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+20 magic resistance
+10% cooldown reduction
|Aura||Unique – Legion: Nearby allied minions and champions gain +20 magic resist and +75% base health regen. (1100 range)|
|Active||Unique: Shield yourself and nearby allied champions for 5 seconds, absorbing up to 50 (+ 10 per level) damage. 60 second cooldown. (600 range)|
Defense > Health
|Item cost||2800g (50g)|
- 400 health = 1067g
- 40 magic resist = 800g
- 10% cooldown reduction = 317g
- 75% health regen = 270g
- Total Gold Value = 2454g
- The base stats are gold efficient.
- For the item to be considered 100% gold efficient, the aura and active would need to have a combined gold value of 345g.
- The aura has a gold value of 670 for every allied champion it affects. If all allied champions are affected, the aura has a gold value of 2680, and the item becomes gold efficient. This still does not consider the gold value of the active effect.
- This item was inspired by the Iron Solari Conclave, a fan-made forum group that was named after Leona and is supported by IronStylus. Numerous other groups, led by various Riot staff members, were also formed and "warred" with the Iron Solari, but the Iron Solari were arguably the most successful.
- If more than 1 champion carries this item, the buff of the aura will grant to even another carrier but cannot stack, thus if 3 champions carry this item you only gain the benefits twice, once from yourself and once from the allied aura.
- This item's active will not stack. More than one ally using this item will only refresh the shield on nearby allies.
- This item's active applies a debuff, , to all shielded allies, where any newly applied shield from other within the next 8 seconds will only be 50% as effective.
- The active uses the greater value between the wielder and the recipient's level to calculate the strength of the recipient's shield.