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Life steal

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Life steal (LS) is an offensive stat that restores health to the wielder for a percentage of all on-hit physical damage they deal, except for Corki Corki's basic attacks, which also applies life steal on magic damage. Basic attacks, abilities that apply on-hit effects, and abilities that modify basic attacks all benefit from lifesteal.[1]

Life steal is calculated from the actual damage done to an enemy, after armor and all other forms of damage reduction. All champions have 0% base life steal. It can be increased with items, runes, masteries, and some champion abilities.

Increasing life steal

Items

Item Cost Amount Availability
Bilgewater Cutlass item.png Bilgewater Cutlass1500 Gold10 %Common
Blade of the Ruined King item.png Blade of the Ruined King3400 Gold10 %Common
Doran's Blade item.png Doran's Blade450 Gold3 %Classic
Guardian's Hammer item.png Guardian's Hammer950 Gold10 %Howling Abyss
Mercurial Scimitar item.png Mercurial Scimitar3600 Gold10 %Common
Ravenous Hydra item.png Ravenous Hydra3500 Gold12 %Common
Vampiric Scepter item.png Vampiric Scepter900 Gold10 %Common

Champion abilities

Note: Only the life steal buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

Masteries

  • Vampirism mastery s3.png Vampirism: Grants 0.4 / 0.8 / 1.2 / 1.6 / 2% life steal and spell vamp.
  • Warlord's Bloodlust mastery 2016.png Warlord's Bloodlust: Basic attacks on enemy champions gain increasingly more life steal based on your missing health, granting 0.06% - 20% (based on Missing health) bonus life steal. The life steal against minions is 50% as effective for melee champions and 25% as effective for ranged champions, granting 0.03% - 10% (based on Missing health) and 0.02% - 5% (based on Missing health) bonus life steal respectively. The amount of life steal gained caps-out at 80% missing health, but does not scale linearly. Does not work against monsters.

Runes

Type Tier 3 % of Highest Price
Life steal
LS quint 3 Quintessence 1.5% 100% 2050 IP

Notes

See Healing reduction for more information.

Trivia

Last updated: June 25, 2016 - V6.12

  • The maximum achievable life steal by a playable champion is 290.925% on Sion Sion.
    • Just considering the elements enlisted below, Sion Sion's basic attack deal 497.72 (+ 10% of target's max. health) physical damage, and will restore up to 1447.9919 (+ 29.0925% of target's max. health).
  • Runes: +4.5% Life Steal
  • Masteries: +22% Life Steal
  • Items: +74% Life Steal
  • Buffs: +115% Life Steal
  • Heal Amplification: +35% Heal Amp.
  • Relevant mathematics:
    • Sion Sion's life steal = (4.5% + 22% + 74% + 115%) × 1.35 = 290.925%

References

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