Patch History
- Bug Fix: Now correctly fires a second shot if it kills a champion on the first attack.
- Bug Fix: No longer fails to hit enemies in brush or Fog of War.
- Second shot AD ratio increased to Error: Parameter '3' is not accepted.% AD from Error: Parameter '3' is not accepted.% AD.
- Base damage increased to to 80 / 115 / 150 / 185 / 220 from 80 / 110 / 140 / 170 / 200.
- Bug Fix: No longer auto-fires in the same direction as second shot if cast between shots.
- Removed: Second shot triggering and
- AD ratio reduced to (+ 60 / 70 / 80 / 90 / 100% bonus AD) from (+ 60 / 75 / 90 / 105 / 120% bonus AD)
- Total range reduced to 900 from 1100
- Visuals updated to match laser size
- Range reduced to 900 from 1000
- Bug Fix: Sometimes being interrupted even if Lucian has a
- Range reduced to 1200 from 1400
- Stats
- Attack damage reduced to 57.46 from 59.46
- Per-shot damage changed to 20 / 35 / 50 from 40 / 50 / 60
- Per-shot AD ratio changed to (+ 20% Total AD) from (+ 25% bonus AD)
- Stats
- Attack damage increased to 59.46 from 52.04
- Attack damage growth reduced to 2.41% from 3
- Mana increased to 348.88 from 298.88
- Mana growth reduced to 38 from 41
- Removed: AS ratio
- New Effect: Fires 20 / 25 / 30 bullets
- Second shot damage increased to Error: Parameter '3' is not accepted.% AD from Error: Parameter '3' is not accepted.% AD
- Damage to minions increased to 100% AD from Error: Parameter '3' is not accepted.% AD
- New Effect: Allies can trigger the bonus movement speed for Lucian
- Bonus movement speed increased to 60 / 65 / 70 / 75 / 80 from 40 / 45 / 50 / 55 / 60
- Bonus movement speed duration reduced to 1 second from 2
- Cost reduced to 50 from 60
- Second shot damage reduced to Error: Parameter '3' is not accepted.% AD from 50% AD at all levels
- Duration reduced to 3 seconds from 6
- Bonus movement speed increased to 40 / 45 / 50 / 55 / 60 from 40 at all ranks
- Removed: AD ratio
- Cooldown increased to 110 / 100 / 90 seconds from 100 / 75 / 50
- Cost changed to 40 / 30 / 20 / 10 / 0 from 0 at all ranks
- Removed: Cleansing slows
- Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 14 / 13 / 12 / 11 / 10
- Stats
- Attack range reduced to 500 from 550
- Movement speed increased to 335 from 330
- Health increased to 500 from 470
- Attack damage increased to 52 from 49
- Bug Fix: Second shot not killing enemy champions due to first one incorrectly assuming killing blow
- New Effect: Both shots land on near-death primary targets
- Damage to minions increased to 100% from 75
- Cast range reduced to 500 from 550
- Cost reduced to 50 / 55 / 60 / 65 / 70 from 60 / 65 / 70 / 75 / 80
- New Effect: Cooldown is reduced by 1 second (2 against enemy champions) per hit
- Cost reduced to 0 at all ranks from 60 / 45 / 30 / 15 / 0
- New Effect: Resets Lucian's basic attack timer on-cast
- Cooldown reduced to 14 / 13 / 12 / 11 / 10 seconds from 18 / 16 / 14 / 12 / 10
- Removed: Cooldown refreshing upon killing an enemy during
- AD ratio reduced to (+ 30% bonus AD) from (+ 60% bonus AD)
- Stats
- Armor increased to 19 from 15
- Damage reduced to 80 / 110 / 140 / 170 / 200 from 80 / 120 / 160 / 200 / 240
- Range reduced to 550 from 570
- General
- Recommended items updated
- Stats
- Mana regen increased to 7 from 6
- Mana regen growth increased to 0.7 from 0.65
- New Effect: Will attempt to find another target if previous one dies before second shot hits
- Laser hitbox width reduced to 100 from 120
- New Effect: Leads target by 80 units when cast on an enemy champion
- Added