- For the removed item, see
Template:Item data Locket of the Iron SolariLocket of the Iron Solari was an advanced item in League of Legends for .
Recipe
Template:Item data Locket of the Iron Solari
Cost Analysis
Template:Gold value math
Gold efficiency
- 76.36% gold efficient without the active effect. is
- 195 health as a shield. becomes gold efficient whenever the active provides a minimum of
Similar Items
Trivia
- This item was inspired by the Iron Solari Conclave, a fan-made forum group that was named after Michael 'IronStylus' Maurino. Numerous other groups, led by various Riot staff members, were also formed and "warred" with the Iron Solari, but the Iron Solari were arguably the most successful. and is supported by
Notes
- This item's active will not stack. More than one ally using this item will only refresh the shield on nearby allies.
- This item's active applies a debuff, , to all shielded allies, where any newly applied shield from other within the next 8 seconds will only be 50% as effective.
- The active uses the greater value between the wielder and the recipient's level to calculate the strength of the recipient's shield.
- Works extremely well with due to it's bonus health scaling.
Patch history
- Shield strength reduced to Template:Pp18 from Template:Pp18.
- New Effect: Active shield strength now scales with Template:Pp18 of caster's bonus health.
- New Recipe: + + 650 = 2200
- New Stats: +30 armor, +60 magic resistance.
- Old Stats: +400 health, +100% base health regeneration, +20 magic resistance, +10% cooldown reduction. Unique Aura – Legion: Nearby allied units gain 15 magic resistance (1100 range).
- Unique Active:
- Shield strength changed to Template:Pp18 from Template:Pp18.
- Shield duration increased to 2.5 seconds from 2.
- New Effect: Shield now decays over the duration.
- Cost reduced to 2750 from 2800.
- Now grants 100% health regeneration.
- Aura magic resist reduced to 15 from 20.
- Aura health regeneration removed.
- Shield strength increased to 75-345 from 50-230.
- Shield duration reduced to 2 seconds from 5.
- Aura bonus changed to +75% base health regeneration from +10 health regeneration per 5 seconds.
- Active now calculates the shield's strength based on the recipient's level if it is greater than the wielder's level.
- Recipe changed: 600 = 2500 +
- +300 health
- +20 armor
- +10% cooldown reduction
- Unique Active retained.
- Now grants Unique Aura - Legion.
- Tier moved to mythical item from legendary.
- Combine cost reduced to 520 from 670.
- Total cost reduced to 1850 from 2000.
- Health reduced to 300 from 400.
- New recipe: + +
- Item cost reduced to 2000 from 2225.
- Combine cost increased to 670 from 500.
- Health increased to 400 from 300.
- Now grants 10% cooldown reduction.
- Now grants 10 health regen per 5 seconds to the wearer.
- No longer grants a health regen aura.
- V1.0.0.133 Added
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items