Edit Tab

Previous Lore

"The land may melt, the sea may swell, the sky may fall... but they will come!" - MalzaharSquare Malzahar

Many men have gone mad beneath the glare of the Shuriman sun, but it was during the night's chilling embrace that Malzahar relinquished his sanity. Malzahar was born a Seer, blessed with the gift of foresight. His talent, though unrefined, promised to be one of Runeterra's greatest boons, but destiny plotted him another course; his sensitivity to the roiling tides of fate allowed other, unwelcome things to tug at his subconscious mind. In his dreams, where the veil of separation is thinnest, a sinister thing beckoned. For some time, Malzahar was able to resist its prodding, but with each passing night the voice grew louder, or perhaps deeper, until he could withstand the call no more.

He ventured into the desert without supplies, drawn by the lure of a specious charm. His destination: a lost civilization to the east, known to ancient texts as Icathia. Few believed such a place ever existed, and those who did were certain that the sands had long since devoured whatever remained. When Malzahar's cracked feet finally failed him, he found himself kneeling at the base of a bizarre crumbling obelisk. Beyond it lain the alien geometry of a ruined city and the giant decaying idols of dark and horrific gods. His eyes, seeing what others cannot, and what none should, were filled with the essence of the Void. His once shifting visions of the future were replaced with the immutable promise of Valoran beset by creatures of the Void. Standing alone, but not alone, amidst the echoing dunes, he noticed the familiar voice escape his own lips in a parched rasp, bearing three words whose weight trembled his knees: League of Legends. Now infused with the power of the Void itself, Malzahar set off to the north to seek his fate.

Previous Abilities

Summon Voidling
Summon Voidling

On every fourth ability use, Malzahar summons a Voidling that that lasts for 21 seconds or until killed. If Malzahar dies, the Voidling stays behind but stops attacking.

Voidlings grow in size after 7 seconds, gaining 50% bonus attack damage and 50% bonus armor. After another 7 seconds, they frenzy and gain 100% bonus attack speed.

Ability Details
Summon Voidling is a summon.


Call of the Void
RANGE: 900 / 400
COST: 80 / 85 / 90 / 95 / 100 Mana
COOLDOWN: 9
Call of the Void old

Active: After a 0.5 seconds delay, Malzahar summons two orbs at the target location perpendicular to where he is facing, dealing magic damage to all enemies caught between the orbs and Silence icon silencing them.

  • Magic Damage: 80 / 135 / 190 / 245 / 300 (+ 80% AP)
  • Silence Duration: 1.4 / 1.8 / 2.2 / 2.6 / 3
Ability Details
Call of the Void is a linear area of effect.

Additional Information:

Call of the Void grants Sight icon sight in a small radius around the target area.


Null Zone
RANGE: 800 / 250
COST: 90 / 95 / 100 / 105 / 110 Mana
COOLDOWN: 14
Null Zone

Active: Malzahar creates a zone of negative energy at the target location for 5 seconds, dealing magic damage every second to all enemies standing on it (capped at 120 against minions and monsters)

「 Magic Damage Per Second: 4 / 4.5 / 5 / 5.5 / 6% (+ 1% per 100 AP) of target's maximum health 」「 Total Magic Damage: 20 / 22.5 / 25 / 27.5 / 30% (+ 5% per 100 AP) of target's maximum health 」
Ability Details
Null Zone is a ground-targeted area of effect.

Additional Information:

  • Null Zone has no cast time and does not interrupt Malzahar's previous orders (will cancel Nether Grasp Nether Grasp)
  • Null Zone has a 0.25 seconds delay before it starts ticking.
  • When powered by Liandry's Torment item Liandry's Torment, Null Zone will deal up to 16% of target's current health as magic damage over 8 seconds (6% over 3 seconds with a single tick, with further ones refreshing the effect)


Malefic Visions
RANGE: 650
COST: 60 / 75 / 90 / 105 / 120 Mana
COOLDOWN: 15 / 13 / 11 / 9 / 7
Malefic Visions old

Active: Malzahar infects the target enemy's mind, dealing them magic damage every half second over 4 seconds.

