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Abilities

Summon Voidling

Passive: On every fourth ability use, Malzahar summons a voidling that remains on the field until it is killed, Malzahar is killed, or 21 seconds have passed. After 7 seconds, the voidling grows, gaining 50% increased armor and attack damage. After 14 seconds, the voidling gains increased attack speed.

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Call of the Void

Active: Malzahar opens up two portals to the Void 400 range from each other. After a short delay, power erupts from them, damaging and silencing all enemies caught between the portals.

  • Magic Damage: 80 / 135 / 190 / 245 / 300 (+ 80% AP)
  • Silence Duration: 1.4 / 1.8 / 2.2 / 2.6 / 3

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Null Zone

Active: Malzahar creates a 250-radius zone of negative energy for 5 seconds. Enemies that stand in the zone take magic damage every second equal to a percentage of their maximum health. Damage to monsters and minions are capped at 120.

  • Magic damage per second: 4 / 5 / 6 / 7 / 8% (+1% per 100 AP) of enemies' maximum health
  • Max damage: 20 / 25 / 30 / 35 / 40% (+5% per 100 AP) of enemies' maximum health

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Malefic Visions

Active: Infects target enemy's mind, dealing magic damage over 4 seconds. If the target dies during this time, the target passes Malefic Visions to the closest enemy, refreshing the duration and restoring mana to Malzahar.

  • Total Magic damage: 80 / 140 / 200 / 260 / 320 (+ 80% AP)
  • Mana restored: 10 / 14 / 18 / 22 / 26

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Nether Grasp

Active: Malzahar channels an engulfing void of energy for up to 2.5 seconds, suppressing and dealing magic damage to a target enemy champion while the channel holds.

  • Magic damage per second: 100 / 160 / 220 (+ 52% AP)
  • Maximum damage: 250 / 400 / 550 (+ 130% AP)

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Pets

Voidling Voidling
ATTACK RANGE: ~100
SIGHT RANGE: ?
GOLD: 12 gold
EXP: 0 exp
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Attack damage 20 + (5 × level) (+ 100% bonus AD)
Ability power N/A
Attack speed 0.831
Health
200 + (50 × level)
Health regen. N/A
Mov. speed 451
Armor
30
Magic res.
50
AoE mitigation N/A
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Ability Details

Voidlings are autonomous minions that attack nearby enemy units.

  • Voidlings are classified as a minion for targeting purposes.
  • Benefits from Captain Captain and Banner of Command Banner of Command.
  • The Voidlings' attacks do not apply spell effects.
  • The Voidlings' attacks do not apply on-hit effects.
  • PENDING FOR TEST: The Voidlings' attacks can be dodged dodged, parried parried and blocked blocked and will miss if they are blinded.
  • Voidlings gain bonuses to their attack damage, armor and attack speed as they last out on the field. After 7 seconds, they gain 50% increased armor and attack damage. After 14 seconds, they gain increased attack speed.
    • Attack damage after 7 seconds: 30 + (7.5 × level) (+ 150% bonus AD)
    • Armor after 7 seconds: 45
    • Attack speed after 14 seconds: 1.496
  • Voidlings prioritize their attacks on the target of Nether Grasp Nether Grasp, then the nearest champion affected by Malefic Visions Malefic Visions, then the nearest non-champion affected by Malefic Visions Malefic Visions, then the current target of Malzahar's basic attacks, and finally the nearest enemy unit.
  • Voidlings will benefit from Malzahar's armor penetration.
  • Enemy turrets will prioritize Voidlings directly above the chain of melee minions.
  • When Malzahar dies, any active voidling will also die. Possible bug: when Malzahar dies, any active Voidlings will become idle for the rest of their lifespan. Occasionally, if Voidlings have an attack target when Malzahar dies, they will continue to chase their target - but they will not deal damage.

References

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