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HealthBar2

The health bar, colored green, on top, and the Mana bar, colored blue, on the bottom.

Mana is the resource of some champions necessary to cast most of his/her abilities. The mana pool is represented by a blue bar below the green health bar and two numbers ( # / # ) in the middle of it. The first one is your current amount of mana and the second refers to the maximum amount you can store. Mana regenerates over time and this rate can be increased with masteries and items.


At level 18, the base mana pool ranges from Poppy Poppy's 745.4 to Kassadin Kassadin's 1537.6.

Maximum mana has a gold value of 2 Gold 2 per point. Mana regen has a gold value of 7 7.2 per percent of base mana regen per 5 seconds. Mana restored by a potion potion has a gold value of 0 0.35 per point.

Manaless

The following champions do not use mana and are referred to as manaless:

Mana as scaling

Champion abilities

  • Bard's Bard's Traveler's Call Traveler's Call restores 12% of maximum mana when picking up a chime.
  • Blitzcrank's Blitzcrank's Mana Barrier Mana Barrier grants a shield that absorb up to 50% of current mana health when dropping below 20% maximum health for up to 10 seconds.
  • Cassiopeia's Cassiopeia's Twin Fang Twin Fang refunds its mana cost plus 1.5% maximum mana when killing a target.
  • Evelynn's Evelynn's Shadow Walk Shadow Walk regenerates 2% of her missing mana every second, after being out of combat for Error: Parameter '3' is not accepted. seconds.
  • Kassadin's Kassadin's Nether Blade Nether Blade restores 4 / 5 / 6 / 7 / 8% missing mana and 20 / 25 / 30 / 35 / 40% missing mana against champions.
    • Kassadin's Kassadin's Riftwalk Riftwalk deals 80 / 100 / 120 + (2% maximum mana) magic damage, up to 240 / 300 / 360 + (6% maximum mana) magic damage at 4 stacks.
  • Ryze's Ryze's Arcane Mastery Arcane Mastery grants a shield that absorb up to 20 + (5 × Ryze's level) (+ 8% maximum mana) health at 5 stacks for 2.5 + (0.5 × Overload's Overload's rank) seconds.
    • Ryze's Ryze's Overload Overload deals 60 / 85 / 110 / 135 / 160 + (55% AP) + (2 / 2.5 / 3 / 3.5 / 4% maximum mana) magic damage.
    • Ryze's Ryze's Rune Prison Rune Prison deals 80 / 100 / 120 / 140 / 160 + (40% AP) + (2.5% maximum mana) magic damage.
    • Ryze's Ryze's Spell Flux Spell Flux deals 36 / 52 / 65 / 84 / 100 + (20% AP) + (2% maximum mana) magic damage to the first target hit. Other targets hit will suffer 18 / 26 / 34 / 42 / 50 + (10% AP) + (1% maximum mana) magic damage.
  • Singed's Singed's Empowered Bulwark Empowered Bulwark grants him bonus health equal to 25% of his maximum mana.
  • Swain's Swain's Carrion Renewal Carrion Renewal restores 9 + (Swain's level) mana upon killing an enemy or structure, and 9% maximum mana upon champion takedown.
  • Urgot's Urgot's Terror Capacitor Terror Capacitor grants a shield that absorb up to 60 / 100 / 140 / 180 / 220 + (80% AP) + (8% maximum mana) health for up to 7 seconds.
  • Veigar's Veigar's Equilibrium Equilibrium grants 1.5% increased mana regeneration for every 1% of his missing mana.

Items

  • Archangel's Staff Archangel's Staff grants (3% maximum mana) ability power.
  • Athene's Unholy Grail Athene's Unholy Grail restores 2% of missing mana every 5 seconds, and restores 30% of maximum mana on kill or assist.
  • Chalice of Harmony Chalice of Harmony restores 2% of missing mana every 5 seconds.
  • Guardian Angel Guardian Angel restores 30% of maximum health and 30% of maximum mana 4 seconds after taking lethal damage.
  • Manamune Manamune grants (2% maximum mana) attack damage.
  • Muramana Muramana grants (2% maximum mana) attack damage. Unique Toggle: Single target spells and attacks (on hit) consume 3% of current mana to deal 6% of your current mana as physical damage.
  • Mikael's Crucible Mikael's Crucible restores 2% of missing mana every 5 seconds.
  • Runeglaive Runeglaive restores 8% of missing mana against monsters.
  • Seraph's Embrace Seraph's Embrace grants (3% maximum mana) ability power. Unique Active – Mana Shield: Drains 20% of your current mana to shield yourself for an equal amount plus 150 for 3 seconds.

