Malphite's skin produces a layer of rock as a shield which absorbs damage equal to 10% of his maximum health. The shield will refresh if Malphite has not received damage in the last 10 seconds.
Seismic Shard
Range: 625
Cooldown: 8
Cost: 70 / 75 / 80 / 85 / 90 Mana
Active: Malphite sends a shard of the earth through the ground at his target, dealing magic damage upon impact and slowing them for 4 seconds.
Active: Malphite charges to the target location, damaging enemies within 300 range and knocking them into the air for 1.5 seconds. Malphite cannot be interrupted during his charge by anything except his own death.
Magic Damage: 200 / 300 / 400 (+ 100% AP)
Missile Speed: 1500 + Malphite's movement speed at time of cast