HealthBar2

The health bar, colored green, on top, and the Mana bar, colored blue, on the bottom.

Mana is the resource of some champions necessary to cast most of his/her abilities. The mana pool is represented by a blue bar below the green health bar and two numbers ( # / # ) in the middle of it. The first one is your current amount of mana and the second refers to the maximum amount you can store. Mana regenerates over time and this rate can be increased with masteries and items.

At level 18, the base mana pool ranges from Warwick Warwick's 750.4 to Kassadin Kassadin's 1537.6.

Maximum mana has a gold value of Gold 1.4 per point. Mana regen has a gold value of Gold 5 per percent of base mana regen per 5 seconds.

Manaless

The following champions do not use mana and are referred to as manaless:

Mana as scaling

Champion abilities

  • Blitzcrank Blitzcrank's Mana Barrier.png Mana Barrier grants a shield that is equal to 50% of current mana health when dropping below 20% maximum health for up to 10 seconds.
  • Kassadin Kassadin's Riftwalk.png Riftwalk deals 80 / 100 / 120 + (20% AP) + (2% maximum mana) magic damage, up to 240 / 300 / 360 + (60% AP) + (6% maximum mana) magic damage at 4 stacks.
  • Ryze Ryze's Overload.png Overload deals 60 / 85 / 110 / 135 / 160 / 185 + (45% AP) + (3% bonus mana) magic damage.
    • Ryze Ryze's Overload.png Overload grants him a shield that absorbs 60 - 200 (based on level) (+ 60% AP) (+ 3% bonus mana) for 2 seconds if he casts the spell with 2 Overload 4.png Runes ready and will consume all Overload 5.png Runes.
    • Ryze Ryze's Rune Prison.png Rune Prison deals 80 / 100 / 120 / 140 / 160 + (20% AP) + (1% bonus mana) magic damage.
    • Ryze Ryze's Spell Flux.png Spell Flux deals 50 / 75 / 100 / 125 / 150 + (30% AP) + (2% bonus mana) magic damage.
  • Viktor Viktor's Siphon Power.png Siphon Power shields himself for 8% maximum mana (+ 15% AP) for up to 2.5 seconds.

Items

Masteries

  • Meditation mastery 2016.png Meditation: Once every 5 seconds, you will restore 0.25 / 0.5 / 0.75 / 1 / 1.25% of missing mana.
  • Dangerous Game mastery 2016.png Dangerous Game: Champion kills and assists restore 5% of missing health and 5% of missing mana.

Ways to restore mana

A champion's mana can be restored in several ways:

Abilities which restore mana

  • Annie Annie's Disintegrate.png Disintegrate refunds its mana cost (60 / 65 / 70 / 75 / 80) if it kills the target.
  • Bard Bard's Traveler's Call.png Traveler's Call restores 12% of maximum mana when picking up a chime.
  • Cho'Gath Cho'Gath's Carnivore.png Carnivore restores 3.25 + (0.25 × Cho'Gath's level) mana per kill.
  • Cassiopeia Cassiopeia's Twin Fang.png Twin Fang refunds its mana cost (40 / 50 / 60 / 70 / 80) when it kills the target.
  • Darius Darius' Crippling Strike.png Crippling Strike refunds 30 mana if it kills the target.
  • Diana Diana's Moonsilver Blade.png Moonsilver Blade restores (15% AP) mana with every third basic attack.
  • Fizz Fizz's Seastone Trident.png Seastone Trident refunds 20 / 28 / 36 / 42 / 50 mana if it kills the target.
  • Irelia Irelia's Bladesurge.png Bladesurge refunds 35 mana if it kills the target.
  • Jayce Jayce's Lightning Field.png Lightning Field restores 6 / 8 / 10 / 12 / 14 mana per hit while in Transform Mercury Hammer.png Hammer Stance.
  • Karthus Karthus' Defile.png Defile, while toggled off, restores 20 / 27 / 34 / 41 / 48 mana upon killing an enemy.
  • Kassadin Kassadin's Nether Blade.png Nether Blade active restores 4 / 5 / 6 / 7 / 8% of missing mana on hit. The value quintuples against enemy champions for a maximum of 20 / 25 / 30 / 35 / 40% of missing mana.
  • Malzahar Malzahar's Malefic Visions.png Malefic Visions restores 2% maximum mana per enemy unit that dies while having this ability on them.
  • Sivir Sivir's Spell Shield.png Spell Shield restores 80 / 95 / 110 / 125 / 140 mana whenever it successfully blocks an ability.
  • Skarner Skarner's Crystal Spires.png Crystal Spires restores 2% maximum mana every second while being within range of a Crystal Spire controlled by his team.
  • Swain Swain's Carrion Renewal.png Carrion Renewal restores 12 + (Swain's level) mana upon killing an enemy or structure, and 9% maximum mana upon champion takedown.
  • Twisted Fate Twisted Fate's Blue Card.png Blue Card restores 50 / 75 / 100 / 125 / 150 mana upon hiting an enemy unit or structure with this card.
  • Varus Varus' Piercing Arrow.png Piercing Arrow refunds half of its mana cost (35 / 37.5 / 40 / 42.5 / 45) if he does not fire after four seconds of channeling the ability.
  • Xerath Xerath's Mana Surge.png Mana Surge restores 30 - 195 (based on level) mana every 12 seconds on a basic attack. The amount of mana restored is doubled if the attack target is a champion. This does not apply to structures.
    • Xerath Xerath's Arcanopulse.png Arcanopulse refunds half of its mana cost (40 / 45 / 50 / 55 / 60) if he does not fire after 3 seconds of channeling the ability.