「 Magic Damage Per Half Second: 10 / 17.5 / 25 / 32.5 / 40 (+ 10% AP) 」「 Total Magic Damage: 80 / 140 / 200 / 260 / 320 (+ 80% AP) 」

If the target dies during this time, they pass Malefic Visions onto the closest enemy, refreshing the duration and restoring mana.

  • Mana Restored: 10 / 14 / 18 / 22 / 26
Ability Details
Malefic Visions is a unit-targeted, damage over time ability.

Additional Information:

  • Summon Voidling Voidlings will automatically attack the nearest target affected by Malefic Visions (prioritizing champions) if no target is affected by Nether Grasp Nether Grasp.
  • Malefic Visions can be removed by Quicksilver but not by Cleanse Cleanse.
  • Malefic Visions is not considered a unit-targeted ability for the purposes of Furor item Furor and Hextech Gunblade item Hextech Gunblade.


Nether Grasp
RANGE: 700
COST: 100 Mana
COOLDOWN: 120 / 100 / 80
Nether Grasp old

Active: Malzahar Grounded icon knocks down the target enemy champion and channels for up to 2.5 seconds, Suppression icon suppressing them and dealing them magic damage every half second while the channel holds.

「 Magic Damage Per Half Second: 50 / 80 / 110 (+ 26% AP) 」「 Total Magic Damage: 250 / 400 / 550 (+ 130% AP) 」
Ability Details
Nether Grasp is a unit-targeted, damage over time ability with a channel component.

Additional Information:

  • When powered by Liandry's Torment item Liandry's Torment, Nether Grasp will deal 16% of target's current health as magic damage over 5.5 seconds.
  • Nether Grasp's suppression can be removed with Unbreakable Will Unbreakable Will, Remove Scurvy Remove Scurvy, and Quicksilver Sash item Quicksilver Sash.
    • Possible Bug: Ragnarok Ragnarok will not only remove both the suppression and the damage over time, but will also prevent Malzahar from even creating the tether, if Ragnarok Ragnarok is already active (effectively putting Nether Grasp on cooldown with no effect)
  • Nether Grasp can be interrupted by hard crowd control (Stun icon stun, Silence icon silence) or end prematurely if Malzahar performs any other action (moving, using other abilities)
  • Malzahar is unable to perform any actions for the first 0.5 seconds of the channel (to prevent him from accidentally canceling Nether Grasp, as was highly requested by the playerbase since it happened often to click-heavy players)
  • Nether Grasp's target may themselves interrupt the channel if their crowd control abilities are mid-flight or cannot be interrupted (Notable Examples: AlistarSquare Alistar, DravenSquare Draven, EliseSquare Elise, FizzSquare Fizz, GarenSquare Garen, IreliaSquare Irelia, JayceSquare Jayce, MaokaiSquare Maokai, OriannaSquare Orianna, QuinnSquare Quinn, ShyvanaSquare Shyvana, TristanaSquare Tristana, and XerathSquare Xerath)


Pets
Control type Champion-influenced AI
Target type Minion (enemy turrets will prioritize Voidlings directly above the chain of Blue Melee Minion melee minions)
On-hit effects Voidling attacks do not apply on-hit effects
Spell effects Voidling attacks do not apply spell effects except Rylai's Crystal Scepter item Rylai's Crystal Scepter (20% Slow icon slow for 1 second as pet damage)
Protection
Priority
  1. Nether Grasp Nether Grasp's target
  2. Nearest champion affected by Malefic Visions Malefic Visions
  3. Nearest non-champion affected by Malefic Visions Malefic Visions
  4. Malzahar's current basic attack target
  5. Nearest enemy unit

Abilities

  • Voidling attacks benefit from Malzahar's armor penetration and apply The Black Cleaver item The Black Cleaver stacks.
  • Possible Bug: Any Voidlings still active when Malzahar dies will become idle for the rest of their lifespan. If they had an attack target at the time, they will continue to chase them (they will not deal any damage)


