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Lucian/History

< Lucian

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Patch History

V6.11
V6.7
V6.4
V5.23
  • Stats
    • Attack damage reduced to 57.46 from 59.46
  • The Culling.png The Culling
    • Per-shot damage changed to 20 / 35 / 50 from 40 / 50 / 60
    • Per-shot AD ratio changed to (+ 20% Total AD) from (+ 25% Bonus AD)
V5.22
  • Stats
    • Attack damage increased to 59.46 from 52.04
    • Attack damage growth reduced to 2.41% from 3
    • Mana increased to 348.88 from 298.88
    • Mana growth reduced to 38 from 41
  • The Culling.png The Culling
    • Removed: AS ratio
    • New Effect: Fires 20 / 25 / 30 bullets
V5.16
  • Lightslinger.png Lightslinger
    • Second shot damage increased to 30 / 40 / 50 / 60% AD from 30 / 40 / 50% AD
    • Damage to minions increased to 100% AD from 60 / 80 / 100% AD
  • Ardent Blaze.png Ardent Blaze
    • New Effect: Allies can trigger the bonus movement speed for Lucian
    • Bonus movement speed increased to 60 / 65 / 70 / 75 / 80 from 40 / 45 / 50 / 55 / 60
    • Bonus movement speed duration reduced to 1 second from 2
    • Cost reduced to 50 from 60
V4.21
  • Lightslinger.png Lightslinger
    • Second shot damage reduced to 30 / 40 / 50% AD from 50% AD at all levels
    • Duration reduced to 3 seconds from 6
V4.19
  • Ardent Blaze.png Ardent Blaze
    • Bonus movement speed increased to 40 / 45 / 50 / 55 / 60 from 40 at all ranks
    • Removed: AD ratio
  • The Culling.png The Culling
    • Cooldown increased to 110 / 100 / 90 seconds from 100 / 75 / 50
V4.18
V4.13
  • Relentless Pursuit.png Relentless Pursuit
    • Removed: Cleansing slows
    • Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 14 / 13 / 12 / 11 / 10
V4.12
  • Stats
    • Attack range reduced to 500 from 550
    • Movement speed increased to 335 from 330
    • Health increased to 500 from 470
    • Attack damage increased to 52 from 49
  • Lightslinger.png Lightslinger
    • Bug Fix: Second shot not killing enemy champions due to first one incorrectly assuming killing blow
    • New Effect: Both shots land on near-death primary targets
  • Piercing Light.png Piercing Light
    • Damage to minions increased to 100% from 75
    • Cast range reduced to 500 from 550
    • Cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80
  • Relentless Pursuit.png Relentless Pursuit
    • New Effect: Cooldown is reduced by 1 second (2 against enemy champions) per Lightslinger.png Lightslinger hit
    • Cost reduced to 0 at all ranks from 60 / 45 / 30 / 15 / 0
    • New Effect: Resets Lucian's basic attack timer on-cast
    • Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 18 / 16 / 14 / 12 / 10
    • Removed: Cooldown refreshing upon killing an enemy during The Culling.png The Culling
V4.10
  • Ardent Blaze.png Ardent Blaze
    • AD ratio reduced to (+ 30% Bonus AD) from (+ 60% Bonus AD)
V4.5
  • Stats
    • Armor increased to 19 from 15
V3.15
  • Piercing Light.png Piercing Light
    • Damage reduced to 80 / 110 / 140 / 170 / 200 from 80 / 120 / 160 / 200 / 240
    • Range reduced to 550 from 570
V3.12
  • General
    • Recommended items updated
  • Stats
    • Mana regen increased to 7 from 6
    • Mana regen growth increased to 0.7 from 0.65
  • Lightslinger.png Lightslinger
    • New Effect: Will attempt to find another target if previous one dies before second shot hits
  • Piercing Light.png Piercing Light
    • Laser hitbox width reduced to 100 from 120
    • New Effect: Leads target by 80 units when cast on an enemy champion
V3.10a
  • Added

References

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