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Mana

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HealthBar2

The health bar, colored green, on top, and the Mana bar, colored blue, on the bottom.

Mana is the resource of some champions necessary to cast most of his/her abilities. The mana pool is represented by a blue bar below the green health bar and two numbers ( # / # ) in the middle of it. The first one is your current amount of mana and the second refers to the maximum amount you can store. Mana regenerates over time and this rate can be increased with masteries and items.


At level 18, the base mana pool ranges from Warwick Warwick's 750.4 to Kassadin Kassadin's 1537.6.

Maximum mana has a gold value of 1.4 Gold per point. Mana regen has a gold value of Gold per percent of base mana regen per 5 seconds.

Manaless

The following champions do not use mana and are referred to as manaless:

Mana as scaling

Champion abilities

  • Blitzcrank Blitzcrank's Mana Barrier.png Mana Barrier grants a shield that is equal to 50% of current mana health when dropping below 20% maximum health for up to 10 seconds.
  • Kassadin Kassadin's Riftwalk.png Riftwalk deals 80 / 100 / 120 + (20% AP) + (2% maximum mana) magic damage, up to 240 / 300 / 360 + (60% AP) + (6% maximum mana) magic damage at 4 stacks.
  • Ryze Ryze's Arcane Mastery.png Arcane Mastery grants a shield that absorbs up to 20 + (5 × Ryze's level) (+ 8% maximum mana) at 5 stacks for 2.5 + (0.5 × Overload.png Overload's rank) seconds.
    • Ryze Ryze's Overload.png Overload deals 60 / 90 / 120 / 150 / 180 + (55% AP) + (2 / 2.5 / 3 / 3.5 / 4% maximum mana) magic damage.
    • Ryze Ryze's Rune Prison.png Rune Prison deals 80 / 100 / 120 / 140 / 160 + (40% AP) + (2.5% maximum mana) magic damage.
    • Ryze Ryze's Spell Flux.png Spell Flux deals 36 / 52 / 65 / 84 / 100 + (20% AP) + (2% maximum mana) magic damage to the first target hit. Other targets hit will suffer 18 / 26 / 34 / 42 / 50 + (10% AP) + (1% maximum mana) magic damage.
  • Singed Singed's Empowered Bulwark.png Empowered Bulwark grants him bonus health equal to 25% of his maximum mana.
  • Urgot Urgot's Terror Capacitor.png Terror Capacitor grants a shield that absorbs up to 60 / 100 / 140 / 180 / 220 + (80% AP) + (8% maximum mana) health for up to 5 seconds.

Items

  • Archangel's Staff item.png Archangel's Staff grants (3% maximum mana) ability power.
  • Guardian Angel item.png Guardian Angel restores 30% of maximum health and 30% of maximum mana 4 seconds after taking lethal damage.
  • Manamune item.png Manamune grants (2% maximum mana) attack damage.
  • Muramana item.png Muramana grants (2% maximum mana) attack damage. Unique Passive – Single target spells and attacks (on hit) on champions consume 3% of current mana to deal 6% of your current mana as physical damage.
  • Seraph's Embrace item.png Seraph's Embrace grants (3% maximum mana) ability power. Unique Active – Mana Shield: Drains 20% of your current mana to shield yourself for an equal amount plus 150 for 3 seconds.

Masteries

  • Strength of Spirit mastery s4.png Meditation will restore 0.3 / 0.6 / 0.9 / 1.2 / 1.5% of missing mana once every 5 seconds.
  • Dangerous Game mastery 2016.png Dangerous Game restores 5% of missing health and 5% of missing mana upon killing or assisting on a champion kill.

