m (Clarified several ability details.) Tag: Visual edit |
Tags: Visual edit apiedit |
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== Abilities == |
== Abilities == |
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− | {{Ability |
+ | {{Ability|I |
− | {{Ability info |
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|name=Illumination |
|name=Illumination |
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|icon=Illumination.png |
|icon=Illumination.png |
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− | |description=Lux's |
+ | |description='''Lux's''' offensive [[abilities]] mark all affected enemies with light energy for 6 seconds after damaging them. Her [[basic attack]]s or {{ai|Final Spark|Lux}} consume the mark, dealing{{ft|10{{plus}}(''8{{times}}'''Lux's''' level'')|{{pp18|18|26|34|42|50|58|66|74|82|90|98|106|114|122|130|138|146|154}}}}{{as|(+ 20% AP)}} magic damage to her target. |
− | }} |
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− | |{{Ability2 |
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|targeting='''Illumination''' is a debuff that is triggered [[on-hit]] or by {{ai|Final Spark|Lux}}. |
|targeting='''Illumination''' is a debuff that is triggered [[on-hit]] or by {{ai|Final Spark|Lux}}. |
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|damagetype=magic |
|damagetype=magic |
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− | |spelleffects= |
+ | |spelleffects=area of effect |
|onhiteffects=The triggering attack will apply other [[on-hit effects]] and can critically strike as normal. |
|onhiteffects=The triggering attack will apply other [[on-hit effects]] and can critically strike as normal. |
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** Critical strikes will not interact with ''Illumination's'' bonus damage. |
** Critical strikes will not interact with ''Illumination's'' bonus damage. |
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|spellshield=Will block the bonus magic damage. |
|spellshield=Will block the bonus magic damage. |
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|additional= |
|additional= |
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− | * The mark can be removed with |
+ | * The mark can be removed with {{ii|Quicksilver Sash}} or {{ii|Mercurial Scimitar}}. |
− | * Dealing damage with ''Illumination'' will trigger the damage over time from {{ii|Liandry's Torment}}. However, ''Illumination'' will not apply any other [[spell effects]]. |
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|video=Lux IVideo |
|video=Lux IVideo |
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− | }} |
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}} |
}} |
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− | {{Ability |
+ | {{Ability|Q |
− | {{Ability info |
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|name=Light Binding |
|name=Light Binding |
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|icon=Light Binding.png |
|icon=Light Binding.png |
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− | |description={{sbc|Active:}} Lux releases a sphere of light in a line, |
+ | |description={{sbc|Active:}} '''Lux''' releases a sphere of light in a line, dealing magic damage to the first enemy it hits and {{cctip|root|rooting}} them for 2 seconds. The light then continues to travel until it hits another enemy, applying the same effects. |
⚫ | |||
⚫ | |||
− | |leveling= |
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⚫ | |||
− | {{lcaps|Second Target Magic Damage|30|55|80|105|130|(+ 35% AP)}} |
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|range=1175 |
|range=1175 |
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|cooldown={{ap|15|14|13|12|11}} |
|cooldown={{ap|15|14|13|12|11}} |
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|cost={{ap|50|60|70|80|90}} |
|cost={{ap|50|60|70|80|90}} |
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|costtype=mana |
|costtype=mana |
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⚫ | |||
− | }} |
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⚫ | |||
− | |{{Ability2 |
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⚫ | |||
|damagetype=magic |
|damagetype=magic |
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|projectile=true |
|projectile=true |
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* Striking a target that is protected by a [[spell shield]] or {{cai|Black Shield|Morgana}} will still count as one of the two targets that ''Light Binding'' can hit. |
* Striking a target that is protected by a [[spell shield]] or {{cai|Black Shield|Morgana}} will still count as one of the two targets that ''Light Binding'' can hit. |
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|video=Lux QVideo |
|video=Lux QVideo |
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− | }} |
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}} |
}} |
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− | {{Ability |
+ | {{Ability|W |
− | {{Ability info |
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|name=Prismatic Barrier |
|name=Prismatic Barrier |
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|icon=Prismatic Barrier.png |
|icon=Prismatic Barrier.png |
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− | |description={{sbc|Active:}} Lux |
+ | |description={{sbc|Active:}} '''Lux''' [[shield]]s herself for up to 3 seconds and throws out her wand in a line, applying the same shield to allied [[champion]]s in its path. |
+ | |description2= '''Lux's''' wand then returns to her, reapplying the shield to all allied champions it passes through and herself. This refreshes ''Prismatic Barrier's'' original shield, but does not stack with it. |
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⚫ | |||
|leveling={{lcaps|Shield Strength|80|105|130|155|180|(+ 35% AP)}} |
|leveling={{lcaps|Shield Strength|80|105|130|155|180|(+ 35% AP)}} |
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|range=1075 |
|range=1075 |
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|cost=60 |
|cost=60 |
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|costtype=mana |
|costtype=mana |
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− | }} |
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− | |{{Ability2 |
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|targeting='''Prismatic Barrier''' is a [[skill shot|linear, pass-through skill shot]] that returns to Lux upon reaching maximum range. |
|targeting='''Prismatic Barrier''' is a [[skill shot|linear, pass-through skill shot]] that returns to Lux upon reaching maximum range. |
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⚫ | |||
|damagetype= |
|damagetype= |
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|projectile=Yasuo |
|projectile=Yasuo |
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* If Lux dies before the projectile changes direction, it will fizzle upon reaching maximum range. |
* If Lux dies before the projectile changes direction, it will fizzle upon reaching maximum range. |
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|video=Lux WVideo |
|video=Lux WVideo |
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− | }} |
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}} |
}} |
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− | {{Ability |
+ | {{Ability|E |
− | {{Ability info |
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|name=Lucent Singularity |
|name=Lucent Singularity |
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|icon=Lucent Singularity.png |
|icon=Lucent Singularity.png |
