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Life steal

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Life steal is an offensive stat that restores health to the wielder for a percentage of all on-hit physical damage they deal, except for Corki Corki's Basic attacks, which also applies life steal on magic damage. Basic attacks, abilities that apply on-hit effects, and abilities that modify basic attacks all benefit from lifesteal.[1]

Life steal is calculated from the actual damage done to an enemy, after armor and all other forms of damage reduction. All champions have 0% base life steal. It can be increased with items, runes, masteries, and some champion abilities.

Increasing life steal

Items

Item Cost Amount Availability
Bilgewater Cutlass item.png Bilgewater Cutlass1500 Gold10 %Common
Blade of the Ruined King item.png Blade of the Ruined King3400 Gold10 %Common
Doran's Blade item.png Doran's Blade450 Gold3 %Classic
Entropy item.png Guardian's Hammer950 Gold10 %Howling Abyss
Flesheater item.png Flesheater1460 Gold10 %Black Market Brawlers
Mercurial Scimitar item.png Mercurial Scimitar3600 Gold10 %Common
Mirage Blade item.png Mirage Blade3200 Gold12 %Black Market Brawlers
Ravenous Hydra item.png Ravenous Hydra3500 Gold12 %Common
Vampiric Scepter item.png Vampiric Scepter900 Gold10 %Common
  • Cull item.png Cull: +3 life on hit
    , +7 attack damage. Unique Passive: Killing a minion grants 1 additional gold. Killing 100 minions grants an additional 350 gold and disables this passive. 450 Gold
  • Death's Dance item.png Death's Dance: Unique Passive: Instantly heal for 15% of all physical damage dealt. Area of effect physical damage only heals 5% for every unit affected
    . +75 attack damage, +10% cooldown reduction. Unique Passive: 15% of damage taken is dealt as a Bleed effect over 3 seconds instead. 3500 Gold
  • Elixir of Wrath item.png Elixir of Wrath: Bloodlust: Dealing physical damage to champions heals for 15% of the damage dealt.
    Click to Consume: Grants +30 attack damage and Bloodlust for 3 minutes. 500 Gold
  • Hextech Gunblade item.png Hextech Gunblade: Unique Passive - Omnivore: Heal for 15% of damage dealt. 33% effective for Area of Effect damage.
    , +40 attack damage, +80 ability power. Unique Active: Deals 150 (+ 40% AP) magic damage and slow the target champion's movement speed by 40% for 2 seconds (30 second cooldown). 3400 Gold
  • Hunter's Machete item.png Hunter's Machete: +8% life steal vs. monsters.
    , Unique Passive - Nail: Basic attacks against monsters deal 20 bonus damage on-hit. Killing a Large monster grants +15 experience. 350 Gold
  • Maw of Malmortius item.png Maw of Malmortius: Unique Passive - Lifegrip: When Lifeline triggers, +10% spell vamp, and +10% life steal until out of combat.
    , +55 attack damage, +50 magic resist, +10 armor penetration. Unique Passive - Lifeline: Upon taking magic damage that would reduce health below 30%, grants a shield that absorbs magic damage equal to 300 (+ 100% bonus magic resistance) for 5 seconds (90 second cooldown). 3250 Gold
  • Skirmisher's Sabre item.png Skirmisher's Sabre: +10% life steal vs. monsters.
    Unique Passive - Tooth/Nail: Basic attacks deal 20 bonus damage vs. monsters. Damaging a monster steals 30 health over 5 seconds. Killing a Large monster grants +30 experience, Unique Passive - Challenging Smite: Smite can be cast on enemy champions, marking them for 4 seconds. While marked, basic attacks deal (54 + 6 × level) true damage over 3 seconds, you have vision of them, and their damage to you is reduced by 20%. 1000 Gold
  • Spirit Visage item.png Spirit Visage: Unique Passive: Increases effectiveness of all sources of healing including self-healing, health regen, life steal and spell vamp by 25%
    . +500 health, +55 magic resistance, +200% base health regeneration, +10% cooldown reduction. 2800 Gold
  • Stalker's Blade item.png Stalker's Blade: +10% life steal vs. monsters.
    Unique Passive - Tooth/Nail: Basic attacks deal 20 bonus damage vs. monsters. Damaging a monster steals 30 health over 5 seconds. Killing a Large monster grants +30 experience, Unique Passive - Chilling Smite: Smite can be cast on enemy champions, dealing (20 + 8 × level) true damage and stealing 20% movement speed for 2 seconds. 1000 Gold
  • Tracker's Knife item.png Tracker's Knife: +10% life steal vs. monsters.
    Unique Passive - Tooth/Nail: Basic attacks deal 20 bonus damage vs. monsters. Damaging a monster steals 30 health over 5 seconds. Killing a Large monster grants +30 experience, Unique Active - Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 2 charges which refills upon visiting the shop. (A player may only have 3 Stealth Wards on the map at one time. 1000 Gold

Variable Availability

  • Summoner's Rift, Howling Abyss The Bloodthirster item.png The Bloodthirster: Unique Passive: +20% life steal
    , +75 attack damage. Unique Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level. This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds. 3700 Gold

Champion abilities

Note: Only the life steal buff effect of these abilities is shown here, to read more information on each of these abilities, follow the link on each of them.

Masteries

  • Vampirism mastery s3.png Vampirism grants 0.4 / 0.8 / 1.2 / 1.6 / 2% life steal and spellvamp.

Runes

Name Type Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Life Steal Mark X X X
Seal X X X
Glyph X X X
Quintessence

GQuintessences (1)

0.84 %

N/A

1.17 %

1 IP

1.5 %

2050 IP

Notes

See Healing reduction for more information.

Trivia

Last updated: June 25st 2016 - V6.12

References

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