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Malphite

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Champion Ability Details Background Strategy Skins & Trivia
Malphite
Shard of the Monolith
Cost: IP 1350 or RP 585
Melee, Fighter Release date 2 September 2009
50
60
70
30
Statistics
Health 423 (+90) Attack damage 56.3 (+3.375)
Health regen. 7.45 (+0.55) Attack speed 0.638 (+3.4%)
Mana 215 (+40) Armor 18 (+3.75)
Mana regen. 6.4 (+0.55) Magic res. 30 (+1.25)
Range 125 Mov. speed 335

Malphite, Shard of the Monolith is a champion in League of Legends.[1]

Abilities Edit

Granite Shield
    Granite Shield

    Malphite's skin produces a layer of rock as a shield which absorbs damage equal to 10% of his maximum health. The shield will refresh if Malphite has not received damage in the last 10 seconds.

    Seismic Shard
    • Range: 625
    • Cooldown: 8
    • Cost: 70 / 75 / 80 / 85 / 90 Mana
    Seismic Shard

    Active: Malphite sends a shard of the earth through the ground at his target, dealing magic damage upon impact and slowing them for 4 seconds.

    • Magic Damage: 70 / 120 / 170 / 220 / 270 (+ 60% AP)

    Additionally, Malphite will increase his own movement speed for 4 seconds by the same amount of flat movement speed that the target lost.

    • Movement Speed Stolen: 14% / 17% / 20% / 23% / 26%
    Brutal Strikes
    • Cooldown: 14
    • Cost: 50 / 55 / 60 / 65 / 70 Mana
    Brutal Strikes

    Passive: Malphite's basic attacks deal a percentage of his attack damage to enemies within 200 range of the target.

    • Splash Damage: 30% / 38% / 46% / 54% / 62% AD

    Active: For 6 seconds, Malphite increases his armor and attack damage by a percentage.

    • Attack Damage & Armor Increase: 20% / 25% / 30% / 35% / 40%
    Ground Slam
    • Range: 200
    • Cooldown: 7
    • Cost: 50 / 55 / 60 / 65 / 70 Mana
    Ground Slam

    Active: Malphite slams the ground, dealing magic damage to enemies within range and reducing their attack speed for 3 seconds.

    • Magic Damage: 60 / 100 / 140 / 180 / 220 (+ 30% total armor) (+ 20% AP)
    • Attack Speed Reduction: 30% / 35% / 40% / 45% / 50%
    Unstoppable Force
    • Range: 1000
    • Cooldown: 130 / 115 / 100
    • Cost: 100 Mana
    Unstoppable Force

    Active: Malphite charges to the target location, damaging enemies within 300 range and knocking them into the air for 1.5 seconds. Malphite cannot be interrupted during his charge by anything except his own death.

    • Magic Damage: 200 / 300 / 400 (+ 100% AP)
    • Missile Speed: 1500 + Malphite's movement speed at time of cast

    References Edit

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