Masteries

Ways to restore mana

A champion's mana can be restored in several ways:

Abilities which restore mana

  • Annie's Annie's Disintegrate Disintegrate refunds its mana cost (60 / 65 / 70 / 75 / 80) if it kills the target.
  • Cho'Gath's Cho'Gath's Carnivore Carnivore restores 3.25 + (0.25 × Cho'Gath's level) mana per kill.
  • Cassiopeia's Cassiopeia's Twin Fang Twin Fang restores its mana cost (50 / 60 / 70 / 80 / 90) plus 1.5% of her maximum mana when it kills a target.
  • Evelynn's Evelynn's Shadow Walk Shadow Walk restores 2% of her missing mana every second, after being out of combat for Error: Parameter '3' is not accepted. seconds.
  • Gangplank's Gangplank's Parrrley Parrrley refunds 25 mana if it kills the target.
  • Irelia's Irelia's Bladesurge Bladesurge refunds 35 mana if it kills the target.
  • Jayce's Jayce's Lightning Field Lightning Field restores 6 / 8 / 10 / 12 / 14 mana per hit while in Hammer Stance Hammer Stance.
  • Karthus' Karthus' Defile Defile, while toggle off, restores 20 / 27 / 34 / 41 / 48 mana upon killing an enemy.
  • Kassadin's Kassadin's Nether Blade Nether Blade active restores 4 / 5 / 6 / 7 / 8% of missing mana on hit. The value quintuples against enemy champions for a maximum of 20 / 25 / 30 / 35 / 40% of missing mana.
  • Malzahar's Malzahar's Malefic Visions Malefic Visions restores 10 / 14 / 18 / 22 / 26 mana per enemy unit that dies while having this ability on them.
  • Sivir's Sivir's Spell Shield Spell Shield restores 80 / 95 / 110 / 125 / 140 mana whenever it successfully blocks an ability.
  • Swain's Swain's Carrion Renewal Carrion Renewal restores 9 + (Swain's level) mana upon killing an enemy or structure, and 9% maximum mana upon champion takedown.
  • Twisted Fate's Twisted Fate's Blue Card Blue Card restores 50 / 75 / 100 / 125 / 150 mana upon throwing this card.
  • Varus' Varus' Piercing Arrow Piercing Arrow refunds half of its mana cost (35 / 37.5 / 40 / 42.5 / 45) if he fails to fire after four seconds of channeling the ability.
  • Veigar's Veigar's Equilibrium Equilibrium grants 1.5% increased mana regeneration for every 1% of his missing mana.
  • Xerath's Xerath's Mana Surge Mana Surge restores 「 30 – 195 」「 Template:Pp18 」 mana every 12 seconds on a basic attack. The amount of mana restored is doubled if the attack target is a champion. This does not apply to structures.
    • Xerath's Xerath's Arcanopulse Arcanopulse refunds half of its mana cost (40 / 45 / 50 / 55 / 60) if he fails to fire after 3 seconds of channeling the ability.

Increasing mana

Several items and runes can increase the total mana of a champion. This statistic scales additively, which means that each bonus point acquired is directly added to the mana pool.

Outta Time! Emote
"Time doesn't heal all wounds."
This article is outdated. Please update this article to reflect recent events or newly available information.
This article was last edited by Tylobic on 31-Jul-2015 21:40.

Items

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Variable Availability

Champion specific items

Masteries

Runes

Name Type Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Mana Mark

GMarks (1)

X X 5.91

410 IP Influence Point

Seal

GSeals (1)

X X 6.89

410 IP Influence Point

Glyph

GGlyphs (1)

X X 11.25

410 IP Influence Point

Quintessence

GQuintessences (1)

X X 37.5

1025 IP Influence Point

Mana, Scaling

(Mana per level)

Mark

GMarks (3)

X X 1.17 per level (21.06)

410 IP Influence Point

Seal

GSeals (2)

X X 1.17 per level (21.06)

205 IP Influence Point

Glyph

GGlyphs (2)

X X 1.42 per level (25.56)

410 IP Influence Point

Quintessence

GQuintessences (2)

X X 4.17 per level (75.06)

515 IP Influence Point

List of champions' mana

  • Manaless champions are not considered in this list.
The Highest and Lowest Mana Champions (Base mana)*
Champion Level Top 5 champions Bottom 5 champions
Level 1 1. Janna Janna 325.75 mana 1. Ashe Ashe 256.025 mana
1. Kalista Kalista
1. Vayne Vayne
2. Gragas Gragas 367.805 mana 2. Poppy Poppy 252.6 mana
2. Sejuani Sejuani
3. Nami Nami 335.545 mana 3. Warwick Warwick 256.025 mana
4. Karma Karma 346.6 mana 4. Jinx Jinx 225.75 mana
5. Karthus Karthus 445.765 mana 5. Tristana Tristana 228.08 mana
Level 18 1. Kassadin Kassadin 1767.64 mana 1. Poppy Poppy 908.8 mana
2. Janna Janna 1146 mana 2. Warwick Warwick 830.2 mana
3. Karthus Karthus 954.32 mana 3. Udyr Udyr 1057 mana
3. Volibear Volibear
4. Cassiopeia Cassiopeia 1293.2 mana 4. Tristana Tristana 753.04 mana
5. Zilean Zilean 1238 mana 5. Ashe Ashe 830.2 mana
5. Kalista Kalista
5. Vayne Vayne

Trivia

[Last updated 7/7/2015 on patch 5.12]

  • The maximum attainable mana is 8446.9 with Kassadin's Kassadin's at level 18 if he has:
    • 6 Seraph's Embrace Seraph's Embrace or 6 Muramana Muramana (+6000 mana) (or any combination of both)
    • a full Rune Page with Template:Rune runes (+834.3 mana)
    • his own maximum mana (+1537.6 mana)
    • 3 points in the mastery Expanded Mind mastery 2014 Expanded Mind (+75 mana)
Relevant mathematics:
Kassadin Kassadin Mana = 1000 × 6 + 21.06 × 9 + 21.06 × 9 + 25.56 × 9 + 75.06 × 3 + 75 + 1537.6 = 8446.9



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