Previous Abilities
Previous Splash Art
Patch History
- Cooldown increased to Error: Parameter '3' is not accepted. seconds from Error: Parameter '3' is not accepted..
- Linger after taking damage or blocking a crowd control effect reduced to 0.25 seconds from 1.
- Stats
- Movement speed reduced to 335 from 340.
- Attack range reduced to 500 from 550.
- Bug Fix: Voidlings no longer get confused if a target afflicted by Malefic Visions enters brush.
- Cooldown changed to to Error: Parameter '3' is not accepted. seconds from Template:Pp18.
- Cooldown indicator is now also shown on buff bar.
- Bug Fix: 's aura no longer pops it.
- Cost increased to 80 at all ranks from 60.
- Cost increased to 80 from 60.
- Damage versus monsters reduced to 50% from 75.
- Damage reduced to 5 / 7 / 9% of target's maximum health from 6 / 8 / 10.
- General
- New ability icons
- New Innate
- If Malzahar has not taken damage nor been affected by crowd control in the last Template:Pp18 seconds, he phases out, which lingers for 1 second after taking damage or blocking a crowd control effect. While phased out, Malzahar is immune to crowd control effects and takes 90% reduced damage. Damage from minions does not interact with Void Shift.
- - Damage reduced to 70 / 110 / 150 / 190 / 230 from 80 / 135 / 190 / 245 / 300.
- AP ratio reduced to (+ 70% AP) from (+ 80% AP)
- Silence duration reduced to 1 / 1.25 / 1.5 / 1.75 / 2 seconds from 1.4 / 1.8 / 2.2 / 2.6 / 3.
- Cooldown reduced to 6 seconds from 9.
- Cost reduced to 60 at all ranks from 80 / 85 / 90 / 95 / 100.
- New W
- Malzahar spawns a 50% bonus attack speed. at the target location, which lasts for 12 seconds. The first time a Voidling attacks a champion or large monster, or assists in killing a unit, Malzahar will spawn an additional Voidling with the same remaining duration that can in turn spawn an additional Voidling. This cannot happen if there is less than 4 seconds remaining. When three or more Voidling are active, they all gain
- Voidlings deal 30 / 32.5 / 35 / 37.5 / 40% AD physical damage plus 10 / 15 / 20 / 25 / 30 (+ 10% AP) bonus magic damage. The damage is reduced to 75% against monsters, and increased to 300% against minions below 25% of their maximum health.
- Voidlings will gain 100% bonus movement speed toward priority targets (denoted with †)
- Attack priority
- Target of †
- Enemy champions affected by †
- Enemies affected by (prioritizing champions over minions) †
- Nearest target
- Removed: Malzahar's autoattack target priority
- Removed: Leash range
- Cost: 60 mana
- Cooldown: 20 / 19 / 18 / 17 / 16 seconds
- Range: 450
- - Damage reduced 80 / 115 / 150 / 185 / 220 from 80 / 140 / 200 / 260 / 320.
- AP ratio reduced to (+ 70% AP) from (+ 80% AP)
- Cost reduced to 60 / 70 / 80 / 90 / 100 from 60 / 75 / 90 / 105 / 120.
- Refund changed to 2% maximum Mana from 10 / 14 / 18 / 22 / 26.
- New Effect: Damaging a target with or will refresh the duration of Malefic Visions.
- New Effect: A Null Zone is created on the floor beneath Malzahar's target, which lingers for 5 seconds.
- Removed: 250 / 400 / 550 (+ 130% AP) damage
- New Effect: Malzahar's target and all those in the Null Zone are damaged for 6 / 8 / 10% (+ 1.5% per 100 AP) of target's maximum health each second.
- Bug Fix: Vision is now properly granted along the entire path and enemies hit on the edge of their hitboxes are now properly revealed.
- Damage reduced to 4 / 4.5 / 5 / 5.5 / 6% of target's maximum health from 4 / 5 / 6 / 7 / 8.
