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Tag: rte-source
Tags: Visual edit apiedit
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== Abilities ==
 
== Abilities ==
{{Ability frame|I|
+
{{Ability|I
{{Ability info
 
 
|name=Illumination
 
|name=Illumination
 
|icon=Illumination.png
 
|icon=Illumination.png
|description=Lux's damaging spells mark any enemies with light energy for 6 seconds. Her autoattacks or {{ai|Final Spark|Lux}} will consume the mark, dealing{{ft|10{{plus}}(8{{times}}''Lux's level'')|{{pp18|18|26|34|42|50|58|66|74|82|90|98|106|114|122|130|138|146|154}}}}{{as|(+ 20% AP)}} magic damage to the target.
+
|description='''Lux's''' offensive [[abilities]] mark all affected enemies with light energy for 6 seconds after damaging them. Her [[basic attack]]s or {{ai|Final Spark|Lux}} consume the mark, dealing{{ft|10{{plus}}(''8{{times}}'''Lux's''' level'')|{{pp18|18|26|34|42|50|58|66|74|82|90|98|106|114|122|130|138|146|154}}}}{{as|(+ 20% AP)}} magic damage to her target.
}}
 
|{{Ability2
 
 
|targeting='''Illumination''' is a debuff that is triggered [[on-hit]] or by {{ai|Final Spark|Lux}}.
 
|targeting='''Illumination''' is a debuff that is triggered [[on-hit]] or by {{ai|Final Spark|Lux}}.
 
|damagetype=magic
 
|damagetype=magic
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* The mark can be removed with {{ii|Quicksilver Sash}} or {{ii|Mercurial Scimitar}}.
 
* The mark can be removed with {{ii|Quicksilver Sash}} or {{ii|Mercurial Scimitar}}.
 
|video=Lux IVideo
 
|video=Lux IVideo
}}
 
 
}}
 
}}
   
{{Ability frame|Q|
+
{{Ability|Q
{{Ability info
 
 
|name=Light Binding
 
|name=Light Binding
 
|icon=Light Binding.png
 
|icon=Light Binding.png
|description={{sbc|Active:}} Lux releases a sphere of light in a line, striking up to two enemy units along its path. It deals magic damage to the first enemy it touches and half that damage to a second enemy behind it. Additionally, the first enemy struck is {{cctip|root|rooted}} for 2 seconds, and the second enemy is {{cctip|root|rooted}} for 1 second.
+
|description={{sbc|Active:}} '''Lux''' releases a sphere of light in a line, dealing magic damage to the first enemy it hits and {{cctip|root|rooting}} them for 2 seconds. The light then continues to travel until it hits another enemy, applying the same effects.
 
|leveling={{lcaps|Magic Damage|60|110|160|210|260|(+ 70% AP)}}
{{lc|Missile Speed}} 1200
 
|leveling=
 
{{lcaps|Magic Damage|60|110|160|210|260|(+ 70% AP)}}
 
{{lcaps|Second Target Magic Damage|30|55|80|105|130|(+ 35% AP)}}
 
 
|range=1175
 
|range=1175
 
|cooldown={{ap|15|14|13|12|11}}
 
|cooldown={{ap|15|14|13|12|11}}
 
|cost={{ap|50|60|70|80|90}}
 
|cost={{ap|50|60|70|80|90}}
 
|costtype=mana
 
|costtype=mana
 
|targeting='''Light Binding''' is a [[skill shot|linear, colliding skill shot]] that [[root]]s and damages up to two enemies.
}}
 
 
{{lc|Missile Speed}} 1200
|{{Ability2
 
|targeting='''Light Binding''' is a [[skill shot|linear, colliding skill shot]] that [[snare]]s and damages up to two enemies.
 
 
|damagetype=magic
 
|damagetype=magic
 
|projectile=true
 
|projectile=true
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* Striking a target that is protected by a [[spell shield]] or {{cai|Black Shield|Morgana}} will still count as one of the two targets that ''Light Binding'' can hit.
 
