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Life steal

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Life steal is an offensive stat that restores health to the wielder for a percentage of all on-hit physical damage they deal, except for Corki Corki's Basic attacks, which also applies life steal on magic damage. Basic attacks, abilities that apply on-hit effects, and abilities that modify basic attacks all benefit from lifesteal.[1]

Life steal is calculated from the actual damage done to an enemy, after armor and all other forms of damage reduction. All champions have 0% base life steal. It can be increased with items, runes, masteries, and some champion abilities.

Increasing life steal

Items

  • Bilgewater Cutlass item.png Bilgewater Cutlass: +10% life steal, +25 attack damage. Unique Active: Deals 100 magic damage and slows the target champion's movement speed by 25% for 2 second (90 second cooldown) (550 range). 1650 Gold.
  • Blade of the Ruined King item.png Blade of the Ruined King: +10% life steal, +25 attack damage, +40% attack speed. Unique Passive: Basic attacks deal 6% of the target's current health as physical damage (60 max vs. minions). Unique Active: Deals 10% of target champion's maximum health (min. 100) as physical damage, heals for the same amount and steals 25% of the target's movement speed for 3 seconds (90 second cooldown) (550 range). 3400 Gold.
  • Cull item.png Cull: +3 life on hit, +5 attack damage. Unique Passive: Killing a minion grants 1 additional gold. Killing 100 minions grants an additional 300 gold and disables this passive. 450 Gold.
  • Death's Dance item.png Death's Dance: Unique Passive: Instantly heal for 15% of all physical damage dealt.

Area of effect physical damage only heals 5% for every unit affected., +75 attack damage, +10% cooldown reduction. Unique Passive: 15% of damage taken is dealt as a Bleed effect over 3 seconds instead. 3400 Gold.

  • Elixir of Wrath item.png Elixir of Wrath: Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt.Click to Consume: Grants +30 attack damage and Bloodlust for 3 minutes. 500 Gold.
  • Hextech Gunblade item.png Hextech Gunblade: Unique Passive - Omnivore: Heal for 15% of damage dealt. 33% effective for Area of Effect damage., +40 attack damage, +80 ability power. Unique Active: Deals 150 (+ 40% AP) magic damage and slow the target champion's movement speed by 40% for 2 seconds (30 second cooldown). 3400 Gold.
  • Hunter's Machete item.png Hunter's Machete: +8% life steal vs. monsters., Unique Passive - Nail: Basic attacks against monsters deal 20 bonus damage on-hit. Killing a Large monster grants +15 experience. 350 Gold.
  • Hunter's Talisman item.png Hunter's Talisman: Unique Passive - Tooth: Damaging a monster steals 25 health over 5 seconds. Killing a Large monster grants +15 experience., +150% base mana regen while in Jungle. 350 Gold.
  • Maw of Malmortius item.png Maw of Malmortius: Unique Passive - Lifegrip: When Lifeline triggers, gain +25% attack speed, +10% spell vamp, and +10% life steal until out of combat., +55 attack damage, +50 magic resist, +10 armor penetration. Unique Passive - Lifeline: Upon taking magic damage that would reduce health below 30%, grants a shield that absorbs magic damage equal to 300 (+ 100% bonus magic resistance) for 5 seconds (90 second cooldown). 3250 Gold.
  • Mercurial Scimitar item.png Mercurial Scimitar: +10% life steal, +75 attack damage, +35 magic resistance. Unique Active – Quicksilver: Removes all debuffs and also grants 50% bonus movement speed for 1 second (90 second cooldown). 3700 Gold.
  • Ravenous Hydra item.png Ravenous Hydra: +12% life steal, +75 attack damage, +100% base health regeneration. Passive: Life steal applies to damage dealt by this item. Unique Passive – Cleave: Basic attacks deal 20% to 60% of your attack damage to units around your target – (20% AD near the edge). Unique Active – Crescent: Deals 60% to 100% of your attack damage to units around you – (60% AD near the edge) (10 second cooldown). 3600 Gold.
  • Skirmisher's Sabre item.png Skirmisher's Sabre: +10% life steal vs. monsters. Unique Passive - Tooth/Nail: Basic attacks deal 20 bonus damage vs. monsters. Damaging a monster steals 30 health over 5 seconds. Killing a Large monster grants +30 experience., Unique Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked, basic attacks deal (54 + 6 × level) true damage over 3 seconds, you have vision of them, and their damage to you is reduced by 20%. 1050 Gold.
  • Spirit Visage item.png Spirit Visage: Unique Passive: Increases effectiveness of all sources of healing including self-healing, health regen, life steal and spell vamp by 20%. +400 health, +60 magic resistance, +150% base health regeneration, +10% cooldown reduction. 2700 Gold.
  • Stalker's Blade item.png Stalker's Blade: +10% life steal vs. monsters. Unique Passive - Tooth/Nail: Basic attacks deal 20 bonus damage vs. monsters. Damaging a monster steals 30 health over 5 seconds. Killing a Large monster grants +30 experience., Unique Passive - Chilling Smite: Smite can be cast on enemy champions, dealing (20 + 8 × level) true damage and stealing 20% movement speed for 2 seconds. 1050 Gold.
  • Tracker's Knife item.png Tracker's Knife: +10% life steal vs. monsters. Unique Passive - Tooth/Nail: Basic attacks deal 20 bonus damage vs. monsters. Damaging a monster steals 30 health over 5 seconds. Killing a Large monster grants +30 experience., Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 2 charges which refills upon visiting the shop. (A player may only have 3 Stealth Wards on the map at one time. 1050 Gold.
  • Vampiric Scepter item.png Vampiric Scepter: +10% life steal, +15 attack damage. 900 Gold.

Variable Availability

  • STH Doran's Blade item.png Doran's Blade: +3% life steal, +80 health, +8 attack damage. 450 Gold.
  • TC Sanguine Blade item.png Sanguine Blade: +10% life steal, +45 attack damage. Unique Passive: Basic attacks grant +6 attack damage and +1% life steal for 8 seconds on hit (stacks up to 5 times). 2275 Gold.
  • SH The Bloodthirster item.png The Bloodthirster: Unique Passive: +20% life steal, +75 attack damage. Unique Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level. This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds. 3700 Gold.

Champion abilities

Note: Only the life steal buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

Masteries

  • Vampirism mastery s3.png Vampirism grants 0.4 / 0.8 / 1.2 / 1.6 / 2% life steal and spellvamp.

Runes

Name Type Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Life Steal Mark X X X
Seal X X X
Glyph X X X
Quintessence

GQuintessences (1)

0.84 %

15 IP

1.17 %

100 IP

1.5 %

2050 IP


Notes

See Healing reduction for more information.

Trivia

[Last updated 13/8/2015 on patch 5.15]

This combination will result in Sion Sion having 231.66% life steal.
Relevant mathematics:
Sion Sion's life steal = (3 + 3 × 1.5 + 20 + (4 × 12) + 100) × (1.2 × 1.1) = 231.66%
Upon reaching this amount of life steal, and with a basic attack dealing 507.7 + 10% of his target's maximum health as physical damage, Sion Sion will restore up to 1176.13782 + 23.166% of his target's maximum health per basic attack.

On Twisted Treeline and Crystal Scar, the replacement of The Bloodthirster item.png Bloodthirster with Sanguine Blade item.png Sanguine Blade results in a lower maximum of 225.06%, which requires Sion Sion to have attacked at least 5 times with no more than 8 seconds separating each attack, resulting in a base damage of 503 and healing of 1132.0518.


References

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