Passive: On every fourth ability use, Malzahar summons a voidling for 21 seconds. There is a one second cooldown after summoning a voidling where further spell casts will not increment the counter.
A voidling has 200 + (50 × level) health and 20 + (5 × level) (+ 100% bonus AD) attack damage. After 7 seconds, the voidling grows, gaining 50% increased armor and base attack damage. After 14 seconds, the voidling gains attack speed.
Armor: 30 (45 after 7 seconds)
Magic resistance: 50
Attack speed:0.831 (1.496 after 14 seconds)
Movement speed: 451
Voidlings prioritize their attacks on the target of Nether Grasp, then enemies suffering from the most recent Malefic Visions, then the target Malzahar is attacking.
Call of the Void
Range: 900
Cooldown: 9
Cost: 80 / 85 / 90 / 95 / 100 mana
Active: Malzahar opens up two portals to the Void 400 range from each other. After a short delay, power erupts from them, damaging and silencing all enemies caught between the portals.
Active: Malzahar creates a 250-radius zone of negative energy for 5 seconds. Enemies that stand in the zone take magic damage every second equal to a percentage of their max health. Damage to monsters and minions are capped at 120.
Magic damage per second: 4 / 5 / 6 / 7 / 8% (+1% per 100 AP)of enemies' maximum health
Maximum damage: 20 / 25 / 30 / 35 / 40% (+5% per 100 AP)of enemies' maximum health
Malefic Visions
Range: 650
Cooldown: 15 / 13 / 11 / 9 / 7
Cost: 60 / 75 / 90 / 105 / 120 mana
Active: Infects target enemy's mind, dealing magic damage over 4 seconds. If the target dies during this time, the target passes Malefic Visions to the closest enemy, refreshing the duration and restoring mana to Malzahar.
Active: Malzahar channels an engulfing void of energy for up to 2.5 seconds, suppressing and dealing magic damage to a target enemy champion while the channel holds.
Summon Voidling does not list in the tooltip that it scales with Malzahar's bonus attack damage, nor do the voidling's stats reflect the additional damage.