* Striking a target that is protected by a [[spell shield]] or {{cai|Black Shield|Morgana}} will still count as one of the two targets that ''Light Binding'' can hit.
 
|video=Lux QVideo
 
|video=Lux QVideo
}}
 
 
}}
 
}}
   
{{Ability frame|W|
+
{{Ability|W
{{Ability info
 
 
|name=Prismatic Barrier
 
|name=Prismatic Barrier
 
|icon=Prismatic Barrier.png
 
|icon=Prismatic Barrier.png
|description={{sbc|Active:}} Lux shields herself for up to 3 seconds and throws out her wand in a line, applying the same shield to allied champions in its path. Her wand then returns to her, again shielding allied champions in its path and Lux herself upon return. When reapplied, the shield does not stack, but is refreshed.
+
|description={{sbc|Active:}} '''Lux''' [[shield]]s herself for up to 3 seconds and throws out her wand in a line, applying the same shield to allied [[champion]]s in its path.
  +
|description2= '''Lux's''' wand then returns to her, reapplying the shield to all allied champions it passes through and herself. This refreshes ''Prismatic Barrier's'' original shield, but does not stack with it.
{{lc| Missile Speed}} 1400
 
 
|leveling={{lcaps|Shield Strength|80|105|130|155|180|(+ 35% AP)}}
 
|leveling={{lcaps|Shield Strength|80|105|130|155|180|(+ 35% AP)}}
 
|range=1075
 
|range=1075
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|cost=60
 
|cost=60
 
|costtype=mana
 
|costtype=mana
}}
 
|{{Ability2
 
 
|targeting='''Prismatic Barrier''' is a [[skill shot|linear, pass-through skill shot]] that returns to Lux upon reaching maximum range.
 
|targeting='''Prismatic Barrier''' is a [[skill shot|linear, pass-through skill shot]] that returns to Lux upon reaching maximum range.
 
{{lc|Missile Speed}} 1400
 
|damagetype=
 
|damagetype=
 
|projectile=Yasuo
 
|projectile=Yasuo
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* If Lux dies before the projectile changes direction, it will fizzle upon reaching maximum range.
 
* If Lux dies before the projectile changes direction, it will fizzle upon reaching maximum range.
 
|video=Lux WVideo
 
|video=Lux WVideo
}}
 
 
}}
 
}}
   
{{Ability frame|E|
+
{{Ability|E
{{Ability info
 
 
|name=Lucent Singularity
 
|name=Lucent Singularity
 
|icon=Lucent Singularity.png
 
|icon=Lucent Singularity.png
|description = {{sbc|Active:}} Lux sends an anomaly of twisted light to a target area, {{cctip|slow|slowing}} enemies within '''300'''-range and granting sight of a slightly larger area for up to 5 seconds.
+
|description = {{sbc|Active:}} '''Lux''' sends an anomaly of twisted light to the target area, {{cctip|slow|slowing}} nearby enemies and granting {{cctip|sight}} of the area around it for up to 5 seconds.
|description2 = At the end of the duration or if ''Lucent Singularity'' is activated again, the zone will detonate and deal magic damage to enemies in the area.
+
|description2 = At the end of the duration or if ''Lucent Singularity'' is activated again, the singularity detonates, dealing magic damage to all enemies in the area.
 
|leveling =
 
|leveling =
 
{{lcap|Slow|20|24|28|32|36%}}
 
{{lcap|Slow|20|24|28|32|36%}}
 
|leveling2 =
 
|leveling2 =
 
{{lcaps|Magic Damage|60|105|150|195|240|(+ 60% AP)}}
 
{{lcaps|Magic Damage|60|105|150|195|240|(+ 60% AP)}}
  +
|range={{ap|{{tt|1100|Cast range}}|{{tt|350|Singularity radius}}}}
|range=1100
 
 
|cooldown=10
 
|cooldown=10
 
|cost={{ap|70|85|100|115|130}}
 
|cost={{ap|70|85|100|115|130}}
 
|costtype=mana
 
|costtype=mana
}}
 
|{{Ability2
 
 
|targeting='''Lucent Singularity''' is a [[area of effect|ground targeted area of effect]] that applies a [[slow|persistent slow]] until detonated.
 
|targeting='''Lucent Singularity''' is a [[area of effect|ground targeted area of effect]] that applies a [[slow|persistent slow]] until detonated.
 
|damagetype=magic
 
|damagetype=magic
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|spellshield=Will block the ability's detonation.
 
|spellshield=Will block the ability's detonation.
 
|additional=
 
|additional=
  +
* '''Lux''' can re-cast ''Lucent Singularity'' in flight to detonate on arrival.
 
* ''Lucent Singularity'' grants sight while in flight and while on the ground.
 
* ''Lucent Singularity'' grants sight while in flight and while on the ground.
 
* The slow lingers for {{fd|0.25}} seconds after leaving the area of effect.
 
* The slow lingers for {{fd|0.25}} seconds after leaving the area of effect.
 
* If Lux dies while ''Lucent Singularity'' is on the field, it will detonate instantly. If the ability is in flight when Lux dies, it will remain on the field for the full duration and cannot be detonated early.
 
