Life steal is an offensive stat that restores health to the wielder for a percentage of all on-hit physical damage they deal, except for 's Basic attacks, which also applies life steal on magic damage. Basic attacks, abilities that apply on-hit effects, and abilities that modify basic attacks all benefit from lifesteal.[1]
Life steal is calculated from the actual damage done to an enemy, after armor and all other forms of damage reduction. All champions have 0% base life steal. It can be increased with items, runes, masteries, and some champion abilities.
Increasing life steal
Items
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Variable Availability
- Summoner's Rift, Howling Abyss Template:Ile
Champion abilities
Note: Only the life steal buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.
- grants 5 / 10 / 15 / 20 / 25% life steal for 5 seconds.
- permanently grants him Error: Parameter '3' is not accepted.% life steal.
- gives him 14 / 16 / 18 / 20 / 22% life steal for 6 seconds.
- grants 100% life steal for the duration of the ability.
- grants him 30% life steal for the duration of the ability.
- grants him 10 / 12 / 14 / 16 / 18% life steal while he is in this stance.
Masteries
- grants 0.4 / 0.8 / 1.2 / 1.6 / 2% life steal and spellvamp.
Runes
Name | Type | Tier 1 (Lesser) | Tier 2 (Normal) | Tier 3 (Greater) |
---|---|---|---|---|
Life Steal | Mark | X | X | X |
Seal | X | X | X | |
Glyph | X | X | X | |
Quintessence | 0.84 %
N/A |
1.17 % | 1.5 % |
Notes
- Life steal stacks additively, and has no cap.
- 10% × 1.2 = 12% life steal.
passive is a unique multiplicative increase, so if you had 10% life steal before, you will now have 12%, and not 30% life steal.
- Life steal will not heal from damage done to towers and inhibitors.
- Life steal will heal from all damage done to minions, monsters, pets and champions.
- Abilities that apply on-hit effects such as and will work with life steal.
- Life steal does not work for abilities that don't apply on-hit effects, nor with item actives like with .
- Life steal does not work with True damage, for example .
- Healing reduction effects like and reduce the health restored by life steal.
- See Healing reduction for more information.
Trivia
Last updated: June 25st 2016 - V6.12
- The maximum achievable life steal by a playable champion is 290.925% on
- Just considering the elements enlisted below, (+ 10% of target's max. health) physical damage, and will restore up to 1447.9919 (+ 29.0925% of target's max. health). basic attack deal 497.72
.
- Runes: +4.5% Life Steal
- 3 × Greater Quintessences of Life Steal (+1.5% × 3 Life Steal)
- Masteries: +22% Life Steal
- 5 points in (+2% Life Steal)
- 1 points in (+20% Life Steal)
- Items: +74% Life Steal
- (+20% Life Steal)
- (+15% Life Steal)
- (+15% Life Steal)
- 2 × (+12% × 2 Life Steal)
- Buffs: +115% Life Steal
- (+100% Life Steal)
- (+15% Life Steal)
- Heal Amplification: +35% Heal Amp.
- (+25% Heal Amp.)
- (+8% Heal Amp.)
- Relevant mathematics: