Edit Tab
Edit
Illumination
Illumination

Lux's offensive abilities mark all affected enemies with light energy for 6 seconds.

Her basic attacks and Final Spark Final Spark consume the mark, dealing 20 - 190 (based on level) (+ 20% AP) bonus magic damage.

Ability Details
Notes
  • No additional effects.


Edit
Light Binding
TARGET RANGE: 1175
SPEED: 1200
COST: 40 / 45 / 50 / 55 / 60 Mana
COOLDOWN: 10
Light Binding

Active: Lux releases a sphere of light in a line that deals magic damage to the first two enemies hit and Root icon roots them for 2 seconds.

Magic Damage:
70 / 115 / 160 / 205 / 250 (+ 70% AP)
Ability Details
Notes


Edit
Prismatic Barrier
TARGET RANGE: 1075
SPEED: 1400
COST: 60 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Prismatic Barrier

Active: Lux Hybrid resistances icon shields herself and launches her wand in the target direction that returns to her after reaching maximum range. Allied champions in its path are Hybrid resistances icon shielded for 3 seconds, which stacks on subsequent applications.

Shield Strength:
50 / 65 / 80 / 95 / 110 (+ 20% AP)

The returning pass grants twice as much shield.

Empowered Shield:
100 / 130 / 160 / 190 / 220 (+ 40% AP)
Maximum Shield:
150 / 195 / 240 / 285 / 330 (+ 60% AP)
Ability Details
Notes
  • Prismatic Barrier will immediately shield Lux and launch the wand upon activation. A 0.25-second cast time is still inccurred, however.
  • The shield only stacks per cast. With sufficient cooldown reduction, such as in the Ultra Rapid Fire game mode, subsequent casts will reset the shield.
  • If Lux dies before her wand changes direction it will fizzle upon reaching maximum range.
  • Lux's wand decelerates on the way out and accelerates on the way back.


Edit
Lucent Singularity
TARGET RANGE: 1000
EFFECT RADIUS: 310
SPEED: 1200
COST: 70 / 80 / 90 / 100 / 110 Mana
COOLDOWN: 10 / 9.5 / 9 / 8.5 / 8
Lucent Singularity

Active: Lux sends an anomaly of twisted light to the target area, Slow icon slowing nearby enemies and granting Sight icon sight of the area around it for up to 5 seconds.

Slow:
25 / 30 / 35 / 40 / 45%

At the end of the duration or if Lucent Singularity is activated again, the singularity detonates, dealing magic damage to all enemies in the area.

Magic Damage:
60 / 105 / 150 / 195 / 240 (+ 60% AP)
Ability Details
Notes
  • Lux can re-cast Lucent Singularity in flight to detonate on arrival.
  • Lucent Singularity grants Sight icon sight while in flight and while on the ground.
  • The slow lingers for 0.25 seconds after leaving the area of effect and after detonation.
  • If Lux dies while Lucent Singularity is on the field or in flight, it will remain for the full duration and cannot be detonated early.


Edit
Final Spark
TARGET RANGE: 3340
COST: 100 Mana
COOLDOWN: 80 / 65 / 50
Final Spark

Active: After gathering energy for 1 second, Lux fires a giant laser in a line that deals magic damage to all enemies hit, briefly Sight icon revealing them as well as the surrounding area.

Magic Damage:
300 / 400 / 500 (+ 75% AP)

If Final Spark kills at least one enemy champion, or hits an enemy champion that dies within 1.75 seconds, a percentage of its maximum cooldown is refunded.

Cooldown Refund:
30 / 40 / 50%
Ability Details
Notes
  • Lux cannot use any ability, summoner spell, or activate any item while casting.
  • Lux can reactivate Lucent Singularity Lucent Singularity while casting her ultimate.
  • Since cast times cannot be interrupted by disables, Lux will ignore crowd control effects during Final Spark but they still affect her afterwards if their duration persists.
  • If Lux is displaced while casting, Final Spark will fire from her original location. A small area in front of Lux's model will also deal damage after displacement.
  • Final Spark only goes on cooldown when it fires and not when Lux starts casting. If she dies while casting, Final Spark will not go on cooldown.
  • Even if Final Spark hits more than one enemy champion, the cooldown refund only triggers once.


References