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Patch History

V7.22
  • Stats
    • Base attack damage increased to 65 from 57.46.
    • Base armor increased to 33 from 24.04.
  • Piercing Light Piercing Light
    • Base damage increased to 85 / 120 / 155 / 190 / 225 from 80 / 115 / 150 / 185 / 220.
V7.18
  • Relentless Pursuit Relentless Pursuit
    • Cooldown increased to 22 / 20 / 18 / 16 / 14 seconds from 18 / 17 / 16 / 15 / 14.
V7.14
  • Piercing Light Piercing Light
    • Bug Fix: Cast range indicator has been reduced to match the actual range.
V7.11
  • Piercing Light Piercing Light
    • Mana cost increased to 50 / 60 / 70 / 80 / 90 from 50 / 55 / 60 / 65 / 70.
V7.10
  • Piercing Light Piercing Light
    • Bug Fix: Fixed a visual bug causing it to not display its cooldown after firing if the initial target became untargetable or invulnerable durign the cast animation.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.8
V7.7
  • The Culling The Culling
    • Bug Fix: Fixed a bug where he was able to basic attack during The Culling if he fired an energized attack immediately before casting The Culling.
V7.5 Hotfix
  • Piercing Light Piercing Light
    • Bug Fix: Fixed a bug causing the cooldown to be refunded if its primary target died during the cast time.
V7.5
  • Piercing Light Piercing Light
    • Cast time changed to 0.4 - 0.25 (based on level) seconds from 0.35.
    • Bug Fix: More reliably responds to commands issued immediately after Piercing Light's cast time.
  • Ardent Blaze Ardent Blaze
    • Cast time reduced to 0.25 seconds from 0.3.
    • Bug Fix: More reliably responds to commands issued immediately after Ardent Blaze's cast time.
V7.2
  • Lightslinger Lightslinger
    • Bug Fix: Now correctly fires a second shot if it kills a champion on the first attack.
  • Ardent Blaze Ardent Blaze
    • Bug Fix: No longer fails to hit enemies in brush or Fog of War.
V7.1
  • Lightslinger Lightslinger
    • Second shot AD ratio increased to 40 / 50 / 60% AD from 30 / 40 / 50 / 60% AD.
  • Piercing Light Piercing Light
    • Base damage increased to to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200.
V6.22
V6.11
  • Lightslinger Lightslinger
  • Piercing Light Piercing Light
    • Bonus AD ratio reduced to 60 / 70 / 80 / 90 / 100% bonus AD from 60 / 75 / 90 / 105 / 120% bonus AD.
    • Total range reduced to 900 from 1100.
    • Visuals updated to match laser size.
  • Ardent Blaze Ardent Blaze
    • Range reduced to 900 from 1000.
V6.7
  • The Culling The Culling
    • Bug Fix: Fixed a bug where Lucian could be interrupted through a spell shield.
V6.4
V5.23
  • Stats
    • Base attack damage reduced to 57.46 from 59.46
  • The Culling The Culling
    • Base damage changed to 20 / 35 / 50 per shot from 40 / 50 / 60.
    • AD ratio changed to 20% total AD per shot from 25% bonus AD.
V5.22
  • Stats
    • Attack damage increased to 59.46 from 52.04
    • Attack damage growth reduced to 2.41% from 3
    • Mana increased to 348.88 from 298.88
    • Mana growth reduced to 38 from 41
  • The Culling The Culling
    • Removed: Attack speed ratio.
    • New Effect: Fires 20 / 25 / 30 bullets.
V5.16
  • Lightslinger Lightslinger
    • Second shot damage increased to 30 / 40 / 50 / 60% AD from 30 / 40 / 50% AD.
      • Damage against minion increase to 100% AD from 60 / 80 / 100% AD
  • Ardent Blaze Ardent Blaze
    • New Effect: Allies can trigger the bonus movement speed for Lucian.
    • Movement speed increased to 60 / 65 / 70 / 75 / 80 from 40 / 45 / 50 / 55 / 60.
    • Movement speed duration reduced to 1 second from 2.
    • Mana cost reduced to 50 from 60.
V4.21
  • Lightslinger Lightslinger
    • Second shot damage reduced to 30 / 40 / 50% AD against champions from 50% AD at all levels.
    • Buff duration reduced to 3 seconds from 6.
V4.19
  • Ardent Blaze Ardent Blaze
    • Bonus movement speed increased to 40 / 45 / 50 / 55 / 60 from 40 at all ranks.
    • Removed: AD ratio.
  • The Culling The Culling
    • Cooldown increased to 110 / 100 / 90 seconds from 100 / 75 / 50.
V4.18
  • Relentless Pursuit Relentless Pursuit
  • Mana cost increased to 40 / 30 / 20 / 10 / 0 from 0 at all ranks.
V4.13
  • Relentless Pursuit Relentless Pursuit
    • Removed: No longer removes slows.
    • Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 14 / 13 / 12 / 11 / 10.
V4.12
  • Stats
    • Attack range reduced to 500 from 550.
    • Movement speed increased to 335 from 330.
    • Base health increased to 500 from 470.
    • Base attack damage increased to 52 from 49.
  • Lightslinger Lightslinger
    • Bug Fix: Fixed a bug where the first shot would incorrectly assume the killing blow on a champion and cause the second shot to fire at another target. Both shots will now always land on an enemy champion if they are near death.
  • Piercing Light Piercing Light
    • Damage to minions increased to 100% from 75%.
    • Cast range reduced to 500 from 550.
    • Mana cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80.
  • Relentless Pursuit Relentless Pursuit
    • New Effect: Cooldown is reduced by 1 second (2 against enemy champions) per Lightslinger Lightslinger hit.
    • Mana cost reduced to 0 at all ranks from 60 / 45 / 30 / 15 / 0
    • New Effect: Now resets Lucian's basic attack timer on cast.
    • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 18 / 16 / 14 / 12 / 10.
    • Removed: Cooldown no longer refreshes upon killing an enemy during The Culling The Culling.
V4.10
  • Ardent Blaze Ardent Blaze
    • AD ratio reduced to (+ 30% bonus AD) from (+ 60% bonus AD).
V4.5
  • Stats
    • Base armor increased to 19 from 15.
V3.15
  • Piercing Light Piercing Light
    • Base damage reduced to 80 / 110 / 140 / 170 / 200 from 80 / 120 / 160 / 200 / 240.
    • Range reduced to 550 from 570.
V3.12
  • Stats
    • Base mana regeneration increased to 7 from 6.
    • Mana regeneration gained per level increased to 0.7 from 0.65.
  • Lightslinger Lightslinger
    • When Lightslinger's target dies before the second shot hits, the second shot will now always attempt to find another target.
  • Piercing Light Piercing Light
  • Laser hit box width reduced to 100 units from 120.
  • Piercing Light now leads its target by 80 units when cast on an enemy champion.
V3.10a
  • Added

References