Template:C-top
Lore
Many men have gone mad beneath the glare of the Shurima sun, but it was during the night's chilling embrace that Malzahar relinquished his sanity. Malzahar was born a Seer, blessed with the gift of foresight. His talent, though unrefined, promised to be one of Runeterra's greatest boons, but destiny plotted him another course; his sensitivity to the roiling tides of fate allowed other, unwelcome things to tug at his subconscious mind. In his dreams, where the veil of separation is thinnest, a sinister thing beckoned. For some time, Malzahar was able to resist its prodding, but with each passing night the voice grew louder, or perhaps deeper, until he could withstand the call no more.
He ventured into the desert without supplies, drawn by the lure of a specious charm. His destination: a lost civilization to the east, known to ancient texts as Icathia. Few believed such a place ever existed, and those who did were certain that the sands had long since devoured whatever remained. When Malzahar's cracked feet finally failed him, he found himself kneeling at the base of a bizarre crumbling obelisk. Beyond it lain the alien geometry of a ruined city and the giant decaying idols of dark and horrific gods. His eyes, seeing what others cannot, and what none should, were filled with the essence of the Void. His once shifting visions of the future were replaced with the immutable promise of Valoran beset by creatures of the Void. Standing alone, but not alone, amidst the echoing dunes, he noticed the familiar voice escape his own lips in a parched rasp, bearing three words whose weight trembled his knees: League of Legends. Now infused with the power of the void itself, Malzahar set off to the north to seek his fate.
“ | "The land may melt, the sea may swell, the sky may fall... but they will come!" |
— Malzahar | |
Quotes
- Upon selection
- Attacking
- Movement
- Taunt
- Joke
Malzahar burps.
- Laugh
Co-op vs. AI Responses
Match start
- "Your fate cannot be avoided!"
Special (against player
)- "You shall never stop us, Kassadin."
Player team victory
- "The Void will never accept defeat."
Player team defeat
- "GG!"
Development
- Malzahar was designed by Ezreal.
Champion Sneak Peek
Announcement made in the sneak peek by ByronicHero:
Summoners!
This is a public service announcement regarding a shady looking fellow that may have made his way onto the Field of Justice. If you see a shrouded, floating man with a generally poor disposition, exercise caution… particularly if you see any dark, sinister portals or hideous creatures of the void milling about. This may be none other than Malzahar, Prophet of the Void, and he's probably not the type of bloke you want to run into on your way back to your stool from the men's room.
On the other hand, if you like dark matter, bottomless pits, exoskeletal monsters, menacing sacrificial daggers, or moving without touching the ground, you may want to take a moment to let this gentleman know that you're a fan of his work. Look for Malzahar in the upcoming patch![1]
Patch history
- General
- Texture update to Classic, Vizier, Shadow Prince, Djinn and Overlord Malzahar. (as well as all the voidlings)
- Mana cost reduced to 100 from 150
V4.5:
- Stats
- Base armor increased to 16 from 12.
- New attack priorities:
- Attack the target of Nether Grasp.
- NEW: Attack the nearest champion with Malefic Visions.
- Attack the nearest non-champion with Malefic Visions.
- Attack the nearest enemy.
- Bug Fix: Voidlings will no longer continuously switch targets if there are multiple targets with the same priority.
- New attack priorities:
V4.1:
- Now halts the target's movement if they were being moved by a friendly effect (e.g.: dashes, jumps and ).
- Voidlings no longer repeatedly switch targets when more than one unit is affected with .
- Missile visibility from fog of war and brush now consistent with other missiles.
- Mana cost reduced to 80/85/90/95/100 from 80/90/100/110/120.
- Mana cost reduced to 90/95/100/105/110 from 90/100/110/120/130.
- Stats
- Base movement speed increased to 340 from 315.
- Fixed a bug where voidlings could get stuck in walls when using abilities in impassible terrain.
- Voidlings prioritize enemies Malzahar is autoattacking if isn't present.
- Voidling pathing and general AI improved.
- Voidlings now hide in brush and won't attack if Malzahar is in brush and not in combat.
- Voidling dance animation added.
- Delay is now consistent at 0.6 seconds.
- Now deals damage in a single hit rather than two separate hits.
- Now grants vision along the entire line path rather than only at the two end points.
- Now deals damage to units surrounding the end points.
- Cast time removed. Malzahar may now cast this ability while moving.
- Damage now starts 0.25 seconds after casting the ability.
- Malzahar ignores orders that would cancel his ultimate within the first 0.5 seconds of casting.
- Voidlings prioritize champions immobilized by Nether Grasp above all other priorities.
- Fixed a bug where it would not finish casting if Malzahar died.
- Fixed a bug where it couldn't break with distance.
- It will now stop channeling if the target becomes a ghost.
- Fixed a bug where it would sometimes only deal 4 ticks of damage instead of 5.
- Base damage reduced to 4/5/6/7/8% of the enemy's max health from 5/6/7/8/9%.
- Ability power ratio reduced to 1% per 100 ability power (0.01) from 1% per 80 ability power (0.0125).
- Cooldown reduced to 14 seconds from 16.
- Ability power ratio over the duration reduced to 1.3 from 1.5.
- Fixed a bug where ability casts by opposing Malzahars behaved improperly.
- Health percentage to damage ratio increased to 5/6/7/8/9% from 4/5/6/7/8%.
- No longer has a minimum damage dealt of 25/35/45/55/65 per second.
- Casts required to summon reduced to 4 from 5.
- Mana cost reduced to 80/90/100/110/120 from 90/100/110/120/130.
- Mana cost changed to 90/100/110/120/130 from 80/95/110/125/140.
- Range reduced to 700 from 750.
- Voidlings will now attack the target affected by Malzahar's most recently cast .
- Cooldown reduced to 9 seconds from 10.
- Mana cost reduced to 80/95/110/125/140 from 90/105/120/135/150.
- It no longer places a blank buff on Malzahar.
- Now suppresses the target instead of stunning it.
- Range increased to 750 from 650.
- Stats
- Base movement speed increased to 315 from 310.
- Range increased to 650 from 600.
- Cooldown reduced to 15/13/11/9/7 seconds from 16/14/12/10/8.
- Range increased to 650 from 575.
- Range increased to 575 from 450.
- Fixed a bug where the stun component would not break even if the channel was broken.
- Voidling's movement speed increased to 451 from 419.
- Fixed a bug where a Voidling's attacks would reveal Malzahar through the Fog-of-war and Brush.
V1.0.0.86: Added.
- After casting 5 abilities, Malzahar summons a Voidling to engage enemy units for 21 seconds. Voidlings grow after 7 seconds (+50% damage/armor), and Frenzy after 14 seconds (+100% attack speed).
(Innate)
- Malzahar opens up two portals to the void. After a short delay, power erupts from the voids, dealing damage and silencing all enemies hit.
(Q)
- Malzahar creates a zone which deals the greater between a flat damage and a % of the target's max health.
(W)
- Malzahar infects his target's mind with cruel visions of their demise, dealing damage each second. If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and restore mana to Malzahar.
(E)
- Malzahar grips his target in an engulfing void of energy, dealing damage each second.
(Ultimate)
References
Template:C-bot