Previous Splash Art



Patch History

V7.22
  • Stats
    • Base health increased to 537 from 525.
    • Health growth increased to 87 from 75.
V7.19
  • Void Swarm Void Swarm
    • Bug Fix: Voidlings are no longer missing attack on-hit VFX.
V7.17
V7.15
  • Void Shift Void Shift
    • Bug Fix: Purple overlay no longer hides Malzahar's skins when Void Shift is active.
V7.12
  • Call of the Void Call of the Void
    • Base damage reduced to 70 / 105 / 140 / 175 / 210 from 70 / 110 / 150 / 190 / 230.
  • Nether Grasp Nether Grasp
    • Beam base damage reduced to 125 / 225 / 325 from 125 / 250 / 375.
    • Beam AP ratio reduced to 110% AP from 115% AP.
    • Bug Fix: Quicksilver Sash item Quicksilver Sash and Mercurial Scimitar item Mercurial Scimitar now properly purge only the suppression portion of Nether Grasp. Beam damage will continue to tick as long as Malzahar's target stays within a 1250-range.
V7.11
  • Call of the Void Call of the Void
    • Cast time reduced to 0.25 seconds from 0.5.
    • New Effect: Now has a 0.4-seconds post-cast delay before firing.
    • AP ratio increased to 80% AP from 70% AP.
  • Void Swarm Void Swarm
    • Mana cost increased to 40 / 45 / 50 / 55 / 60 from 40 at all ranks.
    • Removed: Charge system. Now has a standard cooldown.
    • Cooldown reduced to 8 seconds at all ranks from 20 / 19 / 18 / 17 / 16.
    • New Effect: Malzahar gains a stack of Gathering Swarm when he casts another ability, up to a maximum of 2 stacks. Malzahar summons a Voidling, plus an additional Voidling per stack of Gathering Swarm, up to a maximum of 3 Voidlings par cast.
    • Removed: Voidlings are no longer able to spawn additional Voidling.
    • Cast range reduced to 150 from 450.
    • Removed: Voidlings killed increasing the minion killed stat.
    • Voidlings stats:
      • Attack damage dealt changed to 5 - 64.5 (based on level) at all ranks from 30 / 35 / 40 / 45 / 50 (+ 40% bonus AD).
      • Bonus magic damage dealt changed to 12 / 14 / 16 / 18 / 20 (+ 40% bonus AD) (+ 20% AP) from 10 / 15 / 20 / 25 / 30 (+ 20% AP).
      • Attack speed growth increased to 2% from 0%.
        • Attack speed increased to 0.665 - 0.891 (based on level) from 0.665 at all levels.
      • Both attack's components deal magic damage from attack damage dealt as physical damage and bonus damage dealt as magic damage.
      • Duration reduced to 8 / 8 / 9 / 9 / 10 seconds from 12 at all ranks.
      • Health increased to 65 - 201 (based on level) from 3 (with modified damage).
      • Armor changed to 16 - 50 (based on level) from 30 at all levels.
      • Magic resistance reduced to 8 - 25 (based on level) from 50 at all levels.
      • New Effect: Champions' and turrets' basic attacks will instantly kill Voidlings. All other damage will be reduced by armor and magic resistance normally.
      • Gold reward reduced to Gold 2 from Gold 5.
      • Movement speed reduced to 400 from 451.
      • Removed: Gaining 100% bonus movement speed when running toward priority targets.
      • Removed: Movement speed reduced by distance from Malzahar.
      • Removed: Dealing 50% reduced damage to monsters.
      • New Effect: Now deals 50% reduced damage to epic monsters.
  • Malefic Visions Malefic Visions
    • AP ratio increased to 80% AP from 70% AP.
  • Nether Grasp Nether Grasp
    • New Effect: The beam attack to the main target now deals 125 / 250 / 375 (+ 115% AP) over the duration.
    • Target's maximum health ratio reduced to 10 / 15 / 20% of target's maximum health from 25 / 35 / 45% of target's maximum health.
