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Abilities

Illumination

Illumination

Lux's damaging spells mark any enemies with light energy for 6 seconds. Her basic attacks or Final Spark Final Spark will consume the mark, dealing 「 10 + (8 × Lux's level) 」「 Template:Pp18 」(+ 20% AP) magic damage to the target.

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Light Binding

Light Binding

Active: Lux releases a sphere of light in a line, striking up to two enemy units along its path. It deals magic damage to the first enemy it touches and half that damage to a second enemy behind it. Additionally, the first enemy struck is Template:Cctip for 2 seconds, and the second enemy is Template:Cctip for 1 second.

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Prismatic Barrier

Prismatic Barrier

Active: Lux shields herself for up to 3 seconds and throws out her wand in a line, applying the same shield to allied champions in its path.

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Her wand then returns to her, again shielding allied champions in its path and Lux herself upon return. When reapplied, the shield does not stack, but is refreshed.

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Lucent Singularity

Lucent Singularity

Active: Lux sends an anomaly of twisted light to a target area, Template:Cctip enemies within 350-range and granting standard sight standard sight of a slightly larger area for up to 5 seconds.

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At the end of the duration or if Lucent Singularity is activated again, the zone will detonate and deal magic damage to enemies in the area.

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Final Spark

Final Spark

Active: After gathering energy for half a second, Lux fires a broad and long-range beam of light in a line that deals magic damage to all enemies in the area and revealing revealing them briefly.

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Any enemies that are already marked by Illumination Illumination have it ignited for additional magic damage, then re-applied.

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References

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