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Malphite/Abilities

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Granite Shield
Granite Shield

Innate: Malphite shields himself for 10% maximum health, refreshing if he has not taken damage in the last 10 / 8 / 6 seconds.

Ability Details
Granite Shield is a self-buff.


Seismic Shard
RANGE: 625
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 8
Seismic Shard

Active: Malphite sends a rock rolling to the target enemy, dealing magic damage to them upon impact and Slow icon stealing a portion of their movement speed for 4 seconds.

  • Magic Damage: 70 / 120 / 170 / 220 / 270 (+ 60% AP)
  • Stolen Movement Speed: 14 / 17 / 20 / 23 / 26%
Ability Details
Seismic Shard is a single-targeted ability with a self-buff component.

Additional Information:

  • Malphite will gain the bonus movement speed for the full duration as long as Seismic Shard impacts the target (PENDING FOR TEST: the exception would be if they activate Zhonya&#039;s Hourglass item.png Zhonya's Hourglass before being hit)


Brutal Strikes
RANGE: 225
COST: 25 mana
COOLDOWN: 12
Brutal Strikes

Passive: Malphite permanently has bonus armor.

  • Armor Increase: 15 / 20 / 25 / 30 / 35%

Active: For 6 seconds, Malphite's basic attacks deal bonus physical damage which splashes to enemies around his target.

  • Bonus Physical Damage: 15 / 30 / 45 / 60 / 75 (+ 15% Armor) (+ 10% AP)
Ability Details
Brutal Strikes is a self-buff.

Additional Information:

  • Brutal Strikes has no cast time and does not interrupt Malphite's previous orders.


Ground Slam
RANGE: 200
COST: 50 / 55 / 60 / 65 / 70 Mana
COOLDOWN: 7
Ground Slam

Active: Malphite slams the ground, dealing magic damage to all nearby enemies, Slow icon slowing and Slow icon crippling for 3 seconds.

  • Magic Damage: 60 / 95 / 130 / 165 / 200 (+ 30% Armor) (+ 20% AP)
  • Cripple: 30 / 35 / 40 / 45 / 50%
Ability Details
Ground Slam is a point-blank area of effect with a debuff component.


Unstoppable Force
RANGE: 1000 / 300
SPEED: 1835 (+ Bonus Movement Speed)
COST: 100 Mana
COOLDOWN: 130 / 115 / 100
Unstoppable Force

Active: Malphite dashes to the target location, becoming immune to crowd control effects for the duration and, upon impact, dealing magic damage to all nearby enemies as well as Airborne icon knocking them up for 1.5 seconds.

  • Magic Damage: 200 / 300 / 400 (+ 100% AP)
Ability Details
Unstoppable Force is a ground-targeted, area-of-effect dash.

Additional Information:

  • Unstoppable Force Stun icon stuns enemies hit for the displacement's duration.
  • Malphite can still take damage during Unstoppable Force.


References

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