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Lucian

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Champion Background Strategy Skins & Trivia
LucianSquare Lucian
the Purifier
Cost: IP 6300 or RP 975
Primary: Marksman Release date 2013-08-22
80
50
30
80
Statistics
Health 390 (+80) Attack damage 46 (+3)
Health regen. 5.1 (+0.65) Attack speed 0.638 (+3.3%)
Mana 230 (+41) Armor 19 (+3)
Mana regen. 7 (+0.7) Magic res. 30 (+0)
Range 550 (Ranged) Mov. speed 330
Lucian, the Purifier is a champion in League of Legends.[1]

Abilities

Lightslinger
    Lightslinger

    After using an ability, Lucian's next auto attack within 6 seconds will strike twice. The second shot deals 50-75% of Lucian's AD (based on level), but fully applies on-hit effects. Minions and monsters take full damage from the second shot. The second shot can critically strike. If the target is killed before the second shot can go off, the second shot will automatically shoot at something else.

    Ability Details
    Lightslinger is an on-hit effect that triggers whenever Lucian uses an ability, and causes him to attempt to complete 2 autoattacks in quick succession. The first attack, respectively, functions as the trigger of Lightslinger and will consume the empowerment.
    • Both attacks will trigger on-attack effects and on-hit effects.
    • Note however, that only one attack will consume on-hit effects that apply only for a single hit (for example, the passive of Sheen)
    • Both attacks are classified as ranged.
    • Critical strike chance is calculated on each attack individually. The second attack's critical strike will deal damage based on its target (50-75% of Lucian's AD against champions or full damage against minons and monsters).
    • Blind and  Counter Strike mitigates the physical damage of both hits.
    •  Aegis Protection and  Riposte will only block the first hit.
    • Spellblade items don't interact with the second shot as they are almost always used by Lucian's primary attack, and due to their internal cooldown they are not up in time for the second shot.
    • Runaan's Hurricane will trigger on both attacks, making a total of 6 shots.
    • Spell shields have no effect.

    Additional Information:

    • If the target dies to the first hit of Lightslinger, the second shot will target another nearby enemy unit. This will prioritise enemy champions, and minions with low health.
      • Even if no second target is found, the Lightslinger buff is still consumed.
      • The second shot can target enemies that are hidden in the fog of war or a bush.
      • This action was originally a bug, but was properly integrated into the ability in V3.12.
    • The second attack is integrated into the first attack, meaning Lucian can move freely as usual after using an auto attack and the second shot will still fire (similar to  Master Yi's  Double Strike). Lucian has special movement animations for such an attack.
    Lucian IVideo


    Piercing Light
    • Range: 550
    • Cooldown: 9 / 8 / 7 / 6 / 5
    • Cost: 60 / 65 / 70 / 75 / 80 mana
    PiercingLight

    Active: After a 0.35 second delay, Lucian fires a laser in the direction of the target enemy, dealing physical damage to all enemies in a 1100-unit line. Minions take 75% damage.

    • Physical Damage: 80 / 110 / 140 / 170 / 200 (+ 60 / 75 / 90 / 105 / 120% bonus AD)
    Ability Details
    Piercing Light is a line area of effect ability that is fired in the direction of a target enemy unit.

    Additional Information:

    • The target can dodge the damage during the 0.35 second delay.
    Lucian QVideo


    Ardent Blaze
    • Range: 1000
    • Cooldown: 14 / 13 / 12 / 11 / 10
    • Cost: 60 mana
    ArdentBlaze

    Active: Lucian fires a shot that explodes in a cross pattern upon hitting an enemy or reaching the end of its path, dealing magic damage and marking enemies hit for 6 seconds.

    If Lucian damages a marked target with his basic attacks or abilities, he gains 40 movement speed for 2 seconds. This does not consume the mark.

    • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 90% AP) (+ 60% bonus AD)
    Ability Details
    Ardent Blaze is linear, colliding skill shot the explodes in a cross pattern.