    • Target's maximum health AP ratio reduced to 2.5% per 100 AP from 7.5% per 100 AP.
V7.9
  • Stats
    • Magic resistance growth increased to 0.5 from 0.
V7.8
  • Stats
    • Base armor reduced to 18 from 20.
  • Void Swarm Void Swarm
    • Voidling health reduced to 2 from 3.
    • Voidling bounty reduced to Gold 5 from Gold 10.
V7.7
  • Void Swarm Void Swarm
    • Bug Fix: Lifesteal no longer applies when hiting voidlings.
V7.3
  • Void Swarm Void Swarm
    • New Effect: Voidlings now spawn 0.35 seconds after cast.
    • New Effect: Now has a 1 second cooldown between 2 casts.
    • New Effect: Past 600 distance, Voidlings move 10% more slowly for every 100 additional distance farther they are from Malzahar.
V6.24
  • Void Swarm Void Swarm
    • Bug Fix: Voidlings now properly take damage from several damage types that weren't working properly.
V6.23
  • Void Swarm Void Swarm
    • Mana cost reduced to 40 from 80.
    • New Effect: Now utilizes a stock system and holds up to two charges. Current cooldown is now the recharge time.
    • Voidling health changed to 3 from their current value (which was presumably 200 + (50 × level)).
    • Physical damage changed to 30 / 35 / 40 / 45 / 50 (+ 40% bonus AD) from 30 / 32.5 / 35 / 37.5 / 40% AD.
    • AP ratio increased to 20% AP from 10% AP.
    • Voidlings having the ability to spawn other Voidlings after W cast reduced to 3 seconds from 8.
    • Removed: Spawn an additional Voidling if a Voidling assists in killing a unit.
    • New Effect: 200% bonus damage to minions affected by Malefic Visions Malefic Visions.
    • Removed: 200% bonus damage to minions below 20% health.
    • Removed: 50% bonus attack speed when the swarm has at least 3 Voidlings.
    • New Effect: Voidlings now only gain bonus movement speed toward priority targets if they're within 600 units of Malzahar.
V6.15
  • Void Shift Void Shift
    • Cooldown increased to 30 / 24 / 18 / 12 seconds from 30 / 18 / 10 / 6.
    • Linger after taking damage or blocking a crowd control effect reduced to 0.25 seconds from 1.
V6.14
  • Stats
    • Movement speed reduced to 335 from 340.
    • Attack range reduced to 500 from 550.
V6.11
  • Malefic Visions Malefic Visions
    • Bug Fix: Voidlings no longer get confused if a target afflicted by Malefic Visions enters brush.
V6.10
  • Void Shift Void Shift
    • Cooldown changed to to 30 / 18 / 10 / 6 seconds from 23 - 6 (based on level).
    • Cooldown indicator is now also shown on buff bar.
    • Bug Fix: Frozen Heart item Frozen Heart's aura no longer pops it.
May 9th Hotfix
  • Call of the Void Call of the Void
    • Mana cost increased to 80 at all ranks from 60.
  • Void Swarm Void Swarm
    • Mana cost increased to 80 from 60.
    • Damage versus monsters reduced to 50% from 75.
  • Nether Grasp Nether Grasp
    • Base damage reduced to 5 / 7 / 9% of target's maximum health from 6 / 8 / 10.
V6.9
  • General
    • New ability icons
  • Void Shift Void Shift - New Innate
    • If Malzahar has not taken damage nor been affected by crowd control in the last 23 - 6 (based on level) seconds, he phases out, which lingers for 1 second after taking damage or blocking a crowd control effect. While phased out, Malzahar is immune to crowd control effects and takes 90% reduced damage. Damage from minions does not interact with Void Shift.
  • Call of the Void Call of the Void
    • Base damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 135 / 190 / 245 / 300.
    • AP ratio reduced to (+ 70% AP) from (+ 80% AP)
    • Silence duration reduced to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 1.4 / 1.8 / 2.2 / 2.6 / 3.
