+80 ability power|
+5% movement speed
|Passive||Unique – Spellblade: After using an ability, your next basic attack deals bonus magic damage equal to 50 + 75% of your ability power. 2 second cooldown.|
Magic > Ability Power|
Magic > Mana
|Item cost||3000g (940g)|
Cost Analysis Edit
- 's passive is considered an on-hit effect and, as such, is capable of being applied to skills such as Ezreal's Mystic Shot and Gangplank's Parrrley, which effectively adds a 75% AP ratio to those abilities in addition to their natural AD/AP ratios.
- scales with ability power while scales with base attack damage. For some hybrid champions, it may be better to buy because once the champion reaches level 18, it becomes impossible to increase the damage from with items compared to . The proc from far surpasses with a alone, not to mention other AP items.
- does not proc spell vamp.
- is especially deadly if combined with an AA modifier, such as Mordekaiser's Mace of Spades or Twisted Fate's Pick a Card massively increasing the AP ratio on the ability, and is even more effective if the user can force the use only minding the 2 second cooldown.
- Similar to , synergizes well with cooldown reduction, enabling champions to proc the bonus damage as often as possible while minding the 2 second cooldown; the 10 second bonus damage buff does not stack. Using two skills in quick succession will not accrue two stacks of bonus damage, but one.
- proc can be countered by Jax's Counter Strike and Fiora's Riposte.
- The effect by can be seen on the champion as a purple glow. For example, Kog'Maw will have a glowing mouth, Shaco will have glowing hands, and Master Yi will have a glowing sword, etc. The glow only appears after using an ability.