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Manamune

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Manamune
Manamune
Availability
Common
Tier Legendary
Stats

+250 mana
+20 attack damage

+7 mana regen
Passive

Unique Passive – Awe: Gain attack damage equal to 2% of your maximum mana.
Unique Passive – Mana Charge: Grants +4 / 8 maximum mana (max +750 mana) for each basic attack, spell cast, and mana expenditure (occurs up to 2 times every 8 / 6 seconds).

Transforms into Muramana at +750 mana.
Menu

Attack > Damage
Magic > Mana

Magic > Mana Regen
Item cost 2100g (1040g)
Sell value 1470g
Item Code 3004

Manamune is a legendary item in League of Legends.[1]

Recipe

Manamune item
Manamune
2100 gold (1040 gold)
Tear of the Goddess item
700 gold (120 gold)
Faerie Charm item
180 gold
Long Sword item
360 gold

Cost Analysis

Gold Value

Passive Gold Value

  • 750 mana = 1500g
  • 15 attack damage (for every 750 mana) = 540g
    • Total Gold Value = 2040g

Total Gold Value (Fully Stacked) = 3860g

Gold Efficiency

  • The base stats are 86.7% gold efficient.
  • The item is 100% gold efficient when the champion has 225 maximum mana. The item is 183.3% gold efficient when fully stacked.

Builds into

  • Manamune automatically transforms into Muramana at 750 bonus mana.

Similar Items

Notes

Trivia

  • The name "Manamune" is a reference to the legendary swordsmith Masamune, who is widely regarded as Japan's greatest swordsmith.
  • The Manamune was created accidentally by Alowicious Chucat while he was working with a blueprint for a different item.
  • The icon/picture of Manamune has a high resemblance to the sword Soul calibur, from the Soul calibur 1 and 2. 

Patch History

V3.14:
  • Combine cost increased to 1040g from 1000g (total cost remains the same due to Long Sword's price being reduced).

V3.9:

  • Unique Passive - Mana Charge
    • Cooldown per charge increased to 4 seconds from 3.
    • Updated the tooltip to clarify its actual functionality.

V3.8

V1.0.0.154:

  • Attack damage increased to 20 from 10.

V1.0.0.152:

  • Item cost reduced to 2100g from 2110g.
  • Combine cost increased to 1000g from 700g.
  • Base attack damage reduced to 10 from 20.
  • Base mana reduced to 250 from 350.
  • Passive changed:
    • Champions may now gain bonus mana when they spend mana in addition to on ability use and autoattacks.
    • Mana use, ability use and autoattacks all increase maximum mana by 4 (3 second cooldown). Up from 4 per ability use and 1 per autoattack.
    • Maximum bonus mana reduced to 750 from 1000.

V1.0.0.146:

  • Now displays its cooldown on the item itself rather than with a buff.

V1.0.0.139:

  • Tooltip now updates dynamically.

V1.0.0.127

V1.0.0.123:

  • Now displays your unique bonus mana in its tooltip.

V1.0.0.102:

  • Mana conversion percent increased to 2% from 1.5%.

V1.0.0.101:

  • Combine cost increased to 700g.
  • Total cost is now 2110g.
  • Unique Passive conversion percent dropped to 1.5% from 2%.
  • Unique Passive changed to: Each time you attack, you gain one maximum mana (3 second cooldown). Each time you use an ability, you gain four maximum mana (3 second cooldown). Bonus caps at 1000.

V1.0.0.100: Added.

  • Manamune
    • Recipe: Tear of the Goddess + Long Sword + 500 gold.
    • 350 mana
    • 7 mana regeneration per 5 seconds
    • 20 attack damage
    • Unique Passive: 2% of your maximum mana is converted to attack damage.
    • Unique Passive: Whenever your champion attacks, they gain 1 maximum mana (2 second cooldown.) Whenever your champion uses an ability, they gain 4 maximum mana (3 second cooldown.) Bonus mana caps at 1000.

References

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