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Previous Lore

"Be grateful. By slaying you now, I spare you an eternity of torment." - LucianSquare Lucian

Lucian wields Lightslinger relic weapons imbued with ancient power and stands a stalwart guardian against the undead. His cold conviction never wavers, even in the face of the maddening horrors he destroys beneath his The Culling hail of purifying fire. Lucian walks alone on a grim mission: to purge the spirits of those ensnared in undeath, his eternal beloved among them.

Like the twin relic weapons they wielded, Lucian and his wife Senna were carved from the same stone. Together they battled evil in Runeterra for years, bringing light to darkness and purging those taken by corruption. They were beacons of righteousness: Senna's dedication to their cause never faltered, while Lucian's kindness and warmth touched the hearts of the many lives they saved. Two parts of one whole, they were devoted and inseparable.

Though Lucian and Senna witnessed terror that would break most warriors, nothing they had seen compared to the horrors wrought by the Shadow Isles. When the spectral denizens of that accursed place began to manifest across Runeterra, Lucian and Senna hunted them down wherever they appeared. It was grim work, but the fearless pair prevailed until one tragic encounter with the Damnation soul-collector ThreshSquare Thresh. Lucian and Senna had faced such nightmarish undead before, but never one so deviously clever and cruel. As the terrible battle unfolded, Thresh sprung an unexpected ploy. To Lucian's horror, the creature tricked Senna and ensnared her soul, trapping her in a Dark Passage spectral prison. Nothing could bring her back. Senna was lost, and for the first time, Lucian faced his mission alone.

Though the Warden had taken half of Lucian's heart, he had also created the Shadow Isles' most dangerous foe. Lucian became a man of dark determination, one who would stop at nothing to purge the undead from the face of Runeterra. In honor of Senna's memory, he took up her fallen weapon and vowed to see their mission through to the end. Now wielding both relic weapons, Lucian fights to slay the undead and cleanse the souls of the Shadow Isles. He knows that Senna's soul is lost, but never loses hope that one day he will bring her peace.

Senna

Senna

 
Lucian.login
"She was everything to me... but they took her. And with her, they took my kindness and my mercy. That was their mistake. Because now, all I've got left is a cold heart. They thrive on doubt, they feast on fear. These wretched abominations blight this world, and every last one of them will perish. By my hand."


