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Manamune

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Manamune
Availability
Common
Tier Legendary
Stats +250 mana
+20 attack damage
+7 mana regen per 5 seconds
Passive

Unique Passive - Awe: Gain attack damage equal to 2% of your maximum mana.
Unique Passive - Mana Charge: Each time you attack, cast a spell or spend mana, your maximum mana increases by 4 (3 second cooldown). Bonus caps at +750 bonus mana.

Transforms into Muramana at +750 mana.
Menu Attack > Damage
Magic > Mana
Magic > Mana Regen
Item cost 2100g (1000g)
Sell value 1470g
Item code 3004

Manamune is a legendary item in League of Legends.[1]

Recipe Edit

Cost Analysis Edit

Gold Value

Passive Gold Value

Total Gold Value (Fully Stacked) = 4020g

Gold Efficiency

  • Manamune is gold efficient when the champion's maximum mana is at least 225.
  • Alternately, Mana Charge must have stored at least 65 bonus mana for Manamune to be gold efficient.

Builds intoEdit

  • Manamune automatically transforms into Muramana at 750 bonus mana.

Similar Items Edit

Notes Edit

Trivia Edit

  • The name "Manamune" is a reference to the legendary swordsmith Masamune, who is widely regarded as Japan's greatest swordsmith.
  • The Manamune was created accidentally by Alowicious Chucat while he was working with a blueprint for a different item.

Patch History Edit

V1.0.0.154:
  • Attack damage increased to 20 from 10.

V1.0.0.152:

  • Item cost reduced to 2100 from 2110.
  • Combine cost increased to 1000 from 700.
  • Base attack damage reduced to 10 from 20.
  • Base mana reduced to 250 from 350.
  • Passive Changed:
    • Champions may now gain bonus mana when they spend mana in addition to on ability use and autoattacks.
    • Mana use, ability use and autoattacks all increase maximum mana by 4 (3 second cooldown). Up from 4 per ability use and 1 per autoattack.
    • Maximum bonus mana reduced to 750 from 1000.

V1.0.0.146:

  • Now displays its cooldown on the item itself rather than with a buff.

V1.0.0.139:

  • Tooltip now updates dynamically.

V1.0.0.127

V1.0.0.123:

  • Now displays your unique bonus mana in its tooltip.

V1.0.0.102:

  • Mana conversion percent increased to 2% from 1.5%.

V1.0.0.101:

  • Combine cost increased to 700. Total cost is now 2110.
  • Unique passive conversion percent dropped to 1.5% from 2%.
  • Unique passive changed to: Each time you attack, you gain one maximum mana (3 second cooldown). Each time you use an ability, you gain four maximum mana (3 second cooldown.) Bonus caps at 1000.

V1.0.0.100: Added.

  • Manamune
    • Recipe: Tear of the Goddess + Long Sword + 500 gold.
    • + 350 mana.
    • + 7 mana regeneration per 5 seconds.
    • + 20 Attack Damage.
    • Unique passive: 2% of your maximum mana is converted to attack damage.
    • Unique passive: Whenever your champion attacks, they gain 1 maximum mana (2 second cooldown.) Whenever your champion uses an ability, they gain 4 maximum mana (3 second cooldown.) Bonus mana caps at 1000.

References Edit

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