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Life steal

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Life steal is an offensive stat that converts a percentage of the physical damage dealt to health regained. A champion's basic attack, abilities that apply on-hit effects, and abilities that modify your next basic attack all benefit from lifesteal.[1]

Life steal is calculated from the actual damage done to an enemy, after armor and all other forms of damage reduction. Almost all champions have 0% base life steal. It can be increased with items, runes, masteries, and some champion abilities.

Increasing life steal

Items

  • Vampiric Scepter item.png Vampiric Scepter: +8% life steal, +10 attack damage. 800 gold.
  • Bilgewater Cutlass item.png Bilgewater Cutlass: +8% life steal, +25 attack damage. Unique Active: Deals 100 magic damage and slows the target champion's movement speed by 25% for 2 second (90 second cooldown) (450 range). 1400 gold.
  • Blade of the Ruined King item.png Blade of the Ruined King: +10% life steal, +25 attack damage, +40% attack speed. Unique Passive: Basic attacks deal 8% of the target's current health as physical damage (60 max vs. minions). Unique Active: Deals 10% of target champion's maximum health (min. 100) as physical damage, heals for the same amount and steals 25% of the target's movement speed for 3 seconds (90 second cooldown) (450 range). 3200 gold.
  • Essence Reaver item.png Essence Reaver: +10% life steal, +80 attack damage, +10% cooldown reduction. Unique Passive: Basic attacks restore between 2% and 8% of the physical damage dealt as mana, based on your missing mana. 3200 gold.
  • Guinsoo's Rageblade item.png Guinsoo's Rageblade: Unique Passive: Falling below 50% health grants you +10% life steal, +20% attack speed, and +10% spell vamp until out of combat (30 second cooldown). +30 attack damage, +40 ability power. Passive: Basic attacks and spell casts grants +4% attack speed and +4 ability power for 8 seconds (stacks up to 8 times). 2600 gold.
  • Hextech Gunblade item.png Hextech Gunblade: +12% life steal, +45 attack damage, +65 ability power. Unique Passive : +20% spell vamp. Unique Passive: Basic attacks and single target spells against champions reduce the cooldown of this item by 3 seconds. Unique Active: Deals 150 + (40% AP) magic damage and slows the target champion's movement speed by 40% for 2 seconds (60 second cooldown). 3400 gold.
  • Ravenous Hydra item.png Ravenous Hydra: +12% life steal, +75 attack damage, +100% base health regeneration. Passive: Life steal applies to damage dealt by this item. Unique Passive – Cleave: Basic attacks deal 20% to 60% of your attack damage to units around your target – (20% AD near the edge). Unique Active – Crescent: Deals 60% to 100% of your attack damage to units around you – (60% AD near the edge) (10 second cooldown). 3300 gold.
  • Zeke's Herald item.png Zeke's Herald: Unique Aura: Nearby allied champions gain 10% life steal, and 20 attack damage. +250 health, +20% cooldown reduction. 2450 gold.

Variable Availability

  • STH Doran's Blade item.png Doran's Blade: +3% life steal, +70 health, +7 attack damage. 440 gold.
  • TCH Sanguine Blade item.png Sanguine Blade: +10% life steal, +45 attack damage. Unique Passive: Basic attacks grant +6 attack damage and +1% life steal for 8 seconds on hit (stacks up to 5 times). 2275 gold.
  • S The Bloodthirster item.png The Bloodthirster: Unique Passive: +20% life steal, +80 attack damage. Unique Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level. This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds. 3500 gold.

Champion abilities

Note: Only the life steal buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

Masteries

Runes

  • Quintessences of Life Steal grant 0.84 / 1.17 / 1.5% life steal.

Notes

Trivia

References

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