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Champion Background Strategy Skins & Trivia
LucianSquare Lucian
the Purifier
Cost: IP 6300 or RP 975
Primary: Marksman Release date 2013-08-22
Health 420 (+80) Attack damage 49 (+3)
Health regen. 5.1 (+0.65) Attack speed 0.638 (+3.3%)
Mana 230 (+41) Armor 19 (+3)
Mana regen. 7 (+0.7) Magic res. 30 (+0)
Range 500 (Ranged) Mov. speed 335
Lucian, the Purifier is a champion in League of Legends [1].



After using an ability, Lucian's next autoattack within 6 seconds will strike twice.

The second shot deals 50% of Lucian's AD (additional 50% AD to minions and monsters), but fully applies on-hit effects, and can critically strike. If the target is killed before the second shot can go off, the second shot will automatically shoot at something else.

Ability Details

Lightslinger is both an on-attack effect and an on-cast effect that allows Lucian to strike two autoattacks in quick succession after each ability cast.

Additional Information:

  • The first attack, respectively, functions as the trigger of Lightslinger and will consume the empowerment.
  • If the target dies to the first hit of Lightslinger, the second shot will target another nearby enemy unit. This will prioritise enemy champions, and minions with low health.
    • Even if no second target is found, the Lightslinger buff is still consumed.
    • The second shot can target enemies that are hidden in the fog of war or a bush.
    • This action was originally a bug, but was properly integrated into the ability in V3.12.
  • The second attack is integrated into the first attack, meaning Lucian can move freely as usual after using an auto attack and the second shot will still fire (similar to  Master Yi's  Double Strike). Lucian has special movement animations for such an attack.
Piercing Light
RANGE: 500
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 9 / 8 / 7 / 6 / 5

Active: After a 0.35 second delay, Lucian fires a laser in the direction of the target enemy, dealing physical damage to all enemies in a 1100-unit line.

  • Physical Damage: 80 / 110 / 140 / 170 / 200 (+ 60 / 75 / 90 / 105 / 120% bonus AD)
Ability Details

Piercing Light is a line area of effect ability that is fired in the direction of a target enemy unit.

Additional Information:

  • The target can dodge the damage during the 0.35 second delay.
Ardent Blaze
RANGE: 1000
COST: 60 mana
COOLDOWN: 14 / 13 / 12 / 11 / 10

Active: Lucian fires a shot that explodes in a cross pattern upon hitting an enemy or reaching the end of its path, dealing magic damage and marking enemies hit for 6 seconds.

  • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 90% AP) (+ 30% bonus AD)

If Lucian damages a marked target with his basic attacks or abilities, he gains 40 movement speed for 2 seconds. This does not consume the mark.

Ability Details

Ardent Blaze is linear, colliding skill shot the explodes in a cross pattern.

Additional Information:

  • The mark can be removed with Quicksilver.
  • Lucian will only gain bonus movement speed from damaging an enemy. Attacks that are  dodged,  blocked or  parried, or miss due to blindness will not activate the buff.
Relentless Pursuit
RANGE: 425
COOLDOWN: 18 / 17 / 16 / 15 / 14

Active: Lucian dashes a short distance.

Relentless Pursuit's cooldown is reduced by 1 second for each of  Lightslinger's strikes; the reduction per strike is doubled against enemy champions.

Ability Details

Relentless Pursuit is a linear dash.

Additional Information:

  • Relentless Pursuit will reset Lucian's attack timer on cast.
  • Relentless Pursuit only removes slows on-cast, and will not remove any slows that are applied during the dash.
  • Relentless Pursuit will remove any and all slow debuffs, including any additional effects the debuff applies. As of V3.13, all attack speed reduction is treated as a slow and will also be removed.
    • As Frozen Heart is an aura it is not removed by Relentless Pursuit.
  • It will remove "Chill", preventing  Frostbite from dealing double damage.
  • Relentless Pursuit will not remove the additional effects if the two parts are separate debuffs. For example, it will not remove the damage reduction from Exhaust or the attack damage reductions of  Mocking Shout and  Chomp.
The Culling
RANGE: 1400
COST: 100 mana
COOLDOWN: 100 / 75 / 50
The Culling

Active: Lucian starts firing shots in the target direction for 3 seconds, each shot dealing physical damage to the first enemy it hits. The number of shots fired scales with his attack speed. The Culling deals quadruple damage to minions but not monsters.

While using The Culling, Lucian's basic attacks are disabled and he cannot activate  Piercing Light or  Ardent Blaze. He can, however, move freely and activate  Relentless Pursuit. He also ignores unit collision for the duration.

The Culling can be reactivated to end the effect early and it is interrupted by crowd control effects that inhibit basic attacks.

  • Physical damage per shot: 40 / 50 / 60 (+25% bonus AD) (+10% AP)
  • Shots Fired: 7.5 + (7.5 / 9 / 10.5  × attack speed at the time of cast)
  • Maximum Shots: 26 / 30 / 33
  • Maximum Total Damage: 1040 / 1500 / 1980 (+650 / 750 / 825% bonus AD) (+260 / 300 / 330% AP)
Ability Details

The Culling is made up of multiple linear, colliding skill shots that fire at a fixed angle relative to the map.

Additional Information:

  • While similar to a channel, The Culling is only interrupted by crowd control effects that inhibit attacking - namely: airborne, forced action, stun, suppression, entangle and polymorph. Silences will not interrupt it.
    • Interestingly, blind will also not interrupt The Culling as Blind does not actually prevent the target from declaring attacks.
  • Factoring only Lucian's base attack speed at levels 6, 11 and 16, he will fire a minimum of 13 / 15 / 17 shots.
  • An alternate formula for calculating the number of shots fired is 13 / 15 / 17 (+1 per 20.9% / 17.4% / 14.9% AS). This formula may prove more useful for calculating the efficiency of builds outside of the game where AS is presented as a % bonus rather than as attacks-per-second.
  • Temporary attack speed steroids that are active on-cast will influence the shots fired, such as Youmuu's Ghostblade and  Blood Boil.
    • That said, The Culling will ignore the bonus attack speed from Sword of the Divine. This is a special case to prevent abuse [2].
  • Lucian can activate Ghost, Flash, Barrier, Heal and  Relentless Pursuit, as well as interact with  Dark Passage without interrupting The Culling.
  • For the purposes of skills such as  Backstab and  Mocking Shout, Lucian is facing the direction of his movement, not the direction his model is facing.


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