Lux/Strategy
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< Lux | Redirected from Lux the Lady of Luminosity/Strategy
| Champion | Ability Details | Background | Strategy | Skins & Trivia |
|---|
Skill usage
Edit
- The long range of Lux's abilities allow her to zone and generally counter short-ranged champions.
- If you hit an enemy with
Light Binding, throw a
Lucent Singularity but do not detonate it until you land an autoattack. This will allow you to ignite two
Illumination charges for extra damage.
-
Lux can be deceptively durable using
Prismatic Barrier. This allows her to stay alive in team fights much longer than expected.
- Use
Prismatic Barrier in teamfights, granting your entire team a strong absorption shield.
- On cast,
Prismatic Barrier will instantly cast the shield on you, and when the rod returns it resets the shield on yourself. When running, cast
Prismatic Barrier in the direction you are running. This way, you will be shielded twice, faster.
-
Lucent Singularity provides sight. Use it to check bushes or gank spots before approaching to prevent an unnecessary death.
-
Lucent Singularity can also be used to check
Dragon or
Baron Nashor.
-
- Use
Lucent Singularity then auto attack , then while your auto attack is in the air detonate the spell. That way you can get the
Illumination passive to detonate right after.
- The combination of the long range slow of
Lucent Singularity and
Final Spark can decimate fleeing enemies.
- Using
Final Spark to hit enemies who are attempting to
Dragon or
Baron Nashor may allow you to scare them or even kill steal the Dragon kill or the Baron buff. Similarly, it can be used to finish off the monster when your team is attempting the kill.
- If
Lux is used on the map Twisted Treeline, her ability
Final Spark from the middle brush can target enemies at the tower. This gives
Lux and her team an advantage in lane control.
- It is advised for
Lux not to get into a close-up fight, as her low movement speed, long cooldowns, and relative fragility will work against her. Stay behind your teammates and spam spells into fights from afar to stay out of harm's way.
-
Lux benefits from cooldown reduction more than most champions, as her spells are on a longer cooldown than most caster champions. Try obtaining the
Ancient Golem buff to use
Final Spark as an effective poke ability.
- Having a strong map control or
Clairvoyance is an effective way to see enemies in the fog of war, allowing for well placed/timed
Final Spark on low health enemies or epic monsters.
-
Final Spark is great for clearing large amounts of creeps in a lane, and harassment in lategame due to its ridiculously short cooldown.
- Feel free to use
Final Spark just to shave off some of your opponents' HP, due to its cooldown and high damage output.
- At 40% cooldown reduction Lux can perform it every 30 seconds , which is so low that she can use it to soften up enemies in a teamfight and then finish off any escaping opponent
- Feel free to use
- The damage of her ultimate
Final Spark extends slightly past the targeting icon, but enemies will likely dodge it if they are at the very edge.
- The most common damage dealing combo that
Lux can use is (
Light Binding > auto attack >
Lucent Singularity >
Final Spark > autoattack)
- Due to the fix on her
Final Spark, the auto attack after the
Lucent Singularity is no longer necessary,
Final Spark now procs the
Illumination debuff and refreshes it.
- Because of this, the most damaging combo now is (
Light Binding >
Lucent Singularity (cast) >
Final Spark > autoattack >
Lucent Singularity (detonate) »» autoattack.
- Due to the fix on her
- Lux can easily punish enemies who overextend or chase her down by kiting as it's easy to have them go through your
Lucent Singularity especially in the jungle, will make it easy for you to use
Light Binding and your
Final Spark right after for damage which will either scare them off, finish them, or burst down their hp enough for your team to finish them.
Build usage
Edit
- It is not recommended to use attack speed items such as
Nashor's Tooth and
Malady, as
Illumination is not affected by ability power and its damage diminishes late game.
- However,
Lich Bane synergizes well with
Illumination, and is a great item for boosting
Lux's burst damage potential.
- However,
- Lux has prime lane control, making a
Catalyst the Protector very useful to ensure dominance giving
Lux enough health and mana. This can later be built into a
Rod of Ages, granting a fair amount of Ability Power while giving Lux a good health pool should she be focused. The mana granted is also useful to stay in fights longer.
