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Champion Background Strategy Skins & Trivia
Statistics Edit
Health 552.76 (+74) Attack damage 46.368 (+2.6)
Health regen. 6.005 (+0.6) Attack speed [*] 0.625 (+2.25%)
Mana 292.4 (+55) Armor 19.216 (+3.7)
Mana regen. 11 (+0.6) Magic res. 30 (+0)
Ranged 550 Mov. speed 325


Pix, Faerie Companion
RANGE: 2000
Pix, Faerie Companion

Lulu is assisted by Pix, a faerie, who fires a barrage of 3 bolts to her target every time she uses a basic attack against a unit, dealing 3 - 35 (based on level) (+ 5% AP) magic damage with each bolt to the first enemy it hits, for a maximum of 9 - 105 (based on level) (+ 15% AP) magic damage per basic attack.

Casting Help, Pix!.png Help, Pix! on an ally transfers Pix's help to them for the duration.

Ability Details
Pix, Faerie Companion is a passive ability that fires three projectiles towards Lulu's target whenever she makes a basic attack. These are targeted but can be blocked by units in the way.

Additional Information:

  • Pix, Faerie Companion will only fire with basic attacks and will not fire with abilities that proc on-hit effects like Mystic Shot.png Mystic Shot, Parrrley.png Parrrley, Infinite Duress.png Infinite Duress, Runaan's Hurricane item.png Runaan's Hurricane, etc.
  • Pix, Faerie Companion fires from Pix's location, not the location of the unit Pix is following.
  • Pix does not assist attacks on structures.
  • Pix, Faerie Companion's damage is counted towards the unit Pix is following, as such, it will count as an ally's damage if he is following an ally and it counts as Lulu's damage if Pix is following her or attached to an enemy unit.
  • Pix cannot be targeted in any way though there is a bug that happens under unknown circumstances that allows for pix to be targeted.
  • Pix, Faerie Companion acts in different ways with effects that would prevent basic attack damage:
    • If the allied champion Pix is following is blinded, Pix and the champion will both miss.
    • Aegis Protection.png Aegis Protection will not block any bolt as they deal magic damage, while the basic attacks that caused Pix to fire can be potentially blocked
    • Counter Strike.png Counter Strike will dodge all of Pix's attacks along with those of the allied champion he's following.

RANGE: 925
SPEED: 1500
COST: 60 / 65 / 70 / 75 / 80 mana

Active: Lulu and Pix, Faerie Companion.png Pix each fire a magic bolt towards the target point, dealing magic damage to all units they pass through and Slow icon slowing them by 80%, decaying over a short duration. Units are only affected by one bolt.

  • Magic Damage: 80 / 125 / 170 / 215 / 260 (+ 50% AP)
  • Slow Duration: 1 / 1.25 / 1.5 / 1.75 / 2
Ability Details
Glitterlance is a dual pass-through linear skillshot.

Additional Information:

  • Glitterlance shoots two bolts, one from Lulu and the other from wherever Pix is when the spell is cast.
    • Moving the cursor towards Lulu when targeting will cause the two bolts to cross fire, while moving the cursor away from Lulu will cause the bolts to fire towards the same point.
  • Units can only be damaged by one bolt. However, they can be affected by the slow of both, refreshing the duration if they hit in succession.
    • If a unit is hit by both bolts, the slow does not stack.
  • While Glitterlance pops spell shield, the target is still able to be damaged and slowed by the second bolt, if the conditions are right, after negating the first with a spell shield.

RANGE: 650
COST: 65 mana
COOLDOWN: 18 / 16.5 / 15 / 13.5 / 12

Active: Lulu casts erratic magic upon the target champion, giving them 30% (+ 10% per 100 AP) bonus movement speed for the next few seconds if they are an ally, or Disarm iconSilence icon polymorphing them and Slow icon slowing them by a flat 60 for a shorter duration if they are an enemy.

  • Duration: 3 / 3.5 / 4 / 4.5 / 5
  • Polymorph Duration: 1.25 / 1.5 / 1.75 / 2 / 2.25
Ability Details
Whimsy is a single targeted ability that can be cast on allies or enemies.

Additional Information:

Help, Pix!
RANGE: 650
COST: 60 / 70 / 80 / 90 / 100 mana
Help, Pix!

Active: Lulu sends Pix, Faerie Companion.png Pix to the target unit, shielding them for up to 6 seconds if they are an allied champion, or dealing magic damage to her target and granting True Sight icon true sight of them for 4 seconds if they are an enemy.

  • Shield Strength: 80 / 120 / 160 / 200 / 240 (+ 60% AP)
  • Magic Damage: 80 / 110 / 140 / 170 / 200 (+ 40% AP)
Ability Details
Help, Pix! is a targeted ability that can be cast on either an allied or an enemy champion or minion.

Additional Information:

  • Pix will respect his maximum leash and return to Lulu if her target moves 2000 units away from her.
  • Pix is independent from the absorption shield when cast on an ally and he will continue to assist the target's attacks even if the shield breaks.
    • Likewise, the absorption shield will persist for the full effect even if the ally target leaves Pix's leash range.
  • While Pix is away from Lulu, his bolt from Glitterlance.png Glitterlance will fire from his location toward the cursor.
    • Doing so can extend the range of Glitterlance to be much larger than it normally is.

Wild Growth
RANGE: 900 / 150
COST: 100 mana
COOLDOWN: 110 / 95 / 80
Wild Growth

Active: Lulu enlarges the target allied champion, Airborne icon knocking up units around them for 1.5 seconds, and giving her target bonus health and causing them to Slow icon slow nearby units for 7 seconds.

  • Bonus Health: 300 / 450 / 600 (+ 50% AP) health
  • Slow: 30 / 45 / 60%
Ability Details
Wild Growth is a targeted ability that grants the target bonus health and an aura.

Additional Information:

  • There is a size limit to how large champions can grow. Contrary to popular belief, using it on a Cho'Gath Cho'Gath with 6 Feast.png Feast stacks with a Greater Relic buff will not increase the size significantly.
  • Wild Growth's health restoration is not reduced by the Grievous Wounds debuff.
  • Wild Growth's health restoration will retain when the ability's duration ends.
  • Wild Growth's knockup component will pop spell shields.
  • Wild Growth's aura is a persistent slow, keeping units slowed for as long as they remain in range.
    • Slows will linger for 0.25 seconds after leaving the marked area.

Map-Specific Differences

Crystal Scar and Twisted Treeline
  • Wild Growth.png Wild Growth
    • Cooldown is 120 / 110 / 100 seconds instead of 110 / 95 / 80 seconds.


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