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Life steal

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Life steal (LS) is an offensive stat that restores health to the wielder on all basic attacks, including abilities that modify their basic attacks (such as Fiora Fiora's Lunge.png Lunge and Ezreal Ezreal's Mystic Shot.png Mystic Shot). It is a percent of the basic attack, plus physical damage from modifiers on the attack (such as Sheen item.png Sheen's Spellblade), but not on-hit effects (such as Muramana item.png Muramana's Shock).

Life steal is calculated from the actual damage done to an enemy, after armor and all other forms of damage reduction. All champions have 0% base life steal. It can be increased with items, runes, masteries, and some champion abilities.

Increasing life steal

Items

Item Cost Amount Availability
Bilgewater Cutlass item.png Bilgewater Cutlass1500 Gold 10 %Common
Blade of the Ruined King item.png Blade of the Ruined King3300 Gold 15 %Common
Doran's Blade item.png Doran's Blade450 Gold 3 %Classic
Guardian's Hammer item.png Guardian's Hammer950 Gold 10 %Howling Abyss
Mercurial Scimitar item.png Mercurial Scimitar3600 Gold 10 %Common
Ravenous Hydra item.png Ravenous Hydra3500 Gold 12 %Common
Vampiric Scepter item.png Vampiric Scepter900 Gold 10 %Common

Champion abilities

Note: Only the life steal buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

  • Lee Sin Lee Sin's Iron Will.png Iron Will grants 10 / 15 / 20 / 25 / 30% life steal for 4 seconds.
  • Nasus Nasus' Soul Eater.png Soul Eater permanently grants him 10 / 15 / 20% life steal.
  • Olaf Olaf's Vicious Strikes.png Vicious Strikes gives him 14 / 16 / 18 / 20 / 22% life steal and 0.5% healing per 1% missing health, which applies to life steal for 6 seconds.
  • Sion Sion's Glory in Death.png Glory in Death grants 100% life steal for the duration of the ability.
  • Warwick Warwick's Infinite Duress.png Infinite Duress grants him 30% life steal for the duration of the ability.
  • Udyr Udyr's Turtle Stance.png Turtle Stance grants him 10 / 12 / 14 / 16 / 18% life steal while he is in this stance.

Masteries

  • Vampirism mastery s3.png Vampirism: Grants 0.4 / 0.8 / 1.2 / 1.6 / 2% life steal and spell vamp.
  • Warlord's Bloodlust mastery 2016.png Warlord's Bloodlust: Moving or attacking makes an attack Energized. Energized attacks heals for 5% - 40% (based on level) AD and grants 30% movement speed for 0.75 seconds. If the Energized attack Critical strike icon critically strikes, it instead heals for 5% - 40% (based on level) AD × (2 + bonus critical strike damage).

Runes

Type Tier 3 % of Highest Price
Life steal
LS quint 3 Quintessence 1.5% 100% 2050 IP

Notes

See Healing reduction for more information.

Trivia

Last updated: March 10, 2017 - V7.5

References

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