- As Lux can stay relatively far away from a teamfight, AP should take priority over survivability.
Rabadon's Deathcap is the most efficient way of doing this, making all her spells much more potent.
- Since Lux's abilities have long cooldowns, cooldown reduction is crucial to her utility/damage.
- Purchasing an early
Elixir of Brilliance /
Ichor of Illumination can grant you more damage and cooldown reduction, but delays the final build.
- Strong CDR choices include
Athene's Unholy Grail and
Morellonomicon.
- Purchasing an early
- Since
Lux's
Final Spark, has a relatively low cooldown and long range, it is best to stack up on AP and cooldown reduction to make it more potent and effective in weakening enemy champions before or during a team fight.
Final Spark can also finish off enemy champions on low health that are retreating.
- Building
Archangel's Staff will grant Lux a fair amount of mana and ability power, allowing her to spam her abilities.
- Since Lux generally stays behind her team in team fights and she can survive random chases due to her crowd control abilities, you can get
Mejai's Soulstealer and manage to keep your stacks high, giving you a fairly high amount of AP and an edge over the opposing team.
Recommended builds
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| Summoner's Rift recommended items | |||||
|---|---|---|---|---|---|
| Starting | | ||||
| Essential | | | | ||
| Offensive | | | | ||
| Defensive | | | | ||
| Consumables | | | | ||
| The Howling Abyss recommended items | |||||
|---|---|---|---|---|---|
| Starting | | | | | |
| Essential | | | | ||
| Offensive | | | | | |
| Defensive | | | | ||
| Consumables | | | |||
| The Crystal Scar recommended items | |||||
|---|---|---|---|---|---|
| Starting | | | | ||
| Essential | | | | ||
| Offensive | | | | ||
| Defensive | | | |||
| Consumables | | | |||
| The Twisted Treeline recommended items | |||||
|---|---|---|---|---|---|
| Starting | | | |||
| Essential | | | | ||
| Offensive | | | | ||
| Defensive | | | |||
| Consumables | | | |||
Countering
Edit
- All of
Lux's spells are skillshots, so move erratically to avoid her spells.
- Avoiding
Lux's
Light Binding is critical for your survival as it easier for her to land her full combo (
Light Binding»»
Lucent Singularity»»
Final Spark) on you.
- Avoiding
- When fleeing with low health, do not move in a straight line, in order to avoid her
Final Spark.
-
Final Spark has a red indicator that indicates where the ability is cast, even in fog of war. Use this to your advantage.
- Even though
Final Spark has a long but limited range, the spell animation is nearly instant, unlike
Ezreal's
Trueshot Barrage.
- Be careful when you have the
Illumination debuff on while
Lux fires
Final Spark as you will receive both the damage proc from the
Illumination and the laser itself.
-
- Move away from
Lux until the
Illumination debuff wears off to reduce the damage you will take.
- Do not run in a straight line when running away from or chasing
Lux. It is best to sidestep to avoid her
Lucent Singularity or
Light Binding.
-
Prismatic Barrier does not do any damage, thus you do not need to dodge it. However, be ready to dodge
Lux's other skills.
- Due to the small and narrow paths in the jungle,
Lux's spells become more than likely to land, enabling her to fully use her combo, which can devastate any carries or squishies.
- This also becomes a problem / advantage in team fights that occur in these areas.
Lux can easily deal massive damage to enemies who stand in a line.
-
Lux's
Prismatic Barrier is also more than likely to hit, shielding all her allies which will cause a large problem / advantage, preventing a large amount of DPS dealt to her team.
- This also becomes a problem / advantage in team fights that occur in these areas.
- Lux is generally countered by champions that can survive her burst and chase her/close the distance, such as
Wukong.
- Lux is a skill shot based champion. Though her abilities move rather quickly, it is still possible to dodge them. However, Final Spark moves quickly; using flash to escape being hit by this may be necessary.
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