • Movement speed reduced to 8% from 10%.
  • Ability power reduced to 100 from 110.

May 29, 2009 Patch:

  • Unique effect no longer stacks with Sheen item.png Sheen's effect.

May 15, 2009 Patch:

  • Passive now unable to crit.

May 9, 2009 Patch: Added

  • Lich Bane item.png Lich Bane: High tier legendary Ability Power / Mana item (which uses Sheen) with Unique passive: 100% chance when an ability is used that your next physical attack deals +Ability Power bonus damage.
    • Recipe: Amplifying Tome item.png Amplifying Tome + Sheen item.png Sheen + Blasting Wand item.png Blasting Wand + 710 Gold
    • + 110 ability power
    • + 10% movement speed
    • +350 mana
    • Unique passive: 100% chance when an ability is used that your next physical attack deals +Ability Power bonus damage.

References

  1. Itemlist on leagueoflegends.com



List of Items

Start a Discussion Discussions about Lich Bane

  • about lich bane and ice born?

    3 messages
    • Named_item_effect#Spellblade Apparently, the order of priority is Lich Bane -> Trinity Force -> Iceborn Gauntlet -> Sheen. So no, only Lich B...
    • from the "spellblade" entry: "The area of effect slow is not considered part of the "Spellblade" effect, and is instead classified as Icy. If ...

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