- General
- Texture update to Classic, Vizier, Shadow Prince, Djinn, Overlord, and all respective Voidlings.
- Cost reduced to 100 from 150
- Stats
- Armor increased to 16 from 12.
- New attack priority order
- Target of
- New: Nearest champion affected by
- Nearest non-champion affected by
- Nearest enemy
- Bug Fix: Voidlings continuously switching targets when more than one of the same priority level are present.
- New attack priority order
- New Effect: Halts the target if they were being moved by a friendly effect (dashes, jumps, )
- Bug Fix: Voidlings repeatedly switching targets when more than one is affected by .
- Projectile's visibility from fog of war and brush now consistent with others.
- Cost reduced to 80 / 85 / 90 / 95 / 100 from 80 / 90 / 100 / 110 / 120.
- Cost reduced to 90 / 95 / 100 / 105 / 110 from 90 / 100 / 110 / 120 / 130.
- Stats
- Movement speed increased to 340 from 315.
- Fixed a bug where Voidlings could get stuck in walls when using abilities in impassable terrain.
- Voidlings prioritize enemies Malzahar is autoattacking if isn't present.
- Voidling pathing and general AI improved
- Voidlings now hide in brush and won't attack if Malzahar is in brush and not in combat.
- Voidling dance animation added
- Delay is now consistent at 0.6 seconds
- Now deals damage in a single hit rather than two separate hits.
- Now grants vision along the entire line path rather than only at the two end points.
- Now deals damage to units surrounding the end points.
- Removed: Cast time
- New Effect: Malzahar can cast while moving.
- Damage now starts 0.25 seconds after casting.
- New Effect: Malzahar perform any action during the first 0.5 seconds of channel time.
- New Effect: Voidlings prioritize suppressed champions the highest.
- Fixed a bug where it would not finish casting if Malzahar died.
- Fixed a bug where it couldn't break with distance.
- It will now stop channeling if the target becomes a ghost.
- Fixed a bug where it would sometimes only deal 4 ticks of damage instead of 5.
- Damage reduced to 4 / 5 / 6 / 7 / 8% of target's maximum health from 5 / 6 / 7 / 8 / 9.
- AP ratio reduced to (+ 1% per 100 AP) from 1 per 80.
- Cooldown reduced to 14 seconds from 16.
- Total AP ratio reduced to (+130% AP) from (+150% AP)
- Fixed a bug where ability casts by an opposing mirror-match Malzahar behaved improperly.
- Damage increased to 5 / 6 / 7 / 8 / 9% of target's maximum health from 4 / 5 / 6 / 7 / 8.
- Removed: 25 / 35 / 45 / 55 / 65 damage per second.
- Casts required to summon reduced to 4 from 5.
- Cost reduced to 80 / 90 / 100 / 110 / 120 from 90 / 100 / 110 / 120 / 130.
- Cost changed to 90 / 100 / 110 / 120 / 130 from 80 / 95 / 110 / 125 / 140.
- Range reduced to 700 from 750.
- Voidlings will now attack the target affected by Malzahar's most-recently-cast .
- Cooldown reduced to 9 seconds from 10.
- Cost reduced to 80 / 95 / 110 / 125 / 140 from 90 / 105 / 120 / 135 / 150.
- Removed: Blank buff
- New Effect: Suppression
- Removed: Stun
- Range increased to 750 from 650.
- Stats
- Movement speed increased to 315 from 310.
- Range increased to 650 from 600.
- Cooldown reduced to 15 / 13 / 11 / 9 / 7 seconds from 16 / 14 / 12 / 10 / 8.
- Range increased to 650 from 575.
- Range increased to 575 from 450.
- Fixed a bug where the stun component would not be broken even if the channel was.
- Voidling movement speed increased to 451 from 419.
- Fixed a bug where a Voidling's attacks would reveal Malzahar through fog of war and brush.
- Added