Increasing mana

Several items and runes can increase the total mana of a champion. This statistic scales additively, which means that each bonus point acquired is directly added to the mana pool.

Items

Item Cost Amount Availability
Abyssal Mask item.png Abyssal Mask2900 Gold 300Common
Archangel's Staff item.png Archangel's Staff3100 Gold 250Common
Archangel's Staff (Crystal Scar) item.png Archangel's Staff (Quick Charge)3100 Gold 250Crystal Scar
Featured Game Modes
Catalyst of Aeons item.png Catalyst of Aeons1100 Gold 300Common
Frozen Heart item.png Frozen Heart2700 Gold 400Common
Glacial Shroud item.png Glacial Shroud900 Gold 250Common
Hextech GLP-800 item.png Hextech GLP-8003000 Gold 400Common
Iceborn Gauntlet item.png Iceborn Gauntlet2700 Gold 500Common
Infernal Mask item.png Infernal Mask3900 Gold 300Common
Lich Bane item.png Lich Bane3200 Gold 250Common
Lost Chapter item.png Lost Chapter900 Gold 300Common
Manamune item.png Manamune2400 Gold 250Common
Manamune (Crystal Scar) item.png Manamune (Quick Charge)2400 Gold 250Crystal Scar
Featured Game Modes
Mejai's Soulstealer item.png Mejai's Soulstealer1400 Gold 200Summoner's Rift
Morellonomicon item.png Morellonomicon2900 Gold 400Common
Muramana item.png Muramana0 Gold 1000Common
Muramana item.png Muramana (Quick Charge)0 Gold 1000Crystal Scar
Featured Game Modes
Righteous Glory item.png Righteous Glory2650 Gold 300Common
Rod of Ages item.png Rod of Ages2700 Gold 300Common
Rod of Ages (Crystal Scar) item.png Rod of Ages (Quick Charge)2600 Gold 300Crystal Scar
Sapphire Crystal item.png Sapphire Crystal350 Gold 250Common
Seraph's Embrace item.png Seraph's Embrace0 Gold 1000Common
Seraph's Embrace item.png Seraph's Embrace (Quick Charge)0 Gold 1000Crystal Scar
Featured Game Modes
Sheen item.png Sheen1050 Gold 250Common
Tear of the Goddess item.png Tear of the Goddess750 Gold 250Common
Tear of the Goddess (Crystal Scar) item.png Tear of the Goddess (Quick Charge)750 Gold 250Crystal Scar
Featured Game Modes
The Dark Seal item.png The Dark Seal350 Gold 100Summoner's Rift
Trinity Force item.png Trinity Force3733 Gold 250Common
Trinity Fusion item.png Trinity Fusion4733 Gold 350Common
Zeke's Convergence item.png Zeke's Convergence2250 Gold 250Common

Champion specific items

Champion abilities

Runes

Type Tier 3 % of Highest Price
Mana
Mana mark 3 Mark 5.91 47% 410 IP
Mana seal 3 Seal 6.89 55% 410 IP
Mana glyph 3 Glyph 11.25 90% 410 IP
Mana quint 3 Quintessence 37.5 100% 1025 IP
Scaling Mana
Scaling Mana mark 3 Mark 1.17 per level
(21.06)
82% 410 IP
Scaling Mana seal 3 Seal 1.17 per level
(21.06)
82% 205 IP
Scaling Mana glyph 3 Glyph 1.42 per level
(25.56)
100% 410 IP
Scaling Mana quint 3 Quintessence 4.17 per level
(75.06)
98% 515 IP

List of champions' mana

  • Manaless champions are not considered in this list.
The Highest and Lowest Mana Champions (Base mana)*
Champion Level Top 5 champions Bottom 5 champions
Level 1 1. Ivern Ivern 450 mana 1. Vayne Vayne 231.8 mana
1. Kalista Kalista
2. Janna Janna 350 mana 2. Warwick Warwick 280 mana
3. Fiddlesticks Fiddlesticks 400.12 mana 3. Jinx Jinx 245.6 mana
4. Gragas Gragas 400 mana 4. Tristana Tristana 246.76 mana
4. Sejuani Sejuani
5. Kassadin Kassadin 397.6 mana 5. Master Yi Master Yi 250.56 mana
Level 18 1. Kassadin Kassadin 1536.6 mana 1. Warwick Warwick 875 mana
2. Janna Janna 1438 mana 2. Udyr Udyr 780.4 mana
2. Volibear Volibear
3. Ivern Ivern 1470 mana 3. Tristana Tristana 790.76 mana
4. Karthus Karthus 1409.48 mana 4. Ashe Ashe 824 mana
5. Syndra Syndra 1404 mana 5. Vayne Vayne 826.8 mana
5. Kalista Kalista

Champion abilities cost

Only abilities costing mana

Ability cost decreasing with rank

Ability cost decreasing with level

Trivia

Last updated: June 18, 2017 – V7.12

Relevant mathematics:
  • Ryze Ryze's AP multiplier = 1 + Infernal Drake 0.36 = 1.36
  • Applying the formula (see Arcane Mastery.png Arcane Mastery ability details)
  • Resultant mana = (b + 0.0005abx) / (1 - 0.000015bx)
  • Ryze Ryze's mana = (8084.3 + 0.0005 × 585 × 8084.3 × 1.36) / (1 - 0.000015 × 8084.3 × 1.36) = 13531.914009513 mana