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Malphite

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Champion Background Strategy Skins & Trivia
MalphiteSquare Malphite
Shard of the Monolith
Cost: IP 1350 or RP 585
Primary: Tank Secondary: Fighter Release date 2009-09-02
50
90
70
30
Statistics
Health 423 (+90) Attack damage 56.3 (+3.375)
Health regen. 7.45 (+0.55) Attack speed 0.638 (+3.4%)
Mana 215 (+40) Armor 22 (+3.75)
Mana regen. 6.4 (+0.55) Magic res. 30 (+1.25)
Range 125 (Melee) Mov. speed 335
Malphite, Shard of the Monolith is a champion in League of Legends.[1]

Abilities

Granite Shield
    Granite Shield

    Malphite's skin produces a layer of rock as a shield which absorbs damage equal to 10% of his maximum health. The shield will refresh if Malphite has not received damage in the last 10 seconds.

    Ability Details
    Granite Shield is a passive ability that grants Malphite an absorption shield with strength equal to 10% of his maximum health. This shield refreshes back to full strength if Malphite takes no damage for 10 seconds.
    Malphite Ivideo


    Seismic Shard
    • Range: 625
    • Cooldown: 8
    • Cost: 70 / 75 / 80 / 85 / 90 Mana
    Seismic Shard

    Active: Malphite sends a shard of the earth through the ground at his target, dealing magic damage upon impact and slowing them for 4 seconds.

    • Magic Damage: 70 / 120 / 170 / 220 / 270 (+ 60% AP)

    Additionally, Malphite will increase his own movement speed for 4 seconds by the same amount of flat movement speed that the target lost.

    • Movement Speed Stolen: 14 / 17 / 20 / 23 / 26%
    Ability Details
    Seismic Shard is a single-targeted ability.

    Additional Information:

    • As long as Seismic Shard impacts its target, Malphite's movement speed is increased for the full duration of 4 seconds even if:
      • The target dies, either to Seismic Shard or during the slow,
      • The target removes the slow with crowd control removal such as Cleanse.
      • The slow's duration is reduced by tenacity and other forms of crowd control reduction.
    • The bonus movement speed granted to Malphite is always equal to what amount of movement speed Seismic Shard's target would have lost from the slow, even if the slow was not applied.
    Malphite Qvideo


    Brutal Strikes
    • Cooldown: 14
    • Cost: 50 / 55 / 60 / 65 / 70 Mana
    Brutal Strikes

    Passive: Malphite's basic attacks deal a percentage of his attack damage to enemies within 200 range of the target.

    • Splash Damage: 30 / 38 / 46 / 54 / 62% AD

    Active: For 6 seconds, Malphite increases his armor and attack damage by a percentage.

    • Attack Damage & Armor Increase: 20 / 25 / 30 / 35 / 40%
    Ability Details
    Brutal Strikes is a self-buff ability that causes Malphite's basic attacks to splash in an area around his target.

    Additional Information:

    • Brutal Strikes has no cast time and does not interrupt Malphite's previous orders.
    • Brutal Strikes' splash damage is NOT amplified by critical strikes.
    Malphite Wvideo


    Ground Slam
    • Range: 200
    • Cooldown: 7
    • Cost: 50 / 55 / 60 / 65 / 70 Mana
    Ground Slam

    Active: Malphite slams the ground, dealing magic damage to enemies within range and reducing their attack speed for 3 seconds.

    • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 30% armor) (+ 20% AP)
    • Attack Speed Reduction: 30 / 35 / 40 / 45 / 50%
    Ability Details
    Ground Slam is a point-blank area of effect debuff ability.
    Malphite Evideo


    Unstoppable Force
    • Range: 1000
    • Cooldown: 130 / 115 / 100
    • Cost: 100 Mana
    Unstoppable Force

    Active: Malphite charges to the target location, and on arrival deals magic damage to enemies within 300 range and knocks them into the air for 1.5 seconds. Malphite cannot be interrupted during his charge by anything except his own death.

    • Missile Speed: 1500 + Malphite's movement speed at time of cast
    • Magic Damage: 200 / 300 / 400 (+ 100% AP)
    Ability Details
    Unstoppable Force is a ground targeted area of effect dash.

    Additional Information:

    • Unstoppable Force applies a stun to enemies hit that expires slightly after the knockup ends.
    • During the dash, Malphite gains crowd control immunity, but can still take damage.
    Malphite Rvideo


    References

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