* If Lux dies while ''Lucent Singularity'' is on the field, it will detonate instantly. If the ability is in flight when Lux dies, it will remain on the field for the full duration and cannot be detonated early.
 
|video=Lux EVideo
 
|video=Lux EVideo
}}
 
 
}}
 
}}
   
{{Ability frame|R|
+
{{Ability|R
{{Ability info
 
 
|name=Final Spark
 
|name=Final Spark
 
|icon=Final Spark.png
 
|icon=Final Spark.png
|description={{sbc|Active:}} After gathering energy for half a second, Lux fires a broad and long-range beam of light in a line that deals magic damage to all enemies in the area.
+
|description={{sbc|Active:}} After gathering energy for {{fd|0.5}} seconds, '''Lux''' fires a giant laser in a line that deals magic damage to all enemies in its wake and briefly {{cctip|sight|reveals}} them.
|description2= Any enemies that are already marked by {{ai|Illumination|Lux}} have it ignited for additional magic damage, then re-applied.
 
 
|leveling={{lcaps|Magic Damage|300|400|500|(+ 75% AP)}}
 
|leveling={{lcaps|Magic Damage|300|400|500|(+ 75% AP)}}
 
|range=3340
 
|range=3340
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|cost=100
 
|cost=100
 
|costtype=mana
 
|costtype=mana
}}
 
|{{Ability2
 
 
|targeting='''Final Spark''' is an [[skill shot|linear, instant skill shot]].
 
|targeting='''Final Spark''' is an [[skill shot|linear, instant skill shot]].
 
|damagetype=Magic
 
|damagetype=Magic
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|additional=
 
|additional=
 
*Lux can not cast any ability, summoner spell, or item acitve while she channels.
 
*Lux can not cast any ability, summoner spell, or item acitve while she channels.
* ''Final Spark'' grants vision during the cast time and of enemies hit for a short duration afterwards.
 
 
* Cast times cannot be interrupted by crowd control effects. During the cast time, Lux will ignore crowd control effects but still suffers from them if the duration persists.
 
* Cast times cannot be interrupted by crowd control effects. During the cast time, Lux will ignore crowd control effects but still suffers from them if the duration persists.
 
* If Lux is displaced by a knockback or pull effect during the cast time, the laser will fire from the original point of casting.
 
* If Lux is displaced by a knockback or pull effect during the cast time, the laser will fire from the original point of casting.
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* ''Final Spark'' goes on cooldown when the laser fires, not when Lux begins to cast it. If Lux dies during the cast time, ''Final Spark'' will not be placed on cooldown.
 
* ''Final Spark'' goes on cooldown when the laser fires, not when Lux begins to cast it. If Lux dies during the cast time, ''Final Spark'' will not be placed on cooldown.
 
|video=Lux RVideo
 
|video=Lux RVideo
}}
 
 
}}
 
}}
   
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[[Category:3150 IP champion]]
 
[[Category:3150 IP champion]]
 
[[Category:790 RP champion]]
 
[[Category:790 RP champion]]
  +
[[Category:Root champion]]

Revision as of 17:49, 2 September 2015

Template:C-top Template:Champion infoTemplate:C-ref

Abilities

Illumination

Illumination

Lux's offensive abilities mark all affected enemies with light energy for 6 seconds after damaging them. Her basic attacks or Final Spark Final Spark consume the mark, dealing「 10 + (8 × Lux's level) 」「 Template:Pp18 」(+ 20% AP) magic damage to her target.

Info
  • No additional details.

Light Binding

Light Binding

Active: Lux releases a sphere of light in a line, dealing magic damage to the first enemy it hits and Template:Cctip them for 2 seconds. The light then continues to travel until it hits another enemy, applying the same effects.

Template:Lcaps

Info
  • No additional details.

Prismatic Barrier

Prismatic Barrier

Active: Lux shields herself for up to 3 seconds and throws out her wand in a line, applying the same shield to allied champions in its path.

Template:Lcaps

Lux's wand then returns to her, reapplying the shield to all allied champions it passes through and herself. This refreshes Prismatic Barrier's original shield, but does not stack with it.

Info
  • No additional details.

Lucent Singularity

Lucent Singularity

Active: Lux sends an anomaly of twisted light to the target area, Template:Cctip nearby enemies and granting Template:Cctip of the area around it for up to 5 seconds.

Template:Lcap

At the end of the duration or if Lucent Singularity is activated again, the singularity detonates, dealing magic damage to all enemies in the area.

Template:Lcaps

Info
  • No additional details.

Final Spark

Final Spark

Active: After gathering energy for 0.5 seconds, Lux fires a giant laser in a line that deals magic damage to all enemies in its wake and briefly Template:Cctip them.

Template:Lcaps

Info
  • No additional details.

References

Template:C-bot