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|thirdname = Lucent Singularity |
|thirdname = Lucent Singularity |
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|thirdinfo = '''(Active):''' Lux sends an anomaly of twisted light to a target area, revealing it and slowing enemies within for up to 5 seconds. At the end of the duration or if Lucent Singularity is activated again, the zone will detonate and deal magic damage to enemies in the area. |
|thirdinfo = '''(Active):''' Lux sends an anomaly of twisted light to a target area, revealing it and slowing enemies within for up to 5 seconds. At the end of the duration or if Lucent Singularity is activated again, the zone will detonate and deal magic damage to enemies in the area. |
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− | *'''Cooldown:''' |
+ | *'''Cooldown:''' 10 seconds after being cast |
*'''Range to Center of AoE:''' 1100 |
*'''Range to Center of AoE:''' 1100 |
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*'''Radius of Damage AoE:''' 350 |
*'''Radius of Damage AoE:''' 350 |
Revision as of 03:28, 29 February 2012
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{{{1}}} is a champion in League of Legends.[2]Lux, the Lady of Luminosity is a champion in League of Legends.[3]
Abilities
Patch v1.0.0.131 | ||
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Illumination |
(Innate): Lux's damaging spells charge any enemies hit with energy for 6 seconds. Lux's attacks or Finales Funkeln will ignite the energy, dealing 10 + (10 x level) magic damage to the target.
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Ability | Description | Leveling up |
Light Binding |
(Active): Lux releases a sphere of light in a line, dealing magic damage to the first enemy it touches and half that damage to a second nearby unit. Additionally, the first unit struck is immobilized for 2 seconds, and the second unit for 1 second.
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Cost: 60 / 75 / 90 / 105 / 120 mana Cooldown: 15 / 14 / 13 / 12 / 11 seconds Magic Damage: 60 / 110 / 160 / 210 / 260 (+0.7 per ability power) |
Prismatic Barrier |
(Active): Lux shields herself for up to 3 seconds and throws out her wand to a target location, applying the same shield to friendly champions in its path. Her wand then returns to her, again shielding friendly champions and Lux herself upon touching it.
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Cooldown: 14 / 13 / 12 / 11 / 10 seconds Shield Strength: 80 / 105 / 130 / 155 / 180 (+0.35 per ability power) |
Lucent Singularity |
(Active): Lux sends an anomaly of twisted light to a target area, revealing it and slowing enemies within for up to 5 seconds. At the end of the duration or if Lucent Singularity is activated again, the zone will detonate and deal magic damage to enemies in the area.
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Cost: 70 / 85 / 100 / 115 / 130 mana Slow: 20 / 24 / 28 / 32 / 36 % Magic Damage: 60 / 105 / 150 / 195 / 240 (+0.6 per ability power) |
Finales Funkeln |
(Active): After gathering energy for half a second, Lux will fire a broad and long-range beam of light in a line that will instantly deal magic damage to all enemies in the area. Any enemies that already have the Illumination debuff have it ignited for magic damage, then re-applied.
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Cost: 100 / 150 / 200 mana Cooldown: 80 / 60 / 40 seconds Magic Damage: 300 / 400 / 500 (+0.75 per ability power) |
References
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