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Lux/Abilities

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Illumination
Illumination

Lux's offensive abilities mark all affected enemies with light energy for 6 seconds. Her basic attacks and Final Spark.png Final Spark consume the mark, dealing 20 - 190 (based on level) (+ 20% AP) magic damage.

Ability Details
Illumination is a debuff that is triggered on-hit or by Final Spark.png Final Spark.


Light Binding
RANGE: 1175
SPEED: 1200
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Light Binding

Active: Lux releases a sphere of light in a line that deals magic damage to the first two enemies hit and Root icon roots them for 2 seconds.

  • Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 70% AP)
Ability Details
Light Binding is a linear, collision skillshot.

Additional Information:


Prismatic Barrier
RANGE: 1075
SPEED: 1400
COST: 60 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Prismatic Barrier

Active: Lux shields herself and throws out her wand in a line, shielding allied champions in its path for 3 seconds.

「 Shield Strength: 50 / 65 / 80 / 95 / 110 (+ 20% AP) 」「 Total Shield Strength: 100 / 130 / 160 / 190 / 220 (+ 40% AP) 」

Lux's wand then returns to her, stacking the shield to all allied champions it passes through as well as herself.

Ability Details
Prismatic Barrier is a linear, pass-through skillshot.

Additional Information:

  • Prismatic Barrier will immediately shield Lux upon activation.
  • Hitting an allied champion a second time will stack the shield.
  • If Lux dies before her wand changes direction it will fizzle upon reaching maximum range.
  • Lux's wand decelerates on the way out and accelerates on the way back.


Lucent Singularity
RANGE: 1100 / 350
SPEED: 1300
COST: 70 / 85 / 100 / 115 / 130 Mana
COOLDOWN: 10
Lucent Singularity

Active: Lux sends an anomaly of twisted light to the target area, Slow icon slowing nearby enemies and granting Sight icon sight of the area around it for up to 5 seconds.

  • Slow: 25 / 30 / 35 / 40 / 45%

At the end of the duration or if Lucent Singularity is activated again, the singularity detonates, dealing magic damage to all enemies in the area.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 60% AP)
Ability Details
Lucent Singularity is a ground-targeted area of effect.

Additional Information:

  • Lux can re-cast Lucent Singularity in flight to detonate on arrival.
  • Lucent Singularity grants Sight icon sight while in flight and while on the ground.
  • The slow lingers for 0.25 seconds after leaving the area of effect and after detonation.
  • If Lux dies while Lucent Singularity is on the field it will detonate instantly.
    • If Lux dies while Lucent Singularity is in flight it will remain for the full duration and cannot be detonated early.


Final Spark
RANGE: 3340
COST: 100 Mana
COOLDOWN: 80 / 65 / 50
Final Spark

Active: After gathering energy for 0.5 seconds, Lux fires a giant laser in a line that deals magic damage to all enemies hit, briefly Sight icon revealing them as well as the surrounding area.

  • Magic Damage: 300 / 400 / 500 (+ 75% AP)
Ability Details
Final Spark is a linear skillshot.

Additional Information:

  • Lux cannot use any ability, summoner spell, or activate any item while casting.
  • Since cast times cannot be interrupting by disables Lux will ignore crowd control effects during Final Spark but they still affect her if their duration persists.
  • If Lux is displaced while casting Final Spark will fire from her original location (a small area in front of Lux's model will still deal damage after she is displaced but Final Spark itself will still damage from the casting location)
  • Final Spark only goes on cooldown when it fires and not when Lux starts casting (if she dies while doing so Final Spark's cooldown will not apply)
  • Final Spark cannot hit targets Lux doesn't have vision of (hence why it grants Sight icon sight) which is why firing while being affected by Smoke Screen.png Smoke Screen, Blinding Assault.png Blinding Assault, or Paranoia.png Paranoia's Nearsight icon nearsight will only damage enemies inside Lux's immediate vision range.


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