Ways to restore mana

A champion's mana can be restored in several ways:

Abilities which restore mana

  • Annie Annie's Disintegrate.png Disintegrate refunds its mana cost (60 / 65 / 70 / 75 / 80) if it kills the target.
  • Bard Bard's Traveler's Call.png Traveler's Call restores 12% of maximum mana when picking up a chime.
  • Cho'Gath Cho'Gath's Carnivore.png Carnivore restores 3.25 + (0.25 × Cho'Gath's level) mana per kill.
  • Cassiopeia Cassiopeia's Twin Fang.png Twin Fang refunds its mana cost (40 / 50 / 60 / 70 / 80) when it kills the target.
  • Darius Darius's Crippling Strike.png Crippling Strike refunds 30 mana if it kills the target.
  • Evelynn Evelynn's Shadow Walk.png Shadow Walk restores 2% of her missing mana every second, after being out of combat for 6 / 5 / 4 / 3 seconds.
  • Irelia Irelia's Bladesurge.png Bladesurge refunds 35 mana if it kills the target.
  • Jayce Jayce's Lightning Field.png Lightning Field restores 6 / 8 / 10 / 12 / 14 mana per hit while in Transform- Mercury Hammer.png Hammer Stance.
  • Karthus Karthus's Defile.png Defile, while toggled off, restores 20 / 27 / 34 / 41 / 48 mana upon killing an enemy.
  • Kassadin Kassadin's Nether Blade.png Nether Blade active restores 4 / 5 / 6 / 7 / 8% of missing mana on hit. The value quintuples against enemy champions for a maximum of 20 / 25 / 30 / 35 / 40% of missing mana.
  • Malzahar Malzahar's Malefic Visions.png Malefic Visions restores 2% maximum mana per enemy unit that dies while having this ability on them.
  • Sivir Sivir's Spell Shield.png Spell Shield restores 80 / 95 / 110 / 125 / 140 mana whenever it successfully blocks an ability.
  • Skarner Skarner's Crystal Spires.png Crystal Spires restores 2% maximum mana every second while being within range of a Crystal Spire controlled by his team.
  • Swain Swain's Carrion Renewal.png Carrion Renewal restores 12 + (Swain's level) mana upon killing an enemy or structure, and 9% maximum mana upon champion takedown.
  • Twisted Fate Twisted Fate's Blue Card.png Blue Card restores 50 / 75 / 100 / 125 / 150 mana upon hiting an enemy unit or structure with this card.
  • Varus Varus's Piercing Arrow.png Piercing Arrow refunds half of its mana cost (35 / 37.5 / 40 / 42.5 / 45) if he does not fire after four seconds of channeling the ability.
  • Xerath Xerath's Mana Surge.png Mana Surge restores 30 - 195 (based on level) mana every 12 seconds on a basic attack. The amount of mana restored is doubled if the attack target is a champion. This does not apply to structures.
    • Xerath Xerath's Arcanopulse.png Arcanopulse refunds half of its mana cost (40 / 45 / 50 / 55 / 60) if he does not fire after 3 seconds of channeling the ability.

Increasing mana

Several items and runes can increase the total mana of a champion. This statistic scales additively, which means that each bonus point acquired is directly added to the mana pool.

