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Life steal is an offensive stat that restores health to the wielder for a percentage of all on-hit physical damage they deal, except for Corki Corki's Basic attacks, which also applies life steal on magic damage. Basic attacks, abilities that apply on-hit effects, and abilities that modify basic attacks all benefit from lifesteal.[1]

Life steal is calculated from the actual damage done to an enemy, after armor and all other forms of damage reduction. All champions have 0% base life steal. It can be increased with items, runes, masteries, and some champion abilities.

Increasing life steal

Items

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Outta Time! Emote
"Time doesn't heal all wounds."
This article is outdated. Please update this article to reflect recent events or newly available information.
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Variable Availability

Champion abilities

Note: Only the life steal buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

Masteries

  • Vampirism mastery 2016 Vampirism grants 0.4 / 0.8 / 1.2 / 1.6 / 2% life steal and spellvamp.

Runes

Name Type Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Life Steal Mark X X X
Seal X X X
Glyph X X X
Quintessence

GQuintessences (1)

0.84 %

N/A

1.17 %

1 IP Influence Point

1.5 %

2050 IP Influence Point

Notes

See Healing reduction for more information.

Trivia

Last updated: June 25st 2016 - V6.12

References

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