After using an ability, Lucian's next basic attack within 3 seconds shoots twice, dealing 30 / 40 / 50 / 60% AD physical damage (100% AD against minions) on the second shot, which also applies on-hit effects and can critically strike(critical strike damage is halved against champions and monsters) If Lucian's primary target is killed before the second shot can go off, he automatically shoots another enemy.
Lightslinger is triggered and consumed by the first attack.
The second attack will prioritize enemy champions (even if hidden in fog of war or in brush) and enemy minions with low health.
Lightslinger will still be consumed if no second target is found when Lucian fires.
Lucian can move freely while firing Lightslinger since the second attack is integrated into the first one (like Double Strike) and has special movement animations depending on the direction he is moving while firing.
RANGE:500 / 900
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 9 / 8 / 7 / 6 / 5
Active: After a 0.35 seconds delay, Lucian fires a laser in the direction of the target enemy, dealing physical damage to all enemies in a line.
Piercing Light will attempt to lead the target if it is moving but does not adjust further during cast time (enemies can dodge the laser if they change their velocity by a sufficient amount during the delay)
COST: 50 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Active:Lucian fires a shot that explodes in a cross pattern upon hitting an enemy or reaching the end of its path, dealing magic damage, marking enemies hit for 6 seconds and granting sight of them for the duration.
While using The Culling, Lucian cannot use basic attacks or damaging abilities, and can only be interrupted by crowd control that inhibits his ability to use basic attacks, but is ghosted, can move freely, and can activate Relentless Pursuit.
The Culling can be reactivated to end its effects immediately.
The Culling is a pair of linear, collision skillshots.