Malady
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Malady
| Availability |
Common |
|---|---|
| Tier | Advanced |
| Stats |
+25 ability power +45% attack speed |
| Passive |
Unique: Your basic attacks deal 15 + 10% AP bonus magic damage. |
| Menu |
Attack > Attack Speed Magic > Ability Power |
| Item cost | 2035g (800g) |
| Sell value | 1425g |
| Item code | 3114 |
Malady is an advanced item in League of Legends.[1]
Recipe
Edit
-
Dagger (400g)
-
Dagger (400g)
-
Amplifying Tome (435g)
- 800g
Cost Analysis
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- 25 ability power = 544g
- 45% attack speed = 1500g
- Total Gold Value = 2044g
Gold Efficiency
-
Malady is gold efficient even without its magic resist shred and on-hit damage.
Similar items
Edit
Notes
Edit
-
Malady's magic resistance shred can bring an enemy's magic resistance below zero.
- The very first auto attack does not get the benefit of the magic resistance reduction. Any magic damage from the auto attack is calculated first, and the debuff is applied after. This means the full benefit of the reduction is seen on the 8th hit after all 7 stacks have been applied.
-
Malady is beneficial on champions that rely on attack speed and on-hit effects.
-
Warwick is a great example of such; his bonus magic damage and abilities that apply on-hit effects benefit greatly from the added magic reduction and magic damage, as well as his basic attacks being supplemented by the AS.
-
-
Malady's passive is not named, is not Spellblade, and DOES stack with
Lich Bane and similar items.
-
Malady's own AP bonus grants extra 2.5 magic damage per auto attack.
-
Malady's on-hit damage becomes as strong as
Wit's End's at 270 AP.
-
Trivia
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- Malady originally had a red tint over a purple tint in the icon, gave lifesteal, and was built with
Vampiric Scepter instead of
Amplifying Tome. It also did not reduce the enemy's magic resistance.
Patch History
Edit
V1.0.0.152:
- Gold cost increased to 2035 from 1825.
- Combine cost increased to 800 from 550.
- Attack speed reduced to 45% from 50%.
- Passive magic damage changed to 15 + 10% AP from 20 flat magic damage.
- Magic resistance reduction reduced to 4 per stack from 6.
- Magic resistance reduction maximum stacks increased to 7 from 4.
- In-game icon changed.
V1.0.0.103: Remade
- Recipe changed to:
Dagger +
Dagger +
Amplifying Tome + 550 gold = 1825 gold.
- Base stats changed to +50% attack speed, +25 ability power.
- Unique passive changed to: Your physical attacks shred your target doing 20 magic damage and reducing their magic resistance by 6.
- Magic resistance reduction stacks up to 4 times.
- Fixed a bug where proc effects like
Malady could occasionally kill a champion through effects like
Guardian Angel,
Chrono Shift, or
Rebirth.
- Attack speed increased to 50% from 40%.
- Recipe cost reduced to 600 from 750 gold.
- Now procs 100% of the time.
- Bonus damage reduced to 5 from 8.
- Simplified the tooltip.
V0.9.22.7: Added
-
Malady
- Recipe:
Dagger +
Dagger +
Vampiric Scepter + 750g
- +15% life steal.
- +40% attack speed.
- Passive: 30% chance on hit to proc a debuff that increases the damage received from enemy champion attacks by 8 Magic Damage for 8 seconds. This effect stacks to a maximum of 6.
- Recipe:
References
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List of Items
| Consumable | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Basic | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Champion | |||||
| Advanced | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Champion | |||||
| Legendary | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Mythical | Maps | Summoner's Rift | Twisted Treeline | Dominion | Howling Abyss |
|---|---|---|---|---|---|
| Common | |||||
| Removed items | |||
|---|---|---|---|
| Alpha/Beta Items | ||||
|---|---|---|---|---|
