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Life steal

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Life steal is an offensive stat that converts a percentage of the physical damage dealt to health regained. A champion's basic attack, abilities that apply on-hit effects, and abilities that modify your next basic attack all benefit from lifesteal.[1]

Life steal is calculated from the actual damage done to an enemy, after armor and all other forms of damage reduction. Almost all champions have 0% base life steal. It can be increased with items, runes, masteries, and some champion abilities.

Increasing life steal

Items

  • Vampiric Scepter item.png Vampiric Scepter: +8% life steal, +10 attack damage. 800 gold.
  • Bilgewater Cutlass item.png Bilgewater Cutlass: +8% life steal, +25 attack damage. Unique Active: Target champion suffers 100 magic damage and is slowed by 25% for 2 seconds. 90 second cooldown and 450 range 1400 gold.
  • Blade of the Ruined King item.png Blade of the Ruined King: +10% life steal, +25 attack damage, +40% attack speed. Unique Passive: Your attacks deal 8% of the target's current health in physical damage (60 max vs. minions). Unique Active: Deals 10% of target champion's maximum health as physical damage and healing you for the same amount. Additionally, you steal 25% of the target's movement speed for 3 seconds. 90 second cooldown and 450 range. 3200 gold.
  • Essence Reaver item.png Essence Reaver: +10% life steal, +80 attack damage, +10% cooldown reduction. Unique Passive: Your basic attacks restore mana equal to between 2% and 8% of the physical damage dealt, based on your missing mana. 3200 gold.
  • Guinsoo's Rageblade item.png Guinsoo's Rageblade: Unique Passive: Falling below 50% health grants you 20% attack speed, 10% life steal, and 10% spell vamp until you exit combat. 30 second cooldown. +35 attack damage, +45 ability power. Passive: On autoattack or spellcast, increases your attack speed by 4% and ability power by 4. This buff lasts for 5 seconds and stacks up to 8 times. 2600 gold.
  • Hextech Gunblade item.png Hextech Gunblade: +12% life steal, +65 ability power, +45 attack damage, +20% spell vamp. Unique Passive: Your basic attacks and single target spells against champions reduce the cooldown of this item by 3 seconds. Unique Active: Deals 150 + 40% of your ability power as magic damage and slows the target champion's movement speed by 40% for 2 seconds. 60 second cooldown. 3400 gold.
  • Ravenous Hydra item.png Ravenous Hydra: +12% life steal, +75 attack damage, +15 health regeneration. Passive: Damage dealt by this item works with life steal. Unique Passive - Cleave: Your attacks deal up to 60% of your attack damage to units around your target - decaying down to 20% near the edge. Unique Active - Crescent: Deals up to 100% of your attack damage to units around you - decaying down to 60% near the edge. 10 second cooldown. 3300 gold.
  • Zeke's Herald item.png Zeke's Herald: Unique Aura: Nearby allied champions gain 10% life steal, and 20 attack damage. +250 health, 20% cooldown reduction. 2550 gold.

Variable Availability

  • STH Doran's Blade item.png Doran's Blade: +3% life steal, +70 health, +7 attack damage. 440 gold.
  • TCH Sanguine Blade item.png Sanguine Blade: +10% life steal, +45 attack damage. Unique passive: On hit, you gain +6 attack damage and +1% life steal for 4 seconds (maximum 5 stacks). 2275 gold.
  • S The Bloodthirster item.png The Bloodthirster: +20% life steal, +80 attack damage. Passive: Your life steal overheals you, converting the excess healing into a shield that absorbs up to 50-350 damage and decays when out of combat for 25 seconds. 3500 gold.

Champion abilities

Note: Only the life steal buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

Masteries

Runes

  • Quintessences of Life Steal grant 0.84 / 1.17 / 1.5% life steal.

Notes

Trivia

References

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