Items

Item Cost Amount Availability
Hextech Sweeper item.png Arcane Sweeper2150 Gold250Howling Abyss
Archangel's Staff item.png Archangel's Staff3100 Gold250Common
Archangel's Staff (Crystal Scar) item.png Archangel's Staff (Crystal Scar)3100 Gold250Crystal Scar
Catalyst of Aeons item.png Catalyst of Aeons1100 Gold300Common
Frozen Heart item.png Frozen Heart2800 Gold400Common
Glacial Shroud item.png Glacial Shroud1000 Gold250Common
Hextech GLP-800 item.png Hextech GLP-8003000 Gold400Common
Iceborn Gauntlet item.png Iceborn Gauntlet2700 Gold500Common
Lich Bane item.png Lich Bane3200 Gold250Common
Lost Chapter item.png Lost Chapter900 Gold300Common
Manamune item.png Manamune2400 Gold250Common
Manamune (Crystal Scar) item.png Manamune (Crystal Scar)2400 Gold250Crystal Scar
Mejai's Soulstealer item.png Mejai's Soulstealer1400 Gold200Summoner's Rift
Morellonomicon item.png Morellonomicon2900 Gold400Common
Muramana item.png Muramana0 Gold1000Common
Muramana item.png Muramana (Crystal Scar)0 Gold1000Crystal Scar
Odyn's Veil item.png Odyn's Veil2450 Gold350Howling Abyss
Righteous Glory item.png Righteous Glory2500 Gold300Common
Rod of Ages item.png Rod of Ages2700 Gold300Common
Rod of Ages (3029) item.png Rod of Ages (Crystal Scar)2600 Gold300Crystal Scar
Sapphire Crystal item.png Sapphire Crystal350 Gold250Common
Seraph's Embrace item.png Seraph's Embrace0 Gold1000Common
Seraph's Embrace item.png Seraph's Embrace (Crystal Scar)0 Gold1000Crystal Scar
Sheen item.png Sheen1050 Gold250Common
Tear of the Goddess item.png Tear of the Goddess750 Gold250Common
Tear of the Goddess (Crystal Scar) item.png Tear of the Goddess (Crystal Scar)750 Gold250Crystal Scar
The Dark Seal item.png The Dark Seal350 Gold100Summoner's Rift
Trinity Force item.png Trinity Force3733 Gold250Common
Zeke's Harbinger item.png Zeke's Harbinger2350 Gold250Common

Champion abilities

Champion specific items

Runes

Name Type Tier 1 (Lesser) Tier 2 (Normal) Tier 3 (Greater)
Mana Mark

GMarks (1)

X X 5.91

410 IP

Seal

GSeals (1)

X X 6.89

410 IP

Glyph

GGlyphs (1)

X X 11.25

410 IP

Quintessence

GQuintessences (1)

X X 37.5

1025 IP

Mana, Scaling

(Mana per level)

Mark

GMarks (3)

X X 1.17 per level (21.06)

410 IP

Seal

GSeals (2)

X X 1.17 per level (21.06)

205 IP

Glyph

GGlyphs (2)

X X 1.42 per level (25.56)

410 IP

Quintessence

GQuintessences (2)

X X 4.17 per level (75.06)

515 IP

List of champions' mana

  • Manaless champions are not considered in this list.
The Highest and Lowest Mana Champions (Base mana)*
Champion Level Top 5 champions Bottom 5 champions
Level 1 1. Janna Janna 409.52 mana 1. Vayne Vayne 231.8 mana
1. Kalista Kalista
2. Fiddlesticks Fiddlesticks 400.12 mana 2. Warwick Warwick 240.4 mana
3. Gragas Gragas 400 mana 3. Jinx Jinx 245.6 mana
3. Sejuani Sejuani
4. Kassadin Kassadin 397.6 mana 4. Tristana Tristana 246.76 mana
5. Anivia Anivia 396.04 mana 5. Master Yi Master Yi 250.56 mana
Level 18 1. Kassadin Kassadin 1536.6 mana 1. Warwick Warwick 750.4 mana
2. Janna Janna 1497.52 mana 2. Udyr Udyr 780.4 mana
2. Volibear Volibear
3. Karthus Karthus 1409.48 mana 3. Tristana Tristana 790.76 mana
4. Syndra Syndra 1404 mana 4. Ashe Ashe 824 mana
5. Cassiopeia Cassiopeia 1395 mana 5. Vayne Vayne 826.8 mana
5. Kalista Kalista

Champion abilites cost

Ability cost increasing with rank

Only abilities costing mana


Ability cost decreasing with rank

Only abilities costing mana

Trivia

(Last updated on July 24th on patch V6.14)

Relevant mathematics:
  • Ryze Ryze's mana = 8084.3 × 1.7765532136 = 14362.18914470648 mana



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