    Additional Information:

    • The mark can be removed with Quicksilver.
    • Lucian will only gain bonus movement speed from damaging an enemy. Attacks that are  dodged,  blocked or  parried, or miss due to blindness will not activate the buff.
    Lucian WVideo


    Relentless Pursuit
    • Range: 425
    • Cooldown: 18 / 16 / 14 / 12 / 10
    • Cost: 60 / 45 / 30 / 15 / 0 mana
    RelentlessPursuit

    Active: Lucian dashes a short distance and removes all slowing effects. Relentless Pursuit's cooldown resets if Lucian scores a kill during the Culling.

    Ability Details
    Relentless Pursuit is a linear dash.

    Additional Information:

    • The cooldown is only refreshed if Lucian scores a kill while the Culling is active. Scoring a kill with the Culling, but after the effect has ended, will not refresh the cooldown. Similarly, the Culling does not have to be the ability that kills the enemy. For example, scoring a kill with Ignite while the Culling is active will refresh the cooldown.
    • Relentless Pursuit only removes slows on-cast, and will not remove any slows that are applied during the dash.
    • Relentless Pursuit will remove any and all slow debuffs, including any additional effects the debuff applies. As of V3.13, all attack speed reduction is treated as a slow and will also be removed.
      • As Frozen Heart is an aura it is not removed by Relentless Pursuit.
    • It will remove "Chill", preventing  Frostbite from dealing double damage.
    • Relentless Pursuit will not remove the additional effects if the two parts are separate debuffs. For example, it will not remove the damage reduction from Exhaust or the attack damage reductions of  Mocking Shout and  Chomp.
    Lucian EVideo


    The Culling
    • Range: 1400
    • Cooldown: 100 / 75 / 50
    • Cost: 100 mana
    The Culling

    Active: Lucian starts firing shots in the target direction for 3 seconds, each shot dealing physical damage to the first enemy it hits. The number of shots fired scales with his attack speed. The Culling deals quadruple damage to minions but not monsters.

    While using the Culling, Lucian's basic attacks are disabled and he cannot activate Piercing Light or Ardent Blaze. He can, however, move freely and activate Relentless Pursuit.

    The Culling can be reactivated to end the effect early and it is interrupted by crowd control effects that inhibit basic attacks.

    • Physical damage per shot: 40 / 50 / 60 (+25% bonus AD) (+10% AP)
    • Shots Fired: 7.5 + (7.5 / 9 / 10.5  × attack speed at the time of cast)
    • Maximum Shots: 26 / 30 / 33
    • Maximum Total Damage: 1040 / 1500 / 1980 (+650 / 750 / 825% bonus AD) (+260 / 300 / 330% AP)
    Ability Details
    The Culling is made up of multiple linear, colliding skill shots that fire at a fixed angle relative to the map.

    Additional Information:

    • While similar to a channel, the Culling is only interrupted by crowd control effects that inhibit attacking - namely: airborne, forced action, stun, suppression, entangle and polymorph. Silences will not interrupt it.
      • Interestingly, blind will also not interrupt the Culling as Blind does not actually prevent the target from declaring attacks.
    • Factoring only Lucian's base attack speed at levels 6, 11 and 16, he will fire a minimum of 13 / 15 / 17 shots.
    • An alternate formula for calculating the number of shots fired is 13 / 15 / 17 (+1 per 20.9% / 17.4% / 14.9% AS). This formula may prove more useful for calculating the efficiency of builds outside of the game where AS is presented as a % bonus rather than as attacks-per-second.
    • Temporary attack speed steroids that are active on-cast will influence the shots fired, such as Youmuu's Ghostblade and  Blood Boil.
      • That said, the Culling will ignore the bonus attack speed from Sword of the Divine. This is a special case to prevent abuse.[2]
    • Lucian can activate Ghost, Flash, Barrier, Heal and  Relentless Pursuit, as well as interact with  Dark Passage without interrupting the Culling.
    • For the purposes of skills such as  Backstab and  Mocking Shout, Lucian is facing the direction of his movement, not the direction his model is facing.
    Lucian RVideo


    References

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