    • Cooldown reduced to 6 seconds from 9.
    • Mana cost reduced to 60 at all ranks from 80 / 85 / 90 / 95 / 100.
  • Void Swarm Void Swarm - New W
    • Malzahar spawns a VoidlingSquare Voidling at the target location, which lasts for 12 seconds. The first time a Voidling attacks a champion or large monster, or assists in killing a unit, Malzahar will spawn an additional Voidling with the same remaining duration that can in turn spawn an additional Voidling. This cannot happen if there is less than 4 seconds remaining. When three or more Voidling are active, they all gain 50% bonus attack speed.
    • Voidlings deal 30 / 32.5 / 35 / 37.5 / 40% AD physical damage plus 10 / 15 / 20 / 25 / 30 (+ 10% AP) bonus magic damage. The damage is reduced to 75% against monsters, and increased to 300% against minions below 25% of their maximum health.
    • Voidlings will gain 100% bonus movement speed toward priority targets (denoted with †)
    • Attack priority
      1. Target of Nether Grasp Nether Grasp
      2. Enemy champions affected by Null Zone Null Zone
      3. Enemies affected by Malefic Visions Malefic Visions (prioritizing champions over minions) †
      4. Nearest target
      • Removed: Malzahar's autoattack target priority
    • Removed: Leash range
    • Cost: 60 mana
    • Cooldown: 20 / 19 / 18 / 17 / 16 seconds
    • Range: 450
  • Malefic Visions Malefic Visions
    • Base damage reduced 80 / 115 / 150 / 185 / 220 from 80 / 140 / 200 / 260 / 320.
    • AP ratio reduced to (+ 70% AP) from (+ 80% AP)
    • Mana cost reduced to 60 / 70 / 80 / 90 / 100 from 60 / 75 / 90 / 105 / 120.
    • Refund changed to 2% maximum Mana from 10 / 14 / 18 / 22 / 26.
    • New Effect: Damaging a target with Call of the Void Call of the Void or Nether Grasp Nether Grasp will refresh the duration of Malefic Visions.
  • Nether Grasp Nether Grasp
    • New Effect: A Null Zone is created on the floor beneath Malzahar's target, which lingers for 5 seconds.
    • Removed: 250 / 400 / 550 (+ 130% AP) damage
    • New Effect: Malzahar's target and all those in the Null Zone are damaged for 6 / 8 / 10% (+ 1.5% per 100 AP) of target's maximum health each second.
V6.2
  • Call of the Void Call of the Void
    • Bug Fix: Vision is now properly granted along the entire path and enemies hit on the edge of their hitboxes are now properly revealed.
V5.24
  • Null Zone Null Zone
    • Base damage reduced to 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health from 4 / 5 / 6 / 7 / 8.
V4.21
  • General
    • Texture update to Classic, Vizier, Shadow Prince, Djinn, Overlord, and all respective Voidlings.
V4.8
V4.5
  • Stats
    • Armor increased to 16 from 12.
  • Summon Voidling Summon Voidling
    • New attack priority order
      1. Target of Nether Grasp Nether Grasp
      2. New: Nearest champion affected by Malefic Visions Malefic Visions
      3. Nearest non-champion affected by Malefic Visions Malefic Visions
      4. Nearest enemy
    • Bug Fix: Voidlings continuously switching targets when more than one of the same priority level are present.
V4.1
V3.10
V3.6
  • Call of the Void Call of the Void
    • Mana cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
  • Null Zone Null Zone
    • Mana cost reduced to 90 / 95 / 100 / 105 / 110 from 90 / 100 / 110 / 120 / 130.
V1.0.0.152
  • Stats
    • Movement speed increased to 340 from 315.
V1.0.0.149
  • Summon Voidling Summon Voidling
    • Fixed a bug where Voidlings could get stuck in walls when using abilities in impassable terrain.
V1.0.0.143