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− | |description = {{sbc|Active:}} Lux sends an anomaly of twisted light to |
+ | |description = {{sbc|Active:}} '''Lux''' sends an anomaly of twisted light to the target area, {{cctip|slow|slowing}} nearby enemies and granting {{cctip|sight}} of the area around it for up to 5 seconds. |
− | |description2 = At the end of the duration or if ''Lucent Singularity'' is activated again, the |
+ | |description2 = At the end of the duration or if ''Lucent Singularity'' is activated again, the singularity detonates, dealing magic damage to all enemies in the area. |
|leveling = |
|leveling = |
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{{lcap|Slow|20|24|28|32|36%}} |
{{lcap|Slow|20|24|28|32|36%}} |
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|leveling2 = |
|leveling2 = |
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{{lcaps|Magic Damage|60|105|150|195|240|(+ 60% AP)}} |
{{lcaps|Magic Damage|60|105|150|195|240|(+ 60% AP)}} |
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+ | |range={{ap|{{tt|1100|Cast range}}|{{tt|350|Singularity radius}}}} |
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− | |range=1100 |
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|cooldown=10 |
|cooldown=10 |
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|cost={{ap|70|85|100|115|130}} |
|cost={{ap|70|85|100|115|130}} |
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|costtype=mana |
|costtype=mana |
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− | }} |
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− | |{{Ability2 |
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|targeting='''Lucent Singularity''' is a [[area of effect|ground targeted area of effect]] that applies a [[slow|persistent slow]] until detonated. |
|targeting='''Lucent Singularity''' is a [[area of effect|ground targeted area of effect]] that applies a [[slow|persistent slow]] until detonated. |
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|damagetype=magic |
|damagetype=magic |
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|spellshield=Will block the ability's detonation. |
|spellshield=Will block the ability's detonation. |
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|additional= |
|additional= |
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+ | * '''Lux''' can re-cast ''Lucent Singularity'' in flight to detonate on arrival. |
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* ''Lucent Singularity'' grants sight while in flight and while on the ground. |
* ''Lucent Singularity'' grants sight while in flight and while on the ground. |
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* The slow lingers for {{fd|0.25}} seconds after leaving the area of effect. |
* The slow lingers for {{fd|0.25}} seconds after leaving the area of effect. |
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* If Lux dies while ''Lucent Singularity'' is on the field, it will detonate instantly. If the ability is in flight when Lux dies, it will remain on the field for the full duration and cannot be detonated early. |
* If Lux dies while ''Lucent Singularity'' is on the field, it will detonate instantly. If the ability is in flight when Lux dies, it will remain on the field for the full duration and cannot be detonated early. |
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|video=Lux EVideo |
|video=Lux EVideo |
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− | }} |
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}} |
}} |
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− | {{Ability |
+ | {{Ability|R |
− | {{Ability info |
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|name=Final Spark |
|name=Final Spark |
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|icon=Final Spark.png |
|icon=Final Spark.png |
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− | |description={{sbc|Active:}} After gathering energy for |
+ | |description={{sbc|Active:}} After gathering energy for {{fd|0.5}} seconds, '''Lux''' fires a giant laser in a line that deals magic damage to all enemies in its wake and briefly {{cctip|sight|reveals}} them. |
− | |description2= Any enemies that are already marked by {{ai|Illumination|Lux}} have it ignited for additional magic damage, then re-applied. |
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|leveling={{lcaps|Magic Damage|300|400|500|(+ 75% AP)}} |
|leveling={{lcaps|Magic Damage|300|400|500|(+ 75% AP)}} |
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|range=3340 |
|range=3340 |
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|cost=100 |
|cost=100 |
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|costtype=mana |
|costtype=mana |
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− | }} |
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− | |{{Ability2 |
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|targeting='''Final Spark''' is an [[skill shot|linear, instant skill shot]]. |
|targeting='''Final Spark''' is an [[skill shot|linear, instant skill shot]]. |
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|damagetype=Magic |
|damagetype=Magic |
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|additional= |
|additional= |
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*Lux can not cast any ability, summoner spell, or item acitve while she channels. |
*Lux can not cast any ability, summoner spell, or item acitve while she channels. |
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− | * ''Final Spark'' grants vision during the cast time and of enemies hit for a short duration afterwards. |
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* Cast times cannot be interrupted by crowd control effects. During the cast time, Lux will ignore crowd control effects but still suffers from them if the duration persists. |
* Cast times cannot be interrupted by crowd control effects. During the cast time, Lux will ignore crowd control effects but still suffers from them if the duration persists. |
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* If Lux is displaced by a knockback or pull effect during the cast time, the laser will fire from the original point of casting. |
* If Lux is displaced by a knockback or pull effect during the cast time, the laser will fire from the original point of casting. |
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* ''Final Spark'' goes on cooldown when the laser fires, not when Lux begins to cast it. If Lux dies during the cast time, ''Final Spark'' will not be placed on cooldown. |
* ''Final Spark'' goes on cooldown when the laser fires, not when Lux begins to cast it. If Lux dies during the cast time, ''Final Spark'' will not be placed on cooldown. |
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|video=Lux RVideo |
|video=Lux RVideo |
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− | }} |
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}} |
}} |
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[[Category:Shield champion]] |
[[Category:Shield champion]] |
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[[Category:Ranged champion]] |
[[Category:Ranged champion]] |
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+ | [[Category:3150 IP champion]] |
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+ | [[Category:790 RP champion]] |
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+ | [[Category:Root champion]] |
Revision as of 17:49, 2 September 2015
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Abilities
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