Previous Splash Art

Patch History

V7.22
  • Stats
    • Base attack damage increased to 65 from 57.46.
    • Base armor increased to 33 from 24.04.
  • Piercing Light Piercing Light
    • Base damage increased to 85 / 120 / 155 / 190 / 225 from 80 / 115 / 150 / 185 / 220.
V7.18
  • Relentless Pursuit Relentless Pursuit
    • Cooldown increased to 22 / 20 / 18 / 16 / 14 seconds from 18 / 17 / 16 / 15 / 14.
V7.14
  • Piercing Light Piercing Light
    • Bug Fix: Cast range indicator has been reduced to match the actual range.
V7.11
  • Piercing Light Piercing Light
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 50 / 55 / 60 / 65 / 70.
V7.10
  • Piercing Light Piercing Light
    • Bug Fix: Fixed a visual bug causing it to not display its cooldown after firing if the initial target became untargetable or invulnerable durign the cast animation.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.8
V7.7
  • The Culling The Culling
    • Bug Fix: Fixed a bug where he was able to basic attack during The Culling if he fired an energized attack immediately before casting The Culling.
V7.5 Hotfix
  • Piercing Light Piercing Light
    • Bug Fix: Fixed a bug causing the cooldown to be refunded if its primary target died during the cast time.
V7.5
  • Piercing Light Piercing Light
    • Cast time changed to 0.4 - 0.25 (based on level) seconds from 0.35.
    • Bug Fix: More reliably responds to commands issued immediately after Piercing Light's cast time.
  • Ardent Blaze Ardent Blaze
    • Cast time reduced to 0.25 seconds from 0.3.
    • Bug Fix: More reliably responds to commands issued immediately after Ardent Blaze's cast time.
V7.2
  • Lightslinger Lightslinger
    • Bug Fix: Now correctly fires a second shot if it kills a champion on the first attack.
  • Ardent Blaze Ardent Blaze
    • Bug Fix: No longer fails to hit enemies in brush or Fog of War.
V7.1
  • Lightslinger Lightslinger
    • Second shot AD ratio increased to 40 / 50 / 60% AD from 30 / 40 / 50 / 60% AD.
  • Piercing Light Piercing Light
    • Base damage increased to to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200.
V6.22
V6.11
  • Lightslinger Lightslinger
  • Piercing Light Piercing Light
    • Bonus AD ratio reduced to 60 / 70 / 80 / 90 / 100% bonus AD from 60 / 75 / 90 / 105 / 120% bonus AD.
    • Total range reduced to 900 from 1100.
    • Visuals updated to match laser size.
  • Ardent Blaze Ardent Blaze
    • Range reduced to 900 from 1000.
V6.7
  • The Culling The Culling
    • Bug Fix: Fixed a bug where Lucian could be interrupted through a spell shield.
V6.4
V5.23
  • Stats
    • Base attack damage reduced to 57.46 from 59.46
  • The Culling The Culling
    • Base damage changed to 20 / 35 / 50 per shot from 40 / 50 / 60.
    • AD ratio changed to 20% total AD per shot from 25% bonus AD.
V5.22
  • Stats
    • Attack damage increased to 59.46 from 52.04
    • Attack damage growth reduced to 2.41% from 3
    • Mana increased to 348.88 from 298.88
    • Mana growth reduced to 38 from 41
  • The Culling The Culling
    • Removed: Attack speed ratio.
    • New Effect: Fires 20 / 25 / 30 bullets.
V5.16
  • Lightslinger Lightslinger
    • Second shot damage increased to 30 / 40 / 50 / 60% AD from 30 / 40 / 50% AD.
      • Damage against minion increase to 100% AD from 60 / 80 / 100% AD
  • Ardent Blaze Ardent Blaze
    • New Effect: Allies can trigger the bonus movement speed for Lucian.
    • Movement speed increased to 60 / 65 / 70 / 75 / 80 from 40 / 45 / 50 / 55 / 60.
    • Movement speed duration reduced to 1 second from 2.
    • Mana cost reduced to 50 from 60.
V4.21
  • Lightslinger Lightslinger
    • Second shot damage reduced to 30 / 40 / 50% AD against champions from 50% AD at all levels.
    • Buff duration reduced to 3 seconds from 6.
V4.19
  • Ardent Blaze Ardent Blaze
    • Bonus movement speed increased to 40 / 45 / 50 / 55 / 60 from 40 at all ranks.
    • Removed: AD ratio.
  • The Culling The Culling
    • Cooldown increased to 110 / 100 / 90 seconds from 100 / 75 / 50.
V4.18
  • Relentless Pursuit Relentless Pursuit
  • Mana cost increased to 40 / 30 / 20 / 10 / 0 from 0 at all ranks.
V4.13
  • Relentless Pursuit Relentless Pursuit
    • Removed: No longer removes slows.
    • Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 14 / 13 / 12 / 11 / 10.
V4.12
  • Stats
    • Attack range reduced to 500 from 550.
    • Movement speed increased to 335 from 330.
    • Base health increased to 500 from 470.
    • Base attack damage increased to 52 from 49.
  • Lightslinger Lightslinger
    • Bug Fix: Fixed a bug where the first shot would incorrectly assume the killing blow on a champion and cause the second shot to fire at another target. Both shots will now always land on an enemy champion if they are near death.
  • Piercing Light Piercing Light
    • Damage to minions increased to 100% from 75%.
    • Cast range reduced to 500 from 550.
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
  • Relentless Pursuit Relentless Pursuit
    • New Effect: Cooldown is reduced by 1 second (2 against enemy champions) per Lightslinger Lightslinger hit.
    • Mana cost reduced to 0 at all ranks from 60 / 45 / 30 / 15 / 0
    • New Effect: Now resets Lucian's basic attack timer on cast.
    • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 18 / 16 / 14 / 12 / 10.
    • Removed: Cooldown no longer refreshes upon killing an enemy during The Culling The Culling.
V4.10
  • Ardent Blaze Ardent Blaze
    • AD ratio reduced to (+ 30% bonus AD) from (+ 60% bonus AD).
V4.5
  • Stats
    • Base armor increased to 19 from 15.
V3.15
  • Piercing Light Piercing Light
    • Base damage reduced to 80 / 110 / 140 / 170 / 200 from 80 / 120 / 160 / 200 / 240.
    • Range reduced to 550 from 570.
V3.12
  • Stats
    • Base mana regeneration increased to 7 from 6.
    • Mana regeneration gained per level increased to 0.7 from 0.65.
  • Lightslinger Lightslinger
    • When Lightslinger's target dies before the second shot hits, the second shot will now always attempt to find another target.
  • Piercing Light Piercing Light
  • Laser hit box width reduced to 100 units from 120.
  • Piercing Light now leads its target by 80 units when cast on an enemy champion.
V3.10a
  • Added

References