  • Summon Voidling Summon Voidling
    • Voidlings prioritize enemies Malzahar is autoattacking if Malefic Visions Malefic Visions isn't present.
    • Voidling pathing and general AI improved
    • Voidlings now hide in brush and won't attack if Malzahar is in brush and not in combat.
    • Voidling dance animation added
  • Call of the Void Call of the Void
    • Delay is now consistent at 0.6 seconds
    • Now deals damage in a single hit rather than two separate hits.
    • Now grants vision along the entire line path rather than only at the two end points.
    • Now deals damage to units surrounding the end points.
  • Null Zone Null Zone
    • Removed: Cast time
    • New Effect: Malzahar can cast while moving.
    • Damage now starts 0.25 seconds after casting.
  • Nether Grasp Nether Grasp
    • New Effect: Malzahar perform any action during the first 0.5 seconds of channel time.
    • New Effect: Voidlings prioritize suppressed champions the highest.
V1.0.0.126
  • Call of the Void Call of the Void
    • Fixed a bug where it would not finish casting if Malzahar died.
  • Nether Grasp Nether Grasp
    • Fixed a bug where it couldn't break with distance.
    • It will now stop channeling if the target becomes a ghost.
V1.0.0.121
  • Nether Grasp Nether Grasp
    • Fixed a bug where it would sometimes only deal 4 ticks of damage instead of 5.
V1.0.0.120
  • Null Zone Null Zone
    • Base damage reduced to 4 / 5 / 6 / 7 / 8% of target's maximum health from 5 / 6 / 7 / 8 / 9.
    • AP ratio reduced to (+ 1% per 100 AP) from 1 per 80.
    • Cooldown reduced to 14 seconds from 16.
  • Nether Grasp Nether Grasp
    • Total AP ratio reduced to (+130% AP) from (+150% AP)
V1.0.0.108
  • Malefic Visions Malefic Visions
    • Fixed a bug where ability casts by an opposing mirror-match Malzahar behaved improperly.
V1.0.0.107
  • Null Zone Null Zone
    • Base damage increased to 5 / 6 / 7 / 8 / 9% of target's maximum health from 4 / 5 / 6 / 7 / 8.
    • Removed: 25 / 35 / 45 / 55 / 65 damage per second.
  • Summon Voidling Summon Voidling
    • Casts required to summon reduced to 4 from 5.
V1.0.0.103
  • Call of the Void Call of the Void
    • Mana cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130.
  • Null Zone Null Zone
    • Cost changed to 90 / 100 / 110 / 120 / 130 from 80 / 95 / 110 / 125 / 140.
  • Nether Grasp Nether Grasp
    • Range reduced to 700 from 750.
V1.0.0.100
  • Summon Voidling Summon Voidling
  • Voidlings will now attack the target affected by Malzahar's most-recently-cast Malefic Visions Malefic Visions.
  • Call of the Void Call of the Void
    • Cooldown reduced to 9 seconds from 10.
  • Null Zone Null Zone
    • Mana cost reduced to 80 / 95 / 110 / 125 / 140 from 90 / 105 / 120 / 135 / 150.
    • Removed: Blank buff
  • Nether Grasp Nether Grasp
    • New Effect: Suppression
    • Removed: Stun
    • Range increased to 750 from 650.
V1.0.0.98
  • Stats
    • Movement speed increased to 315 from 310.
  • Malefic Visions Malefic Visions
    • Range increased to 650 from 600.
    • Cooldown reduced to 15 / 13 / 11 / 9 / 7 seconds from 16 / 14 / 12 / 10 / 8.
  • Nether Grasp Nether Grasp
    • Range increased to 650 from 575.
V1.0.0.96
  • Nether Grasp Nether Grasp
    • Range increased to 575 from 450.
    • Fixed a bug where the stun component would not be broken even if the channel was.

V1.0.0.87:

  • Summon Voidling Summon Voidling
    • Voidling movement speed increased to 451 from 419.
    • Fixed a bug where a Voidling's attacks would reveal Malzahar through fog of war and brush.
V1.0.0.86
  • Added

References