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Lux

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Champion Ability Details Background Strategy Skins & Trivia
Lux
the Lady of Luminosity
Cost: IP 3150 or RP 790
Mage, Ranged, Support Release date 19 October 2010
20
40
90
60
Statistics
Health 345 (+79) Attack damage 50 (+3.3)
Health regen. 4.5 (+0.55) Attack speed 0.625 (+1.36%)
Mana 250 (+50) Armor 8 (+4)
Mana regen. 6.6 (+0.6) Magic res. 30 (+0)
Range 550 Mov. speed 330

Lux, the Lady of Luminosity is a champion in League of Legends.[1]

Abilities

Illumination
    Illumination

    Lux's damaging spells charge any enemies with energy for 6 seconds. Lux's autoattacks or Final Spark will ignite the energy, dealing 10 + (10 x level) magic damage to the target.

    Light Binding
    • Range: 1175
    • Cooldown: 15 / 14 / 13 / 12 / 11
    • Cost: 50 / 60 / 70 / 80 / 90 Mana
    Light Binding

    Active: Lux releases a sphere of light in a line, dealing magic damage to the first enemy it touches and half that damage to a second nearby unit. Additionally, the first unit struck is bound for 2 seconds, and the second unit for 1 second.

    • Projectile Speed: 1200
    • Magic Damage: 60 / 110 / 160 / 210 / 260 (+ 70% AP)
    • Second Target Magic Damage: 30 / 55 / 80 / 105 / 130 (+ 35% AP)
    Prismatic Barrier
    • Range: 1075
    • Cooldown: 14 / 13 / 12 / 11 / 10
    • Cost: 60 Mana
    Prismatic Barrier

    Active: Lux shields herself for up to 3 seconds and throws out her wand to a target location, applying the same shield to friendly champions in its path. Her wand then returns to her, again shielding friendly champions and Lux herself upon touching it.

    • Projectile speed: 1400
    • Shield Strength: 80 / 105 / 130 / 155 / 180 (+ 35% AP)
    • Maximum Possible Shield: 160 / 210 / 260 / 310 / 360 (+ 70% AP)
    Lucent Singularity
    • Range: 1100
    • Cooldown: 10
    • Cost: 70 / 85 / 100 / 115 / 130 Mana
    Lucent Singularity

    Active: Lux sends an anomaly of twisted light to a target area, revealing it and slowing enemies within for up to 5 seconds. At the end of the duration or if Lucent Singularity is activated again, the zone will detonate and deal magic damage to enemies in the area.

    • Magic Damage: 60 / 105 / 150 / 195 / 240 (+ 60% AP)
    • Slow: 20% / 24% / 28% / 32% / 36%
    • Diameter of Damage AoE: 600
    • Diameter of Sight AoE: 600
    Final Spark
    • Range: 3000
    • Cooldown: 80 / 60 / 40
    • Cost: 100 Mana
    Final Spark

    Active: After gathering energy for half a second, Lux will fire a broad and long-range beam of light in a line that will instantly deal magic damage to all enemies in the area. Any enemies that already have the Illumination debuff have it ignited for magic damage, then re-applied.

    • Magic Damage: 300 / 400 / 500 (+ 75% AP)
    • Magic Damage with Illumination on target (level 6,11,16): 370 / 520 / 670 (+ 75% AP)

    References

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