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Lux/Abilities

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Illumination
Illumination

Lux's offensive abilities mark all affected enemies with light energy for 6 seconds. Her basic attacks and Final Spark.png Final Spark consume the mark, dealing 20 - 190 (based on level) (+ 20% AP) bonus magic damage.

Ability Details
Illumination is a debuff with an on-hit effect component.


Light Binding
TARGET RANGE: 1175
SPEED: 1200
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 15 / 14 / 13 / 12 / 11
Light Binding

Active: Lux releases a sphere of light in a line that deals magic damage to the first two enemies hit and Root icon roots them for 2 seconds.

  • Magic Damage: 50 / 100 / 150 / 200 / 250 (+ 70% AP)
Ability Details
Light Binding is a linear, collision skillshot.

Additional Information:


Prismatic Barrier
TARGET RANGE: 1075
SPEED: 1400
COST: 60 Mana
COOLDOWN: 14 / 13 / 12 / 11 / 10
Prismatic Barrier

Active: Lux shields herself and throws out her wand in a line, shielding allied champions in its path for 3 seconds.

「 Shield Strength: 50 / 65 / 80 / 95 / 110 (+ 20% AP) 」「 Total Shield Strength: 100 / 130 / 160 / 190 / 220 (+ 40% AP) 」

Lux's wand then returns to her, stacking the shield to all allied champions it passes through as well as herself.

Ability Details
Prismatic Barrier is a linear, pass-through skillshot.

Additional Information:

  • Prismatic Barrier will immediately shield Lux upon activation.
  • Hitting an allied champion a second time will stack the shield.
  • If Lux dies before her wand changes direction it will fizzle upon reaching maximum range.
  • Lux's wand decelerates on the way out and accelerates on the way back.


Lucent Singularity
TARGET RANGE: 1000
EFFECT RADIUS: 350
SPEED: 1300
COST: 70 / 85 / 100 / 115 / 130 Mana
COOLDOWN: 10
Lucent Singularity

Active: Lux sends an anomaly of twisted light to the target area, Slow icon slowing nearby enemies and granting Sight icon sight of the area around it for up to 5 seconds.

  • Slow: 25 / 30 / 35 / 40 / 45%

At the end of the duration or if Lucent Singularity is activated again, the singularity detonates, dealing magic damage to all enemies in the area.

  • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 60% AP)
Ability Details
Lucent Singularity is a ground-targeted area of effect.

Additional Information:

  • Lux can re-cast Lucent Singularity in flight to detonate on arrival.
  • Lucent Singularity grants Sight icon sight while in flight and while on the ground.
  • The slow lingers for 0.25 seconds after leaving the area of effect and after detonation.
  • If Lux dies while Lucent Singularity is on the field it will detonate instantly.
    • If Lux dies while Lucent Singularity is in flight it will remain for the full duration and cannot be detonated early.


Final Spark
TARGET RANGE: 3340
COST: 100 Mana
COOLDOWN: 80 / 65 / 50
Final Spark

Active: After gathering energy for 1 second, Lux fires a giant laser in a line that deals magic damage to all enemies hit, briefly Sight icon revealing them as well as the surrounding area.

  • Magic Damage: 300 / 400 / 500 (+ 75% AP)

If Final Spark kills an enemy champion, a percentage of its remaining cooldown is refunded.

  • Cooldown Refund: 10 / 30 / 50%
Ability Details
Final Spark is a linear area of effect.

Additional Information:

  • Lux cannot use any ability, summoner spell, or activate any item while casting.
  • Since cast times cannot be interrupted by disables, Lux will ignore crowd control effects during Final Spark but they still affect her afterwards if their duration persists.
  • If Lux is displaced while casting, Final Spark will fire from her original location. A small area in front of Lux's model will also deal damage after displacement.
  • Final Spark only goes on cooldown when it fires and not when Lux starts casting. If she dies while casting, Final Spark will not go on cooldown.
  • Even if Final Spark hits more than one enemy champion, the cooldown refund only triggers once. For example, you cannot get 50%*2=100% by hitting two champions with three levels of the spell.


References