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Life steal (LS) is an offensive stat that restores health to the wielder on all basic attacks, including abilities that modify their basic attacks (such as Fiora's Fiora's Lunge Lunge and Ezreal's Ezreal's Mystic Shot Mystic Shot). It is a percent of the basic attack, plus physical damage from modifiers on the attack (such as Sheen's Sheen's Spellblade), but not on-hit effects (such as Muramana's Muramana's Shock).

Life steal is calculated from the actual damage done to an enemy, after armor and all other forms of damage reduction. All champions have 0% base life steal. It can be increased with items, runes, masteries, and some champion abilities.

Increasing life steal

Items

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Outta Time! Emote
"Time doesn't heal all wounds."
This article is outdated. Please update this article to reflect recent events or newly available information.
This article was last edited by Diagonal2 on 08-Jun-2017 14:00.

Champion abilities

Note: Only the life steal buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

Masteries

  • Vampirism mastery 2016 Vampirism: Grants 0.4 / 0.8 / 1.2 / 1.6 / 2% life steal and spell vamp.
  • Warlord's Bloodlust mastery 2016 Warlord's Bloodlust: Moving or attacking makes an attack Kircheis Shard item Energized. Energized attacks heal for 5% − 40% (based on level) AD and grant 30% movement speed for 0.75 seconds. If the Kircheis Shard item Energized attack Critical strike icon critically strikes, it instead heals for 5% − 40% (based on level) AD × (2 + bonus critical strike damage).

Runes

Type Tier 3 % of Highest Price
Life steal
LS quint 3 Quintessence 1.5% 100% 2050 IP Influence Point

Notes

See Healing reduction for more information.

Trivia

Last updated: June 8, 2017 - V7.11

References

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